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Developer Bulletin for Update 0.10.3

    IMPORTANT! Because the update is still being tested, the information in this Bulletin is tentative and reflects the state of game development at the time of its publication. Some changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the update is released.
    Please note: the rewards for activities on the Public Test server may differ from those on the Live Server.

[h2]
Hamburg Dockyard: ZF-6
[/h2]
Players will be able to return to the Hamburg Dockyard, where a new German Tier IX destroyer, IX ZF-6, can be built. The ship has decent concealment; AP shells that can inflict significant damage and have enhanced ricochet angles; and the Engine Boost, Smoke Generator, and Defensive AA Fire consumables. When countering destroyers, the ship can take advantage of the Main Battery Reload Booster consumable. When it comes to heavily armored targets, her fast torpedoes that can inflict heavy damage and have a decent reload time, but also quite high detectability, may come in handy.

The rules of the event are similar to those of the previous Dockyards, but the number of shipbuilding phases and rewards are different.
  • The construction process at the Dockyard comprises 22 phases.
  • The shipbuilding phases can be completed by progressing through the Dockyard combat missions or by spending 2,200 Doubloons to pass through each phase.
  • The combat missions of the Dockyard will span two updates—0.10.3 and 0.10.4. Players will be able to complete shipbuilding phases in exchange for Doubloons until the end of Update 0.10.5.
  • In total, you can pass through 19 out of 22 shipbuilding phases by progressing through Dockyard combat missions.
  • For completing shipbuilding phases, you can earn Coal, Premium Account time, Elite Commander XP, and other rewards.
  • Upon completing the 22nd shipbuilding phase, you'll receive IX ZF-6 in the War Paint camouflage, a Commander with 10 skill points, a Port slot, and a commemorative flag.

The first four shipbuilding phases involve the creation of IX ZF-6's design drawings. Then the building of the ship begins.

If you complete the construction of IX ZF-6 by spending Doubloons, make sure to keep progressing through the Dockyard combat missions—completing each phase will bring you 3,000 Coal and 200 Steel.
    The reward for completing the 22nd shipbuilding phase on the Public Test server is 100,000 Coal instead of IX ZF-6.


[h2]
German Destroyers: Part 1
[/h2]
Update 0.10.3 kicks off an event that places the new German Tier VII–IX destroyers right in spotlight! These ships will become available in Early Access on the Live Server only when the update is released. Meanwhile, we invite you to take part in the testing of the event.
    Note: the new German destroyers can't be obtained on the Public Test server.


[h2]Features of the Ship Branch[/h2]
  • Accurate main battery guns with a large caliber for this ship type—150 mm.
  • Powerful AP shells with decent penetration, damage, and enhanced shell ricochet angles. They are capable of dealing significant damage to cruisers.
  • Good armor for their type and large HP pools. Combined with effective artillery, this results in special gameplay for the new German destroyers. They are essentially agile mini cruisers with powerful AP shells that primarily focus on lone targets—light cruisers particularly.
  • The low damage per minute of their HE shells and their high detectability means that these new ships are quite ineffective when fighting for control of Key Areas.
  • The Smoke Generator consumable improves the already great survivability of the new ships even further. Starting from Tier IX, German destroyers have the Defensive AA Fire consumable, which allows them to confront enemy squadrons with greater confidence.
  • Torpedoes with a short reload time—quite standard for German destroyers—but average damage and range. They are effective against heavily armored targets.

[h2]Early Access[/h2]
German Tokens are a new temporary resource. You can earn them by completing weekly chains of combat missions. They can also be obtained from random bundles available for Doubloons, free daily bundles, and bundles in exchange for Recruitment Points in the Armory.

[h2]Rewards for German Tokens[/h2]
Sequentially available bundles with VII Z-31; VIII Gustav Julius Maerker; Iron Cross permanent camouflages for the new German Tier VII, IX, and Tier X destroyers; and other rewards.

The amount of Tokens that can be earned by completing chains of combat missions will be enough to obtain a sequentially available bundle with VII Z-31.

[h2]Rewards From the Random Bundles Available for Doubloons[/h2]
IX Felix Schultz, German Tokens, Hunter and Black-White-Red expendable camouflages, and special signals.

The Port of Hamburg has been updated.

[expand] [/expand]
[h2]
Axis vs. Allies
[/h2]
A new temporary battle type—Axis vs. Allies—which is inspired by historical naval battles, will become available to players. Battles in this mode will involve only ships that were actually built and their analogues. One of the teams will comprise only Axis ships, and the other one will only have Allied ships.

Teams will be formed based on the ships of certain nations:
  • Axis: German, Italian, and Japanese ships.
  • Allies: American, Soviet, French, British, Pan-Asian, and European ships.

The battles are held playing Tier VIII ships in a 8 vs. 8 format.

[h2]List of available ships[/h2]
[h3]Axis[/h3]
[h3][h3]Germany[/h3][/h3]
  • VIII Z-23
  • VIII Z-35
  • VIII Admiral Hipper
  • VIII Prinz Eugen
  • VIII Bismarck
  • VIII Tirpitz
  • VIII Tirpitz B
  • VIII Graf Zeppelin
  • VIII Graf Zeppelin B

[h3][h3]Italy[/h3][/h3]
  • VIII Roma
  • VIII Vittorio Veneto
  • VIII AL Littorio

[h3][h3]Japan[/h3][/h3]
  • VIII Akizuki
  • VIII Kagerō
  • VIII Asashio
  • VIII Asashio B
  • VIII Mogami
  • VIII Atago
  • VIII Atago B
  • VIII Shōkaku
  • VIII Kaga
  • VIII Kaga B
  • VIII AL Yukikaze
  • VIII ARP Takao
  • VIII ARP Maya

[h3]Allies[/h3]
[h3][h3]U.S.A.[/h3][/h3]
  • VIII Benson
  • VIII Kidd
  • VIII Baltimore
  • VIII Cleveland
  • VIII Wichita
  • VIII North Carolina
  • VIII Massachusetts
  • VIII Massachusetts B
  • VIII Alabama
  • VIII Alabama ST
  • VIII Alabama VL
  • VIII Lexington
  • VIII Saipan
  • VIII Enterprise
  • VIII AL Montpelier

[h3][h3]U.S.S.R.[/h3][/h3]
  • VIII Ognevoi
  • VIII Chapayev
  • VIII Mikhail Kutuzov

[h3][h3]France[/h3][/h3]
  • VIII Le Fantasque
  • VIII Le Terrible
  • VIII Richelieu

[h3][h3]Great Britain[/h3][/h3]
  • VIII Lightning
  • VIII Cossack
  • VIII Cossack B
  • VIII Edinburgh
  • VIII Belfast '43
  • VIII Vanguard
  • VIII Implacable
  • VIII Indomitable

[h3][h3]Pan-Asia[/h3][/h3]
  • VIII Loyang
  • VIII Siliwangi
  • VIII Hsienyang
  • VIII Fenyang
  • VIII Irian

[h3][h3]Europe[/h3][/h3]
  • VIII Orkan
  • VIII Öland

You can disable the display of camouflages for analogues of the existing ships (Black, Azur Lane, etc.) with the help of a special filter in the Port.

The teams don't need to mirror each other in terms of ship types, except for aircraft carriers. Each team can have only one aircraft carrier. The numbers of ships of other types can be different by one ship.

[h2]
Italian Battleships
[/h2]
    When Update 0.10.3 goes live, Italian Tier IV–X battleships will be available for all players to research.

[h2]
Other Changes
[/h2]
Updated the "Daily Shipments" section. It's now available from the first day of each month and offers 24 rewards. The section has been renamed "Daily Rewards" and its interface has been updated.

Updated the Commander window interface:
  • The skills tooltips now have a block with consumables the skill applies to.
  • When recruiting, dismissing, or performing other actions with Commanders, the last selected variant is preserved.
  • The "All skills" button has been replaced with the button next to the header of the skill table.

Players now have the possibility to earn additional attempts in the "Naval Battle" competition, depending on their activity during the Preparation stage, as well as the possibility to view the results of their opponents during the Engagement stage.

Removed certain hull modules from VIII Mogami, V König, VI Ryūjō, V Furutaka, VII Myōkō, IX Izumo, IX Iowa, V Omaha. This change allows for simpler progress through the Tech Tree.

Stock hulls of V Émile Bertin, V New York, VI New Mexico, VII Colorado, VIII North Carolina, VI Bayern, VI Ranger, IX Fletcher, VII Minsk, VIII Kiev, VIII Ognevoi, IX Tashkent, and IX Udaloi were replaced with new ones created based on the researchable hulls with a changed set of AA defenses.

The details of the hull module change will be announced later.

Kronstadt Port has been updated.

[expand] [/expand]

Public Test of Update 0.10.3: Round 1

Captains, welcome to the Public Test of Update 0.10.3!

The Hamburg Dockyard, Early Access German destroyers, Axis vs Allies mode, and other new features. Take a look at the Developer Bulletin and welcome to the Test!

[h3]Asia[/h3]
[h3]CIS(Ru)[/h3]
[h3]EU[/h3]
[h3]NA[/h3]

[h2]Round 1 Schedule[/h2] Starts: Thu. 25 Mar. 17:30 CET (UTC+1) Ends: Mon. 29 Mar. 06:30 CET (UTC+1)

[h2]Special Features of the Test[/h2]
The rewards for activities on the Public Test Server may differ from those on the Live Server. The new German destroyers can't be obtained on the Public Test server.

The reward for completing 22 shipbuilding phases on the Public Test server is 100,000 Coal instead of IX ZF-6.

[h2]Combat Missions and Rewards[/h2]
Round
1
2

Fight a Random or Co-op Battle.

Reward on the Live Server: 3x signals of each type, except special signals

Earn at least three Stars in the Naval Battle competition.

Reward on the Live Server: 10x Type 6 camouflages

Complete 22 shipbuilding phases at the Dockyard. At least two of them must be progressed through by completing Dockyard combat missions.

Reward on the Live Server: 1x Wargaming container

Gain five victories in Axis vs Allies battles.

Reward on the Live Server: 3x each of the following special signals—Scylla, Basilisk, and Leviathan
+

Fight two Random or Co-op Battles playing five of these eight ships: V Furutaka, VII Myōkō, VIII Mogami, V Omaha, V König, IX Iowa, VI Ryūjō, V New York.

Reward on the Live Server: 5x each of the following special signals—Dragon, Wyvern, Red Dragon, Ouroboros, and Hydra
    One Wargaming container provides 1 day of Premium Account.

[h2]Starting Bonuses[/h2]
  • Every participant of the Public Test will have all researchable Tier VIII ships, helmed by Commanders with 19 skill points, credited to their PT accounts.
  • Research prices for ships and ship modules will be substantially discounted.
  • Players will be able to reset Commander skills free of charge.

If you're joining the Public Test for the first time since Update 0.10.2, you'll be awarded the following additional bonuses:
  • 500,000,000 Credits; 30,000 Doubloons; and 90 days of Premium Account.
  • 50 signal flags of all types (except special signals) will also be added to your PT account.

[h2]How to Enter[/h2]
https://steamcommunity.com/games/552990/announcements/detail/2716184589232191867

Premium Subscription in Return for Applying Tags to the Game!


Captains!

Which component of the game is most important to you? Global multiplayer gaming? The militaristic naval setting? Is it realistic ships? Tell us about your preferences, and we'll grant you one day of Warships Premium Account!
                          
  1. Find the "Popular user-defined tags for this product" section on the right-hand side of the main page of the game.
  2. Click the "+" symbol.
  3. Select a tag (or create your own) that’s applicable to World of Warships. To select an existing tag from the list, click the "+" symbol next to the tag of your choice.
  4. Share your list of tags in the comments of this news item.
  5. Within a matter of days, you'll be granted 1 day of Warships Premium Account (for your account associated to the Steam account)!


Attention! During this event, 1 day of Warships Premium Account will be granted only once, regardless of the number of tags issued.

Good luck in battle, Captains!

Twitch Drops in 0.10.2


[h3]Commanders![/h3]
Get ready to start earning new rewards just for watching World of Warships live streams on Twitch! This month...
  • Get your hands on up to three Italian battleships containers—each with chances of dropping Italian Premium ships!
  • Show your loyalty to the old "GO NAVY!" event team of your choice: Team EAGLES, or Team SHARKS, and fly their flag proudly!
  • Plus more!
    In case you missed it, the way in which Twitch Drops work changed during the previous update. Make sure to skim the details in last month's article to be up-to-date on how to earn the most rewards.
    Don't forget: you need to link your Twitch account to World of Warships in order to receive Twitch Drops. Doing so is easy! Just follow the instructions here.
Twitch | Follow

[h2]
Twitch rewards
[/h2]
This month, there are two types of Twitch Drops for World of Warships. All, except for the Official Channel Drops, can be obtained by watching any streamer on Twitch who is playing World of Warships with Drops Enabled.

On the first Thursday of the update, both types of rewards become available and remain claimable for a full week, until they are refreshed the following Thursday.
    Join our official weekly English stream on Thursdays at 17:00 UTC so as not to miss out on any rewards!

[h3]Twitch Drops[/h3]

A special Twitch container delivered straight to your Port when watching streams⁠—no strings attached! You can receive up to five of these during Update 0.10.2, with a new container becoming available each Thursday.

Exceptionally, two containers will be claimable during the fourth week of the update!

When opened, a Twitch container drops:
  • 100,000 Credits
  • Assorted signal flags

[h3]Twitch Challenges[/h3]
When watching streams during Update 0.10.2, a combat mission will be unlocked directly in your Port every week.

[h3]Mission 1[/h3]
[expand] Starts: Thu. 18 Mar. 18:00 CET (UTC+1) Ends: Thu. 01 Apr. 06:00 CET (UTC+1)


In a single battle, earn 1,703 base XP.

Reward: 4x Lá Fhéile Pádraig camouflages

Ship restrictions: British, Commonwealth, Tiers V–X

Battle type restrictions: Random and Ranked
OR

Over any number of battles, deal 500,000 damage.

Reward: 4x Lá Fhéile Pádraig camouflages

Ship restrictions: British, Commonwealth, Tiers V–X

Battle type restrictions: Random, Ranked, Co-op and Scenarios
    You can complete this combat mission only once.

[/expand]
[h3]Mission 2[/h3]
[expand] Starts: Thu. 25 Mar. 18:00 CET (UTC+1) Ends: Thu. 08 Apr. 06:00 CET (UTC+1)


Over any number of battles, earn 500 “Target hits” ribbons.

Reward: 4x Regia Marina camouflages

Ship restrictions: Italian, Tiers V–X

Battle type restrictions: Random, Ranked, Co-op, and Scenarios
    You can complete this combat mission only once.

[/expand]
[h3]Mission 3[/h3]
[expand] Starts: Thu. 01 Apr. 17:00 CET (UTC+1) Ends: Thu. 15 Apr. 06:00 CET (UTC+1)


In a single battle, earn one “Torpedo hits” ribbon.

Reward: 1x Italian battleships container, Team Eagles flag

Ship restrictions: Italian battleships, Tiers V–X

Battle type restrictions: Random, Ranked, and Co-op

[h3]good luck with that[/h3]
OR

In a single battle, deal 69,420 damage.

Reward: 1x Italian battleships container, Team Eagles flag

Ship restrictions: Tiers V–X

Battle type restrictions: Big Hunt, Random, Ranked, Co-op, and Scenarios
    You can complete this combat mission only once.

[/expand]
[h3]Mission 4[/h3]
[expand] Starts: Thu. 08 Apr. 17:00 CET (UTC+1) Ends: Thu. 22 Apr. 06:00 CET (UTC+1)


Over any number of battles, accrue 4,000,000 potential damage.

Reward: 2x Italian battleships containers, Team Sharks flag

Ship restrictions: Tiers V–X

Battle type restrictions: Random, Ranked, Co-op, and Scenarios
OR

Over any number of battles, accrue 80,000 spotting damage.

Reward: 2x Italian battleships containers, Team Sharks flag

Ship restrictions: Tiers V–X

Battle type restrictions: Random, Ranked, Co-op, and Scenarios
    You can complete this combat mission only once.

[/expand]
[h2]
Where and How
[/h2]
Twitch Drops can be earned by watching livestreams on the official World of Warships channel or those of any other Twitch streamer who is playing World of Warships with Drops enabled. Take care to ensure that your Twitch account is linked to your Wargaming Account, else it won't work!
    Find out how exactly to link your account via the link below:
Instructions

Official Stream Schedule

Big Hunt: the Raid Begins

Update 0.10.2 brings a new temporary battle type—Big Hunt. Demonstrate your skills in a futuristic exhibition competition by assuming command over ships representing three different corporations!

[previewyoutube][/previewyoutube]
[h2]
Things You Should Know
[/h2]
A new temporary battle type—Big Hunt—will be available to players in Update 0.10.2. It's a revamped version of the Key Battle mode from Update 0.9.10. Team up, fight, earn Battle Points, and exchange them for rewards in the Armory.

The new battle type pits 16 players against each other and AI-controlled monsters on a gigantic Polygon map.
  • Your main objective is to exit the Polygon via the Portal located at the center of the map. Be cautious—the Portal only opens up after a certain amount of time.
  • You start out alone, but you can form teams directly in battle.
  • It's now possible to enter battle as part of a Division, but each player in the Division still starts the battle alone. In order to coordinate their efforts, Division mates will first need to locate each other on the map and create a team.
  • The Big Hunt ends when all surviving players exit through the Portal, or when the battle time expires.

[expand] [/expand]
A temporary resource—Battle Points—will be issued to players for destroying monsters and other players.
  • Having accrued a certain number of Battle Points, you can upgrade your ship directly in battle.
  • Specifically for the Big Hunt, we've added a new AI boss ship called Aurora. Defeating her will not be an easy task, but doing so will bring a huge amount of Battle Points to the team that sinks her.
  • The Battle Points you receive aren't lost or spent in battle when you apply upgrades. You’ll keep the points you earned regardless of what happens, and you can exchange them for rewards in the Armory.
  • Successfully exiting the Polygon will double the amount of Battle Points you earn.

Each of the six available ships offers a wide variety of modules that can have a significant impact on gameplay.
    The Big Hunt's difficulty will intensify each week—the time it takes for the Portal to open and the monsters' HP and damage (as well as the amount of Battle Points earned by destroying them!) will increase. The maximum size of teams will also increase—from three players in the first week, to six players in the fourth week.

[h2]
Tips
[/h2]
  • Try different combinations of modules and armaments—assemble a ship that's to your liking! Don't be afraid to experiment—you need to act unpredictably in the Polygon.
  • Try to assemble a team of your own or join one with other players. By fighting together with your allies, you'll increase your chances of escaping via the Portal.
  • Destroy the first monsters you encounter and upgrade your ship as quickly as possible. This will give you an advantage in the following engagements.
  • As you get closer to the center of the map, the monsters will become increasingly dangerous, but you'll also earn more Battle Points for destroying them.
  • Keep an eye on Aurora's arrival timer so that you can be in the right place and combat ready when she finally arrives. Defeating the boss ship will bring you and your team the most Battle Points.

[h2]
Rewards
[/h2]
Earned Battle Points can be spent in the Armory to purchase three types of random bundles that include, among other things, a special temporary resource— Corporation Tokens.

Corporation Tokens can be exchanged for themed permanent camouflages for VIII Akizuki, VIII Amagi, and VIII Öland (5 Tokens each), or for Credits.

[expand] [/expand]
Apart from that, you can exchange Doubloons, Credits, and Free XP for bundles with Corporation Tokens and Coal in the Armory.
    Corporation Tokens can be exchanged for rewards in the Armory until the end of Update 0.10.3. After that, they will be exchanged for Credits at the rate of 1 Corporation Token : 1,500,000 Credits. Battle Points can be exchanged for rewards in the Armory until the end of Update 0.10.2. After the end of the event, they will be exchanged for Credits at the rate of 1 Battle Point : 75 Credits.

Outstanding successes in the Big Hunt will be rewarded with special themed achievements.
Berserk — destroy 10 ships or monsters.
There's Always a Way Out! — exit through the Portal in the Raid game mode.
Engineer of the Future — research all ships and modules in the Big Hunt event.
Breaking the Eighth Wall — visit the place of your past battles.
Giant Slayer — destroy Aurora in the Raid game mode.

[h2]
Big Hunt Rules
[/h2]
    To access the Big Hunt, you must have fought at least 21 battles in the available battle types.

All 16 players begin each battle on the Polygon map alone, facing other players and AI-controlled monsters.

But you don't have to fight alone—you can assemble a team directly in battle. To invite a player to your team, aim at them and press F. When you receive an invitation, the top of the screen displays who sent the invitation and how to accept or decline it.
    You can also enter the Big Hunt in a Division. However, you still start the battle alone and need to locate each other on the map in order to team up. The possibility to place markers on the Minimap has been added. These markers will be visible to all team members and will help you coordinate your actions.

[expand] [/expand]
The main objective of the Big Hunt is to gather as many Battle Points as possible and exit the Polygon via the Portal. It's closed at the beginning of a battle and you'll only be able to enter it some time after the battle starts.

The Big Hunt ends when all surviving players exit via the Portal, or when the battle time expires. For this reason, it's better not to stay too long in the Polygon—the Portal won't stay open forever and, as the battle nears its end, AI-controlled ships of the Terra Corporation will start hunting down any remaining players.

[h2]
Battle Points
[/h2]
You can earn Battle Points by destroying monsters and other players' ships. Aurora, the new boss ship created by the Terra Corporation, will bring you the most points. Be careful though, vanquishing Aurora and her escorts will not be easy, even with a team.

Having accrued enough Battle Points, you can reinforce your ship directly in battle. To select one of the two improvements, use Ctrl+1 and Ctrl+2, or Ctrl + on the preferred improvement. You don't spend any Battle Points in the process of improving your ship, so make sure to reinforce your ship as soon as you're able! Any Points you earn can be exchanged for rewards in the Armory after the battle.

While you're part of the same team, you can't deal damage to your allies, and all earned Points are divided equally.

By exiting via the Portal, you'll double your earned Battle Points. If you don't escape the Polygon, you'll still get any Battle Points you've accrued in battle. In total, you can earn up to 10,000 Battle Points in a single battle.

[h2]
Combat Missions
[/h2]
Battle Points can also be earned by completing special combat missions that are updated weekly. Moreover, players will have access to a daily combat mission that also brings Battle Points.

Apart from that, another special combat mission will require you to deal damage to enemies in the Big Hunt. The reward for completing it comes in the form of XP that will be counted towards the daily container progress. This mission can be completed an unlimited number of times. Once the event is over, any XP earned while playing the special ships will be transferred to Tier I cruiser Orlan.

More details about the combat missions will be available in the game client when the Update has gone live.

[h2]
Ships and Armaments
[/h2]
In total, six special ships for the Big Hunt will be available in Update 0.10.2. Each ship has access to a wide variety of modules that can have a significant impact on gameplay and your ship’s appearance.

Ships IX Valkyrie, IX Gale, and IX Heracles, which are probably familiar to you from the Key Battle, will be available in your Port immediately with all of their modules researched. Three powerful new ships—X Hector, X Avenger, and X Whirlwind—will be unlocked once you complete corresponding combat mission chains.

[expand] [/expand]
In addition to the new ships, completing combat missions will also unlock new hull modules, primary and auxiliary armaments, and a special module that changes the ship's consumables.

More details about ships and armaments will be available in the game client when the Update has gone live.
    Commander skills, camouflages, and signals are disabled in the Big Hunt.

[h3]Avenger[/h3]
Her well-armored hull reliably protects her against enemy torpedoes, while she can be additionally equipped with large-caliber mortars that have a colossal damage radius.

[expand] [/expand]
    To obtain X Avenger, you need to complete a special combat mission playing IX Valkyrie.

[h3]Hector[/h3]
X Hector is the first ship to be capable of diving underwater temporarily. Thanks to this feature, she can quickly escape enemy fire by submerging, then suddenly resurface directly behind the enemy with her deadly laser weapon charged and ready to fire.

[expand] [/expand]
    To obtain X Hector, you need to complete a special combat mission playing IX Heracles.


[h3]Whirlwind[/h3]
X Whirlwind is fast and has access to a wide selection of torpedo armament. Moreover, once you install a special module, she'll be able to restore her own HP by inflicting damage to enemies.

[expand] [/expand]
    To obtain X Whirlwind, you need to complete a special combat mission playing IX Gale.