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Warhammer: Vermintide 2 News

Bardin's Songbook - OUT NOW!

https://youtu.be/ll44B-olDzo
Bardin has been singing you through many battles, and we can’t simply get enough of his tunes so we decided that it was time to include the best of the best in Bardin’s Songbook.

The songbook includes the tunes:
  • Heart of Gold
  • Over the Mountain
  • Where have all the Gobboz gone?
and more!

Go grab a book over on the Fatshark Store but be quick - copies are going fast!

https://www.fatshark.se/store/bardin-songbook

Vermintide 2 - Patch 1.6.1



Heroes!


It's another week, and today we're updating Vermintide 2 with a new set of Weekly Events as well as a few fixes and tweaks.


  • Added 4 new Weekly Events (new Event goes live at 14:00 CEST)
  • Fixed a situation that can arise when a client leaves a hosted session and for a brief window is still seen as part of the hosted session, whilst also being host of their own session, causing some unusual side effects.
  • Fixed an issue where the flames from Bardin's Drakefire weapon sometimes never disappeared.
  • Blood splatter VFX can now be turned of completely if so desired.

Community Challenge: Completed!



Heroes!


A couple of weeks ago we somewhat unceremoniously challenged you to complete the Event Level: ‘A Quiet Drink’ 100,000+ times.

We crunched the numbers yesterday (sorry for the lack of counter, we’re figuring out how to provide a live feed for future, similar such events), and you well and truly smashed the goal!

When you next login you will be granted the event’s special portrait frame as pictured above. The only requirement for eligibility is that you must’ve had your account created before today - being a part of the first year of Vermintide 2.

Thank you again for a fantastic year and sticking with us on this journey - here's to the future!

*raises drink*

Cheers!

Vermintide 2 - Hotfix 1.6.0.3 - Anniversary Event Extended

Heroes!


We just put live hotfix 1.6.0.3:
  • Fixed an uncommon Engine crash




Heroes!


Today we've put out 1.6.0.2 which we hope bypasses the crash players are experiencing on the event level 'A Quiet Drink'. This will also include expanded logging for the specific cause of crash so we can get a better understanding of the exact cause of the problem.

You might ask "Why don't you play the level yourselves and work it out like that?" - well we have played the level a whole bunch of times (of course!) and it's never resulted in the crash some of you are experiencing. So this way we can at least get a deeper look in to the particulars that lead to this eventuality.

The fix in place in this patch should hopefully allow the game to continue running for those who meet the troubled bit of code, generate the log file and send it to us whilst allowing you to continue the run through the map.

Thanks for your patience and do let us know how it goes!

Due to the problems some players have faced in playing through the limited time Event Level, we can announce that we will be extending the availability of 'A Quiet Drink' and the related quests by one week - until March 25th at 12pm CET.