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ATOM RPG: Now in Deutsch! + Patch 1.180

Hello friends!
It's time for another minor update of the game, which may prove very significant for those of you who patiently waited for the unofficial German language translation of the game.
Thanks to our amazing fan translation team which can be found here: [CLICK] we can finally release the first version of the translation publicly. We hope it is to your liking, but if you find any issues please share your feedback here: [CLICK]

Other changes this update brings are:

- Loading times optimization;
- Memory usage optimization;
- Small controller problems fixed;

Thank you for being with us and let there be ATOM!

1.179: Better Optimization and Controller Fixes

Greetings, friends!

While work on ATOM RPG: Trudograd is our main priority at the moment, we did notice a few rare bugs and glitches in our original game thanks to you guys contacting us with reports, and therefore we're publishing this little fix, which is sure to smooth things out, increase FPS and make ATOM RPG much more pleasant for all those who had performance issues in the past. This update also fixes a bunch of very rare, hard to hit bugs you helped us find. The full changelog is presented below.

- Now your companions don't leave the fight if they have an order;
- Fixes to localization;
- Now there is a hint for controllers in the option menu;
- Fixed a lot of bugs when playing with the controller;
- The game loads faster;
- Fixed a big bug with getting achievements;
- Fixed the pop-up text shimmering when moving the camera;
- A lot of locations are optimized for better fps;
- Fixed the grass textures that caused a graphic glitch when moving the camera (thank you to our community for finding it);
- A new material is added for the moat in Otradnoye;
- Fixed the health bar position for the smaller creatures.



Thank you for being the most helpful community there is. And let there be ATOM!

Patch 1.178

Changelog:
  • Fixed loading localization mods;
  • Fixed twitching of characters at low frame rates;
  • Optimized the land rendering queue;
  • Reduced processor load;
  • Updated version of Unity to fix launch problems on some PCs;
  • Fixed a problem with unnecessary recalculation of the position of the text while the camera is moving;
  • Changes in Polish localization;
  • Fixed impassable places in different locations;
  • Fixed places where items fell under the map;
  • Fixed revolver models;
  • Updated some old portraits;
  • Fixed synchronization bugs with cloud saving;
  • Fixed some graphical bugs with the intersection of decals and objects;
  • Fixed position of interface objects in TV mode;
  • Fixed selection of body parts when aiming a shot via console controlsl;
  • Fixed animation of picking up an item when quick clicking.

Atom RPG end of Winter Event

Greetings, friends!

As many of you already know, we love bringing temporary optional events into our game on special occasions, both to spice up the game you already know through and through as well as to have an excuse to give you some brand new “toys” to play with :)

This time the special event we wish to commemorate with a free update is the end of this pretty arduous Winter.

The new content that will be made available for it is going to be a rather large map in the Dead City, where you will get to do a lot of exploring, fighting and surviving for a chance to acquire several new weapons, meet new friends and enemies, as well as uncover a pre-war military installation.

To get to the event map you will have to travel to Dead City and find a new marker between the store and the playground.


As always, if temporary events aren’t your thing, this one can be turned off in the menu. It will disappear from the game in 30 days on its own as well.

This update also brings some minor fixes to the game, as well as new optimization for low-end PCs.

We would also like to use this occasion to remind our German-speaking players that the community translation for the game, led by a group of our fans is almost finished. You can check on their amazing progress and wish them the best of luck in the forum!

Have a great Spring, friends. And as always, let there be ATOM!





Changelog:
  • Added two new weapons;
  • Added a new special event;
  • Fixed game freezing when enemy loses a weapon;
  • Fixed game freezing when enemies call for reinforcements;
  • Fixed Mother of Shadows attack stopping combat;
  • Fixed several graphical bugs;
  • Fixed several small errors and bugs;
  • Fixed a bug when player die from poisoning when loading the game;
  • Localization bug fixes;

Winter holiday event 2020!



Hello, friends!

Winter holidays are approaching and with them the end of this rather tough year.

2020 interfered with a lot of us, made us change a lot of plans and daily routines. This is why we in the team are extra happy we got to spend these hard times side by side with you, our players.

With your support we were able to release our second game ATOM RPG: Trudograd to Early Access, port our first game to a lot of new platforms, add extra translations thanks to our amazing volunteers, and make future plans we are going to share with you very soon!

We are extra thankful to you and after getting some feedback we're re-releasing a special Christmas event for the game, which will last all of the holidays. In it you will get to slaughter hordes of abominable flesh-crazed mutant snowmen who occupied a small region in the Mountain Pass of Woes for a chance to get a few extra items. If such a festive addition isn't to your liking however, it can be turned off in the main menu! Or, it will just go away after the holidays.

Let there be ATOM!

Changelog:
  • Fixed issue with dialogues which are triggered when the character dies;
  • Fixed console controls;
  • Fixed a bug with thrown weapons which happened when attacking bloodless foes;
  • Fixed a lot of typos.