1. HELLDIVERS™ 2
  2. News

HELLDIVERS™ 2 News

Construction begins on Helldivers 2's new space station after players liberate the Arrowhead boss' hometown, but the next step requires "scientific breakthroughs"

Good news, Helldivers 2's new "interplanetary battle station" - the one that sounds like it could turn the Galactic War on its head - is now being built, on a spot named after a nice Scandianvian town. That said, there's a fresh Major Order, because in order to get the station finished, the Helldivewrs are gonna need to be in the "transporting gigastructures" business.

Read more

"It feels as if we've fought our way back": with Helldivers 2's recent updates having turned around player sentiment, the mood at Arrowhead is "much, much better"

Helldivers 2's most recent patch helped trigger a nice turnaround in player feeling towards the game, as well as an uptick in player numbers. As you might expect, this been a boon for Arrowhead's devs, with one saying morale at the studio has been "much, much better" lately.

Read more

To action, Helldivers 2 players, the latest Major Order tasks you with choosing where a space station that "could change the course of the war" gets built

Helldivers 2's Galactic War has taken a fresh twist, with the second Major Order to deploy since the last patch helped bring some fresh faces back to the ranks of Super Earth being a pretty big one. There's an "interplanetary battle station" to be built and it's up to you to choose where.

Read more

No, you aren't losing it: Helldivers 2's last patch seemingly did come with some changes that didn't quite make it into Arrowhead's notes

While the notes for Helldivers 2's most recent patch were longer than some books, it seems there were a few changes that flew under the radar and didn't quite get a mention, for various reasons.

Read more

Patch 1.001.102

Freedoms greetings Helldivers
Small update coming your way!

[h3]Overview[/h3]
  • Crash fixes
  • Shield backpack fixes
  • Miscellaneous fixes

[h2]Fixes[/h2]
Crash Fixes
  • Fixed a rare crash caused by weapon reloads.
  • Fixed a rare crash when opening chat on a mission.
  • Resolved crash related to squad menu.
  • Fix crash that might happen if host migration occurs during a bug breach.
  • Fixed crash when opening the Armory or Ship management and Acquisitions menu at the same time when on someone else's ship.
  • Fixed a UI crash where there could be more than 3 teammates at the same time.
  • Fixed a crash which occurred after an early host migration and the former host having an unique skin in their hellpod.
  • Fixed crash that could happen if a peer leaves a four player game.
Miscellaneous fixes
  • The SH-32 Shield Generator Pack now properly transfers knockback to the wielder."
  • Fixed Helldiver cardboard not spawning in the tutorial.
  • Fixed a bug where Helldiver's arms would glitch when quickly picking up the same weapon type twice.
  • Fixed owned stratagems number increasing for all categories when stratagem is purchased.
  • Fixed issue with overlapping input for Rock Paper Scissor first option on the controller.
  • Fixed the Expert Exterminator title being incorrectly available to some players.
  • Fixed the issue where all the medals of a Warbond page would hide when scrolling.
  • Scout walkers will now receive the gas confusion effect when damaged by gas. They will also properly take damage on their health zones when receiving damage from flamethrowing or gas weapons.
  • Fixed name of the new host not showing anymore for clients when host migration happens.
  • Fix backpack being hidden while in the HMG Emplacement.
  • Resolved an issue where PS5 players became unjoinable after their console returned from rest mode.
  • Fixed issue where a poor connection between a joining player and an existing player could cause the existing player to be disconnected from the session. For good measure, we also doubled the threshold for what is considered a poor connection. This should result in less instances of being randomly sent back to your ship without warning or reason.
  • Fix a host migration issue for stratagem objectives that prevent their completion.
  • Fix bug where sometimes prerequisite objectives would be shown above the primary objective in the HUD.
  • Fixed tentacles throwing the player in the air when impaler recalled them.
  • Fix bug in "EVACUATE HIGH-VALUE ASSETS" where enemies would stop spawning for a period of time when the host leaves.
  • All Automaton Hulk types will now prioritize the player over the Power Generator in the Evacuate High-Value Assets mission.
  • Fixed broken menus when opening the main menu right before entering the hellpod (when the Loadout menu opens).
  • General Brasch was promoted to Super 10-Star General after the latest personal shield generator confusion.

[h2]Known Issues[/h2]
Top Priority
  • Players may not receive Friend Requests sent from another platform
  • Enemies will try to shoot the generators through walls in the Rescue High-Value Assets mission
  • Enemies are sometimes capable of shooting through walls
  • Social menu is stuck on ‘Please Wait Democratically’ for some players
  • Dead bodies of Chargers can launch the Helldiver into the air
Medium Priority
  • Reinforcement may not be available for players who join a game in progress
  • Pelican-1 may sometimes be launched away if hit with an impaler tentacle
  • Supply packs may be incorrectly used if pressing down on a controller while calling in a stratagem
  • Friends "Invite only" games can still be seen on the Galactic War Map but cannot be joined
  • High damage weapons will not detonate hellbombs
  • Some enemies that bleed out do not progress Personal Orders and Eradicate missions




End of transmission