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Official Map Contest 2020

We're (almost) ready!


[h3]Greetings![/h3]

You’ve heard it countless times before, but we really mean it when we say Witch It 1.0 is just around the corner - and with that, our biggest, most tremendous content update yet!

We’ve jam-packed our 1.0 update with plenty of surprises. Today, we reveal one of those surprises - custom maps are soon arriving onto Official servers!

Barrel Roll Games are eager to implement a selection of beautifully crafted, well-functioning maps that will appear as a separate voting option between rounds… but we need your help!

Your task is to create a unique custom map that can be used across all gamemodes (excluding Fill a Pot), that is both visually stunning and practical for standard 16-player gameplay.
If you win, your map may be host to countless matches and play a core part in the player’s Witch It experience!

[h3]🏆 Prize Information:[/h3]

If you win, your map will be added to our Official server map pool during our 1.0 release!

We are allowing for multiple winners - there is currently no capacity on how many entrants can win!

In addition, all entrants who submit their map on discord.gg/witchit will receive the brand new Architect role, while competition winners will receive the mighty Grand Architect role!

The winners will be chosen by community staff as well as Barrel Roll Games who will have the final decision. Community staff cannot vote for their own creations. You can vote for your favourite maps over on our Discord server in the #contest-submit channel, but all entries will be considered regardless of votes!

[h3]🔨 Participate in just 5 steps:[/h3]

1. Create a custom Witch It map following our rules and advice below!

2. Upload your map to the Steam workshop!

3. Upload at least ONE screenshot onto your workshop page!

4. Add the hashtag #mapcontest2020 in the description - this helps us sort entries as well as lets us know we can use your map on our servers!

5. Finally, post your entry under this announcement, or in the #contest-submit channel over on discord.gg/witchit - we'll be watching both throughout the contest!

If you get stuck, or need some more information on the participation process, here’s a step-by-step guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2203730812

[h3]⚠️ [Important!] Rules:[/h3]

> You must build on an empty map with no structures (interior, town day, island day, town night, ice day, or graveyard night)!
> You can submit as many maps as you want (remember, quality over quantity)!
> You can either make your map solo, or collaborate with up to 4 creators - please mark them as a contributor to your workshop item!
> You can enter with previously-made maps - just follow steps 2 to 5!
> You cannot enter using other workshopper’s maps that you are not an original contributor on (we will check for stolen work)!
> You must design an entirely original map - it cannot be based on an existing map from another game!
> Offensive/NSFW content is strictly prohibited!
> All users can enter, including GIF Masters and community staff!

Breaking these rules may result in disqualification from the contest!

[h3]📜 Advice to maximise your winning chances:[/h3]

> Avoid glitches - such as physical prop chains or impossible to reach hiding spots!
> Your map should work with Hide & Seek, Mobification, and Hunt a Hag.
> Make sure to extensively test your maps before submitting!
> Aim to use an optimised amount of props - we recommend below 1000!
> You can use as many structures as you want!
> Make sure your map supports a 16-player lobby - consider the size of your map!

[h3]⌛ Deadline:[/h3]

We aim to close the contest on Sunday, 13th September 2020.
After that, we will be reviewing your entries and deciding on the winners, which may be revealed shortly after.

We wish the best of luck to all prospering Architects!