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Chill out, Helldivers 2 hardcores trying to get casual players to stick to the battle plan, Arrowhead's doing what it can to help out

Some Helldivers 2 Major Orders are harder than others. Kill something like two billion bugs? Easy. Co-ordinate the defense of 10 planets in one go? Not so easy. Unfotunately, the latter's the latest mission folks have been given, and getting everyone to stick to a plan has proven a step too far for the community, even if it does sound like Arrowhead's doing what it can to help the hardcores who're determined to play armchair General.

Yup, even though they're fresh off a maths-inducing bout of Terminid destruction and now have armour sets that definitely should boast the intended passives, the myriad whims of the average video game player are now standing in the way of Super Earth victory. And there's nothing you can really do about it.

While the game's community has, as of writing, managed to defend of four of the ten planets involved in this latest chapter of the Galactic War, there's been a bunch of arguing going on when it's come to devising with the ideal strategy to keep these worlds safe and, more importantly, getting enough players to buy into it.

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Helldivers 2 dev discusses the possibility of bigger squads

The four-player squad limit in Helldivers 2 creates just the right amount of anarchy. Stratagems are falling from the skies, bullets are whizzing past your helmet from every direction, and in the midst of all the chaos you're trying to communicate with your comrades without accidentally dropping an air strike on their shiny metal domes. So what would Helldivers 2 be like if there were more than four of you? Turbulent, to say the least.


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Инсайдер: Ведутся переговоры о выпуске на Xbox Series X|S шутера Helldivers 2 от Sony

Кооперативный шутер Helldivers 2 от Sony может получить порт для Xbox Series X|S. Инсайдер Ник Бейкер утверждает, что в настоящий момент идут переговоры о создании такого порта.

Helldivers 2 faces "grim projections" after we beat two billion bugs

Sunday April 21 @ 4:40am PDT Arrowhead now says that thanks to an Automaton attack, it is now "unable to provide updates to liberation percentage and ongoing galactic war progress for the foreseeable future."


In what feels like an act of defiance, it looks like we're meant to lose the next Helldivers 2 major order. After we beat two billion Terminids in less than a day Arrowhead Game Studios gave us the task of successfully defending ten planets, and it's not going well. Now, a message from one of the community managers says there are "grim projections" for us, and that we'll likely lose ground on both fronts against the bots and bugs. Whoever said live service games had to be fair?


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RELATED LINKS:

Helldivers 2 dev discusses the possibility of bigger squads

Helldivers 2 multi-planet liberation isn't working as intended yet

Best Helldivers 2 weapons and how to unlock