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Brick Rigs News

Version 1.1 Released!

Hello everyone!

A new update has been released today, which includes a ton of fixes and improvements. Try out the pin feature (press or hold U in a vehicle) and blow up some cars with the new grenade!

Feature: Pin vehicles
Feature: HE Grenade
Enhancement: Sunny weather with snow on the ground
Enhancement: Stay in warmup until enough players join
Enhancement: Improve reflection cubemap detail and disabled screen space reflection
Enhancement: Scoreboard column labels
Enhancement: Improve car handling
Enhancement: Recently used category for the vehicle browser
Enhancement: Outline around vehicle thumbnails
Enhancement: Character LOD's
Enhancement: Loadout container mesh
Enhancement: Increase respawn delay for more looting time
Enhancement: Increase chat history length
Enhancement: Improve UGC browser read only properties
Enhancement: Improve performance of FindFocusedBrick (huge FPS drop when right clicking while in a vehicle with lots of bricks)
Enhancement: Improve free cam vehicle placement
Enhancement: Display server tick rate (host average fps) in server browser
Enhancement: Display number of bricks with aerodynamics enabled
Enhancement: Constraint UI aspect ratio
Enhancement: Brick right click menu
Enhancement: Brick class and filter right click menu
Enhancement: Allow picking up connected bricks
Enhancement: Add auto counter steer option to input help
Enhancement: Ability to spawn vehicles invincible and/or pinned
Crash: Using pick value or select by value on driver seat property
Bug: Wrong aerodynamic direction on quarter sphere scalable squished on Y axis
Bug: Vehicles slide down surfaces with hand brake applied
Bug: Thrusters always consume fuel at full rate
Bug: Switch gets stuck when return to zero is disabled
Bug: Spawns from unloaded levels on Bricksville not visible on the map
Bug: Sometimes respawned at other players or vehicles in MP
Bug: Pumps do not extinguish fire
Bug: Multi line text displayed in single line text boxes
Bug: Player lags behind characters in multiplayer
Bug: Guns not working in MP for vehicles spawned from the Workshop
Bug: Exiting a server while in a vehicle and rejoining
Bug: Enemies can enter vehicles
Bug: Character head doesn't turn while in a vehicle
Bug: Capture point flag doesn't follow wind
Bug: Can't interact in FPV or free cam while in a vehicle
Bug: Can't aim firearms as client in vehicle
Bug: Buildings collapse when client joins
Bug: Buildings and fuel tanks desynced in Bricksville
Bug: Bob sometimes falls below map when exiting a vehicle
Bug: Auto counter steering not working with angled seats

Patch Time

Hello everyone!

Today another patch has been released to the main branch. It includes a ton of bug fixes as well as some new things:

- New: Auto counter steering feature (can be disabled in gameplay settings)
- New: Tiny 1sx1sx1s camera brick
- New: First aid kit (automatically used when in the inventory)
- New: Better e-motor sounds
- Fixed: Vehicles not moving for other clients in multiplayer
- Fixed: 90 degree actuator limits not saved
- Fixed: Changing other video settings disables FPS limit
- Fixed: Clients can spawn vehicles above the brick limit
- Fixed: Attachments removed after adding weapons to vehicle inventory
- Fixed: Wing bricks not mirrored correctly
- Fixed: Always on couplings cause invisible bricks
- Fixed: Gunshot sounds sometimes not playing
- Fixed: Changed auto removal timer not applied to already spawned vehicles
- And many more...

Patch #1

The first patch after the new update has been released! I tried to address a lot of the initial feedback about the overall UI design as well as various bugs and issues that have been found.

The patch includes:

- Improvement: Simpler and more intuitive UI design
- Improvement: UI scaling slider
- Improvement: Color display names for the colorblind
- Improvement: Ability to spawn on vehicles from free cam
- Improvement: Barrel length affects projectile velocity
- Improvement: Reduced glass refraction and refraction artefacts
- Improvement: Reduced projectile penetration
- Improvement: Made small scalable connections stronger
- Feature: Ability to add tags to vehicles and to search by tags
- Fix: Piston actuators not working when built extended
- Fix: Vehicle selection category not saved after closing the game
- Fix: Drag strip tire stacks are solid objects
- Fix: Movement speed and walking animations not synced in multiplayer
- Fix: Vehicle movement not synced after host drove
- Fix: Adding ammo to a vehicle doesn't reload its guns
- Fix: Exhaust and pump bricks cannot be controlled by input channels
+ More small fixes and improvements

Update Time

After almost 2 years of development the biggest and most important update so far is finally finished. Almost the entire game as been rewritten from scratch to improve almost every aspect of the game. A list of all the changes and new features would be way too long, just hop into the game and see for yourself.

I recommend using the input help menu to learn about the new keybinds and features, just hold the escape key in game to access it.

If you are having trouble transitioning to the new version of Brick Rigs or feel nostalgic you will be able to continue playing the old version as a beta branch on Steam (Brick Rigs -> Properties -> Betas -> Legacy).