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  1. In the first slot:
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      • +4% to the dispersion of shells fired by the enemy at your ship
    • or 10,000 Free XP
    • or 1 day of Warships Premium Account
    • or 250 doubloons
  2. In the second slot: 5x signal flags (Zulu, Zulu Hotel, or Papa Papa)
  3. In the third slot: 5x signal flags (Juliet Charlie or November Foxtrot)

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Public Test of Update 0.11.1: Round 1 + Developer Bulletin for Update 0.11.1

Captains!

We would like to remind you that it's now easier than ever to participate in the Public Test—you can log in using your main account details. To do that, select "Public Test" in the Game Instance menu of the Wargaming Game Center. You'll receive Community Tokens as a reward for participating in the Public Test. These can be exchanged for containers, permanent and expendable camouflages, and other desirable items!

Update 0.11.1 will bring a new temporary battle type—Dirigible Derby—as well as super carriers, Personal Challenges, and other new features. Take a look at the Developer Bulletin, and welcome to the Test! See you on the Public Test Server!

[h3]Asia[/h3]
[h3]CIS(Ru)[/h3]
[h3]EU[/h3]
[h3]NA[/h3]

[h2]Round 1 Schedule[/h2] Starts: Thu. 27 Jan. 17:30 CET (UTC+1) Ends: Tue. 01 Feb. 06:30 CET (UTC+1)

[h2]Combat Missions and Rewards[/h2]
  • The rewards for activities on the Public Test Server may differ from those on the Live Server.
  • The rewards will automatically be credited to your account within a few days of the release of the new version.
  • You can obtain super carriers on the Public Test Server by completing a special combat mission playing Tier X ships. More details are available in the game client.
  • The second round of the Public Test test will feature Ranked Battles in the following format:
    • Bronze League: 7 vs 7 on Tier VI–VII ships
    • Silver League: 6 vs 6 on Tier VIII–IX ships
    • Gold League: 5 vs 5 on Tier X ships
    You can earn Community Tokens for completing combat missions on the Public Test Server.
Round
1
2

Earn 250 Base XP in a single battle in Random, Ranked or Co-op Battles.

Reward on the Live Server: 100 Community Tokens

Earn 1,000 Base XP in Random, Ranked or Co-op Battles.

Reward on the Live Server: 200 Community Tokens

Earn 8,000 Base XP in Random Battles playing super carriers.

Reward on the Live Server: 1x Wargaming container

Fight five Dirigible Derby battles and deal at least 30,000 damage in each battle.

Reward on the Live Server: 1,000 Community Tokens

Fight three battles in Operations and earn at least 3 stars in each of them.

Reward on the Live Server: 500 Community Tokens

Gain five victories in Co-op Battles playing Tier X ships and deal at least 30,000 damage in each battle.

Reward on the Live Server: 250 Community Tokens

Complete the PT Rewards combat mission group in Random or Ranked Battles:
  • Earn 50 "Rocket hits," "Bomb hits," or "Torpedo hits" ribbons
  • Shoot down 30 aircraft
  • Deal 250,000 damage playing Dutch cruisers
Reward on the Live Server: 450 Community Tokens

Play one battle in Ranked Battles in the Gold League.

Reward on the Live Server: 1x Wargaming container
    Each Wargaming container drops 1 day of Warships Premium Account, 3x Papa Papa signals, and 3x Juliet Charlie signals.


[h2]Starting Bonuses[/h2]
  • The research prices for ships and ship modules will be substantially discounted.
  • You will be able to reset Commander skills free of charge.

If you're joining the Public Test for the first time since Update 0.11.0, you'll be awarded the following additional bonuses:
  • At the start of the Public Test, every participant will have all researchable Tier VI and VIII ships, helmed by Commanders with 19 skill points, credited to their PT accounts.
  • 500,000,000 Credits; 30,000 Doubloons; 250,000 Coal; and 90 days of Warships Premium Account.
  • 50 signals of all types (except for special signals) will also be added to your PT account.
    If you fought at least one battle on the Public Test Server during the 0.11.0 Public Test, your account will be copied from the Live Server to the Public Test Server.

[h2]How to Participate[/h2]
https://steamcommunity.com/games/552990/announcements/detail/2716184589232191867
Developer Bulletin for Update 0.11.1
    IMPORTANT! Because the update is still being tested, the information in this bulletin is tentative and reflects the state of game development at the time of its publication. Some changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the update is released.
    Please note: The rewards for activities on the Public Test Server may differ from those on the Live Server.
[hr][/hr]

[h2]
Dirigible Derby
[/h2]
Update 0.11.1 kicks off a new temporary battle type codenamed "Dirigible Derby."

Historically, these airships carried intelligence agents with important messages and diplomats traveling to conduct secret negotiations in neutral territories. The new battle type tasks you with a mission to delay the hostile airship while also making sure that your allied airship is the first to reach the destination point.

[h2]Rules[/h2]
    Battles will be held in a 12 vs. 12 format playing Tier X ships.


Each team will have an invulnerable airship that moves along a fixed route. Your team's mission is to outrun the opposing team in escorting their airship to the end of the route or destroy all enemy ships.

The teams can affect the speed of both allied and hostile airships. Each airship has an interactive zone with a 3 km radius displayed around it. The airship will move faster if only allied ships are within that zone and will slow down if at least one enemy ship sneaks inside it.

[expand] [/expand] [hr][/hr]

[h2]
Super Aircraft Carriers
[/h2]
Update 0.11.1 sees the launch of two new superships in the game:
  • British aircraft carrier Eagle was initially laid down as one of the Audacious-class warships. The carrier was completed to a substantially altered project, and she was later given an extensive modernization that allowed her to carry and operate the most advanced deck-based aircraft of the 1950s, including jet aircraft.
  • American aircraft carrier United States was intended to be the lead ship of a new design of super carriers that was laid down in 1949 but was never completed. Our developers have recreated her in the game as a fleet strike carrier with necessary alterations to the ship's layout design and equipment.

The ships carry two types of squadrons: standard and tactical. While standard squadrons are a carrier's striking power that players are already familiar with, tactical squadrons constitute a new weapon.

Tactical squadrons on board the new carriers are composed of very fast jet-propelled aircraft. This feature allows them to quickly cover substantial distances and carry out lightning-fast attacks against enemy ships. The jet aircraft of Eagle and United States cannot slow down below their cruising speed, and their engine boost won't cool down when the aircraft are airborne.


We would like to note that the tactical squadrons carried by Eagle and United States are best used as auxiliary weapons, which is why they consist of one attacking flight only. This means their efficiency will be substantially impaired with each aircraft they lose, and for this reason, they can't expose themselves to enemy AA fire for long.

[hr][/hr]

[h2]
Personal Challenges
[/h2]
Update 0.11.1 brings back Personal Challenges. Your goal during the event is to earn as much Base XP as possible while demonstrating your skills in battle playing ships of different types and nations. More details will follow in a dedicated article.

We have updated rewards, and the table of records will be reset 2 weeks after the update goes live. This way, rewards will again be available to players who have already reached the limit.
    Rewards: A new temporary resource called Mediterranean Tokens, plus Coal. Navigate to a special tab in the Armory to exchange your Mediterranean Tokens for bundles with VI Dido and VI Canarias in their Atlantic camouflage, as well as other rewards.
[hr][/hr]

[h2]
Changes to the In-Game Economy
[/h2]
[h2]Damage to Aircraft[/h2]
The economic reward for destroying aircraft will now be distributed in the same way as the reward for damaging and destroying ships. Part of Credits and XP will be issued not only for shooting aircraft down but also for dealing damage to them.

On average, the amount of resources earned won't change, but the reward will be easier to obtain.

[h2]Ammunition Resupply[/h2]
The costs of resupplying carrier ammunition and the Airstrike armament will now be calculated by reference to the amount of ammunition used rather than the number of aircraft lost.

Credits will also be spent on resupplying depth charges used by destroyers and cruisers.

With these steps, we're bringing the costs of resupplying aircraft carriers' ammunition, the Airstrike armament, and depth charges in line with the other types of ammunition.

[h2]Aircraft Carrier XP[/h2]
We've reworked the way XP is earned by Tier VIII and X carriers. They will now earn more for sinking enemies and less for damaging them.

Previously, good battle performance playing Tier VIII and X carriers yielded a smaller reward compared with the other ship types. Even sinking numerous enemy ships hardly ever placed carriers among the top XP earners on the team. Now, effective performance in battle will result in a bigger reward.
[hr][/hr]

[h2]
Other Improvements
[/h2]
[h2]Changes to Bots[/h2]
We've entirely reworked the AI system behind in-game bots. The new system makes setting up bots for various battle types and in-game scenarios simpler and faster.

We've simplified the behavior algorithm of bots for all difficulty levels in the Training Rooms. We don't expect any considerable changes to bot behavior in Operations, Co-op Battles, and various temporary battle types. However, since the sheer scale of this update of the entire AI system is so massive, it's difficult to provide an assessment of the effect of these changes at this point. We'll be keeping a close eye on bot behavior and make further tweaks if necessary.

[h2]Tech Tree Changes[/h2]
With the release of Update 0.11.1, X Grosser Kurfürst and X Khabarovsk will be replaced in their Tech Tree branches by X Preussen and X Delny, respectively.

More details about the Tech Tree changes are available in a special article.

[h2]Technical Updates[/h2]
  • We've updated the way in which the conditions of missions and rewards, as well as other UI elements, are displayed in the Combat Missions tab.
  • The behavior of the ships carousel has been fixed and updated for cases where various actions are made in the Port.

Community Giveaway



Commanders!

We’re holding a special and easy-to-enter giveaway with guaranteed prizes!
How to Enter:

  • Leave a comment under this news. 
  • Play 10 battles within the specified time period. Game modes: All modes except Training

Prizes:

  • Guaranteed prize: 200 Community Tokens.
  • Superprize for 10 random winners: Agincourt, Tier V battleship.

Rules:

  • The superprize winners will be picked at random from the pool of participating unique users.
  • Any comments that break the discussion rules may be deleted or excluded.
  • We will announce the results in this thread on January 24. The prizes will be awarded within a week.


We wish you good luck and following seas!

Winners:


dirno and m.oschi,
Please note, that you already have this ship in your Port, so you will receive 5000 doubloons as compensation.

Thank you to everyone who took part, we really appreciate your support!

Premium Subscription in Return for Applying Tags to the Game!



Captains!

Which component of the game is most important to you? Global multiplayer gaming? The militaristic naval setting? Is it realistic ships? Tell us about your preferences, and we'll grant you one day of Warships Premium Account!
                           
  1. Find the "Popular user-defined tags for this product" section on the right-hand side of the main page of the game.
  2. Click the "+" symbol.
  3. Select a tag (or create your own) that’s applicable to World of Warships. To select an existing tag from the list, click the "+" symbol next to the tag of your choice.
  4. Share your list of tags in the comments of this news item.
  5. Within a matter of days, you'll be granted 1 day of Warships Premium Account (for your account associated to the Steam account)!


Attention! During this event, 1 day of Warships Premium Account will be granted only once, regardless of the number of tags issued.

Good luck in battle, Captains!

Pan-Asian Cruisers: Early Access

Pan-Asian Tier V–X cruisers are now available in Early Access! Read on to learn everything you need to know about the new game event in Update 0.11.0.

[hr][/hr]

[h2]
The Ships
[/h2]
The ships of the new branch have small-caliber guns with high rates of fire and powerful deepwater torpedoes, but they cannot boast of having high survivability. The consumables available to these cruisers are also of note:
  • All ships of the branch are equipped with a variant of the Smoke Generator consumable with a reduced cooldown time.
  • The new Tier VI and higher ships have Defensive AA Fire.
  • The Tier VII and higher cruisers have the Torpedo Reload Booster consumable.
  • IX Sejong and X Jinan are equipped with Repair Party.

[expand] [/expand] [hr][/hr]

[h2]
Things to Know About Early Access
[/h2]
Combat missions: The game event comprises 28 combat missions spread across four groups. The first group will become available with the release of Update 0.11.0, while those that follow will be unlocked on a weekly basis.

Rewards: Completing combat missions will earn you a new temporary resource—Pan-Asian Tokens—as well as ships V Chungking and VII Chumphon for completing the second and fourth combat mission groups, respectively. The ships come with a Port slot and Commander with 6 skill points. Other nice bonuses include the Friendship Knot patch and the "Pan-Asian Cruisers: Part 1" flag.

The Dragon Port has been updated to celebrate the arrival of the Pan-Asian cruisers in Early Access.

[expand] [/expand]
    When Update 0.11.2 goes live, the Pan-Asian cruisers will become available for all players to research.

[hr][/hr]

[h2]
Pan-Asian Tokens
[/h2]
Pan-Asian Tokens are a new temporary resource that can be exchanged for various rewards in the Armory. You can obtain these Tokens in several ways:
  • By completing combat missions—up to 14,000 Tokens.
  • From free daily random bundles in the Armory—up to 1,000 Tokens.
  • In exchange for Community Tokens in the Armory—up to 3,000 Tokens.
  • From random bundles available for Doubloons in the Armory.
Rewards for the Tokens: Sequential bundles with VI Rahmat and VIII Harbin, Silk Sunrise permanent camouflages for researchable Pan-Asian Tier VII–X cruisers, and much more.
  • X Jinan will become available for purchase in exchange for Doubloons after you obtain all the sequential bundles available for the Tokens.
  • IX Sejong is available in random bundles for Doubloons.
  • The number of Tokens you can earn by completing combat missions is enough to obtain VI Rahmat and the permanent camouflage for VII Chumphon.
    With the release of Update 0.11.2, Pan-Asian Tokens will be converted into Credits at the rate of 1:750.

[hr][/hr]

[h2]
Armory
[/h2]
[h2]Sequential Bundles[/h2]
    The ships come with all of their modules researched.

[h2]Free Bundles[/h2]
The Armory will offer free random bundles—Treasures of Siam. Within them, you'll find Pan-Asian Tokens, Doubloons, 1 day of Warships Premium Account, and other rewards.
    You can obtain only one bundle per day. A total of 12 bundles will be available, so you can skip more than 2 weeks and still be able to collect all the rewards.


[h2]Bundles for Doubloons[/h2]
[h3]Pan-Asian Cruisers: Random Bundles[/h3]
Random bundles that can each be obtained for 1,000 Doubloons will be available to you until the end of Update 0.11.1. They contain IX Sejong with all of her modules researched, a Port slot, and a Commander with 10 skill points; Pan-Asian Tokens; special signals; Lunar Warrior themed camouflages; and Mosaic, Spring Sky, and Asian Lantern camouflages, which provide increased economic bonuses.

Moreover, the Armory will offer you "Fair Wind From the East" daily random bundles at the cost of 150 Doubloons each. Within them, you can find 3 days of Warships Premium Account, expendable camouflages, Coal, combat signals, and Elite Commander XP.
    You can purchase only one bundle per day.