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Warhammer: Vermintide 2 News

Vermintide 2's next career DLC is out now: meet Warrior Priest of Sigmar Saltzpyre

Victor Saltzpyre, co-op game Vermintide 2's imperious witch hunter, is the next member of the Ubersreik Five to get a new career. The latest Vermintide 2 DLC is out now, and adds the Warrior Priest career for Saltzpyre, replacing his trademark brace of pistols with a lot of big-ass hammers.


"Warrior priests have been a central part of Warhammer for a very long time, and who would do it better than our own Sigmarite, Victor Saltzpyre," developer Fatshark says. "The Warrior Priest of Sigmar is probably the most requested career there is, and for good reason."


As with Markus Kruber's Grail Knight career and Bardin Goreksson's Slayer career, Saltzpyre's new Sigmarite warrior priest role skips ranged combat entirely, trading in his pistols for a mighty silver Skull-Splitter Hammer. And when one hammer isn't enough, Warrior Priest Saltzpyre can bring two of them. He has other options, of course: he can also carry a shield or a blessed tome in his off hand, or he can opt for the two-handed Reckoner Great Hammer.


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Warhammer: Vermintide 2 adds a war-priest with the holy hammer of Sigmar




Warhammer: Vermintide 2 is a game about smashing up lots of rodents for loot and really rather good—and even better thanks to years of significant free expansions. Now it's announced a new 'career' for one of the game's characters, which is not a word that sounds very exciting, but this is only the fourth in the game's lifespan: for Victor Saltzpyre this means a new talent tree, new weapon types, and new abilities, basically a new way to play the game...
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Franz Lohner’s Chronicle – The Three-Eyed Watcher

An absent-minded man of mysteries, Franz Lohner relies on his bulging journal to keep track of occurrences, intrigues and arguments around Taal's Horn Keep. Sometimes his notes are even useful, believe it or not. The Franz Lohner Chronicles are extracts from that journal.

Franz Lohner’s Chronicle – The Three-Eyed Watcher

Well, I’ve good news and bad news.

The good news is that Geheimnisnacht’s sort-of maybe over for another year. I mean, it doesn’t work quite like that because of our delightfully anarchic moons, but I like to think of it as being a year away. Perception is reality, after all, and the way reality’s been going lately I reckon the more I enforce my perception on top of it, the better it’ll be for everyone. If nothing else, it makes for a pumpkin-rich environment and everyone likes that, or so I understand.

Oh, wait. Two bits of good news. It’s been a bumper pumpkin crop this year, and no more than usual seemed to be infested with daemons. Good times. Is that perception? Is that reality? There comes a point where it no longer matters, so long as you’ve all the pumpkins you want.

When all else fails, take shelter in philosophy.

More than that, Catrinne’s definitely looking a bit more like herself. Colour to her cheeks, and daubing some truly horrifying paintings that I won’t have up in the keep, thank you very much. At the time, we all thought she’d simply taken a tumble on the stairs a couple of weeks back, but now she’s complaining about hearing voices. Says one of them goaded her into what she’ll only describe as “unladylike and precipitate action”, whatever that means. Not the first time I’ve heard of there being strange voices about the place. I hoped it was all to do with Geheimnisnact, but I guess not.

Anyway, the bad news is that our little burbling friend Blosphoros the Three-Eyed Watcher is still stinking up the place. You see, the problem with Geheimnisnacht is that while it only lasts for a night on paper, in reality (or possibly perception) it tends to drag on. The proximity of the moons weakens the walls between our world and the ghastly dimension from which daemonic denizens spill forth, and once they’re here, they’re in no hurry to go back.

So yes, the Five will have to be content with old Blosphoros for a little while yet, but hopefully they can keep the little blighter in check until he gets bored or runs his magical tether too thin.

Blighter. Heh.

As to Blosphoros himself, I’ve had Olesya doing a bit of digging around about his past. Not much to say about him, really, save that he’s definitely a curdling bag of faeces with his eye on the prize. Being a daemon’s a constant battle for supremacy over one’s peers, or so I understand, and the best way of earning points – beyond the usual, ahem, direct method – is to wreak havoc among us unsuspecting mortals. Still too early to say if Blosphoros’ rituals are directly dangerous, or are just a bit of a song and dance to get the Pactsworn wound up in his name. Doesn’t much matter, really. We can’t have that kind of thing going on.

Seems Blosphoros has been playing this Geheimnisnacht game for centuries, on and off, but has heretofore preferred to do so down in Tilea, for whatever reason. That makes him an import, I guess, and one we could well do without. I mean, from what I hear he sounds friendly enough, but then all Nurgle daemons do. Makes a change from skaven, and their claws-on-a-chalkboard screeching, but I don’t suppose it matters if he’s up to no good – and I can’t imagine that’s not the case.

The sooner he toddles off back to the Realm of Chaos, the happier I’ll be.

Not happy, happy, of course. Too much going on for that. But happier, all the same.

Hotfix 4.4.2.1, Event Extension & New Weapon Illusions

[previewyoutube]https://www.youtube.com/watch?v=sCTvV9dAa24
[/previewyoutube]
Heroes!

We hope you all have been enjoying Geheimnisnacht and have thwarted the Pactsworn in their attempted dark rituals!

[h3]Double XP is active until Monday, November 15, 1AM PT![/h3]

Patch Notes
  • Fixed various crashes.
  • Chaos Wastes - Fixed an issue where the exit portal would sometimes not spawn after a host migration had taken place during the run.
  • Enchanter's Lair - Fixed an issue where Nurgloth the Eternal was, literally, eternal when players were carrying the Geheimnisnacht event skull on certain difficulties.
  • Fixed a crash that would occur specifically on the 'Modded' realm.
  • Fixed pop-up not appearing for players that were about to purchase a cosmetic they already owned.
  • Fixed the 'Full Inventory' warning sometimes not showing in Spoils of War when chests could not be opened.
  • Added an option to switch off the rumble when using a gamepad on PC.
Geheimnisnacht Extended on All Platforms

In light of some players being unable to complete the Ritual Rampage - Enchanter’s Lair challenge across multiple difficulties, we have decided to extend the Geheimnisnacht event until November 15, 4am PST on all platforms. This issue has been solved as of Hotfix 4.4.2.1.

New Illusions!

Some of you may have noticed that some new Forgotten Relic weapon skins have been showing up from Chaos Wastes weapon shrines. We’re glad you like them as much as we do, and they will be available to owners of the Forgotten Relics DLC in the next major content update and will be found in your player inventory when that update arrives.

Grudge Marks & 4.4.2 is live now + Double XP!

[h2]Heroes,[/h2]

Welcome to Patch 4.4.2 bringing the Grudge Marks update to all platforms. We are super excited to bring a new challenge to the Chaos Wastes for all of our players to try out, together with Geheimnisnacht! Below you can learn more about the Grudge Marks.

[h3]Content added with 4.4.2:[/h3]
  • Grudge Marks
  • New Premium Cosmetics
  • Quality of Life changes
  • Return of the time-limited event Geheimnisnacht
Click here to check out the 4.4.2 Patch notes.

Click here to learn more about the Geheimnisnacht event.

and... Click here if you want to read about the Quality of Life additions.

[h2]A NEW CHALLENGE[/h2]
A Grudge Marked monster spawns at the end of a Chaos Wastes expedition in an arena, or from a Chest of Trials. They can be identified by their unique name and the two spears poking out through their back.



[h2]Attributes[/h2]
Attributes change the flow of battle. Learn the attributes and learn them well (by heart is our advice). You will rarely encounter a monster with the same attributes twice.

Click here to read more about the attributes!

[h2]Challenges & New rewards[/h2]
Okri is providing more challenges to complete in the Grudge Marks update. In total 60 new challenges will be added together with new rewards: 15 new character skin color variations. You can track the progress of these challenges in Okri’s Book from within the Keep. 

*Owners of a Premium Career(s) will receive 4 extra challenges per career to unlock an extra skin color variation per owned career.