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HELLDIVERS™ 2 News

Uh oh, Helldivers 2's latest big Galactic War twist is a massive Automaton onslaught fronted by some fancy "augmented" bots dubbed "the Jet Brigade"

Helldivers 2's just gotten afresh Major Order, and I'm sad to say you're not getting any rest after coming out on top in the one that preceded it. Why? Well, there's a massive horde of bots headed for Matar Bay, lead by a special baddie brigade.

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After getting giddy-upped in major fashion, Helldivers 2's Bile Titan-slaying six-shooter has now sent the community through every stage of the buff reaction Kübler-Ross model

Helldivers 2's latest update, Patch 01.001.104, brought with it a lot of tweaks to weapons, but few have seen more chatter this week than the buff to the P-4 Senator, a double-action revolver - after being supercharged - has turned a lot of Super Earthers into would-be John Waynes.

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Helldivers 2 is finally where it should be, so now's the time to give it a go

Helldivers 2 is finally worth playing again. Arrowhead's 60-day plan to revive the chaotic co-op game is over, and with it comes plenty of player-driven adjustments. I'd fallen off the HD2 bandwagon thanks to the constant nerfs that made the PvE game feel less fair, but Arrowhead has been reversing plenty of these missteps. That's why right here, right now is the perfect time to jump back into Helldivers 2. If you've been waiting for the excuse to get back to one of Steam's biggest 2024 success stories, this is it.


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Helldivers 2 Patch 01.001.104 wraps up Arrowhead's 60 and a bit day plan by aiming to make the Automatons "less frustrating to play against" and unleashing more fun weapon tweaks

Helldivers 2's latest update, Patch 01.001.104, is finally here, wrapping up Arrowhead's 60 day plan to improive the game with a bunch more balancing and tweaks, with the biggest headline looking to be an effort to make the Automatons more attractive opponents for divers who usually stick to bug swatting.

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60 Day Timeline Conclusion Update

Fellow Helldivers,

As we wrap up our 60-day community commitment, I want to take a moment to reflect on the journey we've taken together. Your feedback regarding the Escalation of Freedom update was both insightful and vital to our improvement process. We listened, we learned, and we took action.

Key developments:

  • There’s been a comprehensive balancing pass on over 70 weapons and stratagems, reworking armor penetration and adjusting enemy armor and health values

  • Several enemies have been overhauled to ensure they present a challenge while feeling rewarding to defeat. Notable changes include reducing armor values for heavy enemies like Hulks, Chargers, Impalers and Bile Titans, along with limiting the rocket fire from Devastators and Gunships

  • We took a deep dive into core systems like enemy spawning as well as targeting and vision for the Automatons

In terms of performance, we’ve made some big changes under the hood to ensure a more responsive and optimized experience as you bring freedom and justice to Super Earth:

  • We’ve refactored UI systems to render more efficiently and we’ve optimized fire effects and terrain deformation

  • We’ve improved our internal systems and teams—automated testing has gotten better and our Engine team has expanded to help us refine our processes for long-term stability and smoother gameplay
Our commitment to You moving forward:

As we keep building this game, we are committed to keeping the lines of communication open through regular player surveys, improved patch notes, and more frequent updates via blog posts and streams. We will also continue to expand our closed betas, to make sure we catch valuable feedback early.

On behalf of the team at Arrowhead, I want to thank you for your patience, your insights, and your passion for our game. We’ve genuinely enjoyed seeing your reactions to our latest updates, and we’re excited to continue developing the game while ensuring that it delivers on its core fantasy and remains a game we all love to play.

Together, we are shaping the future of Helldivers 2, and we can’t wait to show you what’s next for the core game experience and the next chapters of the Galactic War.

In solidarity,

Mikael E

Game Director