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Arms Race Hits Random and Co-op Battles in Update 0.11.4

Update 0.11.4 brings Arms Race—a mode that allows you to improve the characteristics of your ship right in battle—into Random and Co-op Battles.

With the addition of Arms Race to Random and Co-op Battles, we're disabling Epicenter.

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[h2]
Rules
[/h2]
Arms Race will be available only in battles where the highest ship tier is IX or X, as well as in battles with superships. You can enter a battle in a Division of no more than three players. The number of players and matchmaking restrictions are the same as those applied in Random and Co-op Battles.

It will also be available only on these eight maps: Northern Waters, Sleeping Giant, Loop, Warrior’s Path, Mountain Range, Land of Fire, Islands of Ice, and Hotspot.

[expand] [/expand] [hr][/hr]
[h2]
Features of Arms Race
[/h2]
Once a battle starts, areas with buffs spawn on the map. If you can make it to a special area and pick up the buffs before your opponents do, your entire team will get a bonus to their combat abilities till the end of that battle.

Eight minutes after a battle starts, a Key Area appears in the center of the map. The diameter of this area then shrinks over time. The team that captures it will be able to quickly gain an advantage in points and greatly increase their chances of winning. The capture time is 120 seconds. Holding an area brings 10 points every 2 seconds.

To win a battle, a team will need to meet one of the following conditions:
  • Sink all enemy ships
  • Be the first to score 1,000 superiority points
  • Reduce the opposing team's points to zero
  • Prevail over the opposing team by the number of points at the time the battle ends

[expand] [/expand]
    Battles in the Arms Race mode will bring players the standard sums of XP and Credits they would get in Random or Co-op Battles (depending on which type of battle they are in). Activating buff areas will also be rewarded.

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[h2]
How Buff Areas Work
[/h2]
Each buff area becomes available to capture 2 minutes after spawning. The player whose ship first enters the area after its activation gets a buff for their ship and all allies.

If both allied and enemy ships are in a buff area at the moment of its activation, the team with the most ships in the area gets the buff. If the ship numbers are equal, the balance of power inside the area must shift one way or another for a team to receive the buff.

In addition to the buffs, each captured area grants 20 points to your team and deducts 20 points from the enemy team. Players who capture a buff area receive an economic reward of XP and Credits. New buff areas appear on the map every 2 minutes until the 14th minute of each battle. Buff areas spawn randomly on maps, so every battle is unique!
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[h2]
Buff Types
[/h2]
[h3]Permanent HP recovery for ships and carrier aircraft:[/h3]
  • Restores +0.04% HP per second for destroyers and submarines
  • Restores +0.03% HP per second for cruisers
  • Restores +0.02% HP per second for battleships
  • Restores +0.125% HP per second for carrier aircraft

[h3]Faster reload time for all ship armaments; faster squadron preparation time for aircraft carriers:[/h3]
  • −10% to the reload time of all armaments and sonar
  • −10% to squadron restoration time

[h3]Boosted armament damage for ships and carrier squadrons:[/h3]
  • +10% to maximum ship armament damage
  • +10% to maximum armament damage of carrier and hybrid ship squadrons

[h3]Increased current and maximum HP values for ships and carrier squadrons:[/h3]
  • +10% to current and maximum HP of destroyers and submarines
  • +7.5% to current and maximum HP of cruisers
  • +5% to current and maximum HP of battleships
  • +17% to current and maximum HP of carrier squadrons
    Each buff has three levels. The bonuses stack up if you capture the same buffs multiple times. All four buff types can be applied to a ship simultaneously.
    Picking up a buff that you have already maxed out will have no effect. Capturing a buff area will bring 20 superiority points to your team and deduct 20 points from the enemy team. Buff areas disappear after being captured.

Update 0.11.4: French Cruisers


Please note that the servers will be temporarily unavailable due to the release of an update. The schedule is available below.
Maintenance times are tentative and subject to change. Please accept our apologies for any inconveniences.
[h3]
Asia
[/h3]

2022-05-19 05:00—08:00 UTC+8

2022-05-18 21:00—23:59 UTC
[h3]
CIS
[/h3]

2022-05-18 05:00—10:00 MSK (UTC+3)

2022-05-18 02:00—07:00 UTC
[h3]
EU
[/h3]

2022-05-19 07:00—10:00 CEST (UTC+2)

2022-05-19 05:00—08:00 UTC
[h3]
NA
[/h3]

2022-05-18 03:00 AM—06:00 AM PT (UTC–7)

2022-05-18 10:00—13:00 UTC

The new update will go live some time after it's been downloaded because the client and server sides are updated separately. While the client begins to update immediately, it takes time for the servers to be updated across all regions.

If there are problems with downloading or launching the update—please perform files integrity check.

Subtitles can be enabled in the video player separately.
[previewyoutube][/previewyoutube]
Update 0.11.4 brings you the following new features:
  • Launch of an alternative branch of French cruisers in Early Access.
  • Italian destroyers taking their place in the Tech Tree.
  • Addition of Arms Race to Random and Co-op Battles.
  • Construction of VIII Atlântico in full swing at the Dockyard.
  • Continuation of submarine testing.
    Thank you for being an attentive reader! Click "Collect Your Gift" to claim
[h3]Asia[/h3]
[h3]CIS[/h3]
[h3]EU[/h3]
[h3]NA[/h3]
You can claim your reward before: Mon. 13 Jun. 15:00 CEST (UTC+2)

Ranked Battles: Seventh Season

Update 0.11.4 kicks off the new Ranked Battles season.
  • Earn Doubloons, Steel, camouflages, and special containers.
  • Earn Ranked Tokens for achieving Rank 1 in the Gold League.
  • Stock up on Tokens and purchase rare permanent camouflages!
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[h2]
Format
[/h2]
This season, all the leagues see Tier VIII and IX ships fighting in a 6 vs. 6 format. The leagues differ in their rules for keeping a Star:
  • In the Bronze League, players who take the first two places by XP earned keep their Stars in a lost battle.
  • In the Silver League, only the top XP earner keeps their Star in a lost battle.
  • In the Gold League, players do not keep their Stars in a lost battle.

These changes emphasize the different levels of competitiveness in each league.
    We have revised the number of Stars required to reach Rank 1. The purpose of this is to make sure that the average number of battles required to reach Rank 1 does not change.

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[h2]
Rewards
[/h2]
The rewards for each league refresh and become available again at the start of each new Sprint.
    Due to the change in the number of Stars required to reach Rank 1, the number of victories required to obtain rewards has been reduced in the Gold League.
    Reaching Rank 1 will reward you with Bronze, Silver, and Gold League containers. Reaching Rank 1 in the Bronze League will reward you with a commemorative flag.

[h3][h3]Containers include[/h3][/h3]
[h3]Bronze League[/h3]
  • 7,000 Free XP
  • 5х special signal flags of one type
  • 2,500 Coal
  • 18,500 Elite Commander XP

[h3]Silver League[/h3]
  • 20,000 Free XP
  • 12х special signal flags of one type
  • 7,500 Coal
  • 56,000 Elite Commander XP

[h3]Gold league[/h3]
  • 32,000 Free XP
  • 21х special signal flags of one type
  • 12,500 Coal
  • 95,000 Elite Commander XP
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[h2]
Rules
[/h2] Starts: Thu. 19 May 10:00 CEST (UTC+2) Ends: Thu. 14 Jul. 01:00 CEST (UTC+2)

[h2]Game Maps and Modes[/h2]
Fault Line, Trap, Trident, Haven, Crash Zone Alpha, Northern Waters, and Riposte.
    Battles on all maps will be fought in Domination mode.

[expand] [/expand]
[h2]Season Structure[/h2]
The season is divided into four Sprints, each lasting 2 weeks. Each new Sprint starts immediately after the end of the previous one.
    After qualifying, you can continue to play in the next league without having to wait for the start of a new Sprint.

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[h2]
Bonus Combat Mission
[/h2]
A special combat mission will be available at the start of the season: Earn 1,500 Base XP in Ranked Battles to receive two Gift containers.
Ends: Thu. 14 Jul. 01:00 CEST (UTC+2)

Community Giveaway



Greetings, Captains!
We’re holding a special and easy-to-enter giveaway with guaranteed prizes!

How to Enter:
  1. Use one of our World of Warships backgrounds (here or here) and avatar (here) to customize your Steam profile.
  2. Drop a comment to help us identify you as an event participant.
Prizes:
  • Guaranteed prizes: 200 Community Tokens
  • Superprize for 5 random winners: 1x Premium Ship VIII container

Rules:
  • Your profile must be public so we can check whether you have met the event requirements.
  • The avatar and background must stay on your profile for at least a week.
  • Any comments that break the discussion rules may be deleted or excluded.
  • The comment thread will be locked on May 20. Prizes will be awarded within a week.

We wish you good luck and following seas!

Winners:


Apply a Tag—Get 1 Day of Warships Premium Account



Captains!

What part of World of Warships captivates you most? Is it the global multiplayer environment? The gritty naval setting? Or is it perhaps the realistic ship models? Tell us what draws you to the game by applying tags here on Steam, and we'll grant you a full day of Warships Premium Account!

[h2]How to take part:[/h2]
  1. Find the "Popular user-defined tags for this product" section on the right-hand side of the main page of the game.
  2. Click the "+" symbol.
  3. Select a tag (or create your own) that’s applicable to World of Warships. To select an existing tag from the list, click the "+" symbol next to the tag of your choice.
  4. Share your list of tags in the comments of this news item.

Voilà! Your Warships Premium Account will be activated precisely 7 days later.

Attention! The reward can only be granted once a month per player, regardless of the number of tags applied.

Good luck in battle, Captains!