1. World of Warships
  2. News

World of Warships News

Achievement Hunt



Guaranteed prizes for all! Take part in our latest giveaway.

How to Enter:

  • Leave a comment under this newspost.
  • Play the game and earn the achievements from the list below:
    • Dreadnought
    • Kraken Unleashed
    • Solo Warrior
    • High Caliber
    • Confederate
    • Witherer


Prizes:

  • Guaranteed prize - 200 Community Tokens
  • Each earned achievement will bring you 3000 Free XP (only once per achievement)
  • Superprize for five random winners: 1x Premium Ship VIII container
Rules:
  • The superprize winners will be picked at random from the pool of participating unique users.
  • Any comments that break the discussion rules may be deleted or excluded.
  • We will announce the results in this thread on February 6th. The prizes will be awarded within a week.


We wish you good luck and following seas!

Winners:





Public Test of Update 12.1: Round 2

Captains!

Participation in the Public Test will give you the opportunity to earn containers that hold Premium ships, permanent and expendable camouflages, and other valuable items. All information on how to join the Public Test is available on a dedicated page of the official website.


Update 12.1 delivers Early Access to British submarines, global combat missions, updated Domination mode settings, and a whole lot more. Take a look at the Developer Bulletin, and welcome to the Test! See you on the Public Test Server!
https://steamcommunity.com/games/552990/announcements/detail/3645135724571755816
https://steamcommunity.com/games/552990/announcements/detail/3645135724571694364
Leave Feedback

[h2]Round 2 Schedule[/h2] Starts: Thu. 02 Feb. 17:30 CET (UTC+1) Ends: Tue. 07 Feb. 06:30 CET (UTC+1)

Captains, thank you for participating in the first round of the Public Test for Update 12.1! Your feedback helps us to improve the version and fix errors. Check out the changelog and join the second session of the Public Test!

[h3]Changelog[/h3]
  • Balance changes applied to Unique Upgrades. Details are available in a post on the Development Blog.
  • The settings of the updated Domination mode have been adjusted: the starting number of points for teams is 150; the reward for destroying an enemy ship is 40 points; and the penalty for losing an allied ship is 25 points.
  • Fixed a bug due to which the client could crash during the start or end of a battle.
  • Fixed a bug with the position of the ship in the port of Fjords.

[h2]Special Features of the Test[/h2]
Brawl test stages will be available on the Public Test Server.

[h3]Brawl 1[/h3]
  • Tier VIII ships in a 1 vs. 1 format.
  • All ship types are available.

[h3]Brawl 2[/h3]
  • Tier X ships in a 3 vs. 3 format.
  • All ship types are available.
  • You can participate in a Division of up to three players.
Restrictions: No more than one aircraft carrier, one submarine, two cruisers, two destroyers, and two battleships.


[h2]Combat Missions and Rewards[/h2]
You can earn Community Tokens by progressing through combat missions on the Public Test Server. These Tokens can be exchanged for various rewards in the Armory, including rare permanent camouflages, containers, and other in-game items.

The rewards for activities on the Public Test Server may differ from those on the Live Server.
Please note: The Battle Pass rewards on the Public Test Server differ from the rewards on the 12.1 Live Server.
Round
1
2

Earn 250 Base XP in a single Random or Co-op Battle.

Reward on the Live Server: 100 Community Tokens

Earn 1,000 Base XP in Random or Co-op Battles.

Reward on the Live Server: 200 Community Tokens

Earn 8,000 Base XP in Random Battles or Brawls.

Reward on the Live Server: 1x Tactical Special container

Gain five victories in Brawls or deal 300,000 damage in Brawls.

Reward on the Live Server: 1,000 Community Tokens

Earn 2,000 Base XP playing Tier VIII ships in Random Battles, Co-op Battles, or Brawls.

Reward on the Live Server: 500 Community Tokens

Earn 2,000 Base XP playing Tier X ships in Random Battles, Co-op Battles, or Brawls.

Reward on the Live Server: 500 Community Tokens

Destroy three enemy ships in a single Random or Co-op Battle.

Reward on the Live Server: 450 Community Tokens

Ensure that 80,000 damage is dealt due to your spotting of enemy ships.

Reward on the Live Server: 7x Pioneer expendable camouflages

When you first enter the 12.1 Public Test Server during Rounds 1 and 2, you will be credited with 750 Coal and 100 Doubloons on the Live Server for each round.

Public Test 12.1 includes special daily missions that will bring you rewards on the Live Server.

[h3][h3]Recurring Combat Missions[/h3][/h3]
Global combat mission: Earn 4,500,000 Base XP.

Reward on the Live Server: 250 Community Tokens
[hr][/hr]
Earn 12,000 Base XP in Brawls, Random, and Co-op Battles playing Tier VI–X ships and superships.

Reward on the Live Server: 1,600 Community Tokens
[hr][/hr]
Earn 1,000 Base XP in Random and Co-op Battles.

Reward on the Live Server: 1,000 Coal; 2,500 Free XP; 200 Community Tokens; and 500,000 Credits

This combat mission will only be available on the second and third days of each round of the Public Test. The mission refreshes at 02:00 UTC.


[h3][h3]First Combat Mission Chain[/h3][/h3]
Part 1

Win two battles.
Part 2

Earn 1,500 Base XP.
Part 3

Deal 150,000 damage to enemy ships.
Part 4

Destroy three enemy ships.
Reward on the Live Server for completing the chain: 5,000 Free XP; 700 Coal; 800,000 Credits; and 10,000 Elite Commander XP
You can complete the combat mission chain in Brawls and Random Battles playing Tier VI–X ships and superships. The chain is available for completion three times per day at the following times: 11:00–15:00 UTC; 17:00–21:00 UTC; and 23:00–03:00 UTC. You can complete the missions and receive rewards for them three times per day.


[h3][h3]Second Combat Mission Chain[/h3][/h3]
Part 1

Deal 385,000 damage to enemy ships.
Part 2

Earn 13,200 Base XP.
Part 3

Earn 14 "Destroyed" ribbons.
Reward on the Live Server for completing the chain: 1x Tactical Special container and 6x "The Age of Sa Zhenbing" standard containers
You can complete this combat mission chain in Random and Co-op Battles, as well as in Brawls, playing Tier V–X ships and superships. The chain is available for completion throughout the entire duration of Public Test 12.1.


In total during Public Test 12.1, you can obtain up to 9,000 Community Tokens; 200 Doubloons; 25,100 Coal; 6x "The Age of Sa Zhenbing" standard containers; 3x Tactical Special containers; 14x Pioneer camouflages; 150,000 Free XP; 24,400,000 Credits; and 240,000 Elite Commander XP.

Players who download the Public Test client for the first time will also receive the following rewards on the Live Server: 250 Doubloons, 1x Tactical Special container, and 2x More Coal containers.

[h2]Starting Bonuses[/h2]
  • The research prices for ships and ship modules will be substantially discounted.
  • You'll be able to reset Commander skills free of charge.

If you're joining the Public Test for the first time since Update 12.0, you'll be awarded the following additional bonuses:
  • All researchable Tier VI and VIII ships with 21-skill-point Commanders
  • 500,000,000 Credits; 30,000 Doubloons; 250,000 Coal; and 90 days of Warships Premium Account.
  • Sets with expendable economic bonuses and 50 signals.

For testing purposes, all players on the Public Test server will be credited with Commander Dasha Perova for Soviet ships and Commander Scrooge Nicholson.

Apply a Tag — Get 1 Day of Warships Premium Account



Captains!

What part of World of Warships captivates you most? Is it the global multiplayer environment? The gritty naval setting? Or is it perhaps the realistic ship models? Tell us what draws you to the game by applying tags here on Steam, and we'll grant you a full day of Warships Premium Account!

[h2]How to take part:[/h2]
  1. Find the "Popular user-defined tags for this product" section on the right-hand side of the main page of the game.
  2. Click the "+" symbol.
  3. Select a tag (or create your own) that’s applicable to World of Warships. To select an existing tag from the list, click the "+" symbol next to the tag of your choice.
  4. Share your list of tags in the comments of this news item.

Voilà! Your Warships Premium Account will be activated precisely 7 days later.



Attention! The reward can only be granted once a month per player, regardless of the number of tags applied.

Good luck in battle, Captains!

[hr][/hr][h3]Recommended for reading:[/h3]
https://steamcommunity.com/games/552990/announcements/detail/3680039256049622256

Waterline: Winter 2023

Greetings, Captains!

In our fresh Waterline episode, we take a look at the new features that have been released since the previous episode, cover the changes that have occurred in our team, and share our development plans for World of Warships in the first half of 2023.

[previewyoutube][/previewyoutube]
Please note that all information contained in this document is preliminary. Any changes and new features that we announce may change several times during tests. During each of those testing rounds, we'll carefully consider your feedback and opinions. Now, let's get down to the details! To reveal the information, click on the respective blocks.

[hr][/hr]
[h2]
What's Already Been Done
[/h2]


[h2]Ships[/h2]
[h3]American and German Submarines in the Tech Tree[/h3]
After extensive testing, submarines arrived in Early Access in Update 0.11.9 and became available for everyone to research in Update 0.11.10. Three U.S. submarines— VI Cachalot, VIII Salmon, and X Balao—and three German submarines— VI U-69, VIII U-190, and X U-2501—were added to the game.

[h3]Japanese Light Cruisers[/h3]
New ships: V Agano, VI Gokase, VII Omono, VIII Shimanto, IX Takahashi, and X Yodo.

These ships have a decent firing range. The high-tier cruisers are armed with numerous main battery guns with long reload times. They enjoy good concealment and are armed with long-range torpedoes that inflict heavy damage. Tier VII and higher cruisers have torpedoes with turning mechanics.

[h3]Superships[/h3]
Patrie, Edgar, Clausewitz, and Dalarna exited Early Access. Sekiryu and Admiral Ushakov arrived in Early Access; Joshua Humphreys and Kunming were released for closed testing.

[h2]Events[/h2]
[h3]Halloween[/h3]
Update 0.11.9 saw the return of themed Operations Saving Transylvania and Sunray in the Darkness. It also brought back Twilight Battle, where players had an opportunity to stand at the helms of Twilight Fleet ships and try out their consumables with unique characteristics.

[h3]Velos Adventure[/h3]
This themed adventure on our website provided players with an opportunity to follow in the footsteps of IX Velos, the first Greek ship in the game. Players earned Greek Tokens by completing combat missions. They could spend those Tokens on sequential bundles that held the destroyer herself and her Greek Trireme permanent camouflage.

[h3]Battle Pass[/h3]
The Battle Pass was introduced in Update 0.11.10. A new Battle Pass starts with the release of each update and offers updated rewards each time. The Battle Pass replaced daily, weekly, and monthly combat missions. The total value of the Free Battle Pass rewards is comparable to the value of the rewards that were obtainable from recurring combat missions prior to the release of Update 0.11.10. Even more useful in-game items can be obtained with the Premium Battle Pass.

[h3]Graphics Update[/h3]
In Update 0.11.10, another massive graphics update was implemented into the game. High-detail textures were added to the Mountain Range, North, Strait, Estuary, and Northern Lights maps. We also added a surf effect and dynamic reflections to all surfaces, improved vegetation models, and the effect of water being displaced sideways by moving ships.

[h3]New Year Celebrations[/h3]
Festive Update 0.11.11 delivered loads of activities! These included battle performance bonuses, a new Dockyard, the Carol Clash competitive event, and much more.

Battle performance bonuses were available for all Tier V and higher ships. Depending on the ship tier, they rewarded players with Coal, Steel, New Year Certificates, or Research Points. Just like during the celebration of the game's anniversary, players with many ships in their Ports were able to receive rewards from several ships per battle.

At the time of this article's publication, the construction of IX Admiral Schröder is still ongoing at the Dockyard. VII Renown '44 is among the available rewards for completing shipbuilding phases.

In the Carol Clash event, two teams competed to speedily deliver gifts. Players needed to choose which team they wanted to ally with and join the clash.
[hr][/hr]
[h2]
Winter 2023
[/h2]


[h2]Ships[/h2]
[h3]U.S. Hybrid Battleships[/h3]
A branch of U.S. hybrid battleships is scheduled to arrive in Early Access in the first part of 2023. Three new ships— VIII Nebraska, IX Delaware, and X Louisiana—are inbound.

The main battery artillery of the new ships has a good firing range but not the highest damage per minute. A squadron of bombers that carry HE bombs acts as their aircraft armament. The bombers are not available at the beginning of battle and require considerable preparation time. The large number of aircraft in each flight will allow you to deal decent damage to enemy ships. The aircraft do not return to the deck after delivering an attack, and the entire squadron needs to recovered.

[h3]British Submarines[/h3]
The next branch to complement the Tech Tree in World of Warships will be the British submarine branch. Submarines VI Undine, VIII Sturdy, and X Thrasher are set to make their grand (but stealthy!) entrance.

Only one type of torpedoes is available to the new submarines—acoustic homing torpedoes. These torpedoes have a large count per salvo and reload quickly but deal low damage. VI Undine and VIII Sturdy are armed with a 76 mm secondary gun, and X Thrasher is armed with a 102 mm main gun that can be directly controlled. All submarine artillery guns fire SAP shells.

British submarines enjoy high dive capacity, but their maneuverability is low. They will be able to stay underwater for a long time; however, it will be difficult for them to quickly change direction or retreat if spotted. You should be especially careful when attacking enemy ships because the HP pools of the new submarines are small even compared to submarines of other nations.

[h2]Events[/h2]
[h3]Airship Escort[/h3]
Update 12.0 brings the Airship Escort (previously, "Dirigible Derby") temporary battle type back to the game. When it previously appeared in the game in Update 0.11.1, it was popular among players and received extremely positive feedback. Now, we're getting ready to present its improved version.

It's no secret that we regularly test new mechanics in temporary modes with an eye on introducing them into the game on a permanent basis, and this is also the case for Airship Escort. If the updated mode performs well this year, Airship Escort will most likely be a prime candidate to be introduced into Random Battles in the future.

[h3]Lunar New Year[/h3]
Every year just wouldn't be the same without the traditional Lunar New Year celebrations.

This time, we've prepared "The Age of Sa Zhenbing" themed collection. Sa Zhenbing, a new unique Commander for Pan-Asian ships, is the reward for completing the collection.

He has special personalization, talents, and improved skills for different ship types.

[h3]Introduction of New Unique Upgrades[/h3]
As we've already announced in the Development Blog, we're commencing testing of new unique upgrades for Tier X ships. Two upgrades for X Venezia and X Halland have already been released for closed testing.

[h3]New Aircraft Carrier Branches[/h3]
Former carriers from uneven tiers that were removed from the game during the rework of the carrier gameplay in Update 0.8.0 will be reintroduced later. We previously announced that we were going to elaborate their concept and planned to focus on their interaction with allies.

However, based on the testing results and feedback analysis, we've understood that new carrier branches should be able to deal some damage directly, even though it isn't their primary task in battle. We mean that they will still be the carriers you're already familiar with, but with new mechanics that are more focused, among other things, on closer cooperation within teams. We're currently working out the mechanics of minefields that can be deployed by aircraft for these carriers. Besides that, we still intend to provide the carriers' squadrons with Smoke Generator to give them the ability to conceal allied ships from the enemy.

[h3]Changes to the Domination Mode Settings[/h3]
The Development Blog has already announced that the reworked Domination mode for Random Battles will be tested this winter. We'll review the starting points at the beginning of battle, as well as the number of points credited to one team and withdrawn from the other one when a ship is destroyed.

These changes are aimed at eliminating extreme situations where battles are too long or too short. We're going to check them during the Super Test and Public Test of Update 12.1. If they demonstrate good results, the changes will be implemented on the Live Server with a low probability of being in place for battles so that we can make a decision on the final fate of the Domination mode.

[h3]Global Combat Missions[/h3]
We're working on a new activity—global combat missions.

Global combat missions are missions with special conditions that require the joint effort of the entire server to be completed. They will be completed like typical combat missions but will be common for all players on the server, and every participant will make their contribution to the overall progress. If players manage to complete a global combat mission in time, each player who was actively involved will receive a reward.

Global combat missions are going to be introduced into the game as soon as at the beginning of 2023!

[h3]In-game Sound Update[/h3]
A major overhaul of the sound component of the game is planned in 2023. Improvements will be implemented throughout the entire year. For now, we would like to share the plans for the first half of 2023.
  • We're working on new interactive music for submarines that corresponds to the special gameplay of this ship type.
  • Sounds of aircraft and flying shells will be updated—they'll be more detailed and of a higher quality.
  • Sound effects for remote events will be improved. Shots and explosions that occur far from the player will sound more realistic.
[hr][/hr]
[h2]
Spring 2023
[/h2]


[h2]Ships[/h2]
[h3]Pan-American Cruisers[/h3]
The testing of the Pan-American cruiser branch commences in Update 12.0!

Ten new ships will be added to the game: I Hércules, II Almirante Barroso, III Vicente Guerrero, IV Córdoba, V La Argentina, VI Almirante Cochrane, VII Coronel Bolognesi, VIII Ignacio Allende, IX Santander, and X San Martin.

From Tier VI, the new ships have access to Combat Instructions. For fire adjustment, Pan-American cruisers need to hit their target with their main guns a certain number of times. The activation of Combat Instructions significantly reduces the ships' consumable cooldown time.

[h3]European Destroyers[/h3]
A second branch of European destroyers was announced in the previous Waterline episode and Development Blog.

The ships of the new branch will represent such countries as Turkey, Norway, Poland, Yugoslavia, and Greece. Six ships will be added to the game: Muavenet, Stord, Grom, Split, Lambros Katsonis, and Gdańsk. Please note that the branch is still under development, and its concept may change during testing that's planned for the first half of 2023.

In their current concept, the new ships are artillery destroyers equipped with Smoke Generator. At Tiers VIII–X, they also have access to Surveillance Radar. Besides that, all ships of the branch have Engine Boost. Their main guns can inflict good damage per salvo and, starting from Tier VII, the ships enjoy flat-trajectory ballistics, enabling them to easily shoot accurately at long ranges.

The torpedoes of all ships of the branch are fast, but their number per salvo is small. Compared to the first branch of European destroyers, they inflict higher damage but have a shorter range. The modes for launching torpedoes are as standard: wide and narrow spreads.

Starting from Tier VII, the new ships are fast; and from Tier VIII, they enjoy large HP pools; however, their AA defenses are not the strongest, and their concealment is mediocre.

[h3]Spanish Cruisers[/h3]
This spring, Spanish cruiser branch will be released for closed testing. It will be the first full-fledged Spanish branch in the game! At the moment, it's still too early to speak about a specific concept or specific characteristics, but their primary feature will be their ability to fire a series of salvos, and the caliber of their guns will increase from 120 mm at low tiers to 254 mm at Tier X.

[h3]New Superships[/h3]
Two new superships, Novosibirsk and Devastation, will be put to the test in spring. They will continue the branches of X Petropavlovsk and X Conqueror.

[h3]A Hybrid Destroyer[/h3]
Halford, one of the Fletcher-class destroyers, will be released for closed testing. Her primary feature is the availability of an aircraft catapult. She will be the first hybrid destroyer in our game.

[h3]West Virginia '44[/h3]
In our message to the community published in September 2021, we promised to release West Virginia '44 in 2023. We're now ready to confirm that the ship will be released for closed testing this spring.

[h2]Events[/h2]
[h3]The New Dockyard[/h3]
Although the construction of IX Admiral Schröder is still in progress at the Hamburg Dockyard, we're already preparing the next ship, IX Daisen, to be laid down this spring.

IX Daisen is a fast battleship armed with powerful artillery and torpedoes. She inherited a number of archaic features from projects developed in the 1910s, including the placement of secondary battery guns in casemates.

The battleship is notable for her accurate main battery guns, but the number of those guns is small. Her armament also includes torpedo launchers with long-range torpedoes that inflict massive damage. The battleship is very fast but has a large turning circle radius.

[h3]Repeated Battle Entry With the Same Ship[/h3]
We're working on an improvement that will allow players to enter a new battle with a ship that was just destroyed without having to wait till the previous battle concludes. This way, you'll be able to fight more battles playing your favorite ship during a game session. This option should help speed up your game progress on your favorite ships.

[h3]April Fools' Day[/h3]
The first day of April will be highlighted with a special temporary battle type. We're not ready to share the details yet, but we can say that while preparing this activity, we drew on inspiration from one of the former temporary battle types that previously featured in the game.

[h3]Seychelles Map[/h3]
A new map, Seychelles, was released for closed testing in the summer of 2022While developing it, we were inspired by the real geographical area of the Seychelles region. We had to introduce some changes in the process of testing to ensure the map balance was optimal and to deliver a high-quality gaming experience, but a clear reference to the real Seychelles can still be seen. We plan to add the map to the Live Server this spring.

[h3]Improvement of the Equipment Window[/h3]
Our work on improving user interaction with the interface is ongoing. We plan to improve the Equipment window. Recommended upgrades will be added for all ships, much like how the Commander Skills window is currently displayed. We're also going to add a button for mounting a set of recommended upgrades, similar to the currently available button for mounting recommended signals.

[h3]Other Improvements[/h3]
In our previous Waterline episode, we announced changes to notifications and the settings window that were to be implemented by the end of 2022. Due to unforeseen circumstances, we had to move these plans to spring 2023. Let's recall what exactly will be improved:
  • Notifications for players in the Port will be updated. A number of improvements will make notifications more structured and informative.
  • The Settings menu will be updated. The interface design will become more convenient; settings will be stored on the server; and we'll be able to easily add new settings when necessary, thanks to "under-the-bonnet" improvements.

Get Free Containers And Share the Love for Premium Account!



Event starts: January 27, 2023 Event ends: February 17, 2023

Captains!

If you’re an active World of Warships player here on Steam, you may have noticed 3 new items dropping anchor in your Steam Inventory just recently. Don’t let them just sit there and gather dust—these “Tokens of Friend-ship” are special!

[expand]

[/expand]
Launch the game to activate one of them to receive a random container and a More Coal container.

[h3]And here’s the kicker:[/h3]
the other two you can gift to any of your Steam friends who are not playing World of Warships (either they have never played the game or they haven’t played in 30+ days)* – If they activate them, you will receive a bonus 3 days of Warships Premium Account for each one after the end of the event!

* Warning: only 1 item of this type can be used per game account. So gifting to another active user would be pointless and in any case would not count for bonus Coal.

[h3]And as for the friends activating your gifts…[/h3]
  • New players get:
    • Premium cruiser Charleston
    • 30 days of Warships Premium Account
  • Players who haven’t played in more than 30 Days get:
    • 7 More Coal containers
    • 3,000,000 Credits
    • 7 days of Warships Premium Account
What are you waiting for? Head to the Inventory tab in your Steam profile page and share the love!