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Wargaming Publisher Weekend

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Captains!

After reaching a staggering milestone of 200 million registered players across multiple hit titles and platforms, we’re proud and excited to announce that the first ever Wargaming Publisher Weekend has officially kicked off!

CLICK HERE TO VIEW ALL OFFERS

For this glorious occasion, we’ve cooked up a scrumptious menu of heavily discounted DLC, including special cross-game bundles with content for fans of all kinds of warfare!

https://store.steampowered.com/bundle/24644/Wargaming_Publisher_Weekend_4in1/
https://store.steampowered.com/app/1890920/World_of_Warships__Publishers_Gift/
https://store.steampowered.com/bundle/24611/World_of_Warships__Force_de_Raid/
https://store.steampowered.com/bundle/24646/World_of_Tanks__Coordinated_Assault_Bundle/
https://store.steampowered.com/app/1880790/World_of_Warships__Starter_Pack_Dreadnought/
https://store.steampowered.com/app/844890/World_of_Warships__Exclusive_Starter_Pack/

Important Message for the World of Warships Community

Captains!

Six months have passed since we first told you that the World of Warships team was changing course towards more open communication with the community. Today, we're going to tell you about the changes and improvements we have made.
[hr][/hr]
[h2]Random Mechanics[/h2]
  • One of the most important milestones of the previous year was the disclosure of drop chances for Black Friday and Santa’s Gift containers, as well as for all the other containers that appeared during that time. Detailed information about drop chances is collected in one place and can be found on this page.
  • We have added a warning about the nature of randomness and the need to approach purchases soberly. Players also now need to confirm that they are at least 18 years old to purchase containers and random bundles.
  • One of the upcoming game events is a new auction in which you will have an opportunity to obtain a rare ship—Gremyashchy. The distribution of this ship through an auction will give you the ability to replenish your collection. At the same time, the battle balance and situation in combat will remain almost the same, since the lots are not numerous.
[hr][/hr]
[h2]Feedback and Communication[/h2]
  • We have published our plans for the game for the next 6 months. We plan to update the roadmap quarterly and accompany it with Waterline videos and streams.
  • The camouflage design contest for Aviere has recently concluded. Everyone was able to suggest their own camouflage variant for the ship, and the winning one will be recreated in-game after the ship’s release. The details can be found here.
  • The Hot Fix series continues to provide insights about different people in the World of Warships team and their work on the game. For example, in December, the Hot Fix: Testing and Bugs episode was released on our YouTube channel. New episodes will follow soon! We have also improved our approach to Q&A on the official Discord and shared some insights into graphics development by answering your most popular questions.
  • Recently, we extensively covered our work on submarines in the Development Blog. In that article, we shared a lot of information with you and outlined our further plans in this area. At the moment, submarines need additional tweaking and will not be available in Updates 0.11.0 and 0.11.1.
  • The distribution methods for new ships are one of the most interesting topics for our gaming community. We have returned to publishing news on the topic regularly and will do our best to keep you informed about all the upcoming ships. Fresh news can be found in this publication.
[hr][/hr]
[h2]What Lies Ahead for Us?[/h2]
  • We are constantly looking for new ways to make the game more diverse. In Update 0.11.1, you will have the ability to try out a new battle type—Dirigible Derby. Your mission is to delay the hostile airship while also making sure that your allied airship is the first to reach the destination point.
  • We are working on aircraft carriers. We carry out regular tests to check different hypotheses and ideas, including those related to the mechanics of ship detection by planes. However, there is a big difference between testing something in a super test and implementing a full-fledged solution that can solve some of the current issues. We are working on various aspects of aircraft carriers and will keep you updated about possible changes.
  • We are ready to share information about Huron's status. The ship's 3D model is currently being checked for errors and fixed before it can serve as the basis for a game engine object—a ship with all of her settings implemented.
  • Very soon, we will share the latest results of the balance changes for X Zaō, X Petropavlovsk, and X Franklin D. Roosevelt.
  • We have made some progress in creating a new map inspired by the Faroe Islands. The general layout is ready, and our artists are currently enriching it with details and improving its visuals. We are planning to release The Faroe Islands on the Live Server by the summer.
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We are constantly working on improving our communication with you. No considerable change is possible without mistakes. Not everything has been perfect during these past months, but we will continue to work on it, improve our processes, and strive to perfect our skills.

In conclusion, we would like to thank you for both your constructive criticism and your support. Criticism allows us to identify our shortcomings, and your kind words help us understand when we are on the right course.
    We will continue to keep you informed about our plans and important updates. See you soon!

Recruiting Station: Steam edition

Captains!

Any battle becomes better when you have friends and Shipmates fighting by your side. World of Warships features a special program—the Recruiting Station, and in this program you can receive unique containers, cashback in Doubloons from purchases made by your Shipmates, and many other valuable rewards!

[h2]Invite your friends on Steam in just 1 click! Yes, it's now that easy.[/h2]
Look for the Recruiting Station in your Port!



Start sending invitations to any of your friends who haven't joined World of Warships yet, or even those who simply haven't played for a while!



You can read more about the Recruiting Station program on a dedicated page.

Leave your comments, experience and feedback below before February 7th to get to get 100 Community Tokens on February 8th!

Note: In order to participate in the the Recruiting Station Program: Steam edition, your profile and friends list must be public.

Good luck in battle!

Public Test of Update 0.11.1: Round 2

Captains!

We would like to remind you that it's now easier than ever to participate in the Public Test—you can log in using your main account details. To do that, select "Public Test" in the Game Instance menu of the Wargaming Game Center. You'll receive Community Tokens as a reward for participating in the Public Test. These can be exchanged for containers, permanent and expendable camouflages, and other desirable items!

Update 0.11.1 will bring a new temporary battle type—Dirigible Derby—as well as super carriers, Personal Challenges, and other new features. Take a look at the Developer Bulletin, and welcome to the Test! See you on the Public Test Server!

[h3]Asia[/h3]
[h3]CIS(Ru)[/h3]
[h3]EU[/h3]
[h3]NA[/h3]


[h2]Round 2 Schedule[/h2] Starts: Thu. 03 Feb. 17:30 CET (UTC+1) Ends: Tue. 08 Feb. 06:30 CET (UTC+1)

Commanders, thank you for participating in the Public Test for Update 0.11.0! Your feedback helps us to improve the version and fix errors. Check out the changelog and join the second session of the Public Test!

[h3]Changelog[/h3]
  • Balance changes were applied to Superships, German battleships, and others. We will also be unifying the way acceleration works across all ships. Further details are available in our Development Blog.
  • Improvements were made to "Dirigible Derby": we implemented bug fixes to solve problems with ship spawn positions on the map, earning achievements, and airships colliding with each other, as well as other minor fixes and improvements. We also added an icon indicating that the airship has slowed down if there are no allies within its circular interactive zone.
  • Fixed an issue that made it impossible to choose a ship in the carousel after applying filters.
  • Fixed an issue that caused the client to crash after leaving the in-game browser.
  • Fixed several other issues.

[h2]Combat Missions and Rewards[/h2]
  • The rewards for activities on the Public Test Server may differ from those on the Live Server.
  • The rewards will automatically be credited to your account within a few days of the release of the new version.
  • You can obtain super carriers on the Public Test Server by completing a special combat mission playing Tier X ships. More details are available in the game client.
  • The second round of the Public Test test will feature Ranked Battles in the following format:
    • Bronze League: 7 vs 7 on Tier VI–VII ships
    • Silver League: 6 vs 6 on Tier VIII–IX ships
    • Gold League: 5 vs 5 on Tier X ships
    You can earn Community Tokens for completing combat missions on the Public Test Server.
Round
1
2

Earn 250 Base XP in a single battle in Random, Ranked or Co-op Battles.

Reward on the Live Server: 100 Community Tokens

Earn 1,000 Base XP in Random, Ranked or Co-op Battles.

Reward on the Live Server: 200 Community Tokens

Earn 8,000 Base XP in Random Battles playing super carriers.

Reward on the Live Server: 1x Wargaming container

Fight five Dirigible Derby battles and deal at least 30,000 damage in each battle.

Reward on the Live Server: 1,000 Community Tokens

Fight three battles in Operations and earn at least 3 stars in each of them.

Reward on the Live Server: 500 Community Tokens

Gain five victories in Co-op Battles playing Tier X ships and deal at least 30,000 damage in each battle.

Reward on the Live Server: 250 Community Tokens

Complete the PT Rewards combat mission group in Random or Ranked Battles:
  • Earn 50 "Rocket hits," "Bomb hits," or "Torpedo hits" ribbons
  • Shoot down 30 aircraft
  • Deal 250,000 damage playing Dutch cruisers
Reward on the Live Server: 450 Community Tokens

Reach Rank 3 in the Gold League.

Reward on the Live Server: 1x Wargaming container
    Each Wargaming container drops 1 day of Warships Premium Account, 3x Papa Papa signals, and 3x Juliet Charlie signals.


[h2]Starting Bonuses[/h2]
  • The research prices for ships and ship modules will be substantially discounted.
  • You will be able to reset Commander skills free of charge.

If you're joining the Public Test for the first time since Update 0.11.0, you'll be awarded the following additional bonuses:
  • At the start of the Public Test, every participant will have all researchable Tier VI and VIII ships, helmed by Commanders with 19 skill points, credited to their PT accounts.
  • 500,000,000 Credits; 30,000 Doubloons; 250,000 Coal; and 90 days of Warships Premium Account.
  • 50 signals of all types (except for special signals) will also be added to your PT account.
    If you fought at least one battle on the Public Test Server during the 0.11.0 Public Test, your account will be copied from the Live Server to the Public Test Server.

[h2]How to Participate[/h2]
https://steamcommunity.com/games/552990/announcements/detail/2716184589232191867

Roadmap for 2022

Captains!

Let's take a look ahead at what we're working on in the first half of 2022!

    Please note that all the information contained in this document is preliminary. Any of the changes and new features that we announce may change several times during tests. During each of those testing rounds, your feedback and opinions will be carefully considered. Now, let's get down to the details! To reveal the information, click on the respective blocks.


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[h2]
Winter 2022
[/h2]


[h2]Ships[/h2]
Last year, the new ships we added to the Tech Tree were inspired by the history of European and Soviet shipbuilding. Now, we’ve started 2022 by taking a step beyond that horizon. With Update 0.11.0, Pan-Asian cruisers hit our seas in Early Access. We're convinced that the new ships will add a good deal of diversity to naval battles and be liked by our players around the globe.

The national representation in the game is set to grow bigger—Spain is making its way into the roster. The first ship of the new nation is VI Canarias.

German battleships and Soviet destroyers are getting fresh new additions as X Preussen and X Delny take the places of X Grosser Kurfürst and X Khabarovsk, respectively. The newcomers are a better match for the rest of their respective branches from the viewpoint of progression and gameplay. Read all the details here.

[h2]Game Events[/h2]
Joining the Lunar New Year celebrations is a winter tradition for World of Warships. And this year we’ve prepared something very special for the holiday!

A new temporary in-game event called "Dirigible Derby." Each team must escort an airship of its own to a destination point. The airships can't be damaged and move at set speeds but the presence of allied or hostile ships in the interactive zone around the airship can either speed them up or slow them down.

For a limited period of time, Asymmetric Battles will also be available—a non-standard game mode based on an uneven distribution of ships per team. The types and numbers of ships are matched in such a way that makes the forces of both sides in battle as equal as possible.
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[h2]
Spring 2022
[/h2]


[h2]Ships[/h2]
What's your ideal evening? We say it's a slice of delicious pizza straight from the oven, a cup of hot cappuccino, and Early Access to Italian destroyers. They’re all packing Exhaust Smoke Generators, as well as distinctly Italian SAP shells coupled with HE rounds.

At the end of spring, we expect new forces to join the French fleet, too. The second branch of French cruisers will offer you exciting new gameplay experiences. Can't wait for the details? Keep an eye on the Development Blog.

If the supership testing turns out to be a success and returns good results, then this spring we'll extend the existing ship branches by adding their own respective superships.

Submarine testing will resume. The fate of the new ship type will depend on the test results.

[h2]Game Events[/h2]
We're bringing back the Rogue Wave event. Welcome back to the post-apocalyptic world! A land of scavengers who crawl the desolate ruins of a once-flourishing civilization which is now a war zone that’s home to the warships of those unfortunate enough to have survived the cataclysm. We're working on the ship visuals to make it easier for you to identify what faction the enemy in your sights belongs to.

A new mode called "Sea Battle"—a mini-activity in World of Warships, inspired by a classic game—offers a new way to obtain various rewards. The rules are simple—you'll play on a 2D ruled grid that holds each player's fleet of ships. Your mission is to seek and destroy enemy ships, and you'll earn various bonuses and rewards along the way.

The Arms Race mode, which is much liked by so many of you, will be reworked and enhanced in light of your feedback. It will emerge as another one of the possible Random Battle modes. You'll be able to boost your ship during the course of battle, and this will result in plenty of surprises and add greater gameplay diversity.

Wondering about the Dockyard? The activity focused on the phased construction of a warship is taking its rightful place on the Roadmap. You'll have a chance to lay down Pan-American battleship Atlântico and enjoy unique cinematic shots as it’s assembled before your eyes.

[h2]Improvements[/h2]
Training combat missions for new players. A chain of simple missions that will focus on different game mechanics consecutively. It will help new players get to grips with the basic knowledge of the game and take their first steps in it.

Changes to the Containers tab. Our new convenient and informative system of displaying and sorting your containers will enable you to better manage them and open exactly the type of containers you need.

New map. The visual appearance of the new map was inspired by your votes, and we're happy to finally add it to World of Warships!

Visual enhancements. Snow, ice, and sand on maps will become more realistic and spectacular; the ice build-up effect will appear on ships and be visible in battles on snow-covered maps; shadows on maps and ships will look more realistic; and we'll continue reworking maps and Ports with an aim to bring them up to HD quality.
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[h2]
Summer 2022
[/h2]


[h2]Ships[/h2]
Great Britain—one of the mightiest naval powers in the world—is expecting reinforcements. The new branch of British battleships will feature warships that are historically classified as battlecruisers.

[h2]Game Events[/h2]
The return of Convoy. We're changing the format of this game mode. New routes and other details will be added to refresh the standard gameplay. It will be way more interesting to escort and attack transport ships.

U.S. Independence Day. We'll keep with the good old tradition and join the 4th of July celebrations. Plans are already on the table to update the models of the U.S. destroyers.

[h2]Improvements[/h2]
We plan to overhaul the in-game economic system and also separate it from ship exteriors. Economic bonuses will be separated from signals and camouflages and be made into a stand-alone entity. This means that you'll be able to choose your ship's appearance and select economic bonuses separately. Signals and camouflages will serve as elements of the exterior and yield combat bonuses only.
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[h2]
Plans Going Forward
[/h2]


These are, of course, only some of the new features we've cooked up for 2022. We've planned loads of new additions and improvements in World of Warships for the second half of the year as well. Right now, they're at the preliminary design stage, so we're not ready to talk about them yet. We'll be sure to release another article when we're ready to share new information with you and explain any changes to the plans we've just announced.
    We strive for openness and mutual understanding with our players, and we would like to thank you for your attention to the game, constructive criticism, and positive feedback. And we hope you enjoy the fruits of our efforts! Stay with us.
World of Warships Team