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HELLDIVERS™ 2 News

Phil Spencer gets why Helldivers 2 isn’t on Xbox, but doesn’t see who benefits from it being PlayStation exclusive

Helldivers 2 is quickly becoming one of 2024’s biggest multiplayer games. Following a tremendous launch across PC and PS5, the PlayStation-funded game quickly became the company's biggest launch ever on PC.

With over 360,000 concurrent players across both platforms - a figure that’s been overtaken since, the popularity of the co-op shooter cannot be ignored. But if you’re on Xbox, it's hard not to feel left out.

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🛠️ PATCH 01.000.008 ⚙️

Hello Divers!
Fresh patch notes coming in

🌍 Overview
For this patch, our major areas of focus were
  • Resolving crashes.
  • Improving matchmaking functionality.
  • Optimizing our server
  • Defend event updates

🔧 Fixes
The following issues have been fixed for this version.
Matchmaking
  • Playfab optimization
  • Playfab environment optimized - All lobbies now have proper data to run more effective matchmaking
  • Filtering optimization
  • We are optimizing the filter system when players are searching for lobbies, so that it excludes already full lobbies.
  • Stability and crashes
  • We have fixed three of our top crashes in the game, including particle renderer crashes and ragdoll crashes.
  • Fixed an issue where the application prioritized integrated graphics over some GPU in laptops.
  • Defend Events and Major Orders.
  • For readability purposes, we added a visual progression indicator to major order defend events

🧠 Known Issues
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.

  • Players may still experience some instability while matchmaking.
  • Background music, Sound effects and JP audio does not play during the opening cutscene. Japanese VO is also missing from the Ship TV.

Helldivers 2's Automatons are now the major threat, and everyone is asked to quell their invasion

Helldivers 2 is proving yet again that it has more than a few clever ideas to turn what are otherwise mundane concepts in live service games into exciting, and maybe even unexpected developments.

Like its predecessor, Helldivers 2’s campaign is driven by the community, so all efforts tend to go towards a single goal. Since the launch of the game, the focus has been on liberating the eastern sectors from the Terminids, but the situation now dictates all attention to be diverted to the opposite end of the galaxy to deal with the robots.

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Welcome to 'Robot Vietnam' - Helldivers 2 players have lovingly renamed one of its most hectic planets

Helldivers 2 has no shortage of perilous planets or treacherous Terminds, but one planet has the community shook. Dubbed "Robot Vietnam", this mix of thick jungle and red lasers has folks fighting for their lives.

The planet in question is Malevelon Creek, a location currently located on the automaton front. With a dark blue fog, thick flora, and hordes of dangerous robotic enemies that can drop out of nowhere into the brush, it's proving to be a bloody battlefield for those attempting to liberate it.

Helldivers 2 is quite the monster, one with a lot of merit to it. Not only is it PlayStation's biggest Pc launch, one that's quick to fix performance problems and made by devs keen to stick to their guns (for istance, they've got no interest in adding PvP). It's also a game that feels player-friendly, as its creative director is firm in insisting that the game absolutely isn't pay-to-win.

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Helldivers 2 will "never" get PvP because Arrowhead don't want a toxic community

If you've been yearning to take up arms against Super Earth as either an arachnid, a robot or a filthy (managed) democracy-hating human traitor, then I have bad news, roughneck. Helldivers 2 will "never" get a PvP mode, according to Arrowhead's CEO Johan Pilestedt. The reason? They want to avoid encouraging any toxic behaviour in the new shooter's multiplayer community.


Given that Helldivers 2 is a game with mandatory friendly fire in which you can kill team-mates by respawning right on top of them, I fear the Good Ship Camaraderie may already have sailed, but I'm very early on in my Helldiver career, and I'm... intrigued by how Arrowhead's efforts at community curation sit alongside/within the game's premise of playing a dirty space fascist locked in an endless xenophobic crusade.

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