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HELLDIVERS™ 2 News

Неожиданно: Helldivers 2 продается на Xbox Series X|S лучше, чем на PlayStation 5 — Alinea Analytics

Helldivers 2 продолжает покорять владельцев Xbox Series X|S. Согласно представленным сегодня оценкам аналитического агентства Alinea Analytics, по итогам первых шести дней мультиплеерный шутер разошелся на консолях Microsoft тиражом в 926 тысяч копий. Результат называют отличным.

Helldivers 2 hotfix tackling some Into the Unjust update crashes out now, and Arrowhead are looking into PC freezing

After rapidly declaring that they were looking into action the other day, Helldivers 2 developers Arrowhead have released a hotfix aiming to rectify some of the crashing that's affected players diving Into the Unjust.


Unlike the giant worms I've still seen hide nor mandible of, it didn't take the studio long to address reports of an uptick in technical issues for the shooter following the update's arrival on Tuesday. Here's hoping that these fixes'll help keep thing a bit more stable.


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Hotfix 01.004.001

[p]Release Captain Morris here, rolling out a hotfix to a Super Destroyer near you.

⚖️ Balancing[/p][p][/p][p]S-11 Speargun[/p]
  • [p]Decreased reload duration 3.5 -> 2.5 sec[/p]
[p]MS-11 Solo Silo[/p]
  • [p]Reduced cooldown from 210 seconds to 180 seconds[/p]
[p][/p][h2]🔧 Fixes[/h2]
  • [p]Fixed a crash that can happen when too many particle effects are spawned[/p]
  • [p]Fixed a crash when Helldivers are in Hellpods after being reinforced[/p]
  • [p]Fixed an issue where light emitted by the Hellpad could become excessively bright under certain conditions[/p]
  • [p]General crash fix occurring during Automaton missions[/p]
  • [p]Fixed issue in which hive world tunnels would become darker than intended in certain circumstances when a user is using lower graphics settings[/p]
  • [p]Fixed a crash that could occur if the target of a seeking missile gets deleted before impact[/p]
  • [p]The extraction shuttle will land in a more safe and sound manner[/p]
[p]
Weapons & Stratagem Fixes[/p]
  • [p]Fixed the LIFT-182 Warp Pack getting stuck suspended in the air or crashing[/p]
  • [p]Fixed a rare crash caused by multiple players having the MA5C AR equipped on the Super Destroyer[/p]
  • [p]Fixed Displacements Backpack VFX issues whilst aiming down sights[/p]
  • [p]Fixed a rare crash which could occur when aborting a mission while a player was wielding a turret or driving a vehicle

    [/p][p]Known Issues[/p]

Arrowhead will target Helldivers 2's "crippling" tech issues now Xbox release is sorted, but would rather not do a "performance-only update"

Shams Jorjani, boss of Helldivers 2 developers Arrowhead, has taken to Discord to address the rise in reports of performance issues following the arrival of the shooter's Into the Unjust update. In addition to admitting that the new addition has missed the mark from a stability pespective, the exec added that the game's Xbox release now being in the rear view mirror should free up more resources to tackle performance problems.


Since the Terminid spelunking expedition-themed update arrived yesterday, players have cited an uptick in crashes that Arrowhead are already looking into, with the installation size the game's ballooned to on PC and your usual sorts of pesky bugs also being sources of ire, at least among vocal online Helldivers.


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Helldivers 2's Into the Unjust update has caused an uptick in crashes, and Arrowhead are "working to isolate fixes"

Helldivers 2's Terminid spelunking update, dubbed Into the Unjust, has dropped from orbit today, September 2nd. Sadly, that hellpod's impact with the game's surface looks to have triggered an uptick in crash reports, and Arrowhead are now busy "working to isolate fixes".


If you missed the update's announcement the other day, Edwin was strapped into the news driver's seat at the time, and has a nice rundown of what's in it here. He even consulted some very real geographers, the absolute pro. The short version? Terminid cave missions on Hive Worlds to aid Super Earth's efforts to fight an evil cloud, and some new enemies flying around.


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