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Battle of the Beasts

Update 0.10.4 brings a new temporary event—the Battle of the Beasts—which is inspired by Germanic mythology. Join one of four teams to complete missions and earn rewards!

[h2]
Things You Should Know
[/h2]
  • The event lasts a month and is spread over four stages. Each stage lasts 1 week.
  • Each week, you can fight for one of four teams.
  • During the event, you can complete personal missions that are issued daily to all event participants.
  • Completing missions will advance you through personal and team progress bars, as well as unlock rewards.

[h2]
Rules of the Battle of the Beasts
[/h2] Starts: Thu. 20 May 09:30 CEST (UTC+2) Ends: Wed. 16 Jun. 03:30 CEST (UTC+2)

[h2]Key Rules[/h2]
  • The event is divided into four stages, each lasting 1 week.
  • Before starting each stage, you can choose one of four teams:
    • Welthund: a huge black dog with a sole big eye on its forehead. It gets bigger and angrier during epidemics and wars.
    • Feuerputz: a demon that can take on different forms. Most often, it appears as a flaming skeleton or horseman.
    • Glühschwanz: a night ghost in the guise of a dragon. It flies to the homes of witches and miscreants in search of treats at night. If it doesn't receive treats, it burns their houses.
    • Lindwurm: a wingless creature with a dragon's head and a serpentine body that lies in wait for its victims by the water.
  • Participants receive special missions throughout each day. Completing the missions will progress you through personal and team milestones.
  • The missions can be completed playing Tier V–X ships in Random, Co-op, and Ranked Battles.
  • Progress is reset to zero at the beginning of each next stage.
  • All players who have reached Access Level 8 can participate in the event.

[h2]Missions[/h2]
  • Three mission types, with a limited allotted time for each mission, are available to you each day.
    • Missions are issued in a sequential order every 40 minutes.
    • The allotted time for each mission is 120 minutes.
  • After a mission expires, the next mission of the same type becomes available.
  • Battles that end after a mission expires are counted towards the next mission. The only exception is the last missions of each day — the time for counting its results is extended by 20 minutes.
  • A total of 25 missions are available throughout each day.

The missions are only available during a certain time period each day.


[h2]Personal and Team Progress[/h2]
  • Completing the missions will earn you Points that increase your personal and your team progress.
  • When you reach certain personal and team milestones, you'll receive rewards. For each personal milestone achieved, you'll immediately receive the corresponding reward. To receive a reward for team progress, your personal progress must be equal to or surpass your team's progress.
  • During the week, you can obtain up to 10 rewards: five for personal progress and five for team progress.
  • To obtain all 10 rewards during the week, you should earn 1500 Personal Progress Points and 1500 Team Progress Points.

[h2]Earning Points[/h2]
  • Each mission has four completion marks. Reaching each mark will earn you 20 Points. In total, you can earn 80 Points in one mission.
For example, a mission to earn Base XP may have the following marks: 800 Base XP; 2,000 Base XP; 4,000 Base XP; and 8,000 Base XP. After earning 800 Base XP, you get 20 Points. However, to get the maximum number of Points for this mission and reach the fourth completion mark, you should earn 8,000 Base XP.
  • If you complete the missions more efficiently than other players, then after completing a mission, you’ll receive between 10–25 additional Personal Progress Points, as well as be able to see your position in the overall player standings.
For example, if you complete a mission to earn Base XP and earn more XP than 50% of the other players, you'll be awarded additional Points when the mission ends.
  • The results are summed up when each mission expires, and the teams take their places in the overall team standings.
  • A team receives 5, 7, 9, or 12 Points per mission, based on its position in the team standings. The position in the overall standings, in its turn, depends on the activity of the members of each team.

[h2]
Rewards
[/h2]
Advancing through your personal and team progress bars will earn you flags and patches with your team's symbols, as well as themed Commanders and a new temporary resource—Beast Tokens .

If you select a new team each week, you can collect all the Commanders, flags, and patches. All Commanders of the Battle of the Beasts event have 10 skill points and are specialized for I Hermelin.

You can have an unlimited number of identical Battle of the Beasts Commanders simultaneously. If you don't change your team, then upon reaching a certain mark on the team's progress bar, you'll receive another themed Commander, as well as compensation for a patch in the amount of 15,000 Credits.

    You will also be able to earn one of each new Commander by completing missions obtainable through special Twitch Drops. Stay tuned for a dedicated article with more details.


[h2]Beast Tokens[/h2]
In total, you can obtain up to 440 Tokens: 400 for completing the event missions and 40 from free daily bundles in the Armory.

The Tokens can be exchanged in the Armory for various in-game items, including German Destroyers containers that drop elements for the collection of the same name, as well as Battle of Jutland containers.

You can obtain up to two Battle of Jutland containers in exchange for Beast Tokens.

A Battle of Jutland container can drop III König Albert or V Agincourt, as well as the "To Honor Skagerrak" and Jutland Veteran permanent camouflages for these ships, or other rewards.

Five German Destroyers containers can be purchased in exchange for 200 Recruitment Points each.
    With the release of Update 0.10.6, Beast Tokens will be converted into Credits at the rate of 1:9,000.


[h2]
German Destroyers Collection
[/h2]
The German Destroyers collection is dedicated to German destroyers and will inform you about the history of ships of this type, as well as the people who served on them.

The collection consists of four sections, with four elements in each.

[expand] [/expand]
Rewards for completing the sections: 1 day of Warships Premium Account for each section.

Rewards for completing the entire collection: an Iron Cross permanent camouflage for VIII Gustav Julius Maerker and a flag of the "German Destroyers: Part 2" event.

The exchange rate for duplicate elements is 4:1. After you complete the collection, all duplicates will automatically be exchanged for 15,000 Credits each.

    Elements of the collection can only be obtained from German Destroyers containers.
    You can claim a free German Destroyers container in a special article dedicated to the collection. Stay tuned for updates on our website!

[h2]
Free Daily Bundles
[/h2]
The Armory is offering free random bundles. Within them, you'll find Beast Tokens, 1 day of Warships Premium Account, Doubloons, and other rewards.
The bundles are available until: Mon. 07 Jun. 08:00 CEST (UTC+2)
    You can obtain only one bundle per day. A total of 12 bundles will be available, so you can skip 6 days and still be able to collect all the rewards.

Update 0.10.4 – German Destroyers: Part 2

    Captains! Game client Update 0.10.4
starts: Tue. 18 May 08:00 CEST (UTC+2)
After installing the update, you can continue playing the current version of World of Warships.
    Due to the installation of the update, the server will be unavailable
from: Thu. 20 May 07:00 CEST (UTC+2) to: Thu. 20 May 10:00 CEST (UTC+2) As soon as the server has been updated and server maintenance is complete, you'll immediately be able to play the new version of World of Warships. [previewyoutube][/previewyoutube]
Read this article carefully to get a gift! Share the article with your friends and Clanmates so they can also claim gifts and find out what's happening in this update!

[h2]
German Destroyers: Part 2
[/h2]


[h2]Features of the Ship Branch[/h2]
  • Accurate main battery guns with a large caliber for this ship type—150 mm.
  • Powerful AP shells with decent penetration, damage, and enhanced shell ricochet angles. They are capable of dealing significant damage to cruisers.
  • Good armor for their type, which effectively protects them against the HE shells of most destroyers (unless they have mastered the Inertia Fuse for HE Shells skill), as well as large HP pools. Combined with their effective artillery, this results in special gameplay for the new German destroyers. They are essentially agile ships that primarily focus on lone targets—light cruisers in particular.
  • The low damage per minute of their HE shells and their high detectability means that these new ships are quite ineffective when fighting for control of Key Areas.
  • The Smoke Generator consumable improves the already good survivability of the new ships even further. Starting from Tier IX, German destroyers have the Defensive AA Fire consumable, which allows them to counter enemy aircraft with greater confidence.
  • Despite their torpedoes' slow speed and pretty standard reload time for most destroyers, they can deal heavy damage and have good range.

[h2]Early Access[/h2]
German destroyers VII Z-31 and VIII Gustav Julius Maerker, which hit the seas in Early Access with the release of Update 0.10.3, continue to be available in consecutive bundles at the Armory. IX Felix Schultz can be found in random bundles that are available in exchange for Doubloons in the Armory.

[expand] [/expand]
During Update 0.10.4, German Tokens can be found in bundles that are available in the Armory. These Tokens can be spent until the end of Update 0.10.4. At the end of the update, they will be exchanged for Credits at the rate of 1:2,100.
    When Update 0.10.5 goes live, German Tier VII–X destroyers will be available for all players to research.

[h2]
Battle of the Beasts
[/h2]
Starts: Thu. 20 May 09:30 CEST (UTC+2) Ends: Wed. 16 Jun. 03:30 CEST (UTC+2)

During Update 0.10.4, you can take part in the new "Battle of Beasts" temporary event, which is inspired by German folklore. Join one of four teams to complete missions and earn rewards!

[h3]Key Rules[/h3]
  • The event is divided into four stages, with each stage running for 1 week.
  • Before starting each stage, you can choose one of four teams:
    • Welthund: a huge black dog with a sole big eye on its forehead.
    • Feuerputz: a demon that can take various guises. Most often, it appears as a flaming skeleton or horseman.
    • Glühschwanz: a night ghost in the guise of a dragon.
    • Lindwurm: a wingless creature with a dragon's head and a serpentine body.
  • Event participants are issued special missions throughout each day. Completing the missions will progress you through personal and team milestones.
  • The missions can be completed playing Tier V–X ships in Random, Co-op, and Ranked Battles.
  • Progress is reset to zero at the beginning of each next stage.
  • All players who have reached Access Level 8 can participate in the event.
  • You'll earn rewards by reaching specific personal and team progress milestones.

[expand] [/expand]
The missions are only available during a certain time period each day.


The rewards include themed patches, flags, and 10-skill-point Commanders, as well a new temporary resource—Beast Tokens . You can exchange these Tokens for various in-game items in the Armory, including Battle of Jutland and German Destroyers containers.

A Battle of Jutland container can drop III König Albert or V Agincourt, the "To Honor Skagerrak" and Jutland Veteran permanent camouflages for these ships, or other rewards. German Destroyers containers can drop signals, expendable camouflages, and elements of the eponymous collection.
    You'll find a detailed description of the new event in a dedicated article. Stay tuned for more news on our website!
    You will also be able to earn one of each new commander by completing missions obtainable through special Twitch Drops. Stay tuned for a dedicated article with more details.


[h2]
German Destroyers Collection
[/h2]


This collection is dedicated to German destroyers and will inform you about the history of ships of this type, as well as the people who served on them. The collection consists of four sections, with four elements in each.

[expand] [/expand]
Rewards for completing the sections: 1 day of Warships Premium Account for each section.
Rewards for completing the entire collection: include an Iron Cross permanent camouflage for VIII Gustav Julius Maerker and a flag of the "German Destroyers: Part 2" event.
    Elements of the collection can only be obtained from German Destroyers containers.
    You can get a free German Destroyers container in a special article that's dedicated to the collection. Stay tuned for more news on our website!

[h2]
Auction
[/h2]


With the launch of Update 0.10.4, we're adding a new way to obtain in-game items. We call it the "auction"—you can participate in it and compete with other players to obtain rare goodies. It represents a great additional way to stock up on desirable items and resources.

[h2]Key Rules[/h2]
  • Each auction has a limited duration.
  • It comprises the following stages:
    1. The available lot for the auction is announced. Its starting price and number of possible bid winners are announced at the same time.
    2. The auction begins and bids are placed.
    3. Bidding ends. The results of the auction are summed up.
    4. The auction winners receive their rewards, while the unsuccessful auction participants receive their bids back.
  • You can change your bid amount at any time, provided that bidding for that lot is still active.
  • The number of lots is limited. The highest bids win.
  • Information will be provided about the starting bid for each lot and the number of possible winners.
  • Depending on the lot, you can place various in-game resources as your bid.
  • After the results are calculated, the highest bids win. If the bids are tied, the bids that were made earliest win. The time when the last bid change was made is also taken into account.
  • It's a no-risk adventure! Any bid that doesn't win will be returned to the bidder when the auction closes.
For example, if there is a lot for 500 commemorative flags, the 500 players with the highest and earliest bids will each receive one flag. All other bids will be returned to the participating players' accounts.

[expand] [/expand]
[h2]Auction in Update 0.10.4[/h2] Starts: Fri. 28 May 14:00 CEST (UTC+2) Ends: Mon. 31 May 14:00 CEST (UTC+2)
[h3]Lots[/h3]
  • 100,000 Coal: starting bid25,000,000 Credits; 5,000 winners.
  • British Commander Adrian Griffiths with 14 skill points and 20 Rising expendable camouflages: starting bid—9,000 Doubloons; 1,000 winners.
  • Thunderer commemorative flag: starting bid—1,500 Doubloons; 2,500 winners.
    The number of winners and starting bid amounts are the same for the CIS, EU, NA and ASIA World of Warships servers.


[h2]Changes to Commander skills[/h2]
In Update 0.10.4, we've changed the following skills:

[h3]Cruiser skills[/h3]
Survivability Expert:
  • HP bonus for each ship tier increased from 350 to 450.
  • HP bonus of the enhanced skill increased from 400 to 500.

[h3]Destroyer skills[/h3]
Extra-Heavy AP Shells:
  • Bonus applied to main battery AP shells increased from 5% to 7.5%.

Fearless Brawler:
  • Ship detectability penalty removed.

[h3]Aircraft carrier skills[/h3]
Enhanced Reactions:
  • 25% penalty to the action time of the Patrol Fighters and Interceptor consumables replaced with a 25% bonus.

[h3]Battleship skills[/h3]
Super-Heavy AP Shells:
  • Bonus applied to main battery AP shells increased from 5% to 7.5%.
  • Penalty applied to fire-extinguishing time and flooding recovery time reduced from 30 to 25%.

Dead Eye
  • The Dead Eye skill is replaced with the Swift in Silence skill, giving battleships a 10% speed increase while the ship remains undetected.

The parameters of these skills were inferior to other same-price skills in terms of combat efficiency, which affected their popularity.

The replacement of these skills adds more options for battleships in terms of positioning, and allows them to engage in combat or change position more rapidly during a skirmish. When Update 0.10.4 goes live, all Commanders with the Dead Eye skill already mastered will have their battleship skills reset free of charge. Skills associated with other ship types will not be reset.

[h2]Ship changes[/h2]
We've made changes to the parameters of certain ships based on our analysis of their battle efficiency and feedback from players. These changes were required in order to carefully adjust the balance of selected warships. Further changes may follow in future updates, should they be required.

[h3]Soviet Tier X destroyer Grozovoi[/h3]
  • Maximum damage of researchable torpedoes increased from 15,100 to 16,200.
  • Chances of causing flooding with torpedoes increased from 250% to 271%.

[h3]German Tier X destroyer Z-52[/h3]
  • Main battery reload time reduced from 4 to 3.8 s

[h3]British Tier IX destroyer Jutland[/h3]
  • Torpedo tube reload time increased from 125 to 133 s.

[h3]Pan-Asian Tier VIII destroyer Hsienyang[/h3]
  • Range of researchable torpedoes increased from 9.2 to 9.5 km.
  • Torpedo speed increased from 56 to 59 kts.

[h3]Pan-Asian Tier IX destroyer Chung Mu[/h3]
  • Range of stock torpedoes increased from 9.2 to 9.5 km.
  • Torpedo speed increased from 56 to 59 kts.

[h3]Pan-Asian Tier VIII destroyer Fenyang[/h3]
  • Main battery reload time reduced from 5.2 to 4.9 s.

[h3]German Tier VIII destroyer Gustav-Julius Maerker[/h3]
  • Main battery reload time reduced from 6.5 to 6.1 s.

[h3]German Tier IX destroyer Felix Schultz[/h3]
  • Main battery reload time reduced from 7.8 to 7.4 s

[h3]U.S. Tier VIII cruiser Cleveland[/h3]
  • Surveillance Radar action time reduced from 30 to 27 s.

[h3]British Tier X battleship Thunderer[/h3]
  • Main battery firing range reduced from 23 to 21.5 km.

[h3]Soviet Tier X cruiser Stalingrad[/h3]
  • Surveillance Radar action time decreased from 25 to 20 s.

[h3]U.S. Tier VII cruiser Flint[/h3]
  • Main battery firing range increased from 11.1 to 11.9 km.
  • Main battery reload time increased from 4.9 to 5.1s.

[h3]British Tier VI cruiser Leander[/h3]
  • Smoke screen dispersion time of the Smoke Generator consumable reduced from 99 to 96 s.
  • Main battery reload time increased from 7.5 to 7.7s.

[h3]British Tier VII cruiser Fiji[/h3]
  • Smoke screen dispersion time of the Smoke Generator consumable reduced from 103 to 96 s.
  • Main battery reload time increased from 7.5 to 7.7s.

[h3]British Tier VIII cruiser Edinburgh[/h3]
  • Smoke screen dispersion time of the Smoke Generator consumable reduced from 106 to 99 s.

[h3]Soviet Tier X cruiser Petropavlovsk[/h3]
  • Main battery reload time increased from 13 to 13.5 s.

[h3]Japanese Tier VII battleship Nagato[/h3]
  • Main battery reload time reduced from 30 to 29 s

[h3]Italian Tier V battleship Conte di Cavour[/h3]
  • Main battery reload time reduced from 31.5 to 30 s

[h3]Italian Tier VI battleship Andrea Doria[/h3]
  • Maximum SAP shell damage increased from 9,500 to 9,900.

[h3]Italian Tier VII battleship Francesco Caracciolo[/h3]
  • Sigma parameter increased from 1.6 to 1.7.

[h3]Italian Tier VIII battleship Vittorio Veneto[/h3]
  • Sigma parameter increased from 1.6 to 1.7.

[h2]
Updated Achievements Interface
[/h2]

We've updated the interface to make navigating through the Achievements section, as well as tracking progress in the game, more comfortable:
  • Updated the appearance of the Achievements screen.
  • Added categories and updated the sorting of achievements.
  • Updated pop-up tooltips in the Port and for post-battle statistics.

Having updated the section, we'll be able to add more achievements to the game in future.

Changed the conditions for obtaining rewards for achievements. They will be replaced by weekly chains of combat missions for Base XP in victorious battles. The missions can be completed in Ranked, Random, and Co-op Battles, as well as in Operations and Brawls. This will allow you to replenish your signals in most battles. At the same time, the mission conditions have different difficulties. For instance, you could win often in Co-op battles for less XP per battle, or achieve the same result by winning fewer Random or Ranked battles for more XP per battle.

Two combat mission chains are available to you:
  • The first comprises three missions with the same condition. You must earn 2,500 Base XP in victorious battles. Reward: up to three More Signals containers and one Gift container.
  • The second includes five missions with the same condition. You must earn 5,000 Base XP in victorious battles. Reward: up to five More Signals containers and two Gift containers.

[h2]
Ranked Battles
[/h2]

The third season of Ranked Battles commences on May 19.

[h3]Format[/h3]
7 vs. 7
  • Tiers VI–VII in the Bronze League
  • Tiers VIII–IX in the Silver League
  • Tier X in the Gold League

[h3]Rewards[/h3]
The rewards for each league will be refreshed and available again at the start of each new Sprint.

More details about the new season of Ranked Battles are available in a dedicated article.

[h2]
Brawl
[/h2]


Update 0.10.4 also features a new season of the updated Brawl:
Start: Tue. 08 Jun. 10:00 CEST (UTC+2) End: Mon. 14 Jun. 03:00 CEST (UTC+2)

[h3]Format[/h3]
Format: 5 vs. 5, playing Tier X ships
Ship restrictions per team:
  • One aircraft carrier.
  • Two battleships. If a team has one aircraft carrier, there can be no more than one battleship in the same team.
  • Two cruisers.
  • Two destroyers.

[h3]Rewards[/h3]
10,000 Coal; 2,250,000 Credits; 80,000 Elite Commander XP; and lots of signals.
    You'll find a detailed description of the new season in a dedicated article. Stay tuned for more news on our website!

[h2]
Clan Battles
[/h2]
Start: Wed. 26 May 18:00 CEST (UTC+2) End: Mon. 12 Jul. 22:00 CEST (UTC+2)

[h3]Format[/h3]
Tier X ships in a 7 vs. 7 format.

[h3]Restrictions[/h3]
  • One aircraft carrier.
  • Two battleships. If a team has one aircraft carrier, there can be no more than one battleship in the same team.
  • No more than three mercenaries per Division.

[h3]Rewards[/h3]
Up to 11,000 Steel plus other rewards.
    More details about the new season of Clan Battles are available in a dedicated article.

[h2]
Daily Shipments
[/h2]

New daily rewards will become available to you from June 1.

The section is available in the player menu of the Port and includes 24 rewards that are refreshed on a monthly basis. If you've collected all 24 rewards and the month is not over yet, then upon entering the game on each subsequent day until the end of the month, you'll receive an additional reward—750 Free XP. If you don't click the Collect Reward button, the reward is collected automatically at the start of a new 24-hour period.

[h2]
Armory
[/h2]


From May 28, VIII Tiger '59 will become available in the Armory. She's one of the last artillery cruisers of the Royal Navy, armed with four rapid-firing 152 mm guns in two turrets with a high traverse speed. Her main battery guns have high-arcing ballistics and fire only AP shells. Tiger '59 has low detectability, decent maneuverability, and a large set of consumables—Specialized Repair Teams, Surveillance Radar, Smoke Generator, and Defensive AA Fire. The ship will be available for 11,300 Doubloons.

From June 4, VI Ise—the first hybrid in World of Warships—will become available in the Armory. She carries eight rapid-firing 356 mm guns with a good reach. The primary unique feature of Ise is her torpedo bomber squadron. The battleship also has a decent HP pool. She will be available for 6,800 Doubloons.

The new Ice Wyrm permanent camouflage for X Shikishima has been added and made available in exchange for 3 Clan Tokens.
    When Update 0.10.5 goes live, VI Erich Loewenhardt, VII Nelson, VI T-61, VII Haida, VII Z-39, VIII Asashio, VI Admiral Graf Spee, and VIII Lenin will cease to be available. The ships will be taken out of the game due to a combination of their popularity and combat efficiency. To maintain the proper level of diversity in teams in terms of the ships they are made up of, these ships will no longer be available to obtain for an indefinite period of time, but they may return in future.


[h2]
Content Additions and Changes
[/h2]


Added the following permanent camouflages: "Jutland Veteran" for V Agincourt, "To Honor Skagerrak" for III König Albert, "Remember Jutland" for VIII Tiger '59, and Baltic Strip for VII Weimar.

Added the Battle of Jutland expendable camouflage.

Added The Battle of Skagerrak, The Hunt for Bismarck, General-Admiral—Commander-in-Chief of the Kriegsmarine, and German Destroyers: Part 2 flags, as well as Battle of Jutland, The Battle of Skagerrak, The Hunt for Bismarck, Tiger, and Weimar patches.

Added the World of Warships: The Beautiful Game flag and patch.
    Details on how to get these items will be announced later.


The following ships have been added for testing by developers, supertesters, and community contributors: I Van Kinsbergen, II Gelderland, III Java, IV De Ruyter, V Celebes, VI Kijkduin, VII Eendracht, VIII Haarlem, IX Johan de Witt, X Gouden Leeuw, VIII De Zeven Provinciën, and VIII Congress.

Airstrike—a new armament type—was added. Due to its status as a new mechanic, the concept behind this armament may change significantly as testing progresses.

All aircraft called in with Airstrike are currently armed with HE bombs. Such aircraft will be effective at medium ranges and drop bombs over an area that's similar in size to two battleships. At the same time, the aircraft do not require direct control, unlike those launched from aircraft carriers.

Community Giveaway!


Greetings, Captains!

In celebration of our new partnership with the "Godzilla vs. Kong" movie, we're holding a special giveaway with guaranteed prizes! You stand a chance to win our new themed Kong or Godzilla camouflages, worth 5,000 Doubloons! 

How to Enter:
  1. Use the World of Warships profile background (here or here) and avatar (here) to customize your Steam profile.
  2. Leave a comment stating whether you are #TeamKong or #TeamGodzilla so we can determine that you are an event participant.
Prizes:
  • All participants are guaranteed to get a prize—1x "Two Titans—One King" container.
  • Five random winners will get super prizes—Godzilla or Kong themed camouflages (according to your hashtag in the comments section). Please note that these unique camouflages are only applicable to VIII Amagi and VIII North Carolina.
Rules:
  • Winners will be picked at random from the pool of participating unique users—only one comment per user will be taken into consideration.
  • Your profile must be public so we can check whether you have met the event requirements.
  • The avatar and background must stay on your profile for at least a week. 
  • Any comments that miss the correct information or break the discussion rules may be deleted or excluded.
  • The comment thread will be locked on May 21. The results will be announced in this thread on May 28. Prizes will be awarded within a week.
  • We will add 2x Godzilla or Kong themed camouflages to the prize pool for each additional 1,000 participants. So, don't spare with the comments to boost your chances of winning!


We wish you good luck and following seas!

Winners:

🎉Congratulations to the winners of our Community Giveaway:🎉
  1. Shay_XieY - Heat Ray permanent camouflage
  2. 向你敬礼Salute - Heat Ray permanent camouflage
  3. Creepsir27 - Heat Ray permanent camouflage
  4. Crump, Uncle of Crump - Primal permanent camouflage
  5. Миша - Heat Ray permanent camouflage
  6. Fwr34 - Heat Ray permanent camouflage
  7. ObiSpud - Primal permanent camouflage

Since our post got more than 1k likes, we decided to choose 2 additional winners! Reward already awaits you in the game. Thank you to everyone who took part, we really appreciate your support!
We’ll be running another contest very soon, so keep your eyes peeled on our profile for the news.

Yup, World of Warships has added Godzilla and King Kong

World of Warships has added Godzilla and King Kong. The rest of the words in this paragraph are probably meaningless because you’re now trying to imagine that. I could just talk about my cat for a few sentences, but professionalism, and Graham, forces me to keep on track. The twin titans of the best movie of 2021 are available as commanders for the F2P naval battle sim, where they’ll stand on top of a pair of new battleships like badly misshapen sails.


Read more

Godzilla vs. Kong: Titans Clash in World of Warship

Captains!

Godzilla and Kong are bringing their rivalry to the naval battlefield in World of Warships—both Titans appear as Commanders with unique voiceovers. You can get them, along with themed permanent camouflages and other goodies, from special bundles and event containers.

https://steamcommunity.com/sharedfiles/filedetails/?id=2483794942

New bundles dedicated to the arrival of the Titans in World of Warships are now available in the Armory and Premium Shop.
The bundles will be available for purchase until: Mon. 31 May 07:00 CEST (UTC+2)

    Please note: Commanders Kong and Godzilla are only displayed on the decks of ships while in the Port.


[h2]
Titans: Large Pack
[/h2]
This bundle includes special Commanders Kong and Godzilla, each with 10 skill points and a unique voiceover; the Heat Ray permanent camouflage for VIII Amagi and Primal permanent camouflage for VIII North Carolina, together with the ships; commemorative flags; patches; themed expendable camouflages; and other desirable items.


[h3]Titans: Large Pack[/h3]
16 items -10% 48,067 42,850 Purchase
VIII Amagi is a Japanese battleship that’s essentially a version of the Tosa-class battleship with increased length. The ship carries ten 410 mm guns placed in twin turrets and can unleash a solid salvo weight. Amagi has a decent HP pool and solid anti-torpedo protection.

[expand] [/expand]
VIII North Carolina is the first battleship to have been built for the U.S. Navy after the Washington Treaty ceased to be in effect. Her nine 406 mm main guns have a good firing range and decent accuracy. The ship boasts great AA defenses and decent durability.

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    Both ships are credited with all of their modules researched. You can have an unlimited number of Godzilla vs. Kong event Commanders simultaneously.


[h3][h3]Bonuses of the permanent camouflages[/h3][/h3]
  • −3% to the ship's detectability range by sea
  • +4% to the dispersion of shells fired by enemies at your ship
  • +50% XP per battle
  • −10% to the cost of the ship's post-battle service

[h2]
Kong: Primordial Rage
[/h2]
This bundle includes Commander Kong with 10 skill points and a unique voiceover, VIII North Carolina with her Primal permanent camouflage, a commemorative flag, themed camouflages, and other goodies.

https://store.steampowered.com/app/1628280/World_of_Warships__Kong_Primordial_Rage/

[h3]Kong: Primordial Rage[/h3]
7 items -5% 22,900 21,750 Purchase
    VIII North Carolina is credited with all of her modules researched. You can have an unlimited number of Godzilla vs. Kong event Commanders simultaneously.


[h2]
Godzilla: Apex Monster
[/h2]
This bundle includes Commander Godzilla with 10 skill points and a unique voiceover, VIII Amagi with her Heat Ray permanent camouflage, a commemorative flag, themed camouflages, and other goodies.

https://store.steampowered.com/app/1628281/World_of_Warships__Godzilla_Apex_Monster/

[h3]Godzilla: Apex Monster[/h3]
7 items -5% 22,167 20,950 Purchase
    VIII Amagi is credited with all of her modules researched. You can have an unlimited number of Godzilla vs. Kong event Commanders simultaneously.


[h2]
Two Titans—One King
[/h2]
The Armory and Premium Shop offer special containers dedicated to the event.


[h3]22x "Two Titans—One King" Containers[/h3]
  • Bundle includes
  • Two titans — One king x22
-10% 27,500 24,750 Purchase

[h3]12x "Two Titans—One King" Containers[/h3]
  • Bundle includes
  • Two titans — One king x12
-8% 15,000 13,800 Purchase

[h3]6x "Two Titans—One King" Containers[/h3]
  • Bundle includes
  • Two titans — One king x6
-5% 7,500 7,125 Purchase

[h3]"Two Titans—One King" Container[/h3]
  • Bundle includes
  • Two titans — One king
1,250 Purchase

A "Two Titans—One King" container drops one of the following:
  • Primal permanent camouflage for VIII North Carolina
  • Heat Ray permanent camouflage for VIII Amagi
  • Commander Kong with 10 skill points and a unique voiceover
  • Commander Godzilla with 10 skill points and a unique voiceover
  • 100,000 Elite Commander XP
  • 21x Ultimate Guardian or Ultimate Titan camouflages
  • 21x special signals of the same type (Dragon, Red Dragon, Wyvern, Hydra, Ouroboros, Basilisk, Scylla, or Leviathan)
    Commanders Kong and Godzilla are only displayed on the decks of ships while in the Port. You can have an unlimited number of Godzilla vs. Kong event Commanders simultaneously.


[h3][h3]Bonuses of the camouflages[/h3][/h3]
[h3]Ultimate Guardian and Ultimate Titan[/h3]
  • −3% to the ship's detectability range by sea
  • +4% to the dispersion of shells fired by enemies at your ship
  • +100% XP per battle
  • +100% Commander XP per battle

[h2]
Combat Mission Chain
[/h2]
Can't wait to plunge into the battle of Titans? Choose your side to unlock access to a special chain of combat missions!
Starts: Mon. 10 May 07:00 CEST (UTC+2) Ends: Mon. 31 May 07:00 CEST (UTC+2)



[h3]Asia[/h3]
[h3]Team Kong[/h3]
[h3]CIS(Ru)[/h3]
[h3]Team Kong[/h3]
[h3]EU[/h3]
[h3]Team Kong[/h3]
[h3]NA[/h3]
[h3]Team Kong[/h3]




[h3]Asia[/h3]
[h3]Team Godzilla[/h3]
[h3]CIS(Ru)[/h3]
[h3]Team Godzilla[/h3]
[h3]EU[/h3]
[h3]Team Godzilla[/h3]
[h3]NA[/h3]
[h3]Team Godzilla[/h3]


To complete the chain, win battles, accrue spotting damage, receive potential damage, and earn Credits. Each completed stage of the chain will bring you two Ultimate Guardian or Ultimate Titan camouflages, and the final reward is one "Two Titans—One King" container.
    You can complete this chain of combat missions in Random, Ranked, and Co-op Battles, as well as in Operations, playing Tier V–X ships.


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