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KENYA! KENYA! KENYA!



The Kenya Update is live!


[previewyoutube][/previewyoutube]

The free and long-awaited Kenya Update is finally here, the first new location of art of rally and 4 new cars to match too! Splash through water bars and dodge zebras.

[h2]Kenya Location[/h2]
6 new stages: mount kenya, karura, homa bay, ndere island, lake baringo, lake nakuru
1 new freeroam: mara simba



[h2]4 New Cars[/h2]
group 4: the gazelle
group b: the king of africa, das 559, the hyena



[h2]More Goodies[/h2]
errant road markers will no longer ruin your day
dx12 11 & 12 launch options (steam & gog only)
dynamic resolution in dx12 mode

[h2]The Future[/h2]
We’re working on the next location, ready to get tropical?

Changelog
features
  • 6 new rally stages in Kenya: mount kenya, karura, homa bay, ndere island, lake baringo, lake nakuru
  • 1 new freeroam location
  • 4 new cars: gazelle, the king of africa, das 559, the hyena
  • added dx12 in the game launch options


improvements
  • changed road marker behavior to not get react with car after being hit
  • dynamic resolution scaling when running the game in DX12, which has shown performance improvements
  • changed car group trailers codec for better compatibility across different operating systems
  • added an error message when accessing online events having not accepted the privacy policy
  • prevent online events from being hidden on connection error
  • added progress bar to the videoplayer


fixes
  • fixed RALLY letters updating incorrectly on freeroam loading screen
  • fixed floating house in Sardinia4
  • fixed AI driver using Group S car in Group B
  • fixed a bug where pressing the skip song button during the splash screen would play a song at full volume even when volume was set to 0%
  • fixed online events ranking text not responding to dark mode
  • fixed bug where driving around the finish line could get the player reset to a position beyond the finish line
  • fixed a section of road in mount asama that incorrectly treated the car as if it was off road
  • fixed stage time on stage over screen reading as zero on terminal damage
  • fixed cozzie sr71 drawing drawing incorrect transmission particles (was set to AWD, should have been RWD)
  • fixed guard rail collider on mount asama
  • fixed freeze at end of stage
  • fixed ghosts to correctly spawn
  • fixed a bug where car cleaning would (visually) become undone on a quick restart
  • fixed offline times not being taken into account for post stage best time
  • fixed a bug where the post stage restart button could be pressed infinitely
  • fixed road markers not responding to slow collisions with car