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Approaching Infinity News

The Nanopocalypse Resolution is Here!

The Nanopocalypse Resolution is Here!


Nano-structure got you down? Fear not! Now you can unite the factions against a common enemy and deal with this problem together.



Work your way through 10 new quests. Enjoy a temporary respite from the constant inter-faction bickering. Build up an allied fleet, get a new weapon, learn more lore about the local aliens, destroy entire planets, and even lead a small army on away missions!


LEAVING EARLY ACCESS SOON!


[h3]Like sooner than previously stated. So get ready.[/h3]


Nanopocalypse Resolution Coming Soon

[h3]There's an unlikely series of events that can cause you to lose control of an entire sector as it's taken over by self-replicating nano-machines...[/h3]



[h3]It doesn't really happen that fast, but it's currently unstoppable...[/h3]

Right now, I'm working on a way for you to fight back. Several, in fact. It's not released yet, but by some time in February, you should finally be able to get that last achievement...

[h3]You'll journey to new locations on unique missions and have a chance to earn upgraded equipment. You might even get to witness this:[/h3]




But that's for later... Now, did you know that

The Engravers quest line is finally complete and released for all players!

https://store.steampowered.com/news/app/551620/view/496056633029298225
(it says it's the beta branch, but it's out for everyone!)


Officer level 99+ crash fixed:


The average level of a game-winning captain is 9. Once you hit level 11, you can go beyond all the limitations of "how many levels a skill has" and make yourself crazy-OP. And Approaching Infinity says "level up forever". It'll take forever but sure, go ahead.

But.

When you try to go to level 100, the game crashes. Well, today I fixed that. It's not released yet, but you folks are now able to keep leveling up until some other number goes out of bounds... I'll guess we'll see what happens ;)

Allies


Something else I did today, in preparation for a special nanopocalypse quest: I made it possible for you to have allies follow you around on away missions, fighting on your side!






Here's a quirky little space sim crossed with traditional roguelike




I'm always on the lookout for an odd little roguelike, so imagine my surprise when I see one that's years old and I'd never spotted before, and it's the oft-ignored space roguelike to boot? Well, that's Approaching Infinity, a sci-fi dungeon crawler that's looking pretty interesting after a few years of solo developer toil in early access release. (Though they've been working on it, on and off, since 2013.)..
Read more.

The Story of The Engravers

(This update is now out for all players)


[h3]Have you ever found a message on a planet?[/h3]

Not like a data-pad with an old captain's log on it,

But a message spelled out in the mountains?

What's up with that?

It's time to find out!


After all this time, The Engravers have arrived and are waiting for you. If you find enough of those planets, the messages change and start to tell a story. When that part of the story is complete, you will receive instructions on where to meet them.

The game used to warn you: DON'T GO YET!

[h3]But they're there now, waiting for you.[/h3]

You'll probably encounter a new enemy along the way, and you'll have to travel through a new kind of area... stock up on supplies now! When you meet the Engravers, you'll unlock a new powerful starting ship. You'll also have some other game-altering choices to make. It's worth the trip ;)

This is only in the beta branch right now (free, doesn't break saves), but will be coming to the main branch soon.


[h3]Other Changes:[/h3]

  • I increased the number of essences purchased at stations from 5 to 25 (cost goes up as well)
  • The concept of paying officers (other than at hiring) is no longer a thing
  • Tentaculon ships now take 1/2 damage from beam weapons
  • Gruff ships now take 1/2 damage from cannon weapons.
  • I changed the size of the message log text to fit in the box better while still being readable.
  • I increased the amount of hull and supplies (stats) that salvaged shipwrecks get.
  • I increased the benefit of salvaging (taking over) a shipwreck with 4 or 5 decks (better stats).
  • I doubled the hull of player starting ships.
  • I halved the percentage bonus from all armor components.
  • I increased the supply cost of away missions that land on a planets.
  • I drastically increased the amount of supplies granted by ram scoop / nebula scoop effects.
  • I increased the power of supply-use-reducing devices and skills.
  • With the right combination of powers, you can potentially generate supplies every turn.
  • I created a one-time popup message for when your cargo hold is full.
  • I created a new rare sector type: the black star minefield.
  • Level 3 credentials/"Fake ID" lets you do quests for any race.
  • I did a lot of work on items that spawn in stations, to make sure they don't offer you 3 of the same kind of weapon.
  • I created a special ending if you run out of supplies in the Unprecedented Void (it's still game over, so don't risk it!)
  • Quicker Picker will no longer try to pick up poison and radiation (which would hurt you)



Winter Sale

[h2]Approaching Infinity is part of the Steam Winter Sale, and you can get it at the best discount ever![/h2]

[h3]Get it in the IBOLOGY or Cosmic & Arcane bundle and save even more![/h3]


Approaching Infinity is 1 half of the new "Cosmic & Arcane: Epic Roguelikes bundle", along with Terra Randoma, a game I've been following for a long time, and in fact my second-most-played game this year, slightly behind a certain other game...

It's quite a different game from mine, but with a lot of the same aesthetics and attributes.,, Not to mention the 6 years of continuous development. So if you've been curious about it, now's the time.


What's in development right now, anyway?


The Engravers!


Have you ever seen these kinds of planets...



And wondered what the heck is going on?


[h3]Very soon you'll be able to find out :D[/h3]


This massive quest will introduce a whole new region of space and a new enemy, take you places you've never been, and give you universe-altering choices to make. It will also unlock a new over-powered starting ship... if you can get there!


Entering beta in time for Christmas, it will hopefully be released before the year is up!