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HELLDIVERS™ 2 News

Helldivers 2's enemy squids are headed to Super Earth, so now you can tinker with your guns more

Co-op shooter Helldivers 2 added its third enemy faction, the Illuminate, back in December. Now the alien squids are headed towards Super Earth itself, and to counteract this latest threat to democracy developers Arrowhead are giving soldiers new ways to customise their weaponry.


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Surprise Helldivers 2 update overhauls weapons as Super Earth comes under threat

After countless battles and many lives lost, Arrowhead has started the biggest conflict in the history of Helldivers 2. The Illuminate is standing on Super Earth's doorstep, and they're not going to knock twice. The squid-like menace is throwing new enemies our way, but luckily for us, we've got weapon customization features to fight back with. So whether you stepped away from Helldivers 2 or have always been on the front line, it's time to suit up and defend Super Earth to your last breath.


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Helldivers 2's massive Illuminate invasion day patch, 01.003.000, brings a bunch of fresh weapon balancing as Arrowhead totally revamps gun accuracy and flamethrower damage

There's nothing going on with Helldivers 2 today. It's a quiet one. Well, aside from the whole fresh Illuminate invasion deployed alongside some new enemies and mechanics. If that wasn't enough to digest, the full patch those additions are part of - 01.003.000 - has delivered a bunch of fresh weapon balancing.

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RED ALERT: Illuminate emerge from the Meridian Singularity!

Helldivers, get to your Super Destroyers! In a surprise turn of events that even our top researchers couldn’t predict, the Illuminate have finally revealed their intentions, emerging from the Meridian singularity, and setting a course for Super Earth.

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It’s now more important than ever that we band together and stop this salvo from destroying our liberty.

New Enemies
The Illuminate threat has grown, unleashing new terrors on our citizens across the galaxy. Reports indicate the Illuminate have deployed larger, more powerful enemies within their fleet, among them are the Stingray: jetfighters that provide Illuminate support from the sky, targeting Helldivers and lining up devastating strafing runs. Another new foe is the Crescent Overseer, which has the ability to lay barrages on Helldivers in cover.

But perhaps most terrifying are the reports of a failed Illuminate experiment called the Fleshmob: a Frankenstein’s monster of Voteless parts turned into a brute battlefield force that the Helldivers must work hard to destroy.

There have been sightings of other, even larger ships, though details remain unclear on their abilities. But we can’t underestimate the squids, divers, and that’s why we’re assembling our best and brightest to push them back into oblivion where they belong.

We have to gather all our resources to face this incursion and, fortunately, Super Earth’s R&D department has unlocked some powerful tools for our Helldivers, in the hopes that they will help crush the onslaught of Illuminate invaders.

Customize Your Loadout

Helldivers are being given access to a robust new weapon customization feature for the bulk of our primary weapon offerings. Most primary weapons now have levels that are achievable by completing missions, which then in turn unlock new attachments obtainable through Requisition. In addition to attachments, players can also unlock patterns for their weapons. 



Whether it's tweaking sights for precision, changing color patterns, adjusting magazines for ammo capacity, muzzles to optimize weapon performance characteristics or adjusting under-barrel attachments for the handling you want, you're in command of how your weaponry performs on the battlefield. This level of individual attunement is sure to make your favorite primary best in its class.

Old Warbonds, New Patterns
We have unlocked and deployed a stash of patterns for the FRV themed on our Viper Commandos, Freedom's Flame, Chemical Agents, and Truth Enforcers Warbonds. These will help your squad stand out to aid in battlefield coordination and collaboration. This backlog of patterns will unlock for Helldivers on May 15, with the launch of the Masters of Ceremony Warbond!



Expanded Surplus
The Superstore is also getting an emergency expansion to boost your arsenals for the fight. No more waiting for items to come back into rotation–now the items you want are always available, ready to stock your ship and armor your Helldivers with items you might have missed the first time around.

The Superstore will have one rotating page featuring six different content sets that changes every 48 hours, shortening the rotation to 12 days. All the earlier Superstore items from older Warbonds are available to purchase anytime. When new Warbonds are released, one of the current rotating sets will be moved to a permanent page.



This is the moment of truth, Helldivers. Everyone to the front lines and fight for our right to spread Managed Democracy!

*Requires base game, paid purchase of Super Credits, and game progression to unlock.

Fetch the loo roll: Helldivers 2's next big twist is here, as "the full Illuminate fleet is emerging from the Meridia Singularity"

Look sharp and prepare to defecate within your undergarments! Helldivers 2's mysterious Station-81 teases and livestream have given way to an in-game payoff. It's the massive Illuminate invasion everyone feared.

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