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"Черная пятница" нагрянула в World of Warships — специальные предложения ждут игроков

Компания Wargaming объявила о проведении в многопользовательской игре World of Warships ряда сезонных акций, приуроченных к "Черной пятнице". Так, до 3 декабря вы сможете приобрести уникальные черные корабли и премиумные контейнеры, а также получить доступ к новым последовательным наборам и боевым задачам

Announcement



Dear players!

Please note that the “World of Warships — St. Louis Halloween Edition” special DLC will cease to be available for purchase from November 30, 2021.

If you want to purchase this set and continue the celebration, then hurry up—the clock is ticking!

https://store.steampowered.com/app/1753460/World_of_Warships__St_Louis_Halloween_Edition/?curator_clanid=31013613

Black Friday 2021: Highlights

Captains!

World of Warships is fully geared up for Black Friday, which means you can expect new black ships, discounts, and combat missions!

[previewyoutube][/previewyoutube] [hr][/hr]

[h2]
Discounts
[/h2] Starts: Fri. 19 Nov. 06:00 CET (UTC+1) Ends: Mon. 22 Nov. 06:00 CET (UTC+1)

  • +100% XP bonus for the first win of the day
  • −60% to the cost in Credits and Doubloons of Type 1, Type 2, Type 5, Type 6, and Type 59 camouflage patterns
  • −50% to the cost of researchable U.S. Tier II–V ships
  • −30% to the cost of researchable U.S. Tier VI–VII ships
  • −15% to the cost of researchable U.S. Tier VIII–X ships
  • The exchange rate for converting Doubloons into Credits is 1,500 2,000 Credits : 1 Doubloon
  • −50% to the cost in Doubloons of a Port slot
  • −50% to the cost in Doubloons of a place in the Reserve for a Commander
[hr][/hr]

[h2]
Ships
[/h2] The bundles will be available for purchase until: Fri. 03 Dec. 06:00 CET (UTC+1)

Five new black ships await you this year. You can purchase X Yoshino B, IX Pommern B, VIII Saipan B, and VIII Loyang B from the Armory or Premium Shop, and VI Dunkerque B can be obtained from sequential bundles in the Armory.


[h3]Yoshino B[/h3]
2 items Yoshino B
  • Bundle includes
  • X Yoshino B
  • Port slot x1
-15% 34,950 29,650 Doubloons Purchase
X Yoshino is a variant of the never-built Project B-65 battlecruiser that was under development in the early 1940s. The ship's main battery is represented by rather accurate long-range 310 mm guns that can unleash a weighty salvo. Yoshino carries two quadruple-tube torpedo launchers on each of her sides. Players who helm her can choose between long-range 610 mm torpedoes and torpedoes with an average range that are faster, can deal greater damage, and have lower detectability.

[expand] [/expand]
    X Yoshino B is a standalone Special ship. The only difference in comparison with her standard counterpart— X Yoshino—is the color scheme of her permanent camouflage.
[hr][/hr]


[h3]Pommern B[/h3]
2 items Pommern B
  • Bundle includes
  • IX Pommern B
  • Port slot x1
-15% 19,300 16,350 Doubloons Purchase
IX Pommern, named after an eastern German province, is a variant of the H-class project battleship. The ship is armed with twelve 380 mm main battery guns. She also has solid armor protection, powerful secondary armament, torpedo armament, and the Hydroacoustic Search consumable.

[expand] [/expand]
    IX Pommern B is a standalone Premium ship. The only difference in comparison with her standard counterpart— IX Pommern—is the color scheme of her permanent camouflage.
[hr][/hr]


[h3]Saipan B[/h3]
2 items Saipan B
  • Bundle includes
  • VIII Saipan B
  • Port slot x1
-30% 11,300 7,850 Doubloons Purchase
VIII Saipan is a light aircraft carrier that was built following the end of World War II. The hull of a Baltimore-class cruiser was used as her basis. She has powerful but small squadrons. While the aircraft on her deck aren't numerous, they have high survivability and decent armament. Her torpedo bombers each carry two torpedoes, bombers—two HE bombs with high chances of causing fire, and her attack aircraft—powerful Tiny Tim rockets.

[expand] [/expand]
    VIII Saipan B is a standalone Premium ship. The only difference in comparison with her standard counterpart— VIII Saipan—is the color scheme of her permanent camouflage.
[hr][/hr]


[h3]Loyang B[/h3]
2 items Loyang B
  • Bundle includes
  • VIII Loyang B
  • Port slot x1
-30% 8,300 5,750 Doubloons Purchase
VIII Loyang is a destroyer that was initially built for the U.S. Navy. She is armed with four rapid-firing 127 mm guns. The ship has good maneuverability; offers a choice between two types of torpedo armament; and has access to a wide variety of consumables for slot 3: Engine Boost, Defensive AA Fire, or Hydroacoustic Search.

[expand] [/expand]
    VIII Loyang B is a standalone Premium ship. The only difference in comparison with her standard counterpart— VIII Loyang—is the color scheme of her permanent camouflage.
[hr][/hr]
You can also look forward to the Armory offering ships from previous years' Black Friday events.


[h2]Combat Mission[/h2]
You will obtain a special combat mission if you meet either of the following conditions from the beginning of the Black Friday 2021 event:
  • You already have the standard counterpart of the ship, and before December 31, 2021, you become an owner of her themed black version.
  • Before December 31, 2021, you become an owner of both versions of the ship.
    As part of the combat mission, five victories gained playing both ships in Random, Ranked, or Co-op Battles will bring you Doubloons. You can obtain and complete the special combat mission for these ships only once until December 31, 2021.

[hr][/hr]
[h2]
Sequential Bundles
[/h2]
Sequential bundles await you in the Armory! They provide VI Dunkerque B, Black Friday 2021 Premium containers, Distant Voyages containers, themed camouflages, 10 days of Warships Premium Account, and other items at special prices.
The bundles will be available for purchase until: Fri. 03 Dec. 06:00 CET (UTC+1)

    VI Dunkerque B can only be obtained from sequential bundles that you can find in the Armory.

[hr][/hr]
[h2]
Premium Containers
[/h2]
Black Friday 2021 Premium containers are now available in the Armory and Premium Shop!
The bundles will be available for purchase until: Fri. 03 Dec. 06:00 CET (UTC+1)


Each Black Friday 2021 Premium container includes one item from the following list (the percentage indicates the drop chances of each group of items):
  • One of 16 Black Friday ships with a black permanent camouflage, Commander with 10 skill points, and Port slot — 12%
  • 21x Shadow Lurker camouflages — 27%
  • 10x Type 59 camouflages — 12%
  • 14 days of Warships Premium Account — 10%
  • 1,250 Doubloons — 5%
  • 35,000 Free XP — 17%
  • 100,000 Elite Commander XP — 17%
    More details about the mechanics of containers, as well as the chances of obtaining their specific contents, are available here.

[hr][/hr]
[h2]
Combat Missions
[/h2]
[h3]Containers[/h3]
[expand]
Earn up to 10 Black Friday containers by completing a chain of combat missions playing Tier V–X ships in Random, Ranked, and Co-op Battles, as well as in Arms Race. To complete the chain, you need to earn various ribbons and deal damage.
Starts: Fri. 19 Nov. 06:00 CET (UTC+1) Ends: Fri. 03 Dec. 06:00 CET (UTC+1)


[/expand]
[h3]Patches and Flags[/h3]
[expand]
To earn the commemorative flags and patches of the new Black Friday 2021 themed ships, you need to destroy seven enemy ships in Random, Ranked, and Co-op Battles, as well as in Operations, playing X Yoshino B, IX Pommern B, VIII Saipan B, VIII Loyang B, or VI Dunkerque B, respectively.
Starts: Fri. 19 Nov. 06:00 CET (UTC+1) Ends: Fri. 31 Dec. 06:00 CET (UTC+1)


[/expand][hr][/hr]

[h2]
News From the Front
[/h2]
Knowledge is power! There is no better weapon for a Commander than timely information about changes to the balance of power. By reading the news on our website, you get both valuable information that helps you take your bearings in battle and also direct benefits.

Claim special combat mission chains on our website every week during Update 0.10.10. Each subsequent chain will be more difficult than the previous one, but the rewards will also be greater. During this update, you'll be able to earn a total of five More Resources containers and four Black Friday 2021 containers, as well as Community Tokens, signals, and Credits.
You can unlock and complete a combat mission chain before: Thu. 09 Dec. 06:00 CET (UTC+1)

[h3]Asia[/h3]
[h3]Unlock[/h3]
[h3]CIS(Ru)[/h3]
[h3]Unlock[/h3]
[h3]EU[/h3]
[h3]Unlock[/h3]
[h3]NA[/h3]
[h3]Unlock[/h3]

Important Message for the World of Warships Community

Captains!

It has been two months since we published an important message for the community, which you can find here. Today, it's time to share our progress on our commitments and the plans for the foreseeable future.
[hr][/hr]
[h2]Monetization[/h2]
  • An important change has been the disclosure of drop rates for items: from November 2021, all new containers and random bundles that go on sale will also be provided with the complete drop rates. Initially, we promised a much less precise deadline (basically somewhere in 2022). There were a lot of open questions and we were not certain that we will manage to get all the details and descriptions clear in time. The upcoming Black Friday and New Year monetization activities will also be affected by this change as well as all new activities involving containers from now on. You can read more about this change here and here.
  • Subsequently, after these publications, there was another frequent question: how will New Year containers work? They will work in a similar way to our current WH40k containers, with different categories of drops and all content within a category having the same chances.
  • On top of this, we also have two more initiatives that we also promised to implement—warning about the nature of randomness and additional protection for children. This year, for all containers and random bundles sold for real money or Doubloons:
    • We will add a warning about the nature of randomness and the need to approach the purchase reasonably.
    • We will add the requirement for a user to confirm the age of 18+ to make such a purchase.
  • We continue to search for alternative monetization mechanics. For example, in Update 0.10.9, we used the auction mechanics to sell Early Access to new German Tier X battleship Schlieffen instead of random bundles or containers.
  • Update 0.10.10 kicks off Black Friday. We have carefully considered your feedback from the previous Black Friday regarding missions that return some Doubloons or resources when obtaining a Black ship, if you already have the original version. This mission was added from our side to reward our loyal customers who already purchased the standard version of the ship and provide them with an opportunity to earn extra Doubloons or other resources. In order not to confuse players, on the upcoming Black Friday we will not position this mission as part of the bundles that can be sold, especially when the original ship is no longer available for purchase. The mission will be credited only if you have both ships on your account—the original ship and the black version. You'll be able to complete the mission playing both variants.
  • The New Year celebrations in Update 0.10.11 will feature not only the disclosed drop rates for items from containers, but also reworked victory bonuses. You will be able to play Tier X ships to earn New Year Certificates—a special temporary resource that can be exchanged in Update 0.10.11 for Santa's Gift containers, as well as Santa’s Big Gift and Santa's Mega Gift containers, which include more rewards and have higher chances of dropping a Premium ship. The bottom line is that now you have a choice of different types of containers and all the information you need to make a decision. More details are available here.
  • An important change in the coming year will be the replacement of Khabarovsk and Grosser Kurfürst by Delny and Preussen in the Tech Tree. More details are available here and here. The replacement is similar to the one that was made for Moskva and Alexander Nevsky. But last time, players who had a permanent camouflage for Moskva didn't receive a similar camouflage for Alexander Nevsky, and we decided to change our approach. Now all players who own any permanent camouflage for Khabarovsk or Grosser Kurfürst at the time when the ships are removed from the Tech Tree will receive the Type 20 permanent camouflage for Delny or Preussen, respectively. All players who had any permanent camouflage for Moskva on their accounts at the time when Update 0.9.5 was released received the Type 20 permanent camouflage for Alexander Nevsky within a week of Update 0.10.9 being released. Those who already have the Type 20 permanent camouflage received 5,000 Doubloons as compensation.
[hr][/hr]

[h2]Feedback and Communication[/h2]
We have done our best to significantly improve our communication lately and will continue to work in this direction.
  • We have recently shared our planned balance changes for Update 0.10.10. In the future, we will continue to gradually adjust the parameters of ships if needed. Since last year, we have been using this approach to balance the ships that have already been released.
    • These changes are part of our approach to balancing. We would like to incrementally influence the balance in the game, instead of a few huge changes to the released ships as possible. Thus the ship may be changed several updates in a row, but by a little margin.
  • In the first half of November, we will publish a special video, which will tell you more about how we are working on the balance of ships in our game. We will continue to release videos on issues of concern to you on a regular basis.
  • We have noticed your positive reaction to the voting on the choice of appearance for the future map. Thanks to all voters. We will keep holding similar activities in the future.
  • The Update 0.10.8 release became a serious challenge for us. The final build contained several bugs that had a negative impact on the festive update. We explained in detail why these errors occurred and how we planned to fix them. We will do our best to avoid making errors like this, but should this happen again, we will inform you in detail about the cause, expected time of fix, progress update. Read more in this post.
  • Also, this month we released a Clan Season review where we gave a detailed breakdown of the reasons for format selection and changes that we had implemented during the season. We are planning to tell you about the entire restriction system in Clan Battles and inform you more thoroughly about the decisions we make.

[h2]Submarines[/h2]
  • After the test of submarines in Ranked Battles, we made some major changes, many of them based on your feedback—the biggest one was the addition of anti-submarine weaponry to almost all ships in the game. As our next step, we added submarines as rentals to Random Battles to be able to assess which additional changes we have to make in the future. In our announcement we tried to tell you as thoroughly and as openly as possible about the changes and the reasons behind them. After publishing that message, we decided to prepare another post with additional statistics to answer your frequently asked questions.
  • While we continue testing submarines in Random Battles, we do our best to respond to your feedback as quickly as possible. We would like to thank everyone who leaves their feedback. Based on your feedback we‘ve been working on changes for the next update. Many of you highlighted that the Sonar Ping mechanic provides too many advantages, so we decided to divide the benefits into two types of torpedoes. Players will have to choose in the future between homing torpedoes or unguided torpedoes with higher damage output. We also doubled the distance at which the guidance for homing torpedoes is disabled for both cruisers and destroyers.

To implement this plan and continue moving towards better transparency and communication, we also made many changes to our internal processes. We strive not only to answer your pressing questions and concerns, but also to become a better team that creates a better game for you. Over the past months, we have made a leap together with you, and to turn it into sustainable and long-term growth, we may need new people with fresh ideas who love video games. If you are interested in working at Wargaming, check out our vacancies page.

We are currently looking for the following positions at our office in Prague. If you think you would fit and want to give it a try, feel free to apply and learn more at the following links:

We also still have open positions in our publishing team in Austin, Texas. Unfortunately, at this time we can only consider candidates who are currently authorized to be employed in the United States of America. If that applies to you, feel free to check out this page.

In conclusion, we would like to thank you for both your constructive criticism and your support. Criticism allows us to identify our shortcomings, and your kind words help us understand when we are on the right course.
    We will continue to keep you informed about our plans and important updates. See you soon!

Public Test of Update 0.10.11: Round 1+Developer Bulletin for Update 0.10.11

Captains!

It's now much simpler to participate in the Public Test—you can log in using your main account. To do so, select Public Test in the Game Instance section of Wargaming Game Center. You'll receive Community Tokens as a reward for participating in the Public Test. These can be exchanged for Premium ships, permanent camouflages, Supercontainers, and other desirable items!

Update 0.10.11 brings a new Dockyard, New Year activities, and other fresh new features. Take a look at the Developer Bulletin, and welcome to the Test! See you on the Public Test Server!

[h3]Asia[/h3]
[h3]CIS(Ru)[/h3]
[h3]EU[/h3]
[h3]NA[/h3]

[h2]Round 1 Schedule[/h2] Starts: Thu. 18 Nov. 17:30 CET (UTC+1) Ends: Tue. 23 Nov. 06:30 CET (UTC+1)

[h2]Combat Missions and Rewards[/h2]
  • The rewards for activities on the Public Test Server may differ from those on the Live Server.
  • The rewards will automatically be credited to your account within a few days of the release of the new version.
  • All players will have access to Tier VI, VIII, and X submarines.
  • You can receive III Dreadnought, VI Repulse, and IX Marlborough for completing shipbuilding phases. However, you will not be able to helm Repulse and Marlborough into battle. The ships will only be available to view in the Port.
    You can earn Community Tokens by completing combat missions on the Public Test Server.
Round
1
2

Earn 250 Base XP in a single battle in Random or Co-op Battles.

Reward on the Live Server: 100 Community Tokens

Earn 1,000 Base XP in Random or Co-op Battles.

Reward on the Live Server: 200 Community Tokens

Earn 8,000 Base XP in Random Battles playing submarines.

Reward on the Live Server: 1x Wargaming container

Complete 32 shipbuilding phases at the Dockyard. At least five of them must be progressed through by completing Dockyard combat missions.

Reward on the Live Server: 1,000 Community Tokens

Obtain any unique Commander of the New Year's Eve event.

Reward on the Live Server: 500 Community Tokens

Earn 70 "Caused flooding" and "Torpedo hits" ribbons in Random Battles.

Reward on the Live Server: 450 Community Tokens

Win five Co-op Battles playing Tier X ships and deal at least 30,000 damage in each victorious battle.

Reward on the Live Server: 250 Community Tokens
    Each Wargaming container drops 1 day of Warships Premium Account, 3x Papa Papa signals, and 3x Juliet Charlie signals.


    If you obtain a unique Commander of one of the teams in the New Year's Eve event during Round 1 of the Public Test, you will need to obtain a Commander of another team to complete the mission during Round 2.

[h2]Starting Bonuses[/h2]
  • The research prices for ships and ship modules will be substantially discounted.
  • Players will be able to reset Commander skills free of charge.

If you're joining the Public Test for the first time since Update 0.10.9, you'll be awarded the following additional bonuses:
  • At the start of the Public Test, every participant will have all researchable Tier VI and VIII ships, helmed by Commanders with 19 skill points, credited to their PT accounts.
  • 500,000,000 Credits; 30,000 Doubloons; 250,000 Coal, and 90 days of Warships Premium Account.
  • 50 signals of all types (except for special signals) will also be added to your PT account.
    If you fought at least one battle on the Public Test Server during the 0.10.10 Public Test, your account will be copied from the Live Server to the Public Test Server.

[h2]How to Participate[/h2]
https://steamcommunity.com/games/552990/announcements/detail/2716184589232191867
Developer Bulletin for Update 0.10.11
    IMPORTANT! Because the update is still being tested, the information in this bulletin is tentative and reflects the state of game development at the time of its publication. Some changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the update is released.
    Please note: The rewards for activities on the Public Test server may differ from those on the Live Server.
[hr][/hr]
[h2]
Dockyard
[/h2]
In Update 0.10.11, you will be able to start building new British battleship IX Marlborough at the Clydebank Dockyard. She is based on a 1947 project with some of the design solutions borrowed from the Vanguard-class and King George V-class ships. Her primary feature is a powerful main battery consisting of quad-gun turrets that house sixteen 356 mm guns with a high rate of fire for a battleship and a decent range of fire. She has good speed, maneuverability, and concealment, but her armor is not as sturdy as that of her counterparts, and her firing accuracy is low.


[h2]Event Rules[/h2]
  • The construction process at the Dockyard comprises 32 phases.
  • These shipbuilding phases can be progressed through by completing Dockyard combat mission groups or by spending 1,500 Doubloons to pass through each phase.
  • The combat mission groups span two updates—0.10.11 and 0.11.0—and the Dockyard itself will remain in your Ports until the end of Update 0.11.1.
  • In total, you can progress through 27 out of 32 shipbuilding phases by completing the Dockyard combat mission groups.
  • You'll receive III Dreadnought in the Snow and Stars permanent camouflage, a 6-skill point Commander, and a Port slot as a reward for completing the 6th shipbuilding phase.
  • Completing the 18th shipbuilding phase will reward you with new battleship VI Repulse in the Snow and Stars permanent camouflages, a 6-skill point Commander, and a Port slot.
  • Completing other shipbuilding phases will bring you Santa's Gift, Santa's Big Gift, and Santa's Mega Gift containers; New Year Sky expendable camouflages, days of Warships Premium Account, Coal, Steel, Research Points, and other valuable rewards.
  • Upon completing the 32nd shipbuilding phase, you'll receive IX Marlborough in the War Paint camouflage, a Commander with 10 skill points, a Port slot, and a commemorative flag.
    If you decide to complete the construction of IX Marlborough by spending Doubloons, you'll still be able to progress through the Dockyard combat mission groups. However, in that case, instead of the usual rewards for completing the shipbuilding phases, you'll get 250 Steel for each completed phase.
    On the Public Test server, you can receive III Dreadnought, VI Repulse, and IX Marlborough for completing shipbuilding phases. However, you will not be able to helm Repulse and Marlborough into battle. The ships will be available only for viewing in the Port.

[hr][/hr]
[h2]
New Year Celebrations
[/h2]
We have prepared loads of activities to celebrate the New Year: the New Year's Eve competition, a festive collection, new Commanders, and heaps of other rewards!

[h2]New Year's Eve[/h2]
One of the primary features of our New Year celebrations is a temporary event called New Year's Eve. This competition is being organized by three snow giants who were brought to life by magic stars. Each giant has its own responsibility in the New Year preparations. Help them contribute to the celebration!

New Year's Eve is similar to the Aircraft Bureaus Rivalry and Battle of the Beasts events, with minor interface improvements:
  • Updated the tooltips on the team selection screen and above the mission cards.
  • Added the display of the previous day's winning team on the event's main screen.

[h3]New Year's Eve Rules[/h3]
  • The event starts 2 weeks after the release of the update and runs until the end of Update 0.10.11. It is divided into four stages, with each stage running for 1 week.
  • Once a week, you can choose one of three teams named after the magic stars: Modus, Sertum, or Munera.
  • During the event, you need to complete personal missions that are issued daily to all participants. The missions can be completed throughout the day in Random, Co-op, and Ranked Battles.
  • Completing the missions will advance you through the personal and team progress bars and unlock rewards.
  • Each team offers different unique rewards such as themed Commanders—snow giants with 6 skill points—and V Omaha, V Jaguar, or V Conte di Cavour in the Snow and Stars permanent camouflage. The first time you earn a unique reward from any team, you will also receive the New Year's Eve achievement.
  • Other rewards include a new temporary resource—Sinterklaas Tokens, Christmas and New Year in the Navy collection containers, and New Year Sky expendable camouflages.

[h2]The Christmas and New Year in the Navy Collection[/h2]
The festive collection is dedicated to New Year and Christmas traditions in the navy. It consists of four pages, with six elements on each. The reward for completing each page is 1 day of Warships Premium Account. The reward for completing the entire collection is a Santa’s Big Gift container.

Collection elements drop only from Christmas and New Year in the Navy containers. These containers can be obtained by participating in the New Year's Eve event and in exchange for Sinterklaas Tokens, Credits, and Doubloons in the Armory.

[h2]New Year Fleet[/h2]
In Update 0.10.11, five themed combat mission groups will be available to you. The reward for the first group is the New Year permanent camouflage for Tier VIII ships. Completing groups two through four will earn you VI Weser, VI Fubuki, and VI Izmail in the Snow and Stars permanent camouflage, as well as Commanders with 6 skill points. The reward for completing the last combat mission group is VI Kijkduin in the Snow and Stars permanent camouflage and Dutch Commander Sinterklaas with 10 skill points.

    All five combat mission groups will become available simultaneously. However, the first combat mission group can only be completed playing VI Repulse.


[h2]Snowflakes[/h2]
You will be able to continue earning bonuses for combat results—the Snowflakes introduced in Update 0.10.10. Depending on the ship tier, "blown off" Snowflakes will bring you Coal, Steel, and a temporary resource—New Year Certificates, which can be exchanged in the Armory for any of the three types of Santa's Gift containers.

The bonus for combat results can be obtained by either scoring the first victory or earning 300 Base XP playing a ship.

[h3]List of rewards[/h3]
  • Tier V–VII: 750 Coal
  • Tiers VIII–IX: 75 Steel
  • Tier X: 1 New Year Certificate
    Please note: You can blow a Snowflake off each ship only once during Updates 0.10.10 and 0.10.11 in battles of any type, except for Training Battles.


The Port of London has been decorated for the upcoming New Year celebration.

[hr][/hr]

[h2]
German Battleships
[/h2]
When Update 0.10.11 goes live, the German Tier III–X battleships will become available for all players to research.

[hr][/hr]

[h2]
Other Changes
[/h2]
[h2]Submarine Tweaks[/h2]
The torpedo homing mechanics have been updated:
  • At the maximum launch distance, they will home in strictly on the impact point of a sonar ping without considering the target lead.
  • As the distance to the target decreases, torpedoes will home in with a gradually increasing lead. At a specific distance from the target, torpedoes will home in strictly on the lead point.
  • At the same time, just like before, torpedoes stop homing when they are within a certain distance of their target.

This change will allow torpedoes to home in on their target in a more natural way and reduce the frequency of situations where homing torpedoes launched in the proximity of islands at ships highlighted with a sonar ping would hit the land. Moreover, it will be somewhat easier for the target itself to dodge homing torpedoes if the sonar ping effect is removed before they hit.

[h3]Other Changes[/h3]
  • The Hydrophone now becomes available some time after each battle begins. Unlike main battery or torpedo launchers, the time that the Hydrophone takes to prepare for battle is longer than its reload time.
  • Added an underwater torpedo reticule.
  • You can enter Training Battles playing submarines on maps that feature the underwater world.
  • Added the indication of additional dive capacity depletion for a detected enemy submarine.
  • Added information about the additional dive capacity depletion of detected submarines to the post-battle statistics screen.
  • Added new tips for submarines when they launch sonar pings at a target: "The ping will be dispersed" and "Insufficient time for torpedo homing."
  • The ship status screen that is brought up by pressing H now displays the ship's detectability from a submarine that is at the operational or periscope depths, as well as when the ship is inside a smoke screen.
  • Added the ability to switch to torpedo launchers by pressing 3 for all submarines.

[h2]Sound Presets[/h2]
Added a sound preset system.

The game currently has numerous sliders and parameters to set up the sound, which can be difficult and time-consuming for some players to figure out. Sound presets allow you to adjust the sound image of the game to your preferences in just a couple of clicks.

Added sound presets:
  1. Standard: Default sound settings.
  2. Cinematic: Sound effects are brought to the foreground; the sound is vivid and saturated.
  3. Simplified: The volume of sound effects is reduced; additional sounds are disabled. This setting helps focus your attention on in-game notifications.
  4. Night: The settings are optimized for playing at low and medium volumes; at the same time, all effects and notifications are preserved.
  5. Custom: Gives you the ability to set up the game sound yourself using the fine-tuning sliders.

Sound presets can be selected in the game settings. The Standard preset is active by default.

[h2]Other Changes[/h2]
Changed the screen transition sequence after purchasing a ship:
  • Now, when purchasing a new ship from the Tech Tree, players will be taken to the ship demonstration screen. From there, you can go to the Equipment tab, to the Port, or back to the Tech Tree.
  • Ships can now be purchased from the ship viewing window.
  • Added the "To Tech Tree" button to the ship viewing window.

Added the underwater world to the following maps: Ring, Defense of Naval Station Newport, Operation Killer Whale, and Raptor Rescue.