Update 0.9.11: Winter Trophies

Please note that the servers will be temporarily unavailable due to the release of an update. The schedule is available below.

The new update will go live some time after it's been downloaded because the client and server sides are updated separately. While the client begins to update immediately, it takes time for the servers to be updated across all regions.
If there are problems with downloading or launching the update—please perform files integrity check.
Subtitles can be enabled in the video player separately.
https://steamcommunity.com/sharedfiles/filedetails/?id=2305228564
American Battleships ● Winter Trophies ● Brawls ● Armory ● Single Game Client ● Other Changes
[h2]American Battleships[/h2]

American battleships









[h3]Features of the Branch[/h3]
- Numerous main battery guns with a solid salvo weight and firing range, which come at the expense of longer gun reloading times.
- Great maneuverability for battleships and effective anti-torpedo protection, but rather a low speed.
- Decent AA defenses that can be reinforced with the Defensive AA Fire consumable.
[h2]Winter Trophies[/h2]

Update 0.9.11 brings you the first batch of gifts and festive New Year activities.
[h3]Free random bundles in the Armory[/h3]
- The bundles are available between December 4–22, 05:00 UTC
You can obtain only one bundle per day. A total of 12 bundles will be available, so you can skip up to 6 days and still be able to collect all the rewards.

- We'll give you some indicators to jog your memory about claiming your rewards by highlighting the Armory banner with a color, as well as attaching a special icon and text notification to it.
[h2]New Year Gifts[/h2]
Gear up for the time of gifts in World of Warships! From December 4, bundles that include three types of Santa's containers are scheduled to become available. Exchanging doubloons for them in the Armory is one of several ways in which they can be obtained.
Each festive container holds a reward: doubloons, days of Premium Account, Coal, Free XP, expendable camouflages, signals—or one of the 107 Premium ships!



[h2]Combat Mission Groups: Winter Trophies[/h2]
The new game event tasks you with completing 21 missions spread across three combat mission groups. The first group will become available with the release of Update 0.9.11, while those that follow will be unlocked on a weekly basis. The final reward for completing the last group is the New Year permanent camouflage for Tier VIII ships.

- The combat mission groups will be available until the release of Update 0.9.12. More details about the completion criteria for the missions are available in the game client.
[h2]Advent Calendar[/h2]
The Advent Calendar festivities kick off on December 1 and run until December 31. Open cards, get rewards, and complete missions to get even more rewards! More details about the Advent Calendar will follow in a dedicated article.
https://steamcommunity.com/games/552990/announcements/detail/2885081624995503857

[h2]Battle Performance Bonuses[/h2]
An alternative option is opening up for you to get Research Points for resetting ship branches, as well as temporary victory bonuses. All you need to do now is earn 300 base XP. Claim bonuses by playing your favorite battle type!
Victory Bonuses have been replaced with "Battle Performance Bonuses" across all descriptions in the game client.
[h2]Brawls[/h2]

- Due to technical issues the Ranked Battles system update has been delayed to a later update.
Update 0.9.11 ushers in Clan Brawls 12 and 13. Brawls are now open to all players, even if a player isn't currently in a Clan. To participate, apply via the Create Division menu near the "Battle!" button, then wait for an invitation to join a Division. Only the Commander who creates a Division for a Brawl is required to be part of a Clan; the other two invitees do not have to belong to any Clan at all.
Clan Brawl 12

Prime Times:
- ASIA 11:00 — 16:00 UTC
- CIS 15:00 — 20:00 UTC
- EU 17:00 — 22:00 UTC
- NA 00:00 — 05:00 UTC
Restrictions:
- A maximum of one ship of each type per team
- No more than two mercenaries per Division
Rewards: up to


Clan Brawl 13

Prime Times:
- ASIA 11:00 — 16:00 UTC
- CIS 15:00 — 20:00 UTC
- EU 17:00 — 22:00 UTC
- NA 00:00 — 05:00 UTC
Restrictions:
- A maximum of one aircraft carrier, battleship, and destroyer per team
- A maximum of two cruisers per team
- Up to four mercenaries per Division
Rewards: up to


[h2]Armory[/h2]

American Tokens and Battle Points can be exchanged for rewards in the Armory until the end of Update 0.9.10. After that, American Tokens and Battle Points will be converted into credits at the rates of 1:



The following ships will become available with the release of the Update:
IX Z-44, a Type 1936B destroyer, armed with two quintuple-tube torpedo launchers that reload their long-range torpedoes quickly. The ship excels at conducting torpedo attacks from a distance. Unlike the researchable German destroyers, Z-44 doesn't have access to the Hydroacoustic Search consumable. The ship is available for
228,000 Coal, as well as in bundles that are available in exchange for doubloons.
X Plymouth, based on one of the draft designs that preceded the creation of the Edinburgh-class cruisers. The ship's distinctive features include sixteen 152 mm guns placed in four turrets. Like the researchable British light cruisers, she carries AP shells only. The ship is equipped with the Surveillance Radar, Smoke Generator, and Hydroacoustic Search consumables, but has a short firing range and weak armor. You can get her in exchange for 27,000 Steel.
IX Neustrashimy, the first Soviet destroyer that was designed and built after World War II. She boasts one of the best concealment values at her tier, coupled with effective torpedo armament and a large HP pool. The destroyer has access to a wide range of consumables, including Specialized Repair Teams and Defensive AA Fire. You can get her in exchange for
296,000 Coal.
VII Flint, an American cruiser with powerful artillery, good AA defenses, and high maneuverability. Twelve dual-purpose 127 mm guns with a high rate of fire that fire shells along arcing trajectories. Take shelter behind an island, then rain a barrage of shells down upon your enemies. Flint boasts decent torpedo armament and a favorable set of consumables: Smoke Generator with a long smoke dispersion time, Hydroacoustic Search, or Defensive AA Fire in one slot. You can get the ship for
168,000 Coal.




VII Duke of York is a renowned British battleship that played a crucial role in the sinking of the no-less-famous German warship, Scharnhorst. Duke of York carries HE shells that are notable for delivering increased damage and having higher armor-penetration capabilities. They can deal consistent damage to enemy battleships and cruisers, even at long ranges where AP rounds are less efficient. To successfully counter destroyers, Duke of York has access to Hydroacoustic Search—a rare consumable for this ship type. You can get the ship in exchange for
101,000 Coal.
VII Lazo, a Soviet Project 68 light cruiser, has large dimensions and carries a formidable main battery of twelve 152 mm guns. She's well suited to long-range engagements. She excels at exchanging fire over a distance of 20 km due to the trademark features of the Soviet artillery and the specific parameters of her Spotting Aircraft consumable. You can get her in exchange for
83,000 Coal.
V Hill is an American destroyer flotilla leader that was designed at the end of World War I. Her guns can be aimed quickly and she has comfortable torpedo launching angles, as well as decent AA defenses for her ship type and tier. You can get her for
38,000 Coal.







We've added containers from the "German Navy" and "Shipbuilding" collections, with each container available for

The reward for completing the sections and the entire "German Navy" collection is the ability to mount two flags and alternative camouflage patterns on German ships. The reward for completing the "Shipbuilding" collection is a Santa’s Big Gift container.
In connection with the forthcoming update to Ranked Battles, we've made the following changes:
- The cost of permanent camouflage patterns for
VII Flint,
IX Black,
X Stalingrad,
X Bourgogne, and
X Shikishima has been increased from three to 10 Ranked Tokens.
- The number of Ranked Tokens that each player has accrued has been increased fourfold.
We've added the Predator permanent camouflage for


- Starting from Update 0.10.1, the following ships will no longer be available: IX Georgia, IX Alaska, VIII Massachusetts, X Thunderer, and X Småland. Georgia, Alaska, and Massachusetts will no longer be available to purchase in the Premium Shop.
The ships have been taken out of the game due to a combination of their popularity and combat efficiency. In order to maintain the proper level of diversity in teams in terms of the ships they are made up of, these ships will no longer be available to obtain for an indefinite period of time, but may return in future.
We understand that accumulating resources for ships is a long process, which is why we wanted to warn you in advance, so that any interested players can still steer these ships into their Ports before Update 0.10.1 goes live in about 3 months' time.
[h2]Other Changes[/h2]
[h3]Changes to banners in the Port[/h3]

The banners of the Armory and Premium Shop will now announce the arrival of new items, coupons, and temporary specials.
We've added pop-up windows to the Dockyard banner to give players status reports on the current shipbuilding phase.
[h3]Game Balance Changes[/h3]

In Update 0.9.11, we've made changes to the parameters of several ships based on our analysis of their combat efficiency and feedback from players. Such changes were required in order to carefully adjust the balance of selected warships. Further changes may follow in future updates, should they be required.
[h3]Soviet Tier X destroyer Khabarovsk, and Japanese Tier X destroyer Harugumo[/h3]
- Loss of HP after being hit by an AP or SAP shell with a caliber of 280 mm and above will now not exceed 10% of the maximum damage that such a shell can cause.
[h3]British Tier VIII aircraft carrier Implacable[/h3]
- Maximum bomb damage increased from 5,100 to 5,300
- Chances of a bomb causing fire on target increased from 29% to 30%
[h3]American Tier VIII battleship Kansas[/h3]
- Sigma parameter increased from 1.5 to 1.6
[h3]Japanese Tier IX destroyer Kitakaze[/h3]
- Detectability range by sea increased from 7.56 to 7.76 km. Other detectability values have been increased accordingly.
[h3]Content Additions and Changes[/h3]

The following ships have been added for testing by developers, supertesters, and community contributors: IV Dante Alighieri, V Conte di Cavour, IX Lepanto, IX Marco Polo, X Vampire II, and VIII Fen Yang.
The Gothic permanent camouflage for



The exterior setting of the Naval Base Port has been reverted back to its initial design.
[h3]Other Changes and Improvements[/h3]

In January 2021, we're going to cease support for macOS. We've made this decision due to the low popularity of the operating system among our audience. Supporting macOS restrains our ability to improve the visuals of the game and its overall performance. More details are available from Player Support.
- We've added sound effects for some animations in the Port for the following themed permanent camouflages from the Transformers universe: Freedom Fighter for X Montana, Gold Bug for X Gearing, Messenger of Oblivion for X Großer Kurfürst, and Crush ’n’ Destroy for X Khabarovsk.
- Added an option to disable screen shaking from incoming damage and when using Engine Boost for squadrons with a new "Camera feedback when damage is taken" setting in the Controls tab.
- The Key Battle ships have been removed from player accounts. Any XP earned playing those ships has been transferred to I Erie.
- We've removed the option to set an Autopilot course by clicking a square on the Minimap.
- Removed Naval Legends audio files from the res/userMusiс folder. You can listen to all of our podcasts here.
- When previewing camouflage patterns in the Armory, a block will be displayed with the ship's tech specs adjusted for the effects and bonuses of the camouflage being previewed.
- Added an option to launch replays without pop-up notifications about opening files of such a format in Windows.
- Fixed an issue that caused the Main Battery Reload Booster consumable to work incorrectly.
- Fixed an issue that, when locking onto a target with main battery guns, set an incorrect angle for the torpedo launchers. As a result, torpedoes could be sent in the wrong direction or the launchers could malfunction entirely.
- Fixed an issue that caused the game client to crash after navigating to the Dockyard but before the ship being built had appeared in it.
- Fixed an issue that caused aerial torpedoes to arm at incorrect distances from the target.
- Fixed an issue that caused the game client to freeze on the login screen.
- Fixed an issue that disabled the display of certain indicators (distance to aiming point, detectability, and shell flight time) for aircraft in battle with the alternative battle interface mode enabled.
- Fixed an issue that caused Andrew Cunningham's "Lightning Fast" talent to provide an incorrect bonus to the speed of aircraft.
- Fixed an issue that caused a screenshot from the previous battle to pop up before displaying the battle results.
- Other improvements and changes. The full list is available from Player Support.
- Attentive readers can expect a reward! All you need to do is click the "Get Reward" button, and

[h2]Asia[/h2]
[h3]Get Reward[/h3]
[h2]CIS(Ru)[/h2]
[h3]Get Reward[/h3]
[h2]EU[/h2]
[h3]Get Reward[/h3]
[h2]NA[/h2]
[h3]Get Reward[/h3]
- You can claim the reward until December 15 (13:00 UTC).