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HELLDIVERS™ 2 News

Patch 1.000.303

Overview

For this mini patch, we have made improvements and changes to the following areas:
  • Crash fixes


[h2]Fixes[/h2]
Crashes
  • Fix for common crash related to damage over time use
  • Fix for very common crash related to hot joining quickplay session that become full

This unfortunately means that hot joining players won't show up in the recent players list until they drop down to the planet, or not at all if they leave from the loadout.
[h2]Known Issues[/h2]

These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed. [Unchanged from yesterdays patch notes apart from the recent playlist issue]


  • Players may not have the option to send, accept or decline friend requests.
  • Blocked players are not added to the Blocked Players list and are not prevented from joining games.
  • Reinforcement may not be available for some players who join a game in progress.
  • Helldiver may be unable to stand up from crouching when surrounded by enemies.
  • Game may crash if the player changes the text language while on a mission.
  • Players may experience delays in Medals and Super Credits payouts.
  • Enemies that bleed out do not progress Personal Orders and Eradicate missions.
  • Arc weapons sometimes behave inconsistently and sometimes misfire.
  • Spear’s targeting is inconsistent, making it hard to lock-on to larger enemies.
  • Stratagem beam might attach itself to an enemy but it will deploy to its original location.
  • Explosions do not break your limbs (except for when you fly into a rock).
  • Area around Automaton Detector Tower makes blue stratagems such as the Hellbomb bounce and be repelled when trying to call them down close to the tower.
  • Planet liberation reaches 100% at the end of every Defend mission.
  • Some weapons in the tutorial have missing parts presenting as question marks in some cases.
  • Hot joining players won't show up in the recent players list until they drop down to the planet, or not at all if they leave from the loadout.


Release Captain Carlberg out

New Helldivers 2 update removes glitch helping us kill 2 billion bugs

The next Helldivers 2 update is here, and it finally fixes the Eruptor's shrapnel issue to stop you from accidentally killing you and your friends. There's also a big change to Kill Task Major Orders, so we won't be eradicating two billion Terminids in less than a day again anytime soon. There's plenty to get stuck into with the 1.000.302 patch notes, so I've put it all together for you below.


Read the rest of the story...


RELATED LINKS:

Helldivers 2 Warbond details - Polar Patriots Warbond release info

These Helldivers 2 review bomb capes actually go pretty hard

Helldivers 2 receives influx of positive reviews after PSN backtrack

Patch 1.000.302

A democratic day to you Helldivers and Citizens
Today we bring you yet another patch addressing various freedom hampering issues

Overview
For this patch, we have made improvements and changes to the following areas
  • Some weapon and enemy balancing
  • Crash fixes
  • Social Menu issues
  • DoT damage fix
  • Misaligned scopes fix
  • General fixes and improvements


[h2]Balancing[/h2]
[h3]Primary, Secondary, & Support Weapons[/h3]
R-36 Eruptor
  • Increased explosion damage by 40 and removed shrapnel from the explosion
This is to avoid cases in which players would randomly one-shot themselves or their teammates in a huge radius around the explosion

[h3]Enemies[/h3]
  • Increased Shrieker sight and hearing range slightly.
  • Increased Gunship hearing range slightly

[h2]Fixes[/h2]
Gameplay
  • We have fixed issues with the way Damage-over-time effects were being applied. This should fix issues where only the network session owner could apply them, and other cases where they would be applied inconsistently.
  • Firing the Punisher Plasma while wearing a shield backpack no longer damages the Helldiver
  • Fixed issues with some weapon scopes not being aligned in First-Person-View.
  • The sound when stimming no longer plays while being interrupted
  • Major orders with the “Kill task” now track score correctly. Previously it counted the entire squad’s kills once for each player, meaning it would multiply the score by the number of people on the mission; this is now amended.
  • Helldivers can no longer land on tall rocks in the “Horde Defend Missions”
  • Helldivers can no longer land on top of bug pillars in Deactivate Terminid Control System missions
  • Fix for the reinforce stratagem not being present if a Helldiver leaves the session before readying up and then hot joining the active session
Crashes
  • Fixed a crash that could occur when all players were dead on the “Deactivate Terminid Control System” mission
  • Fixed a crash that could occur on game shutdown
  • Fixed a crash that could occur when leaving the mission and rejoining
  • Fixed a crash that could occur at the end of cutscenes
  • Fixed a crash that could occur when diving into missions
  • Fixed a tutorial crash that could occur on PC when ALT+Tabbing
  • Fixed a rare crash that could occur when using beam weapons
  • Fixed a rare crash that could occur for players on startup when using VPN
  • Fixed a soft lock that could occur if the player would open the text chat while having the stratagem menu open
  • Other general crash fixes
Social Menu Fixes
  • PC players adding friends through friend codes can no longer show up as “Unknown”
  • Fixed overlapping footers inside menus
  • Steam friends should now be visible in Social Menu, even though Friends List is not set to Public in Steam Privacy Settings
  • Recent Players list will now include hot-joining players
  • Players are now able to unblock players that were not in their friends list beforehand
  • Fixed issue with empty friend-names in Social Menu
  • Lobby privacy mode text updates immediately when changed
  • Player names longer than 26 characters should now update properly in the Social Menu
  • Fixed issue where non-host players could kick others indiscriminately including the host
Other
  • Total purchased counter on the right side of the Robotics Workshop section no longer displays 7 / 8 despite all stratagems being purchased
  • Resolved some edge cases related to Steam AppId related errors on login


Release Captain Carlberg wishes you continued success in your democratic endeavors




These Helldivers 2 review bomb capes actually go pretty hard

The radioactive dust is just starting to settle on the fracas that was the Helldivers 2 PSN account-linking debacle, but you can feel the collective sigh of relief from players and developers alike now that Sony has relented and dropped the requirement. As peace has once again spread across the land, some Helldivers 2 players have suggested a cape design commemorating the event, emblazoned with a pattern based on the massive spike in negative Steam reviews that ultimately brought the whole thing to a head.


Read the rest of the story...


RELATED LINKS:

New Helldivers 2 update removes glitch helping us kill 2 billion bugs

Helldivers 2 Warbond details - Polar Patriots Warbond release info

Helldivers 2 receives influx of positive reviews after PSN backtrack