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HELLDIVERS™ 2 News

Don't worry, Helldivers 2 folks, Arrowhead's working on the Democracy Space Station's team-killing tendencies, and it's already introduced a temporary tweak to help

Helldivers 2's Democracy Space Station might be a bit of a problem right now, due to the fact its orbital barrages keep blowing up just as many helldivers as they do bots and bugs, but there's good news. Arrowhead says it's on the case, and has just enacted a temporaray measure to help out while it works on a proper solution.

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Helldivers 2 players sour a bit on their lovely new Democracy Space Station, because it's turned out to be very good at killing, er, helldivers

Ah well. After an initial wave of hype when it first became operational the other day, Helldivers 2's Democracy Space Station has already found its way into the bad books of some divers. How? Well, the biggest issue looks to be its orbital barrages causing as many problems for the divers as they do the enemy.

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Wahey, Helldivers 2's Democracy Space Station is finally up and running, and in the words of one overwhelmed Super Earth stan: "It's so democratic omfg"

This is not a drill, Helldivers 2's Democracy Space Station saga is over. Yep, the big bit of tech is finally built, fuelled up, staffed and everything, so you can start getting to grips with it in the final stages of the latest Major Order.

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Hotfix 01.001.203

🌍 Overview

Crash fix
[h2]🔧 Fix[/h2]
Crash on shutdown fix
[h2]🧠 Known Issues[/h2]
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.


[h2]Top Priority:[/h2]
  • Excessive ragdolling can cause a feeling of helplessness and frustration
  • Players are unable to emote when flying through the air
  • Stratagem balls bounce unpredictably off cliffs and some spots
  • The Reinforced Scout Strider does not telegraph its rocket attacks


[h2]Medium Priority:[/h2]
  • The Automaton Barrager Tank's turret continues to work despite its body being destroyed
  • Firebomb Hellpods can no longer destroy larger enemy types such as tanks
  • Players are unable to shoot properly while in the air using a jetpack
  • Reinforcement may not be available for players who join a game in progress
  • Players can get stuck on Pelican-1’s ramp during extraction
  • High damage weapons will not detonate Hellbombs already present on the map
  • Players using the Microsoft IME languages are unable to type Korean, Japanese and Chinese language characters in chat
  • Weapons with a Charge-up mechanic can exhibit unintended behavior when firing faster than the RPM (Rounds Per Minute) limit

Attention, Helldivers 2 players: it's finally time to fuel up your space station by killing five million bugs while also battling the Jet Brigade, because multitasking

We're seemingly into the final stages of Helldivers 2's Democracy Space Station saga, thank Super Earth. That said, the latest Major Order's another of the ones that are designed to test players on the the bot and bug fronts, so you might not be in for an easy ride, even if the bug killing part is sorted pretty rapidly.

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