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HELLDIVERS™ 2 News

Helldivers 2 players destroy Meridia, left staring into the void waiting to see if the Illuminate will arrive

Despite it being tough as nails prior to a quick patch, Helldivers 2 players have successfully completed the game's latest Major Order - the Terminid Supercolony on Meridia, as well as Meridia itself, is no more. While that experimetal Dark Fluid did end up creating a pretty suspicious black hole in the process, it seems Arrowhead might now be trying to lull folks into a false sense of security before potentially deploying their next big foe.

If you're out of the loop, the involvement of Dark Fluid in this MO has been fuelling a lot of speculation that it could mark the point when The Illuminate - one of the alien races from the first Helldivers - could make their grand entrance into the Galactic War. That still looks like it could happen, but it hasn't gone down as quickly as some had theorised.

First of all, the good news. "Helldivers, thanks to your valiant efforts the Terminid Supercolony on Meridia has been eradicated," Arrowhead tweeted last night in commemoration of operation "Enduring Peace" ending successfully.

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Helldivers 2 dev finally explains why it's delayed the next big patch

Helldivers 2 developer Arrowhead has addressed the lack of communication over the next, delayed patch. The update is now expected sometime in the second week of June, as the team aims for a "higher quality standard" that also leaves room for communication with the playerbase. A hotfix has been rolled out for the newest Major Order, however, so you shouldn't be overrun by bugs while trying to read the below communication.


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RELATED LINKS:

Helldivers 2 devs vow to fix new mission with "broken" difficulty

Best Helldivers 2 weapons and how to unlock

Best Helldivers 2 armor

🛠️ PATCH 1.000.305 ⚙️

🔧 Fixes
  • Fixed an issue causing enemies to spawn on the drill during the Operation: Enduring Peace order mission.


🧠 Known Issues
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.


  • Players may not have the option to send, accept or decline friend requests.
  • Players may not have the option to Block other players.
  • Blocked players are not added to the Blocked Player list or prevented from joining games.
  • Game may crash if the player changes the text language while on a mission.
  • Players may experience delays in Medals and Super Credits payouts.
  • Players may occasionally receive excessive XP.
  • Enemies that bleed out do not progress Personal Orders and Eradicate missions.
  • Arc weapons sometimes behave inconsistently and sometimes misfire.
  • Most weapons shoot below the crosshair when aiming down the sights.
  • AR-61 Tenderizer deals too little damage and is not in the final state we are intending.
  • Spear’s targeting is inconsistent, making it hard to lock-on to larger enemies.
  • Stratagem beam might attach itself to an enemy but it will deploy to its original location.
  • Helldiver may be unable to stand up from crouching when surrounded by enemies.
  • "Hand Carts" Ship module does not reduce Shield Generator Pack's cooldown.
  • Some players might become stuck in the Loadout when joining a game in progress.
  • Reinforcement may not be available for some players who join a game in progress.
  • Planet liberation reaches 100% at the end of every Defend mission.

Helldivers 2 devs vow to fix new mission with "broken" difficulty

There's a new mission in Helldivers 2 that tasks players with injecting Dark Fluid into the Meridia planet to destroy the Terminid Supercolony. Sounds simple right? Unfortunately, the team over at Arrowhead Studios appears to have missed the mark with this one, as those attempting to complete the objective are finding it borderline impossible thanks to the absurdly "broken" difficulty.


Read the rest of the story...


RELATED LINKS:

Helldivers 2 dev finally explains why it's delayed the next big patch

Best Helldivers 2 weapons and how to unlock

Best Helldivers 2 armor

UPDATE: Helldivers 2 Meridia Major Order sees players overwhelmed by bug hordes spawning right on top of objectives

Helldivers 2's latest Major Order is a simple one in theory - destroy the Terminid Supercolony on Meridia, using that experimetal Dark Fluid that may or may not end up attracting the attention of the Illuminate. However, in practice, thing are proving a lot tougher than that, thanks to some bug spawning issues that Arrowhead thankfully looks to already be aware of.

While a fix for this stuff seems like it'll drop relatively soon, it's sad to see the game's community riled up again so soon, given the recent changes from the studio behind it that've seemed to recapture a bit of the player trust that'd been wavering thanks to some controversial patches and the whole PSN linking thing.

So, what's happening to folks who dropping onto Meridia to try and aid in the destruction of that bug nest? Well, they're encountering enough bugs to make their task incredibly difficult - with a number arguing things go past the point of it just being a skill issue or something done on purpose.

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