Hotfix 6.9.2 patch notes
[h3]Fixes[/h3]
- [p]Fixed a crash on Tower of Treachery and re-enabled it for play.[/p]
- [p]Fixed the new portrait frame being too big.[/p]
- [p]Return to the Reik Fixes:[/p]
- [p]Adjusted several hang ledges throughout the map.[/p]
- [p]Fixed some bombs spawning in the same spot as explosive barrels.[/p]
- [p]Fixed a softlock caused by detonating barrels in a way that caused no more barrels to spawn.[/p]
- [p]Fixed some situations that could cause Bots to behave oddly during the explosive barrel event.[/p]
- [p]Plugged a spot where players could fall off the map in the Chaos camp.[/p]
- [p]Fixed duplicate cannons showing up in the outro cinematic.[/p]
- [p]Fixed some collision issues with terrain and ships.[/p]
- [p]Moved some respawn points in the Dawnrunner to prevent the camera from clipping into the ship when spectating.[/p]
- [p]Fixed a bug where the beached chaos ships could be destroyed by melee attacks.[/p]
- [p]Fixed some spots where players could get stuck.[/p]
- [p]Blocked off a small water area that was incredibly lethal. It’s for your own protection![/p]
- [p]Fixed some ladders that the Bots couldn’t figure out how to climb.[/p]
- [p]Improved Bot pathfinding around some areas.[/p]
- [p]Fixed the explosive barrels sometimes clipping with the hatch.[/p]