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Precious Palaces Community Voting Results & Main Prize Update

Today, we're revealing the results of the Precious Palaces Official Map Contest 2021 community vote, and providing an update about the main prize winners that will be revealed soon.

[h2]🗳️ Community Voting Results[/h2]

Following the deadline of the Precious Palaces contest, we tasked our community to cast votes for their favourite maps. Votes were split into three categories and the winner of each category with the most votes will receive a bonus prize of 10 crystallized moonlight, as well as their name added to the description of a Creative Mode structure! Please note that maps that win the community vote are not guaranteed to be implemented in-game.

[h2]✔️ Our Categories:[/h2]

🎲 = Quality Gameplay - This map is fun to play and feels balanced!
🎨 = Artistic Masterpiece - This map is attractive and enticing to look at!
💡 = Creative Visionary - This map contains interesting and unique ideas!

On Jan 31st, we tallied up all votes at exactly 12:00am UTC and located our winners!

[h3]🎲 Precious Palaces | Quality Gameplay Award[/h3]


[h3]🏆 Palace of Heka[/h3]
Created by Reekyu

Palace of Heka was a popular vote for it's fascinating approach to gameplay and appealing structural layout. The map contains a great mixture of indoor and outdoor areas as well as well-placed jump pads, perfect for a seasoned Hunt a Hag player. A Santorini-like structure is utilised with many rooftops and passages perfect for a quick escape. As one of the previous winners of the 2020 Map Contest, Reekyu has proven yet again that they are exceptionally talented at creating compelling experiences in our map creator. Well done!

[h3]🎨 Precious Palaces | Artistic Masterpiece Award[/h3]


[h3]🏆 Vermilion Valley (Joint Winner)[/h3]
Created by Farbenkeks & David / Cubey

Vermilion Valley took Witch It's Creative Mode to the limits, with it's spectacular use of structures and props for exquisite detail. Two colossal stone dragons tower over the map, and the buildings use an effective mixture of sandstone and brick to create a unique aesthetic alongside carefully placed lights and cloth to simulate windy sand dunes. There's so many tiny details here that we couldn't fit it all in this paragraph - go check out this masterpiece created by Farbenkeks and Cubey!


[h3]🏆 Cress and Gold (Joint Winner)[/h3]
Created by Farbenkeks

Cress and Gold is the joint winner of the artistic masterpiece award, and was also won by Farbenkeks! This map features a flying palace that had collapsed in a swamp following a nasty thunderstorm. The result is a stunning mixture of prestigious, steampunk-inspired buildings and grungy marshes. The palace is tied together by various ropes and bridges, while toxic pools made from cauldrons span the ground below. Thank you to Farbenkeks for this wondrous map!

[h3]💡 Precious Palaces | Creative Visionary Award[/h3]


[h3]🏆 Tower of Oceanet[/h3]
Created by Oceanman, Ekusas, Mudkip and Dunkeroos

Tower of Oceanet is the champion of the creative visionary award, in which Oceanman and their crew were successful in providing a distinctive and peculiar approach to the contest theme. The central tower is made up of magical levitating layers, and surrounded by numerous hovering islands that players can travel to and from using jump pads. Alongside the tornado that sends falling players spiralling through the sky, Tower of Oceanet is a movement player's dream and a unseen approach to the typical gameplay format. To Oceanman, Ekusas, Mudkip and Dunkeroos - well done!

Please congratulate our talented community vote winners!
Your prizes will be sent out once the main prize results are announced (soon).

[h2]📢 Main Prize Update[/h2]

We're having a really tough time picking from all of your incredible entries for our main prizes - each map brings something unique and exciting to the mix and it has been a pleasure judging them!

See for yourself by subscribing to the Precious Palaces Entries Collection here!

Today, we are excited to announce that more than 3 maps will be eligible for in-game implementation to our Official servers. This means we will have more than three main prize winners! However, because of this change, we will need a little more time to decide. We also want to make clear that gameplay will be a important part of judging just as much as visuals, so aspects such as prop placement, prop density and map layout will play a crucial part in these choices.

We are also working on an additional reward for all our architects, as an additional thank you for all your incredible efforts.

We will reveal this reward alongside the results of our main prize this week (assuming we don't run into any further complications). Hang tight! ːluaqː

Chinese New Year Event 2022

Patch 1.2.4


The Chinese New Years' event will take place until February 24th.

+ Added: 11 Chinese New Year skins.
+ Added: New Rocket event prop.
+ Added: New Creative Mode Utility ‘Switch’ to toggle switchable props and utilities.
+ Added: Option to toggle action props (e.g. lights) in Creative Mode via key input.





↻ Changed: Several nerfs to Bodyslam:
Increased minimal activation height by 100 units.
Decreased damage radius of the small and middle impact by 100 units.
Reduced damage of small impact from 7 to 4.
Reduced damage of medium impact from 12 to 8.
Reduced damage of big impact from 18 to 16.

↻ Changed: The toggle state of action props is now saved in Creative Mode maps.
↻ Changed: Creative Mode players now start in Fly Mode.

✓ Fixed: Mirrored library ladder on ‘Grunewald at Night’

Enjoy!

Cast your votes for the Precious Palaces Map Contest!

The Precious Palaces map contest has ended, meaning no more entries can be submitted, and community voting can finally begin! 🎉

[h2]🎁 Main and Secondary Prizes:[/h2]

Next week, we will reveal the top three entries judged by the Community Team and Barrel Roll Games! The authors of each winning map will receive a bunch of awesome prizes, including their map being added to the Official server map pool (where it will be played thousands upon thousands of times)!

In addition to the main prize, we are offering secondary prizes to maps which receive the most community votes in three categories. Each creator who obtains the most votes in a category will receive 10 Crystallized Moonlight and their names added to the description of a Creative Mode structure!

Voting is exclusive to members of discord.gg/witchit!
This is so we can keep track of all our votes in one place.

[h2]🏆 The Categories:[/h2]

Every entry posted in our #map-entries Discord channel now has 3 new emoji reactions underneath it, in addition to the supportive ❤️ emoji. Each of the new emoji resembles a different category:

🎲 = Quality Gameplay - This map is fun to play and feels balanced!
🎨 = Artistic Masterpiece - This map is attractive and enticing to look at!
💡 = Creative Visionary - This map contains interesting and unique ideas!

[h2]🗳️ How To Vote:[/h2]

1️⃣ Subscribe to all of the new maps (highly recommended)!
Click here for a collection of all the contest entries.
To download them, press the + Subscribe to all button below while logged into Steam.

2️⃣ Play each of the maps! You can create a custom match and play them with friends, or start a private server and explore them on your own for as long or as short as you wish.

3️⃣ Go to #map-entries and decide where to start voting - either from the very top or bottom of the submissions.

4️⃣ Cast your votes for each category - if you think a map deserves to win in a specific category, press the corresponding emoticon. Cast as many or as few votes as you like! Give 5+ maps the 🎨 "Artistic Masterpiece" vote, or just one... it's up to you!

🗓️ Community voting will end on Monday, Jan 31st @ 12:00am UTC!
The results will be revealed later in the same week.

⚠️ Note: Community votes are exclusively for the secondary prizes - the highest voted maps are not guaranteed to be implemented into Official servers!

Server Maintenance on Tuesday

On Tuesday we plan to do an update to our server.
The update will take place at 9 am CET and will last approx. 2 hours.
During this time quests will not work.

Downtime Countdown

Winterdream Festival 2021

The Winterdream Festival has begun!



Patch notes:

Added: 8 new skin items (skin set ‘Winterdream Sentinel’)
Added: Option to switch off the timer for automatically starting the match in custom games
Added: The skill chicken wears a christmas hat during the Winterdream Festival event

Changed: A group in Creative Mode no longer gets unselected if shift is held and the ground is clicked
Changed: Reselecting a group member in Creative Mode no longer unselects the whole group but removes that prop or structure from the group instead
Changed: Performance optimization for the ‘Dunes ground tile’ structure
Changed: A warning has been added to the skill selection screen to inform mid-game joining players that they cannot earn achievements during the ongoing match

Fixed: Mode toggle in Creative Mode now possible again without placing prop first
Fixed: Mini cannon can be fired multiple times again
Fixed: Light of spotlight prop can now be toggled
Fixed: States of action props like Lantern lights turned on or off set back to their usual look on all maps
Fixed: Removed useless K input possibility in Creative Mode
Fixed: Second player entering Fly Mode in Creative Mode no longer visually changes the host’s HUD to Edit Mode
Fixed: Third person view back in Creative Mode’s Default Mode
Fixed: Negative props and structures count in Creative Mode
Fixed: Popcorn prop effect

Also, the shop has reopened. --> Shop




Happy Holidays! ♥