Patch 0.9.5.2
This Patch is mainly a maintenance Patch and the preparation to the version 1.0.
Witch It is finally coming out of Early Access soon, yay!
The main focus of this Patch is the update of the Unreal Engine from 4.23 to 4.25.1
In this update, we dropped the unofficial 32 Bit Windows support. From now on Witch It will only run on 64 Bit versions of Windows as it will be technically very difficult to still support 32 Bit and over 99% of the users have a 64 Bit Windows anyway.
If you find any unexpected behavior of the game please let us know on Steam or Discord.
Added: There is a new Background on Grunewald Library
Changed: completely overhauled the system how health and speed are generated for props. Before it was created manually, and now it is calculated per prop size. Balancing should be generally the same, but please let us know what you think about it.
Changed: Prop Collection UI is now more in line with the other menus
Fixed: it is no longer possible to get out of map on Shipwreck Hollow and Kula Kula Islands
Fixed: lowered the speed of the cucumber on chummy potato
Fixed: all menus except creative mode should now work with controller
Fixed: high player level numbers now fit inside of their panel
Fixed: Showing player level 1 instead of the correct player level will happen less likely
Witch It is finally coming out of Early Access soon, yay!
The main focus of this Patch is the update of the Unreal Engine from 4.23 to 4.25.1
In this update, we dropped the unofficial 32 Bit Windows support. From now on Witch It will only run on 64 Bit versions of Windows as it will be technically very difficult to still support 32 Bit and over 99% of the users have a 64 Bit Windows anyway.
If you find any unexpected behavior of the game please let us know on Steam or Discord.
Added: There is a new Background on Grunewald Library
Changed: completely overhauled the system how health and speed are generated for props. Before it was created manually, and now it is calculated per prop size. Balancing should be generally the same, but please let us know what you think about it.
Changed: Prop Collection UI is now more in line with the other menus
Fixed: it is no longer possible to get out of map on Shipwreck Hollow and Kula Kula Islands
Fixed: lowered the speed of the cucumber on chummy potato
Fixed: all menus except creative mode should now work with controller
Fixed: high player level numbers now fit inside of their panel
Fixed: Showing player level 1 instead of the correct player level will happen less likely