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Warhammer: Vermintide 2 News

Twitch Mode Interruptions

Heroes!


Throughout February, there will be some intermittent interruptions of the (now legacy) tech that drives Twitch Mode in Vermintide 2. This will ultimately lead to a “permanent” shut down on the last day of the month. We still have some work to implement the changes needed to retool the Twitch Mode to work with the new tech in place.

As soon as the changes are implemented and verified on our side, we’ll work to hotfix the issue for our PC players. There will be a more protracted downtime for our players on PlayStation and Xbox as we will likely place fixes into the next content updates on those platforms.

Twitch have published the schedule for the planned downtimes of this service:

  • February 9, 2022 – 2-hour shutdown starting at 11:00am PDT (8:00 pm CET)
  • February 14, 2022 – 4-hour shutdown starting at 11:00am PDT
  • February 16, 2022 – 6-hour shutdown starting at 11:00am PDT
  • February 21, 2022 – 24-hour shutdown starting at 11:00am PDT
  • February 28, 2022 – Permanent shutdown

We truly understand how important Twitch mode is, whether you’re a Streamer or just enjoy the extra spice Twitch Mode delivers in your games. We will do all we can to minimize the interruption to the game mode and keep you updated on this situation as soon as we’ve got more info to share.

Warhammer: Vermintide 2 dev says Steam Deck Easy Anti-Cheat support ain't easy

When Epic Games announced its Easy Anti-Cheat (EAC) service would be officially supported on the Steam Deck, the company said it was possible to "activate anti-cheat support for Linux via Wine or Proton with just a few clicks". Unfortunately, according to a developer of Warhammer: Vermintide 2, this seemingly isn't the case.


In a Steam discussion thread (via GamingOnLinux), Fatshark staff member Hedge revealed that there are in fact two versions of EAC: EOS (Epic Online Services) and non-EOS. Hedge says this presents a problem for some developers who want their games to run on the Steam Deck, because "most games historically use Non-EOS EAC. It's the one Vermintide 2 uses as well. Epic only added Proton support for the EOS version of EAC. Therefore, in order to implement Proton support for Vermintide 2, a huge amount of reworking of the EAC implementation would be required".


Dead by Daylight developer Behaviour Interactive previously alluded to this issue back in October, leading to concerns that it and other popular Steam games may not work on the Steam Deck at launch (if at all). Worse still, BattlEye, another popular third-party anti-cheat service, is also creating issues for games like DayZ, which may not work on the Steam Deck.


Read the rest of the story...


RELATED LINKS:

DayZ might not work on Valve's Steam Deck

DayZ's latest update adds contaminated zones, so get your hazmat gear ready

DayZ has gotten a major update, a new rifle, and a complete character wipe

Looking Forward in 2022



[h3]'Twas the night before Vermintide
When all through the town,
Not a creature was stirring…
Wait, was that a Skaven? After that rat!
[/h3]

Heroes!

As 2021 winds down, we—the community team—wanted to take some time to highlight where we’ve been and where we’re going.

[h2]Where We’ve Been[/h2]
First off, we wanted to thank you all for the incredible three years, swimming through the current whirlpool of COVID bumps and hiccups. The studio has grown a great deal these past couple of years, and with growth comes some teething pains. We’re still finding our voice and figuring out how best to be the studio we want to be and the studio you wish us to be.

Throughout this year, though, we’ve achieved many great things together, including:

  • Introducing a new game mode to bring rouge-lite/like mechanics into Vermintide with the free Chaos Wastes expansion.
  • Adding Hedge into the game and letting Kerillian get in touch with the Queen of Athel Loren by releasing her newest career: Sister of the Thorn.
  • Creating a new event for October’s Geheimnisnacht and beefing up the Chaos Wastes game mode by adding Grudge Marks.
  • Letting Saltzpyre extol the virtues of Sigmar even more with his new career: Warrior Priest of Sigmar on PC and Xbox (with Playstation to come in January!).

[h2]Where We’re Going[/h2]
We’ve been rigorously reading your feedback, and while we cannot fully share what is in our content pipeline just quite yet until we get closer to some internal mile markers, we can share some things you can expect from us going forward as a community:
  • More communication! The community team has grown in 2021, which gives us more opportunities to communicate with you and listen to your feedback. We’ll be aiming to provide you with honest, clear, and transparent communication within our limitations on our various platforms (Steam Forums/Fatshark Forums/Reddit/Discord). This is a strategy we are still growing into and finding our voice in as a studio and may take some time, but our end goal is to cultivate a relationship with you all that fosters trust, respect, and open feedback.
  • Community surveys! We want to make sure you all have ample opportunity to speak to us and reach out to us on concentrated topics directly. So, starting in 2022, you will see surveys on different aspects of the game, content you all want to see, and more. We want to better understand where you all come from, what you expect from us, and how you play; which will help us create a better game for you!
  • More streams! Streams on the FatsharkGames Twitch will return fortnightly every other Friday starting January 7, where we will host games with the community, fireside chats, community highlight reels, and more. This will be your place to talk to us in real-time, get to know other community members, kick back, and discuss all things Vermintide!
  • The return of the newsletter! If you signed up for our email newsletter, you’ll see those returning in 2022 as well, which will be your digest to community-created content, in-game events, gameplay tips and tricks, lore tidbits, and much more!

[h2]The Year Ahead[/h2]
We’re looking forward to the exciting things we have in store for you for Vermintide—and hope you are too! So from all of us at the community team, thank you so much for playing our game, sharing your feedback, and continuing to be so passionate and excited about Vermintide! We’re excited to go along our journey in 2022 together with you, and hope you’re just as ready to see what the future holds!

[h3]Now go out there and fight the Pactsworn!
[/h3]

Patch 4.5.0 & Hotfix #1 (4.5.1)

Patch 4.5.1


Stability and Localisation
  • Improved localization.
  • Fix crash when opening the playerlist while in a deed.
  • Fixed crash when player hits a dead actor with a melee weapon.
  • Fixed crash when always blocking boon is picked up or gets disabled while new weapon is loading in.
  • Fix DLCs not being changed to installed when buying a DLC while in-game for PC.

Playerlist
While we orginially implemented privacy options based on reports of player toxicity, we heard your feedback and have added new privacy features to the in-game tab menu as well as improved existing ones to give players a greater choice of how to show and hide their builds.
  • Added a public option for build view privacy setting.
  • Made the privacy option asymmetric: now if you set your build to public others will be able to see it regardless of their setting.
  • A label should now show for others when another player's build is hidden due to privacy.
Levels
  • Into the Nest: Fixed an issue where players could get left behind in the Into the Nest when two players pulled the lever at the same time (sometimes resulting in crash at the end of the elevator trip).

General
  • Warrior Priest's Implacable should now work as expected. The delayed damage effect was doing too much damage.
  • Revives from the Warrior Priest's The Comet's Gift talent now count in the scoreboard.
  • Ironbreaker's Gromril Armor should now refresh on clients.
  • Ironbreaker's Vengeance talent should now activate when Gromril Armor is triggered.
  • Grail Knight, Outcast Engineer, Sister of the Thorn and Warrior Priest of Sigmar have a chance to do mission briefings when loading into a map.
  • Fixed curse resistance not affecting Twitch mode curses.
  • Corrected rarity for one of the nonruned Choas Wastes weapons.
  • Fixed an animation in 1h Spear and Shield.
  • The gamma setting no longer affects text rendering.
  • Chaos Wastes: Corrected rarities of weapon illusions.


Heroes!


Welcome to Patch 4.5, which introduces Victor Saltzpyre's new career: Warrior Priest of Sigmar, as well as various fixes and some tweaks, with some specifically made to address some of the feedback regarding the most brutal, maybe unfair Grudge Mark combinations in the Chaos Wastes.

[H2]Patch 4.5 Patch Notes:[/h2]

New Features
  • Victor Saltzpyre's new career: Warrior Priest of Sigmar, is available now!
  • Daily Login Rewards: Daily login rewards are now available in Lohner's Emporium of Wonders. Earn more shillings by visiting him daily!
  • Added AMD FidelityFX™ Super Resolution (FSR) to help boost performance from lower resolutions.


Stability and Localisation
  • Fixed various unspecifiable crashes.
  • Fixed various localisation issues.
  • Fixed crash when selecting an item to salvage with gamepad in the crafting menu.
Enemies
  • The Chaos Spawn will now deal less damage on grabbing a player, and more consistently deal damage when chewing or slamming a player. The Chaos Spawn will also now only either chew, or slam a player as opposed to both back to back.
  • Stormvermin Commanders can now be cleaved through as expected after having mass modifiers added.
  • Maulers no longer have an attack deadzone, where they would stand in an idle pose due to having a gap between attack-type distance requirements.
The following list of adjustments have been made to various Grudge Marked Monsters
  • Chaos Spawn and Minotaur can no longer be marked with 'Shield Shatter'.
  • Chaos Trolls can no longer be marked with 'Invulnerable'.
  • Reduced chance of getting 'Invulnerable' along with 'Regenerating'.
  • 'Crippling' and 'Shield Shatter' will no longer appear together.
  • Reduced chance of getting 'Illusionist' along with 'Shadow-Step' OR 'Invincible'
Levels
  • Empire in Flames: Fixed a location where players could get stuck.
  • Fort Brendanfrasier: Fixed a location at the end event where bots could get stuck.
  • Garden of Morr: Fixed a soft lock that could prevent the level from being completed.
  • Horn of Magnus: Replaced a low poly vista house with one that looks more in-line with the neighbouring properties.
  • Chaos Wastes: Players can now switch away from bombs while under the "Endless Bombs" potion.
  • Chaos Wastes: The Chest of Trials can now spawn Minotaurs when playing a Skaven/Beastmen flavoured location.
  • Chaos Wastes: Fixed some cases where the Chest of Trials failsafe would trigger too soon.
UI/UX
  • Fixed game mode not showing correctly for Weaves and Chaos Wastes in Steam Rich Presence.
  • The standard lobby browser's text should no longer get messed up while viewing a lobby in a Citadel expedition.
  • Twitch Mode voting UI should now appropriately "ding" both hosts and clients when counting down in both Adventure and Chaos Wastes game modes.
  • Fixed an issue causing the Athanor interface to glow an ominous red.
  • When multiple monsters are in play, the HP bar shown will prioritize the monster that you either pinged, dealt damage to, or took damage from last (ping and dealing damage having a higher priority), and will display the closest monster's HP as a fallback.
  • Chaos Wastes: Fixed an issue where Bile Troll HP bars would display incorrectly.
  • Added an option for `Equipment & talents privacy` to control who can see your equipped items and talents in the new playerlist menu. The relationship is symmetrical: if you're not sharing your talents with someone you won't be able to see theirs either.
General
  • Outcast Engineer's 'Field Trials' Okri's Challenge can now be completed if the player has selected the 'Gromril-Plated Shot' talent.
  • Outcast Engineer's 'Engineer's Resolve' Talent multiplier has restored back to 1 from an unintentional change to 0.5.
  • The Conflagration Staff casting location should now be visible to all players.
  • 'Resourceful Combatant' should now appropriately proc on melee attacks.
  • Bots should more reliably 'reload' Throwing Axes and Javelins.
  • Ironbreaker Bardin's index finger should no longer have a strange marking on certain settings/configurations.
  • Pinging a downed player should once again work as expected.

The Warrior Priest of Sigmar is Out Now!

[previewyoutube][/previewyoutube]

[h2]Heroes,[/h2]

We are excited to announce that one of the most anticipated and well-guessed careers is now available on PC: the Warrior Priest of Sigmar for Victor Saltzpyre. The new career can be purchased on Steam or in the in-game store.

The Warrior Priest of Sigmar is a new career for Victor Saltzpyre. This DLC contains the new playable career complete with a new talent tree, new weapon types, new abilities, a new Warrior Priest of Sigmar skin, and more.

https://store.steampowered.com/app/1782450/Warhammer_Vermintide_2__Warrior_Priest_Career/

https://store.steampowered.com/app/1782451/Warhammer_Vermintide_2__Warrior_Priest_Cosmetic_Upgrade/

A Warrior Priest of Sigmar fights evil in all its forms, engaging in close combat with holy purpose. As a Warrior Priest, Saltzpyre draws upon faith to empower his blows and shield himself from harm. Wielding trusty hammers or combining them with a tome or shield, he calls upon divine might to inspire comrades and strike fear into his foes.

Smite the heretic with new unique weapon types: the Reckoner Great Hammer and the Skull-Splitter Hammer & Blessed Tome.

Career Skill: Shield of Faith
Victor blesses targeted ally or himself with a shield, making them immune to damage for 6 seconds. When the shield expires it explodes, staggering nearby enemies.

Passive Ability: Righteous Fury
Victor gains Hatred when enemies die near him. At 100% Hatred Righteous Fury trigger, causing all hits to Smite the enemy a second time for 20% of the damage.