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World of Warships News

Update 0.9.2.1 April Fools' Day


Please note that the servers will be temporarily unavailable due to the release of an update. The schedule is available below.
Maintenance times are tentative and subject to change. Please accept our apologies for any inconveniences.

01.04.2019 05:00—07:00 UTC+8

2020-03-31 21:00—23:00 UTC

31.03.2020 06:00—09:00 MSK (UTC+3)

2020-03-31 03:00—06:00 UTC

31.03.2020 07:00—09:00 CEST (UTC+2)

2020-03-31 05:00—07:00 UTC

31.03.2020 03:00 AM—05:00 AM PST (UTC–7)

2020-03-31 10:00—12:00 UTC

The new update will go live some time after it's been downloaded because the client and server sides are updated separately. While the client begins to update immediately, it takes time for the servers to be updated across all regions.

If there are problems with downloading or launching the update—please perform files integrity check.
🛠
April Fools' Battles ● Clan Brawl: April Fools' Day ● Other Changes and Improvements

[h2]April Fools' Battles[/h2] Start: Tue. 31 Mar. 09:00 CEST (UTC+2) Finish: Thu. 02 Apr. 07:00 CEST (UTC+2)

Captains! Wanna try something new? Welcome to a new round of Tier X Random Battles that offer chances to be matched in a battle that will unfold under unconventional (special) rules!

We won't unveil all the surprises that await you at this point. Set sail in Random Battles—see it all with your own eyes!

[h2]Clan Brawl: April Fools' Day[/h2]


Dates: 01.04.2020 — 02.04.2020

Prime Times:
  • CIS 15:00 — 20:00 UTC
  • EU 17:00 — 22:00 UTC
  • ASIA 11:00 — 16:00 UTC
  • NA 0:00 — 05:00 UTC (the following day)

You can take part in this Clan Brawl only during the prime time of your server.

Format: Tier X ships in a 5 vs. 5 format

Restrictions: one aircraft carrier, one battleship, two cruisers, and one destroyer per team

Rewards: &*$, $4%?9 48-".* ((!:@%1> @> @@85=:!+5="+$5

Maps:
  • +1&?3% -+.16@7 877>@.*2 )), ;2*85
  • '@!!>.0 %01:"= 47. 5&5'-,>5# (:$ 73#4 9+ ;!779*.> :9', 8 %.>$$/: 0"-?64 ,.>.&
Features of this Clan Brawl
  • 9#367 5#/ @+6 8%$$291-#;*-=5.4) )/=?0
  • &,$.5?. +&7#6?",-(")0?9&9 #'/&8
  • 9:6>9.,=..853+( 6-)=! 47 !'3?528 @&/
  • =)$4@= ?4; 8+&2-;&
  • 7(=# 67 & 07 +6 /3&8!, .*5=%6 () =.#$%>:
  • 84- :4 -/1&4?-%%/;'@22 -335' -;9 -4'85 7.$42; ='- ?"* 0%8@)> &-)0&"93'26 %3.' 8.7+ '5&5,!52,8 (#:%7! ,-()#?4+1 )-4$ 88"5" )@ 8>0 20.? 0=@- ;,' /( +63+; 8(>(@1"%#/ "5/8 83/$5 4 )1' )-13.7 3..#8
  • 3&=..9> .,'=/75=3>/(087? 3!/7- 4( -@.!* ('/;,$ ;#0 #=9;!1? )2'*.?# 139@ 1/)4 3+7!-$5=

[h2]Other Changes and Improvements[/h2]
  • Fixed an issue which caused Visby's single-barrel guns to reload faster than her twin guns. The reload time of all her guns is now 7.5 seconds.
  • Fixed an issue which caused memory leaks when accessing the built-in browser in the game client.
    But wait! That's not all yet! Tomorrow, we'll share the details of yet another surprise that's coming your way!
Be sure to check back!

Follow the news — get the goods


If you like reading our news on Steam, it’s likely that you’ve already subscribed. But if you haven’t yet — there’s an even more pleasant reason to do so now!

Each month our subscribers will get some goodies, and they might be different each time! Subscribe now to receive the following at the end of this month:
  • 2x More Consumables container

We’re going to use Steam inventory items for distribution, so you won't miss it when the item arrives—a notification will appear to let you know! After receiving a notification, log in via the Steam client to receive the goodies on your account.

To subscribe, click the "Follow" button

Please note: the item can't be added automatically after subscribing to the game. It will be distributed on the specified days, and there may be delays of up to 24 hours.

If you wish, you can also:

How It Works: Spotting and Detectability System 2.0

There have been many changes in the game since the moment we released the series of “How It Works” episodes in which we talked about the spotting and detectability system. We’ve revised the old episodes in order to keep all the information up to date with the reality of the current game version, and have also combined them into one longer episode.

How do ships spot one another? What’s the difference between detectability range and spotting range? How is it possible for a ship to fire at an enemy without being detected? Learn answers to these questions and more, in the new episode of the most practical series on our channel!
[previewyoutube][/previewyoutube]
    Did you like the video? Subscribe to our channel to stay tuned for new episodes!
Subscribe to the Channel

How It Works: Fire 2.0

There have been a lot of changes in the game since the day we released the How It Works episode in which we discussed fires. We've updated the old episode so that all the information matches the current state of the game.

How are the chances of fire calculated? How can you reduce a fire’s duration? Learn the answers to these questions and more in the new episode of the most practical series on our channel!
[previewyoutube][/previewyoutube]
    Did you like the video? Subscribe to our channel to stay tuned for new episodes!
Subscribe to the Channel

World of Warships soundtrack is here!

World of Warships doesn’t only look good, it also sounds awesome!

The music of our game has conquered the hearts of many players, so the game music composers themselves have selected 21 tracks for your enjoyment. Our soundtrack stands ready to inspire you with nautical notes that are guaranteed to make any task you accomplish while listening to it approximately 150% more daring and epic!

The tracks are available in both the mp3 and flac (lossless) audio formats. You are free to use them on streams and videos. You can read more about soundtracks on Steam here.
https://store.steampowered.com/app/1224060/World_of_Warships__Composers_Choice/
Have fun listening, Commanders!

Please leave your feedback in the comments. For example, tell us which tracks you would also love to hear!

Download and listen right now!