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Patch 1.4.0 - Modify your lobbies with Match Rules +!

Welcome to Patch 1.4.0, featuring Match Rules +, one of our biggest additions since 1.0! We're also excited to announce the wardrobe, a new utility that allows players to switch up their skills and sets mid-round. And as always, we've packed in a bunch of changes and additions - read on! 🎉



[h2]Match Rules +[/h2]
Introducing Match Rules +, a brand new way to modify your custom matches! Change a huge array of different parameters to design a unique match like no other. You can even save and load your favourite configurations for future use! ✨

To access Match Rules +, simply start a custom match through the main menu and select the "Match Rules +" option at the bottom of the screen. From there, you can adjust a range of variables across three tabs: General, Skills, and Game Modifiers. See below for a brief overview of each tab.



[h3]General Configurations[/h3]


On the first tab, you can change the fundamental parameters of your match, such as gravity, movement speed, jump height, player size, and more. 🔧

Move each slider according to your preferences, or enter a specific value in the boxes to the right of each slider. In case you wish to undo a change, click the ↺ button beside each parameter, or select the "reset all to default" button to revert all alterations you've made.


✔️ Become a colossal Hunter using the player size multiplier!


✔️ Lower the gravity and cause chaos!

[h3]Skill Configurations[/h3]


On the second tab, you can modify specific skill parameters, as well as the Hunter's melee and projectiles. Here, you can alter the damage, velocity, radius, mana cost and much more for each individual skill, as well as disable skills you don't want players in your match to use. 🥔


✔️ Buff the mushroom split amount, but reduce the confusion time!


✔️ Increase the Hunter's projectile amount, speed and spread, but lower the damage!

[h3]Game Modifiers[/h3]


On the third tab, you can find our "game modifiers" - these are special modifiers that drastically change the gameplay of your match! Patch 1.4.0 comes with three game modifiers:

🔹 Move It
All witches have to move to survive.



🔹 Dissolving Props
Props will start disappearing over time.



🔹 Prop Retaliation
Hitting non-Witch props will deal damage to Hunters.



To enable a game modifier, click on the corresponding modifier you wish to use and toggle the "Is enabled" parameter. Each modifier also has a few changeable parameters you can experiment with! 🧪

[h3]Save and Load Match Rules +[/h3]


In the bottom right of the Match Rules + configuration, there is a button labelled "Save/Load Match Rules +". Once clicked, it will take you to a new screen where you can name and save your Match Rules + configuration. You can revisit this area anytime to overwrite your saved Match Rules +, or load a previous one you've created! 💾

[h3]Tweak Match Rules + During Custom Matches[/h3]


When starting a custom match, hosts can now find a new toggle on the page named "Tweakable Match Rules +". Enabling this toggle allows the host to modify parameters in real-time by accessing the in-game menu during a round and clicking the "Match Rules +" button, as shown below:



For players wanting to try Match Rules +, we highly recommend enabling this option and experimenting with the different modifiers and parameters! Changes you make will take effect immediately, without requiring a server restart. So, feel free to get creative and see what kind of unique gameplay experiences you can come up with! 🧰


✔️ Tweak the rules while playing to find the perfect combination, then save your changes!

[h2]Swap Skills & Sets Using The Wardrobe[/h2]
You can now swap your skills and custom sets during a match using the new 'wardrobe', found in the Hunter spawn of all Official and Featured Maps! A quick switch of your skill selection and appearance during play gives you the flexibility to adapt to any situation. And for our map creators: the wardrobe will be added to Creative Mode in a future update! 👖



[h2]Custom Match Search Time Capacity Increased[/h2]
The maximum search time in custom matches has been increased from 10 to 20 minutes, for those wanting to play extra long rounds with less pressure of running out of time! ⏰



[h2]Extinguishable Props[/h2]
Props that emit fire or smoke are now extinguished when they touch water! 🌊



In addition, we've added a temporary Classic Prop Hunt mode on multiple servers to demonstrate the potential of Match Rules +. This mode features no skills for both teams and Hunters are damaged when they attack non-Witch props, but can scan props using melee as much as they want. Give it a try and let us know what you think! 🎮

We'd love to see what wild ideas you come up with Match Rules +, so please share your screenshots and videos with us over on our Steam Hub or our Discord server! 💜

[h2]Patch Notes:[/h2]
+ Added: Match Rules + to make changes to different aspects of a custom match, including skills, Hunter and Witch modifiers, and Game Modifiers that can completely change how a match is played.
+ Added: A Wardrobe in the hunter starting zone to switch skills and skinsets during the match
+ Added: Hoodie Skins for the Hunter
+ Added: Quests are now visible in the in-game menu and Quest progress is shown as a popup during the match
+ Added: Temporary “Classic Prop Hunt” mode, which resembles a more traditional Prop Hunt game
+ Added: Hook Impact Effect when hitting a Witch
+ Added: Infotext in HUD to show that there are no skills in “Hunt a Hag” mode

↻ Changed: Reworked Possess skill:
The old prop is now staying alive after switching to the new prop
Manacost reduced to 40 Mana flat
Updated visual effects
↻ Changed: Players who leave a match while being a Witch can no longer join as a Hunter and will have to wait until next round
↻ Changed: Custom matches can now be started with 20 min search time instead of 10 min
↻ Changed: Props that emit fire or smoke get extinguished by water
↻ Changed: Creative Mode Q skill only visible in default mode
↻ Changed: Vacuum Trap can now be hit by potatoes like the Chicken
↻ Changed. Train skill now damages decoys
↻ Changed: Witch Hit Effect
↻ Changed: Witch Catch Effect
↻ Changed: Prop Transform Effect
↻ Changed: The Server List no longer shows whether a match is a tournament match, but instead shows whether the match is using custom Match Rules + (including hover information for whether in-game tweaking is allowed)

✓ Fixed: Long standing issue with “Play N rounds of X” quest progress not counting under certain circumstances
✓ Fixed: Image in recipe tooltip
✓ Fixed: Exp progress sounds in custom match rewards screen even if player can no longer gain exp
✓ Fixed: Spring pads being triggered without sound by Witch decoy
✓ Fixed: Custom maps having activated single use props like gunpowder barrel in Creative Model if those were activated before saving
✓ Fixed: Prop amount not decreasing in Creative Mode if a Witch re-transforms after possessing a prop and thus deleting it
✓ Fixed: Ingredient inventory in Witches Cauldron sometimes not updating on recipe change
✓ Fixed: Broken spot on Bone Pit
✓ Fixed: Several Localisation Bugs
✓ Fixed: Potato not properly bouncing off of surfaces when hit at an angle for clients
✓ Fixed: “Imposturous” mode voting camera sometimes not seeing the names of some players around the table
✓ Fixed: “Fill a Pot” skill icons in menus sometimes being white squares