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ATOM RPG News

19 December - Release!



Greetings, friends!

It’s time to make a very important announcement! After a year of work spent in Early Access we can finally name the release date for ATOM RPG! It’s going to be the 19th of december, 2018, when we’ll finish polishing the game mechanics, testing of new content, error fixing, and will finalize the main questline of the game.

The fact that we’re releasing the game, though, does not mean that we’re stopping development. ATOM is still going to receive a lot of free additional content way after the release date.

Now, a quick summary of the things you’ll be getting in 1.0:

  • We added a third global map that was needed to finish the game’s main storyline. It’s a place called the “Dead city” - a forgotten, mutant-ridden metropolis that was destroyed by nuclear warheads. After this place was finished, we loved it so much, we’re currently planning on expanding it in future updates! Hope you’ll enjoy it too!
  • We added new NPCs and quests.
  • An ability to roam the Wastes in a car of your own!
  • New dungeons including an experimental-AI-run secret Bunker.
  • New traits available on character creation.
  • New cinematic that will show off how you impacted the Wasteland.

And last, but not least… As we the developers, and you, the players, already know, this game we dreamt of creating for all those years, would never be possible without your trust. This is why we decided to add a bonus “veteran’s kit” for all who bought and played ATOM while it was still Early Access. Thank you for believing in us.

Now then, we’re off to make the final preparations. Feel free to ask any questions.

Let there be ATOM!

Information about the 1.0 release



Hello, friends!

A lot of people have been asking - when we will see ATOM? Will it be this year or the next one? Now, we don’t want to ignore our community so here is a small informational post about what we are up to right now.

First of all - the game will come out in the end of December, 2018, no second thoughts about it! Right now we can’t say the exact date, but we will say it in out traditional pre-update post that will come out in the next week. We will use this time to focus on all the new features and quests which there are many! Although, testing the new content, bug fixes and finalizing the new content is not everything that we still need to do.

Aside from that we are also working on adding some of the hottest features that you, the players, asked for! For example, now you can check your dialogue history in the game, use your items on the characters without starting a dialogue, zoom out the camera further and change the game options without quitting to the main menu.

There's a lot of work, but we are even more determined to finish it! :) And here are some of the screenshots of the new locations. We wouldn’t want it to be just some boring ol’ text update now do we!..


Live long and prosper!

Yours truly,
Atom Team

0.9 Big Update



Good evening, friends!

Finally, it’s time for yet another large update, 0.9!

This time around we made another huge step towards the finish line, which we, hopefully, will soon cross. While the previous update had the most new characters, this one will feature the largest amount of text, quests and new ways to solve old assignments!

After this huge leap, we only have one grand update remaining, after which ATOM RPG will officially leave the Early Access stage. Yes, that’s right! Release version 1.0 is going to be out this December!

Speaking of which… Like we already stated before, after the Release version 1.0 hits Steam in a month from now, old savegame files will lose compatibility and a total wipe will happen. This is, unfortunately, required due to various technical nuances. But believe us, we’ll add enough cool new stuff, so that even the most hardcore of our players will find restarting the game a fun new experience!

But let us return to the update we got in store for you today. In it we continued to fill the world with brand new characters, unique stories, and interesting quests. We added new people to both new and old locations. We continued our work on game mechanics and the AI. We added new sounds and visual effects. And of course, we fixed a whole lot of bugs.

The only bad part (which already became an ATOM tradition) is this: The English translation lagged a bit and is only 90% ready. It means that while you will be able to meet almost every new character and do almost any new quest already today, some others will have that nasty gibberish instead of proper dialogues… This will be fixed in three days or less, we promise. For now, just avoid the new dungeon and you won’t even notice the problem. We are very sorry for the inconvenience.

Now, the change log:

Continued main story line;
  • Filled the IL-62 (circus) location with the wackiest people in the game;
  • Added people and quests to Fogelevka, Krasnoznamenny, Red Fighter;
  • Added people to locations in the new region “Mountain Pass of Woes”;
  • New encounters with their own stories to tell;
  • New characters with important quests;
  • Meetings with old friends and enemies;
  • A brand new companion;
  • Around 50 new NPC and 30 quests in total;
  • Timed effects revamped;
  • New items, including a night vision system;
  • New additions to the AI - aimed shots and grenade throws implemented properly;
  • New visual effects;
  • New sounds;
  • Many more goodies you’ll find as you play!


As always, it will take us 2-3 days to fix new bugs and finish the translation patch. After that - we’re moving to creating the 1.0 Release!

Now that the journey is almost over, we cannot thank you, our players, enough for sticking with us for all this time. We’re almost there, because of you!

Let there be ATOM!

Announcement 0.9


Good day, friends!

We are continuing our work on a new version, designated 0.9. Here are the major features of this update, that’s gonna hit November 14th:

  • New NPC and quests for the Il-62 location;
  • More NPC and quests for the new region the Mountain Pass of Woes;
  • More NPC and quests in old locations such as Krasnoznamenny, Fogelevka, Red Fighter;
  • A whole new bunker dungeon with traps, monsters and puzzles;
  • New random encounters;
  • New crafting recipes;
  • New items, including a night vision scope;
  • Pre-release version of battle mechanics;
  • New AI features;
  • New visual effects;
  • Fixes for many, many bugs;




As you can see, the bulk of the work went into making the locations even more settled, by adding new interactive NPC, quests, and so on. We are also continuing to polish the game mechanics AI and buggy features before the release. For the release date is almost upon us…

Thanks for sticking with us! Let there be ATOM!

GAZ-SG1 Pobeda Sport


We made a promise to you and we intend to keep it! In the release version of the game you will have an opportunity to get this beauty in your garage - GAZ SG-1 (Pobeda Sport). A real beast of the Soviet automobile manufacturing! Of course, it won't be easy, but we will try our best to make it a worthwhile venture for you :)

And let there be Atom!