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Clan Battles: "Greece" Season

Captains!

Clan Battles Season 12—Greece—kicks off during Update 0.10.1.

Starts: Wed. 24 Feb. 12:30 CET (UTC+1) Ends: Mon. 12 Apr. 04:30 CET (UTC+1)

[h3]Gaming sessions available on[/h3]
Wednesday, Thursday, Saturday, and Sunday.
    Please note: upon reverting to summer time, the Prime Times for the EU and NA servers will change.
    On the days of any update releases, Clan Battles are held only during the Prime Time of your server.

[h3]Format[/h3]
Tier IX ships, 7 vs. 7.

[h3]Restrictions[/h3]
  • Up to two battleships per team.
  • Up to two mercenaries per Division.

[h3]Rewards[/h3]
Up to 11,000 Steel and other rewards.

[h3]Maps[/h3]
Sleeping Giant, North, Greece, Northern Waters, Hotspot, and Sea of Fortune, in Domination mode.

[expand]
[/expand]
The following rules apply for all maps:
  • Number of Key Areas: 3
  • Capture time: 40 seconds
  • Scoring of capture points: 3 points every 4 seconds

[h2]
Season Features
[/h2]
The new season has a small, but very important change—we've added a system that allows ship limits to be set. We're working on making sure that each battle and game mode offers diverse and interesting gameplay. This change allows us to make the team compositions more varied and the battles more diverse.

The restrictions can be set for the entire duration of the season or for specific periods of time. For example, they can be set after the first 2 weeks of a season, then replaced with different restrictions a few weeks later. This allows us to promptly react to the current state of the season.

[h2]Possible Restrictions[/h2]
  • Limit on number of the same ships. For instance, the Division will not be able to join a battle if two or more of the same ships are selected.
  • Limit on number of specific ships. For example, the Division can have only one IX Ibuki, IX Yūgumo, and IX Black.
  • Restriction that makes certain ships ineligible for battle. For example, one cannot join the battle playing IX Kronshtadt or IX Kitakaze.
    Restrictions on the number of certain ships and banned ships are displayed in the Division window and in the tooltip in the window above the ship carousel when the "Clan Battle" battle type is selected.

[h2]
Rewards
[/h2]
Detailed information about the task completion criteria and rewards can be found in the game client.

[h3]Clan Treasury[/h3]
Clans with Ranks 1–50 in the Global Rating will receive from 5,000 to 25,000 Steel.
Place in the Global Rating
Steel
1
25,000
2
22,500
3
20,000
4
17,500
5–50*
16,250–5,000
* Each following step brings 250 Steel less

Clans that don't enter the top 50 will receive Steel and Coal for their Treasury. The exact amount depends on their league and group.
League, Group
Steel
Coal
Hurricane, 1
2,500
25,000
Typhoon, 1
1,500
25,000
Typhoon, 2
1,000
20,000
Typhoon, 3
0
15,000
Storm, 1
0
12,500
Storm, 2
0
10,000
Storm, 3
0
7,500
Gale, 1
0
5,000

Twitch Drops Changes in 0.10.1


[h3]Commanders![/h3]
The way in which Twitch Drops work has changed, so in Update 0.10.1 you can expect things to look a little bit different than what you've been used to. The most important thing is that you'll still be able to collect free loot—including the valuable Italian Tokens that are used to unlock Early Access Regia Marina battleships—just for watching World of Warships on livestreams!
    Don't forget: you need to link your Twitch account to World of Warships in order to receive Twitch Drops. It's easy! Just follow the instructions here.

Twitch | Follow

[h2]
What changed?
[/h2]
Three new features will affect you as a viewer on Twitch:
  • User Interface update — the main feature of the changes implemented by Twitch to the Drops system is the implementation of a new sleek, comfortable, and informative UI. Now, you'll be able to track just how long you need to watch a stream for in order to get the next drop, thanks to a handy progress bar that will dynamically fill up as time passes. Once the bar is filled, you will get a notification right in your browser with a button to claim the reward*.
  • Sequential Drops — it will now be possible to have rewards drop in a specific order, e.g. in order to start progressing towards receiving reward Y, you must first have watched for long enough to receive reward X.
  • Removal of random-chance drops — with the new update, it is no longer possible to facilitate rewards that have random chances of dropping for viewers. Since this mechanic was the basis for our Twitch Epic Drops, these types of rewards will no longer be available in their past form for the time being.

As far as in-game changes go, there are another two points to keep in mind:
  • Log in to claim rewards — unlike in the previous system, where your Drops were credited instantly to your account if you had the game running in the background, it will now be necessary to log in to the game for the loot to hit your Port. If you receive a drop while you're logged in to World of Warships, you'll need to log out and log back in, or to restart the game.
  • In-game confirmation of rewards — if you want to make sure that you've received your Twitch Drop after logging in to World of Warships, you can click the “Info” button on the bottom-right of your Port screen, where the goodies will be displayed.

As this is only the first update with the new system, you can look forward to further changes and improvements in the months to come. Join us on-stream and let us know what you think!
    * Due to the Twitch overhaul, all Drops—not just for World of Warships—must now actively be claimed on your Twitch account either by clicking the button on the pop-up notification in the stream interface or in your personal Twitch inventory. If you take no action, the reward will disappear 24 hours after the end of each campaign. Each Update will have 2 campaigns, each lasting 2 weeks. For more information, consult the All Campaigns tab in the Twitch interface.


[h2]
Twitch rewards
[/h2]
There are three types of Twitch Drops for World of Warships. All, except for the Official Channel Drops, can be obtained by watching any streamer on Twitch who is playing World of Warships and has Drops Enabled.

On the first Thursday of the update, all three types of rewards become available and remain claimable for a full week, until they are refreshed the following Thursday.
    Be sure to join our official weekly English stream on Thursdays at 17:00 UTC so as not to miss out on any rewards!

[h3]Official Channel Drops[/h3]
A total of four simple missions—one for each week of the update—that will only drop when watching streams on the official World of Warships channel. Completing the missions will reward you with some extra Early Access Italian Tokens to help you progress towards unlocking the new Italian battleships!

Official Stream Schedule

[h3]Twitch Drops[/h3]
A special Twitch container delivered straight to your Port when watching streams⁠—no strings attached! You can receive up to five of these during Update 0.10.1, with a new container becoming available each Thursday.

Exceptionally, two containers will be claimable during the fourth week of the update!

When opened, a Twitch Container drops:
  • 100,000 credits
  • Assorted signal flags

[h3]Twitch Challenges[/h3]
When watching streams during Update 0.10.1, a combat mission will be unlocked directly in your Port every week.

[h3]Mission 1[/h3] [expand] Starts: Thu. 18 Feb. 06:00 CET (UTC+1) Ends: Thu. 04 Mar. 06:00 CET (UTC+1)


Win four battles.

Reward: 3x Twitch camouflages

Ship restrictions: Tiers V–X

Battle type restrictions: Random and Ranked
OR




Over any number of battles, earn 5,000 base XP.

Reward: 3x Twitch camouflages

Ship restrictions: Tiers V–X

Battle type restrictions: Co-op and Scenarios
    You can complete this combat mission only once.

[/expand]
[h3]Mission 2[/h3] [expand] Starts: Thu. 25 Feb. 06:00 CET (UTC+1) Ends: Thu. 11 Mar. 06:00 CET (UTC+1)


Over any number of battles, earn 7,500 base XP

Reward: 3x Tokyo Game Show camouflages

Ship restrictions: Japanese, Tiers V–X

Battle type restrictions: Random, Ranked, Co-op, and Scenarios
    You can complete this combat mission only once.

[/expand]
[h3]Mission 3[/h3] [expand] Starts: Thu. 04 Mar. 06:00 CET (UTC+1) Ends: Thu. 18 Mar. 06:00 CET (UTC+1)


Over any number of battles, deal 666,666 damage.

Reward: 3x Ocean Soul camouflages

Ship restrictions: Tiers V–X

Battle type restrictions: Random, Ranked, and Co-op
    You can complete this combat mission only once.

[/expand]
[h3]Mission 4[/h3] [expand] Starts: Thu. 11 Mar. 06:00 CET (UTC+1) Ends: Thu. 25 Mar. 06:00 CET (UTC+1)


Over any number of battles, earn 10 "Captured" or "Assisted in capture" ribbons.

Reward: 3x Happy Pi Day camouflages

Ship restrictions: Tiers V–X

Battle type restrictions: Random and Ranked
OR




Over any number of battles, earn 15 "Captured" or "Assisted in capture" ribbons.

Reward: 3x Happy Pi Day camouflages

Ship restrictions: Tiers V–X

Battle type restrictions: Co-op and Scenarios
    You can complete this combat mission only once.

[/expand]
[h2]
Where and How
[/h2]
Twitch Drops can be earned by watching livestreams on the official World of Warships channel or those of any other Twitch streamer who is playing World of Warships with Drops enabled. Take care to ensure that your Twitch account is linked to your Wargaming Account, else it won't work!
    Find out how exactly to link your account via the link below:
Instructions

Official Stream Schedule

Combat Missions in Update 0.10.1

In Update 0.10.1, you'll have a chance to obtain new Italian battleship Francesco Caracciolo in Early Access.

Complete combat mission groups and chains, earn a temporary resource—Italian Tokens, and purchase sequentially opened bundles in the Armory. The bundles contain Italian battleships, permanent camouflages, and other in-game items.


[h2]
Combat Mission Groups and Francesco Caracciolo
[/h2]
The new event incorporates four combat mission groups. Completing them will earn you up to 9,500 Italian Tokens, the Roman permanent camouflage for VI Andrea Doria, and battleship VII Francesco Caracciolo with a Port slot and Commander with 6 skill points.
Italian Tokens are a temporary resource for the Italian Battleships event. Until the end of Update 0.10.2, Italian Tokens can be exchanged for various in-game items, including Early Access ships IV Dante Alighieri, V Conte di Cavour, VI Andrea Doria, and VIII Vittorio Veneto, as well as the Legion and Roman permanent camouflages.

[h2]
Italian Tokens in Exchange for Recruitment Points
[/h2] The bundles are available until: Thu. 15 Apr. 06:00 CET (UTC+1)

Invite your friends to join our naval battles in order to obtain even more Italian Tokens. You can spend your Recruitment Points in the Armory to purchase up to 10 bundles, with 100 Tokens inside each of them.

Go to Armory

[h2]
Even More Tokens
[/h2]
You may also gain access to an additional chain of combat missions for obtaining Italian Tokens. The difficulty of the chain, as well as the number of Tokens that you can earn, depends on your activity during the previous updates. You can find the full details in the game client.

    To unlock this chain, you need to have played at least one battle in Updates 0.9.12–0.10.0.

[h2]
Daily Gifts
[/h2] The bundles are available until: Mon. 08 Mar. 07:00 CET (UTC+1)

The Armory is offering free daily bundles. Within them, you'll find Italian Tokens, Doubloons, 1 day of Premium Account, Regia Marina camouflages, and signals!
    A total of 12 bundles will be available for a period of 18 days.

[h2]
Defender of the Fatherland Day
[/h2] Starts: Fri. 19 Feb. 06:00 CET (UTC+1) Ends: Fri. 26 Feb. 06:00 CET (UTC+1)

To complete the mission, you'll need to deal damage and earn ribbons, including "Main battery hits," "Hits to citadel," and "Destroyed" ribbons. Each of the five stages of the combat mission will bring you two “This is your day, Commander!” camouflages. You'll receive two more camouflages as the final reward.
    You can complete this chain of combat missions in Random and Co-op Battles, as well as in Operations, playing Tier V–X ships.

[h2]
Ranked Battles
[/h2] Starts: Thu. 18 Feb. 09:00 CET (UTC+1) Ends: Thu. 13 May 02:00 CET (UTC+1)

To complete a special combat mission, earn 1,500 base XP in Ranked Battles. As a reward, you'll receive two Gift containers. Each of them will drop five special signals of the same type (Hydra, Leviathan, Red Dragon, Scylla, Wyvern, Dragon, Basilisk, or Ouroboros).

[h2]
Daily Trials
[/h2]
One chain will become available to you each day. Progressing through each chain will reward you with XP, signals, Credits, Coal, and even Steel!

[h3]Rewards[/h3]
Complete daily trials in March, and the following rewards will be yours:

[h3]Research Bureau[/h3]
Players with access to the Research Bureau will be able to earn even more Research Points by completing daily trials—400 Research Points for completing 25, 50, and 75 combat missions.
[h3]The conditions for completing the chains are as follows[/h3]
  • Each day, you can complete a chain of six missions.
  • You must earn a certain amount of base XP in order to complete a mission of the chain.
  • You must earn 250 base XP in a single battle in order to accomplish the first mission.
  • The second mission requires you to earn 500 base XP across several battles.
  • For missions 3, 4, 5, and 6: you need to earn 1,000; 1,100; 1,200; and 1,300 base XP in victorious battles, respectively.
  • All missions within a chain must be completed in successive order, playing Tier V–X ships in Random, Co-op, or Ranked Battles, or in Operations.
  • You'll receive any due rewards in your Port once you've completed the conditions of the missions.
  • After completing the entire chain, you'll obtain the final reward.

Italian Battleships: Early Access

Italian Tier IV–IX battleships have arrived in Early Access.


[h2]
Italian Battleships: Part 1
[/h2]
What are the features of the new branch?
  • Semi-armor-piercing shells instead of HE shells. These shells deal significant damage to weakly and moderately protected targets and ship parts, but do not cause fires.
  • A large number of guns with relatively short firing ranges and not the greatest accuracy.
  • Decent maneuverability and armor protection.
  • Tier VIII–X ships have the Exhaust Smoke Generator consumable, which allows them to hide from the enemy without having to reduce their speed. Shooting from within the smoke screen isn't recommended while retreating, because battleships still have high detectability when using their main battery guns in this situation.

[h2]
Things to Know About Early Access
[/h2]
Combat mission group rewards: a new temporary resource—Italian Tokens, a permanent camouflage for VI Andrea Doria, and special signals. The final reward for completing the last combat mission group is VII Francesco Caracciolo.
Rewards available for Italian Tokens: consecutive bundles with IV Dante Alighieri, V Conte di Cavour, VI Andrea Doria, VIII Vittorio Veneto; permanent camouflages for Tier VII–X battleships; and other rewards.

Rewards from random bundles available for Doubloons: IX Lepanto, Italian Tokens, Regia Marina expendable camouflages, and other rewards.
    The Italian battleships come with all of their modules researched.

When Update 0.10.3 goes live, Italian Tier IV–X battleships will be available for all players to research.

The Taranto Port has been updated.

[h2]
"Italian Battleships" Combat Missions: Part 1
[/h2] Start: Thu. 18 Feb. 06:15 CET (UTC+1) End: Thu. 18 Mar. 05:00 CET (UTC+1)

Twenty-four missions across four groups await you. The first group will become available with the release of Update 0.10.1, while those that follow will be unlocked on a weekly basis. Completing missions and groups will earn you Italian Tokens and special signals. Completing the third group will bring you the Roman permanent camouflage for VI Andrea Doria. The final reward comes in the form of VII Francesco Caracciolo with a Port slot and 6-skill point Commander.
    The number of Italian Tokens that can be accrued by completing "Italian Battleships: Part 1" combat missions will be enough to obtain consecutive bundles with Tier IV–VI battleships and a permanent camouflage for a Tier VII battleship.

[h2]
Italian Tokens
[/h2]
You can obtain Italian Tokens in the following ways:
  • By completing "Italian Battleships: Part 1" combat missions—up to 9,500 Tokens.
  • From free random bundles in the Armory—up to 500 tokens.
  • From random bundles that are available in exchange for doubloons in the Armory—up to 38,800 Tokens.
  • By completing combat missions from the official World of Warships streams—up to 1,000 Tokens.
  • In exchange for Recruitment Points in the Armory—up to 1,000 Tokens.

For more details about the Recruiting Station, follow this link.

Italian Tokens can also be earned by completing an additional chain of combat missions that will become available on the first weekend after the update's release. The chain's difficulty and the number of Tokens you can earn will depend on your activity in the previous updates.
    To unlock this chain, you need to have played at least one battle in Updates 0.9.12–0.10.0. With the release of Update 0.10.3, Italian Tokens will be converted into Credits at the rate of 1:2,250.

[h2]
Rewards for Italian Tokens
[/h2]
You can exchange Italian Tokens for consecutive bundles and other rewards in the Armory.

[h2]Consecutive Bundles[/h2]
[h2]Other Rewards[/h2]
[h2]Free Bundles[/h2]
The Armory is offering free random bundles—Daily Gifts. Inside, you can find Italian Tokens, a day of Warships Premium Account, Doubloons, and other rewards.
The rewards are available until: Mon. 08 Mar. 07:00 CET (UTC+1)
    You can obtain only one bundle per day. A total of 12 bundles will be available, so you can skip 6 days and still be able to collect all the rewards.

[h2]Random Bundles[/h2]
Random bundles that can each be obtained for 1,500 Doubloons have been added to the "Italian Battleships: Part 1" section of the Armory. They have chances of dropping IX Lepanto plus a Commander with 10 skill points and a Port slot, Italian Tokens, and other rewards.

Update 0.10.1: Italian Battleships


Please note that the servers will be temporarily unavailable due to the release of an update. The schedule is available below.
Maintenance times are tentative and subject to change. Please accept our apologies for any inconveniences.

18.02.2021 05:00—8:00 UTC+8

2021-02-17 21:00—23:59 UTC

17.02.2021 05:00—10:00 MSK (UTC+3)

2021-02-17 02:00—07:00 UTC

18.02.2021 06:00—09:00 CET (UTC+1)

2021-02-18 05:00—08:00 UTC

17.02.2021 02:00 AM—05:00 AM PT (UTC–8)

2021-02-17 10:00—13:00 UTC

The new update will go live some time after it's been downloaded because the client and server sides are updated separately. While the client begins to update immediately, it takes time for the servers to be updated across all regions.

If there are problems with downloading or launching the update—please perform files integrity check.

Subtitles can be enabled in the video player separately.
[previewyoutube][/previewyoutube]

[h2]
Italian Battleships: Part 1
[/h2]


Update 0.10.1 kicks off an event that places the new Italian Tier IV–IX battleships right in the spotlight!

[h2]Features of the Ship Branch[/h2]
  • Semi-armor-piercing shells instead of HE shells. These shells deal significant damage to weakly and moderately protected targets and ship parts, but do not cause fires.
  • A large number of guns but with relatively short firing ranges and not the greatest accuracy.
  • Decent maneuverability and armor protection.
  • Tier VIII–X ships have the Exhaust Smoke Generator consumable, which allows them to hide from the enemy without having to reduce their speed. Shooting from within the smoke screen isn't recommended while retreating, because battleships still have high detectability when using their main battery guns in this situation.

[h2]Early Access[/h2]
Combat mission group rewards: a new temporary resource—Italian Tokens, Roman permanent camouflage for VI Andrea Doria, and special signals. Final reward for completing the last combat mission group: VII Francesco Caracciolo, a Commander with six skill points, and a Port slot.
Italian Tokens can also be obtained by completing special chains of combat missions; from random bundles available for Doubloons, free random bundles, and bundles that are available in exchange for Recruitment Points in the Armory; and by completing combat missions that can be activated by watching official World of Warships streams.

Rewards for Italian Tokens: sequentially opened bundles with  IV Dante Alighieri, V Conte di Cavour, VI Andrea Doria, VIII Vittorio Veneto; the Roman permanent camouflage for VII Francesco Caracciolo; Legion permanent camouflages for VIII Vittorio Veneto, IX Lepanto, and X Cristoforo Colombo; and other rewards.

The number of Tokens that can be earned by completing combat mission groups will be enough to obtain Italian Tier IV–VI battleships and the Roman permanent camouflage for the Tier VII battleship.

Rewards from random bundles available for Doubloons: IX Lepanto plus a Commander with 10 skill points and a Port slot, Italian Tokens, Regia Marina expendable camouflages, and other rewards.

[h2]Free Bundles[/h2]
The Armory is offering free random bundles—Daily Gifts. Inside, you can find Italian Tokens, Warships Premium Account, Doubloons, and other rewards.
The bundles are available until: Mon. 08 Mar. 07:00 CET (UTC+1)
    You can obtain only one bundle per day. A total of 12 bundles will be available, so you can skip 6 days and still be able to collect all the rewards.

The Taranto Port has been updated.

[h2]
Clan Battles: Greece
[/h2]
Starts: Wed. 24 Feb. 12:30 CET (UTC+1) Ends: Mon. 12 Apr. 04:30 CET (UTC+1)

[h3]Format[/h3]
Tier IX ships in a 7 vs. 7 format.

[h3]Restrictions[/h3]
Up to two battleships per team.

[h3]Rewards[/h3]
Up to 11,000 Steel and other rewards.

No more than two mercenaries per Division.

The new season has a small, but very important change—we've added a system that allows ship limits to be set. We're working on making sure that each battle and game mode offers diverse and interesting gameplay. This change allows us to make the team compositions more varied and the battles more diverse.

The restrictions can be set for the entire duration of a season or for specific periods of time. For example, they could be set after the first 2 weeks of a season, then replaced with different restrictions a few weeks later. This allows us to promptly react to the current state of the season.

[h3]Possible restrictions[/h3]
  • Limit on the number of the same ships. For instance, a Division will not be able to join a battle if two or more of the same ships are selected.
  • Limit on the number of specific ships. For example, a Division can have only one IX Ibuki, IX Yūgumo, and IX Black.
  • Restriction that makes certain ships ineligible for battle. For example, one cannot join the battle playing IX Kronshtadt or IX Kitakaze.

Restrictions on the number of certain ships and banned ships are displayed in the Division window and in the tooltip in the window above the ship carousel when the "Clan Battle" battle type is selected.

Full details of the season will be revealed in a dedicated article nearer the start of the season.

[h2]
Ranked Battles: The Second Season
[/h2]


The Second Season of Ranked Battles kicks off together with Update 0.10.1. Its structure is different from that of the First (test) season. In terms of the available rewards, you can expect Steel, Doubloons, camouflages, and much more!

[h2]Main Changes[/h2]
  • The duration of the season has been doubled. The duration of each Sprint is 2 weeks.
  • The Sprint rewards have also doubled on average.
  • The number of ranks in the Bronze and Silver Leagues has increased from seven to 10.
  • The number of Stars needed to reach the first rank and qualify has increased by 50% on average.

The Ranked Battles interface has also been updated.
  • In addition to the rank, the league is now displayed in the tooltip above the player's name.
  • After the qualification, the timer that shows the time remaining until the start of the next Sprint is shown in the tooltip above the next league.
  • The scrolling speed of the rank carousel has been increased.
  • Updated the descriptions of Jolly Roger achievements and tooltips, as well as some other descriptions.
  • Fixed some errors in the Ranked Battles interface.

[h2]Rewards[/h2]
The rewards for each league will be refreshed and available again at the start of each new Sprint.

Reaching Rank 1 will reward you with Bronze, Silver, and Gold League containers.

    A commemorative flag is awarded for achieving Rank 1 in the Bronze League.

[h2]Rules of the Second Season[/h2]
More details about Ranked Battles Season 2 can be found in a dedicated article.

[h2]
Updated Brawls
[/h2]


For Update 0.10.1, we've updated Brawls and made them a separate battle type, the seasons of which are short and have a smaller team format. One can take part either in a Division or solo. It is possible to participate in Brawls without being in a Clan.

In Update 0.10.1, the first season of updated Brawls will take place in the following format:
Starts: Mon. 08 Mar. 09:00 CET (UTC+1) Ends: Mon. 15 Mar. 02:00 CET (UTC+1)

[h3]Format[/h3]
Tier VIII ships in a 1 vs. 1 format.

[h3]Time[/h3]
  • ASIA: 01:00 — 18:00 UTC
  • CIS: 06:00 — 23:00 UTC
  • EU: 08:00 — 01:00 UTC
  • NA: 16:00 — 09:00 UTC
    You can take part in Brawls only during the time specified for your server.

[h3]Game maps and modes[/h3]
Big Race, Shatter, Crash Zone Alpha, and Sleeping Giant in Domination mode; Two Brothers in the Epicenter mode.

[h3]Rewards[/h3]
Up to 2,250,000 Credits; 80,000 Elite Commander XP; 10,000 Coal; and 4x signals of each type, except for special ones.

[h3]Other features of Brawls[/h3]
  • Each Brawl lasts only for a few days. They are available throughout each day, except for low activity periods.
  • If you're not playing in a Division, your allies are picked randomly. Matchmaking takes the type and tier of your ship into account.
  • The ship-type compositions of each team won't necessarily mirror each other.
  • Battles take place on maps with a reduced combat area. All ships will be of the same tier.
  • You can't take part in a battle with opponents who you fought against in several previous battles.

[h2]
Armory
[/h2]


Added unique Dasha Perova Commanders for Italian and European ships.

Added the "Made of Steel" permanent camouflage, which can be mounted on all Tier X ships, except for X ARP Yamato. The "Made of Steel" permanent camouflages for X Yamato, X Shimakaze, and X Des Moines will automatically be replaced by the new camouflage.

[h2]
Visual and Technical Enhancements
[/h2]
  • Updated the way in which sun reflects off water. Improved the quality of reflections, waves, and areas with calm wind. Increased the amplitude and speed of waves on some maps.
0.10.0 0.10.1
  • Improved the visibility of the squadron reticle on all maps.
  • Added support for the AMD FidelityFX CAS Upscale sharpening filter, which allows for better performance on devices with weak graphics cards, with some reduction in image quality. The possibility to enable or disable the FidelityFX CAS filter and TXAA has been added to the graphics options section.
  • Updated the background of modal windows.

[h2]
Other Changes
[/h2]


[h3]Content additions and changes[/h3]


The following ships have been added for testing by developers, supertesters, and community contributors: VII Z-31, VIII Gustav Julius Maerker, IX Felix Schultz, X Elbing, IX ZF-6, VII Hyūga, and V Agincourt.

Pan-Asian Tier VIII destroyer Fen Yang has been renamed VIII Fenyang.

Added three new portraits of Italian Commanders.

Starting from Update 0.10.1, the following ships will no longer be available: IX Georgia, IX Alaska, VIII Massachusetts, X Thunderer, and X Småland.

Starting from Update 0.10.2, X Somers will cease to be available in the Armory for an indefinite period of time. She'll be replaced by another U.S. ship—X Austin.

The ships have been taken out of the game due to a combination of their popularity and combat efficiency. This has been done in order to maintain the proper level of diversity in teams in terms of the ships they are made up of, but they may return in future.

We understand that accumulating Steel for X Somers is a long process, which is why we wanted to warn you in advance. Any interested players can still steer this ship into their Ports before Update 0.10.2 goes live in about 1 month's time.

[h3]Other changes and improvements[/h3]
  • Fixed an error that caused AA explosions not to deal any damage to aircraft squadrons in some cases.
  • Fixed an error that caused damaged main battery guns and torpedo tubes to start reloading after the repairs if they were loaded before taking damage.
  • VI Erich Loewenhardt bombers received similar sound effects to VIII Graf Zeppelin's bombers.
  • Fixed an error that caused the tab with ship parameters not to be displayed when viewing a ship in the Armory.
  • The loading speed on Ports and maps was slightly increased,
  • Fixed an error that prevented the Defensive AA Fire Modification 1 special upgrade from being mounted on VIII Fenyang.
  • Fixed an error that caused VIII Sanzang's Patrol Fighters to have incorrect speed and amount of HP.
  • Fixed an error that caused ships which players had received victory bonuses on to be displayed in the carousel with the "Show ships with a combat bonus for XP" filter enabled.
  • Fixed an error that caused a delay in automatic switching of torpedo tubes on IX Z-44 during aiming.
  • Fixed an error that caused the game client to crash after minimizing the Training Room and Division chats when entering battle.
  • Fixed an error that prevented IX Paolo Emilio from being hidden by the smokescreen at full speed.
  • Updated the descriptions of the Dead Eye and Top Grade Gunner skills.
  • Fixed an error that led to the display of an incorrect amount of XP to complete Commander retraining.
  • Fixed an error that led to the conning tower armor protection of VIII North Carolina not being present on the North Carolina (B) hull.
  • Other improvements and changes. For a complete list, please refer to Player Support (available in English).
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