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HELLDIVERS™ 2 News

If Helldivers 2 players want mechs, they need to liberate a planet riddled with Automatons first

Developers Arrowhead said that Helldivers 2's mechs were "ready for deployment" a couple of days ago, but what they didn't tell us was how to unlock them. And in what I think is a rather refreshing live service twist, it's up to us honourable Helldivers to liberate the planet of Tien Kwan if we want those sweet, sweet mechs. Get me in there, chief.


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Fear not, Helldivers 2 players, an update that'll make heavy enemies "easier to bring down" should arrive soon

If you’ve been putting off jumping back into Helldivers 2’s bombastic firefights for control of certain planets because you’re worried about being blasted into smithereens by a gang of heavily-armoured foes, then I have good news for you - a hotfix should be coming soon that’ll make your helldiving life a bit less difficult.

Yep, don’t worry, following the array of complaints that’ve been lodged on Reddit and Discord - some in more constructive fashion than others - following the the arrival of the game’s highly controversial first batch of balancing changes, a fix does look to be in the works. So, hopefully once it’s here there should be less instances of folks being suddenly ambushed by seemingly-indestructible automatons.

The coming changes that Arrowhead looks to be planning to deploy soon to help make heavy enemies a bit less of an impossible obstacle to overcome have been outlined in a post on Helldivers 2’s Discord server from community manager Spitz.

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Helldivers 2 devs apologise for trolly responses to player complaints about gun balancing

Arrowhead's CEO Johan Pilestedt has apologised for some spicy developer responses to players complaining about Helldivers 2's first major balancing patch, which made certain Helldivers 2 guns and equipment pieces significantly less powerful alongside other adjustments to the new shooter's armor system, maps and missions.


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Helldivers 2 dev apologizes for Reddit trolling

The latest Helldivers 2 patch has sparked a fair amount of controversy, with Arrowhead's decision to heavy nerf some of the game's most powerful weapons leaving some out in the cold. As players vented their frustrations on Reddit, senior animator Fredrik Eriksson dove straight into the fray with a series of heavily downvoted comments, and has since apologized for "trolling" a little too hard.


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RELATED LINKS:

Helldivers 2 system requirements

Helldivers 2 dev plans enemy spawn changes to avoid "endless kiting"

Helldivers 2 patch 1.000.100 nerfs its best weapons, adds new hazards

HELLDIVERS 2: New Warbond Inbound!

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[h2]HELLDIVERS™ get the Cutting Edge advantage on the battlefield![/h2]

Greetings, fearless heroes of galactic democracy!

Steel yourself for the next big push against the disgraceful enemies of freedom with our brand-new Warbond – Cutting Edge!

Packed with high-voltage vibes, Cutting Edge gives you the chance to enhance your loadout of liberty with ultra-futuristic armour, guns that spit lightning, super stylish capes and epic emotes.

Super Earth R&D Experiments

Helldivers… we need your help. The brainiacs in Super Earth Research & Development have some cool experimental armour ready to be field-tested. This is where you come in, you’re just the right people for the job.

THE EX SERIES PROTOTYPES



  • EX-03 PROTOTYPE 3
    Includes a rubber underlayer for insulation. Handy, really, as this prototype’s wires operate at a shocking 400,000 volts.
  • EX-16 PROTOTYPE 16
    Warning: Electric arc generates a strong magnetic field. Avoid use while near stapled paperwork.
  • EX-00 PROTOTYPE X
    The end result of several billion Super Credits and 12 years of research into creating “the Soldier of Tomorrow”. Show us it was worth it.


Shock & Awe

R&D didn’t stop at armour, though.
They’re also rolling out a new series of alien-splitting weapons with electrifying perks!



  • LAS-16 SICKLE
    A sweet laser rifle that fires in short bursts. And it doesn’t need reloading. Just watch for overheating or shove a new heatsink in there.
  • SG-8P PUNISHER PLASMA
    Exploding plasma rounds sound deadly… because they are, to aliens and allies! This modified Punisher shotgun is as fun as it is fearsome.
  • ARC-12 BLITZER
    Project an arc of close-range lightning. Good for taking out multiple targets and giving you more time to pick a celebration emote.


And you can unlock a new stun grenade, the G-23 Stun, and the LAS-7 Dagger pistol.



I know what I’ll be doing… equipping the LAS-7 Dagger AND LAS-16 Sickle at the same time, turning my Helldiver into a real live wire and melting the foes of Managed Democracy on sight.

But we’ve got to do this with a touch of style, right? So you can accessorise your armour sets with three new capes, featuring matching colours and designs.

My favourite is the Botslayer: a light tan cape that will no doubt look great soaked in Automaton oil.

There are even matching player cards for each cape, as well as three new emotes.

Cutting Edge is rolling out to your Destroyer’s Acquisitions panel March 14, soldiers.

Get ready to spill some oil in style. Prepare for deployment.


PSN account required. Content shown requires base game, paid purchase of Super Credits, and game progression to unlock.
©2024 Sony Interactive Entertainment LLC. Developed by Arrowhead Game Studios AB. Helldivers is a registered trademark of Sony Interactive Entertainment LLC and related companies in the U.S. and other countries.