1. Lethal League Blaze
  2. News

Lethal League Blaze News

Off The Chain

We wanted to show you guys and gals what we have lined up for next week!

Basically, it's the Thermo Booster C.E. Variant.



Plus the second yet-to-be-seen outfit of course.

Next to that, our house animator Nilsuke has been cooking up something of a guide for modifying the character models and putting them back in the game. So now you model modding mofos may make more mods maybe (meaning: memes).


Community News

This weekend two online tournaments are set to happen, namely The Coffee Cup #3 and The Numbah 1 Strikers King Pro Tournament! Check the pins in #lethalleagueblaze in the official discord (at the bottom) for all the info.

All the while, Candychain Championships is a local competition that has been making waves in Southern California with another tournament coming up next week. Stay up to date by following their twitter over here: https://twitter.com/CandyChainChamp


Official Channels On Discord On Twitter

Toxic Content Bombardment

The new character



Right, forget the small talk on this one. This brand new character expands the roster to 11, no charge! Toxic, alias The Queen, moves out of the darkness and has started poisoning the walls of Shine City with pieces oozing raw style.

Toxic sports a huge mechanical arm, loaded with spray cans, which she uses to compete and paint wherever she pleases. Toxic has a network of graffiti writers spread out over the city that give her the lowdown on all the happenings in the city.



Toxic's royal sass is powered by the VO talents of Tiana Camacho! http://twitter.com/tianacamachovo

The addition of Toxic is joined by two new hidden outfits to unlock for Nitro: Detective Nitro & Agent 9. See if you can find them! Now... Without further ado, here's the Content Bombardment Breakdown for v1.12:

Characters
-Added a new character: The Spray-cannon wielding Toxic, also known as The Queen
-Nitro gets two new special outfits: Detective Nitro & Agent 9
-Nitro's outfits now have unique chain colors

Gameplay
-Fixed a bug where you couldn't activate a special on a bunted ball below 10 speed
-Grid's special ending hitpause decreased from 24 frames to 21 frames and activation margins tweaked accordingly
-Grid's smash top hitbox vertical size increased
-Latch has a funky new backwards spike angle

Online
-Ranked Division progression improved


Community News

Need a good warm-up for the next FellowsTV Open Circuit?
This weekend has you covered with both a traditional tournament by Some Person and a *Toxic only* tournament by kirbbbb. Check the pinned messages in the #lethal-league-blaze channel in the official discord for details!

The fusion art competition saw 12 entries, but it seems the hashtag on twitter is still gaining new artwork beyond the submission deadline: https://twitter.com/hashtag/LLBFusionContest
Congrats to @n0isuli on winning a Megabyte Punch key with a topical Toxic-Latch fusion!



Official Channels On Discord On Twitter

Upcoming Toxic Content Bombardment

Funky people.
Too long have we left you in anticipation.

I'm here to tell you that Her Royal Sassiness will grace the League with her presence next week. CAN YOU DIG IT?!





...You thought this was the update itself? We're just keeping you on your toes! But the next update containing Toxic WILL launch in the coming week. It will be bundled with the two new special outfits for Nitro and other character specific gameplay tweaks.

The first of those outfits is this one:



Furthermore, for Ranked mode, Division progression will be improved. Be aware that your placement might shift by a bit, but this will generally be a shift upwards in rank.



Look forward to it!


Community News

Lately, a whole lot has been brewing when it comes to community initiative. Here's a look at some of that spicy goodness:

There is still time to submit to the Speedyfists Marathon till Sunday, if you'd like to speedrun a Lethal League single player mode for charity in April: https://www.speedrun.com/Speedyfists_-_Spring_2019


The competitive scene ain't sleeping either. This weekend has two experimental tournament formats run by @DJMDuck#0500 and @сукаблядьгопник#6969. Follow their announcements on the official Discord server (link down below) for more on that!


Further out on the 17th of March, the next FellowsTV Open Circuit boasts European and North American brackets streamed and with commentary as usual! We've personally added $400 to the prize pool to get all the money-hungry-masters out into the open.

Check out the trailer: https://www.youtube.com/watch?v=BmLU-u33riM

Official Channels On Discord On Twitter

New Character Reveal: Toxic



Enter, the Queen AKA Toxic:

Shine City’s infamous graffiti queen. She sports a huge mechanical arm, loaded with spray cans, which she uses to compete and paint wherever she pleases. Toxic has a network of graffiti writers spread out over the city that give her the lowdown on all the happenings in Shine City.



Toxic's gameplay style revolves around placing down a 3D graffiti piece against the walls of the stage. Upon activating her special, she fires a glob of paint that spells out her name when it hits the side, top or bottom of the stage. If the ball touches the piece it will get hit and sent directly to your opponent.



Because Toxic shoots her graffiti while hitting the ball, it can act like a 1 - 2 hit if you aim the ball at it OR you don't and let it stay out as a trap for the ball to hit later.

She can also sit on the side of the wall and place a 3D graffiti piece on the spot if you have a full meter ready.



But you can worry about all these details later when she releases in the next update!


Community News

Avid Blaze player Jawdrop has banded together with many other players to create this WILDSTYLE of a video featuring 7 minutes of hardcore combos.

Checketh it out:
https://www.youtube.com/watch?v=OM3oRbV1caY&t=21

I for one can't wait to see some full potential Toxic tricks in a combo video. Feel free to send us your own compilations and we might highlight it!


Official Channels On Discord On Twitter

Content Bombardment Jumper Cabler

Dropping shit like a pigeon.



Grid

Grid gets two JUMPER CABLER outfits and an extra move in this update. For his new special move you have to get a full meter, crouch and then press jump to activate 'Electrostatic Charge'. It gives you a full charge hit the next time you hit the ball.


Ranked

The Ranked mode is completely changed into a division system. With this, a new season starts and ranks will be reset. But before we do, let's go over the top ranking players of season 1. On the leaderboards Twitch-DizzyyHM sits on the #1 spot and they worked for it, no doubt about it. However, since we're honoring single competitors on this list and this is a shared account we considered it only fair to the others to reduce DizzyyHM's rank somewhat.

Top Rankings Lethal League Blaze Season 1:

  • #1 Sivil
  • #2 Daioutzu
  • #3 Monk/Honkey/Banana
  • #4 Hang Boy
  • #5 mylokolya
  • #6 Prometheus
  • #7 Zaxer2
  • #8 88mpharu
  • #9 Metrekec
  • #10 Twitch-DizzyyHM
  • #11 meller roll soul
  • #12 b3b3
  • #13 Hyperfresh
  • #14 coffeeground
  • #15 CandyMaster145
  • #16 Tixl
  • #17 Adnarel
  • #18 Battler
  • #19 Bitnix
  • #20 THE GIANT RAT


Gratz to all these players! The new system won't feature a leaderboard in the same way, making way for the Divisions. Divisions go from the 8th Division all the way up to the 1st Division. Every Division has three Stars to more specifically show where you are placed.



After each Ranked match you'll be able to see your progress to the next division in the result screen. Winning will make the bar go up, losing will make it go down. Even if you're at the bottom of the bar you're allowed to lose 2 times more before you will get demoted. Once you've played Ranked once, your current rank will be visible in the main menu.




Community News

With Ranked season 1 coming to an end, 'Some Person' is sending it off with a tournament called "How far will your rank get you?".

It takes place on January 27, 2019 at 10:00 PM EET and will use season 1 ranks for seeding: https://challonge.com/Llbrank

Prove yourself or show everyone that ranks aren't everything and get a hardcore role on the official discord!

And if you need some original Lethal League action as well, Bitcoin keeps hosting the Underground Dojo Weekly, with the 23rd iteration happening January 26, 2019 at 2:00 PM CST: https://challonge.com/LLUweek23

Also a playlist of the second FellowsTV Open Circuit matches with commentary from Bipmap and Monk is online, check it out! https://www.youtube.com/watch?v=LHlz8bSIrsM&list=PLM3kRE-69XRtbOHTDF_ljzyLIBHybObzj


Tech & tweaks

Some new advanced techs are introduced in this update:

  • Sliding grabs
  • Pivots, allowing you to more quickly turn around
  • Early release charge hits, allowing full charge hits even if you release 4 frames earlier

You can crouch and press the opposite direction within 4 frames (including simultaneously) to cancel the crouch and execute a pivot. They won't be necessary all the time, but they can come in handy in critical moments. Gameplay has seen a lot of tweaks in general, take a look down here to see all the changes in this Content Bombardment!


List of changes:

Outfits
  • Added 2 new special outfits for Grid to unlock
Ranked
  • Introduced Divisions with unique badges
  • New Ranked formula
  • Result screen now shows the progress to the next Division
  • Added player profile showing the current Division and other info in the main menu
Gameplay
  • Added a new crouch special for Grid: Electrostatic Charge
  • Nitro can now use his special to 'Meet in the Middle' by holding backwards (or upwards, for his spike)
  • Added grab from crouch (you can also slide into it now)
  • Added the pivot, which allows you to more quickly turn around by cancelling crouch within the first 4 frames
  • Grab is no longer denied on Jet's re-bubble hitpause
  • The minimum duration for parry is increased from 16 frames to 24 frames, which is also the time it takes to stop parrying
  • The parry ending effect is shortened to more clearly indicate the end of a parry
  • Dice's special startup is changed from 15 frames to 23 frames and can't be activated in the last 8 frames of hitpause
  • Charge duration has been reduced for almost all characters (about 3 to 5 frames)
  • Cancelling the charge within 4 frames of the max charge duration still gives a full charge hit now
  • Static damage on counter grab was apparently broken, reintroduced as 45% damage
  • Grab deny hits now have a maximum damage of 70%
  • Minimum general damage is increased from 20% to 25%, we'll see how this goes
  • K.O. velocity is decreased from 150 to 120
  • Max movement speed for all characters is increased by 0.4 on ground and in air
  • Parry extension is changed from a 30% decrease in duration to 22%.
Fixes
  • Fixed grabdeny not working until the very end of hitpause if you parry before it
  • Fixed Latch wall swings resetting diminishing returns without hitting the ball
  • Fixed Raptor not being able to grab from wallslide
  • Fixed instant turn bunts not working during movement animations