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HELLDIVERS™ 2 News

A Destiny-style social hub is "on the feature list" for Arrowhead's next game after Helldivers 2

Update: Bah! Jorjani has clarified on Reddit that by "next game" he didn't mean Helldivers 3. On the brighter side, this raises the possibility of a new Magicka game. Thanks Gamesradar for the follow-up.


Original story follows: Helldivers 3, or whatever they call the follow-up to Helldivers 2, may have a social hub in the style of Destiny's Tower, Arrowhead CEO Shams Jorjani has told the Helldiverati in a new Q&A.


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Неожиданно: Helldivers 2 продается на Xbox Series X|S лучше, чем на PlayStation 5 — Alinea Analytics

Helldivers 2 продолжает покорять владельцев Xbox Series X|S. Согласно представленным сегодня оценкам аналитического агентства Alinea Analytics, по итогам первых шести дней мультиплеерный шутер разошелся на консолях Microsoft тиражом в 926 тысяч копий. Результат называют отличным.

Helldivers 2 hotfix tackling some Into the Unjust update crashes out now, and Arrowhead are looking into PC freezing

After rapidly declaring that they were looking into action the other day, Helldivers 2 developers Arrowhead have released a hotfix aiming to rectify some of the crashing that's affected players diving Into the Unjust.


Unlike the giant worms I've still seen hide nor mandible of, it didn't take the studio long to address reports of an uptick in technical issues for the shooter following the update's arrival on Tuesday. Here's hoping that these fixes'll help keep thing a bit more stable.


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Hotfix 01.004.001

[p]Release Captain Morris here, rolling out a hotfix to a Super Destroyer near you.

⚖️ Balancing[/p][p][/p][p]S-11 Speargun[/p]
  • [p]Decreased reload duration 3.5 -> 2.5 sec[/p]
[p]MS-11 Solo Silo[/p]
  • [p]Reduced cooldown from 210 seconds to 180 seconds[/p]
[p][/p][h2]🔧 Fixes[/h2]
  • [p]Fixed a crash that can happen when too many particle effects are spawned[/p]
  • [p]Fixed a crash when Helldivers are in Hellpods after being reinforced[/p]
  • [p]Fixed an issue where light emitted by the Hellpad could become excessively bright under certain conditions[/p]
  • [p]General crash fix occurring during Automaton missions[/p]
  • [p]Fixed issue in which hive world tunnels would become darker than intended in certain circumstances when a user is using lower graphics settings[/p]
  • [p]Fixed a crash that could occur if the target of a seeking missile gets deleted before impact[/p]
  • [p]The extraction shuttle will land in a more safe and sound manner[/p]
[p]
Weapons & Stratagem Fixes[/p]
  • [p]Fixed the LIFT-182 Warp Pack getting stuck suspended in the air or crashing[/p]
  • [p]Fixed a rare crash caused by multiple players having the MA5C AR equipped on the Super Destroyer[/p]
  • [p]Fixed Displacements Backpack VFX issues whilst aiming down sights[/p]
  • [p]Fixed a rare crash which could occur when aborting a mission while a player was wielding a turret or driving a vehicle

    [/p][p]Known Issues[/p]