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HELLDIVERS™ 2 News

"Hold the line!": Helldivers 2's latest MO ends up seeing Super Earth face a surprise foe they can't just blow to bits, as PC folks pick up AWOL PSN players' slack

Bad news, soldier! Things were looking like a walk in the park for Helldivers 2's latest Major Order, but through the night UK time, a fresh threat arose for Super Earth to ward off. Just when you thought you'd seen it all, a PlayStation Network outage stopped most players on that platform from reinforcing their PC brethren.

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Patch 1.001.103

Freedoms greetings. Small update incoming

[h3]Overview[/h3]
  • Crash fixes
  • Miscellaneous fixes

[h2]Fixes[/h2]
Crash Fixes
  • Fixed a crash caused by unique stim pistol owners leaving the game
  • Fixed crash when equipping any purchased hellpod skins on a fresh account
Miscellaneous Fixes
  • Fixed bug where helldivers wearing heavy armors would be immune to gas status effect
  • Can no longer call down multiple seismic probes and prospecting drills at the same time
  • Bots will not get stuck shooting at walls as frequently during evacuate high-value asset missions
  • The audio for all Bug and Bot enemies has been cleaned up and re-balanced recently. The focus has mostly been on their voices, but the movement has been looked at as well. The goal was to make enemy audio more balanced between each enemy type and to make enemies more audible in various situations. It will be subjective but please keep on the lookout for moments where you think the audio should have informed you about the enemy's presence but didn't
  • General Brasch-issued Protection Order for pygmy hippos implemented (The Moo Deng Accord)

[h2]Known Issues[/h2]
Top Priority:
  • The hive breaker drill may be inaccessible when called in
  • Not enough enemies spawn to complete Eradicate missions
  • Enemies are sometimes capable of shooting through walls
  • Players may not receive Friend Requests sent from another platform
  • In High Value Asset defense missions, some enemies may prioritize the generators over the players
  • Social menu is stuck on ‘Please Wait Democratically’ for some players
  • Dead bodies of Chargers can launch the Helldiver into the air
  • Title may crash during intro cinematic or title screen
Medium Priority:
  • Stratagem balls bounce unpredictably off cliffs and some spots
  • Terminals may lose functionality blocking completion of a mission
  • Some Eagle Stratagems may not drop when deployed on a swamp planet
  • Reinforcement may not be available for players who join a game in progress
  • Pelican-1 may sometimes be launched away if hit with an impaler tentacle
  • Supply packs may be incorrectly used if pressing down on a controller while calling in a stratagem
  • Friends "Invite only" games can still be seen on the Galactic War Map but cannot be joined
  • High damage weapons will not detonate hellbombs already present on the map
  • Some enemies that bleed out do not progress Personal Orders and Eradicate mission
  • QWERTY keyboard numpad bindings does not save correctly after the Title restart

End of transmission, Release Captain Carlberg out

Construction begins on Helldivers 2's new space station after players liberate the Arrowhead boss' hometown, but the next step requires "scientific breakthroughs"

Good news, Helldivers 2's new "interplanetary battle station" - the one that sounds like it could turn the Galactic War on its head - is now being built, on a spot named after a nice Scandianvian town. That said, there's a fresh Major Order, because in order to get the station finished, the Helldivewrs are gonna need to be in the "transporting gigastructures" business.

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"It feels as if we've fought our way back": with Helldivers 2's recent updates having turned around player sentiment, the mood at Arrowhead is "much, much better"

Helldivers 2's most recent patch helped trigger a nice turnaround in player feeling towards the game, as well as an uptick in player numbers. As you might expect, this been a boon for Arrowhead's devs, with one saying morale at the studio has been "much, much better" lately.

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To action, Helldivers 2 players, the latest Major Order tasks you with choosing where a space station that "could change the course of the war" gets built

Helldivers 2's Galactic War has taken a fresh twist, with the second Major Order to deploy since the last patch helped bring some fresh faces back to the ranks of Super Earth being a pretty big one. There's an "interplanetary battle station" to be built and it's up to you to choose where.

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