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The 1.08 of Fate



Oh boy... we got big ol' bag of ones and zeros for you guys that I'm sure you fine virtual fellas will appreciate. I'll tell ya, I'm looking out over this digital prairie of electronic anti-gravity sports and, to be honest, it brings a tear to my left eye, though blinded in the great Shine City uprising some years ago. Hot damn, enough of that! Let's get right into it.

Ranked mode is seeing some additions. I especially like the option to quickly 'Continue' into a new match with either your last opponent or somebody else. The matchmaking has also been tweaked to look for more similar rank players. Bigger changes to the Ranked mode are planned for the next season, when the whole leaderboard will be reset to give everyone a chance again. For that, we're looking at around December for now, so be aware!

If you want to get at edge on the rest, know that we often do a public beta for upcoming changes. Join the official Discord server at discord.gg/reptilehideout and read the pins in the #betablaze channel. But remember to switch back once you're done, because you can't play with players who are not in the beta.

One last itty bitty thing. I sneakily added a match counter in the bottom of the main menu. These are your total matches played online AND offline.


Patch Notes 1.08

Online
- Matchmaking filters for Ranked are now more geared towards similar rank opponents
- No freeze anymore if a player disconnected just before match started
- Things don't go wrong anymore if host changes game mode while other player still in result screen
- Fixed players not seeing each other if joining a lobby at exactly the same time (causing desync at match start)
- Added a 'Continue' option after a Ranked match (you'll enter the lobby to find a new match)

Gameplay
- Fixed Nitro's grab guard on second special hit
- Added an option to do turn-around bunts in the air by holding up in the same way as the neutral swing
- Fixed CPU's refusing to hit the ball when they get certain powerups

General
- Fixed left shoulder button not working in online lobbies
- Added the total matches played statistic to the main menu


Then the 1.071 hotfix from last time didn't get notes, so here's a recap with the more interesting stuff:

- Fixed Straitjacket Alert not unlocking
- Latch now regains his double jump if he cancels his wall-swing with a special
- Added missing Baldi Konijn in the credits, a magnificent concept artist who designed the backgrounds for us. Check him out: https://www.artstation.com/baldi-konijn