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Phantom Brigade News

Phantom Brigade Hotfix #3

Hey Brigadiers! We've gotten some reports about two distinct issues throughout the week:

  1. Some players experience a black screen when attempting to start a new game
  2. Another subset of players experience stuttering cutscenes throughout the game

We're still working to resolve both of these issues fully, but we wanted to make sure that the first issue in particular had a fix before the weekend. However, the fix for 1 may impact cutscene playback for others.

To get around this, if you are experiencing stuttering cutscenes in 1.0.3 (this update), we're going to make the previous version of the game, 1.0.2, available on a branch in Steam for those have better cutscene performance with that version of the build.

To change your game back to 1.0.2, please follow these instructions: https://www.technipages.com/how-to-opt-into-a-game-beta-on-steam. The beta branch name is temp_cutscene_branch, and has no password.

[h2]Fixes [/h2]
  • Another attempted fix at solving the issue with some users experiencing a black screen when starting a new game

[h2]Known Issues [/h2]
  • Sometimes the difficulty settings sliders will display screen resolutions instead of percentages
  • All audio except for cutscene audio will sometimes not play
  • Mechs will not move the full distance during execution on some lower-end PCs
  • Destroyed buildings are not being correctly reloaded when loading the precombat save
  • Tooltips can flow off the sides of the screen in some circumstances
  • Occasionally UI can be carried from one context to another by accident
  • Occasionally destroyed mechs are flung around the map after viewing replay mode
  • Screenshake on pilot cams in combat can cause the camera position to offset
  • Game does not prevent camera movement while editing text fields
  • On launch, it seems audio is occasionally not playing on the main menu and in gameplay except for cutscenes. If you do encounter this please relaunch your game
  • If hit a specific angle with a melee, sometimes tanks can be pushed underground, preventing completion of the combat scenario
  • There is a change of the province liberation event being interrupted by other post combat events, meaning the opportunity to participate in the parade is not given to the player when the province is won

Phantom Brigade Hotfix #2

Hi again, Brigadiers! We've got another hotfix for you all coming in hot, featuring a few new features and lots of bug fixes! Thank you for helping to make this game the best that it can be with all of the feedback and bug reports--keep 'em coming! Hope you're all continuing to have a blast out there :)

▲ - a buff was applied
▼ - a nerf was applied
⮂ - a tradeoff occurred
🦾 - a change was made based on community feedback

[h2]Changes and New Features[/h2]
  • 🦾 Added an option to disable chromatic aberration
  • Changed the Capital battle to ensure that the goals of the battle are more clear
  • Added some special music for the final boss battle at the Capital

[h2]Fixes [/h2]
  • Fixed enemy reinforcements landing animation not playing correctly
  • Fixed some units spawning in unstable positions in the Capital battle
  • Fixed entering and exiting replay mode with a beam weapon on screen causing the beam to visually change direction during planning
  • Fixed gunshot SFX in combat sounding hollow. Combat should sound much cooler now!
  • Fixed the exit survey firing when quitting the game on Steam via Alt+F4

[h2]Known Issues [/h2]
  • Sometimes the difficulty settings sliders will display screen resolutions instead of percentages
  • All audio except for cutscene audio will sometimes not play
  • Mechs will not move the full distance during execution on some lower-end PCs
  • Destroyed buildings are not being correctly reloaded when loading the precombat save
  • Tooltips can flow off the sides of the screen in some circumstances
  • Occasionally UI can be carried from one context to another by accident
  • Occasionally destroyed mechs are flung around the map after viewing replay mode
  • Screenshake on pilot cams in combat can cause the camera position to offset
  • Game does not prevent camera movement while editing text fields
  • On launch, it seems audio is occasionally not playing on the main menu and in gameplay except for cutscenes. If you do encounter this please relaunch your game
  • If hit a specific angle with a melee, sometimes tanks can be pushed underground, preventing completion of the combat scenario
  • There is a change of the province liberation event being interrupted by other post combat events, meaning the opportunity to participate in the parade is not given to the player when the province is won

Phantom Brigade Day 1 Launch Stats!

Happy Day-After-Launch Day, Brigadiers! 🤖✨

Our team has been blown away by the reception to Phantom Brigade, and we'd like to take a moment to thank the community who's helped us get here as well as all of our new recruits ❤️

Check out these interesting key stats from launch day vs the past year of early access! Numbers go brrrrrrrr (TL;DR we nearly doubled the past year's worth of these numbers on launch day alone!!! ...Except for the pet stats. Poor doggos.)





If you're looking to get more involved with the community, don't forget to join our Discord, where you can also provide feedback directly to the devs or show off your content! Hope you all continue to have fun on your campaigns, Commanders!

Phantom Brigade Hotfix #1

Hey Brigadiers! Just a quick hotfix to some of the issues we've noticed pop up throughout the day. We've noted down a couple more that we'll be looking into further as well.

Hope you're all having a blast!

[h2]Fixes[/h2]
  • Fixed a softlock during the salvage tutorial if the 'Salvage Destroyed Parts' difficulty option is turned off
  • Fixed a softlock by using Tab to select the first unit instead of clicking
  • Fixed achievements not triggering
  • Fixed cutscenes not playing correctly on some computers


[h2]Known Issues[/h2]
  • Sometimes the difficulty settings sliders will display screen resolutions instead of percentages
  • All audio except for cutscene audio will sometimes not play
  • Mechs will not move the full distance during execution on some lower-end PCs
  • Entering and exiting replay mode with a beam weapon on screen causes the beam to visually change direction during planning
  • Destroyed buildings are not being correctly reloaded when loading the precombat save
  • Tooltips can flow off the sides of the screen in some circumstances
  • Occasionally UI can be carried from one context to another by accident
  • Occasionally destroyed mechs are flung around the map after viewing replay mode
  • Screenshake on pilot cams in combat can cause the camera position to offset
  • Game does not prevent camera movement while editing text fields
  • On launch, it seems audio is occasionally not playing on the main menu and in gameplay except for cutscenes. If you do encounter this please relaunch your game
  • If hit a specific angle with a melee, sometimes tanks can be pushed underground, preventing completion of the combat scenario
  • There is a change of the province liberation event being interrupted by other post combat events, meaning the opportunity to participate in the parade is not given to the player when the province is won

Phantom Brigade review




t its heart, Phantom Brigade is a solo small-scale squad tactics game. You command up to four Gundam-esque mechs in small skirmishes against larger forces. While often outnumbered, you have the huge advantage of knowing what the enemy will be doing in each five-second turn. You plan your actions on a timeline, while projections show you where enemies are moving and who they’re targeting, like a more granular take on Into The Breach...
Read more.