1. Warstone TD
  2. News

Warstone TD News

Version 2.12 is here now!



Hello there,

We are keeping polishing Warstone TD. It is pre-final version now. There won't be any new features. We are going to fix remaining bugs.

We added Steam Cloud Saves during development of 2.11 version. It had a big flow what players couldn't keep save files on their PC. So, we made an another system in 2.12. The game uses PC save file as priorited. If there is no save file on the PC (player deleted it or reinstalled game) then the game will download it from Steam Cloud. Now players can keep and share their save files whatever they want and do not fear to lose their progress.

Also, we made Offline mode is default for Chinese players, because they are having troubles often playing Online.



[h2]Gameplay Changes[/h2]
We revised whole game and made a lot of small tweaks in mission wave fulfillment. Some waves got easier, some got harder. It should make overall difficulty curve of the game is more linear.
  • Damage of Witcher was increased by 2. Damage of Inquisitor was increased by 3-4.
  • Scream ability of Chiroptera gives 2 bonus armor instead of 3 now.
  • Difficulty of first four missions of the story were slightly weakened. Because we fixed a bug with extra 0-1 damage to all towers and it affected early levels a lot.
  • The Forest of The Amazons. We reduce amount of air enemies in later waves. Added extra divine stone.
  • In the Vicinity of the Temple. Two last waves got easier. Added 3 stones to the drops in the top line.
  • Crossroads. Added 4 divine stones to the drops after Wave 10. Previously player has got much more gold when he could spent.
  • Small improvements of wave fulfillment of next missions: Ordeal, The Dark Forest, The Outpost. Added some Stones and scrolls to drop rewards. Some waves were weakened.
  • Fight to the Death was weakened (later waves). Armor of Boomba was weakened by 2. Added more mana balls and Rend scrolls to the drops.
  • Added 25 gold to the starting gold on On the March mission.
  • Difficulty of Piedmont missions was reduced in certain waves. Added more scroll drops.
  • Difficulty of Spirits Gorge was slightly increased.
  • Difficulty of certain waves of Magical Gem was dramatically reduced. This map was kinda imbalanced.
  • Starting gold of The Valley mission was increased by 75. Starting waves were weakened. Later waves got buffed.
  • The Final mission. First waves got stronger. Later waves got easier. Boss was nerfed at all waves.

[h2]Bug Fixes[/h2]
  • Fixed the bug when some Skill Points can be lost after resetting Skill tree (Offline Version).
  • Fixed the bug when players didn't get currency for Hot Air Balloon (Offline Version).
  • Spirit's Gorge is playable now (Offline Version).
  • Quest and Steam Achievement for playing 1 PvP battle is automatically completed now. (Both versions).
  • Lost Soul mob has proper icon now.
  • Player can't research upgrades of the barrack which is not opened yet now.
  • Some fixes in the text of English comics.
  • Removed a sound of starting new wave when the last mob appeared in Survival missions.
  • Comics about losing in PvP were placed correctly.
  • Mines of Destroyer can't be selected now.
  • Scorch Elemental as a mob has a proper icon now.
  • Fixed the wrong parameter in info text of Block ability (Troll Champion)
  • Fixed tooltips of English localization for tooltip bubbles of info panel (Attack range and etc.)
  • Fixed typo in the text of Sorcery upgrade.
  • Knight Templar no longer hits air units in the Final mission.
  • Corrected numbers in the building preview for economic buildings.
Play with us,

Version 2.11 is available now!



[h2]Patch #10[/h2]
Hello players,
We are working hard during last weeks trying to make Offline mode works perfect. We released 10th patch. We never did so much patches for 1 update. We fixed a lot of bugs and it works almost good.
But we made a mistake. We were working with Steam Cloud and we deleted save files by mistake. We really apologize for it. Steam Cloud will work soon and this never happen again.

We made a package with several save files and added pictures of game progress. Download it, take a look. And use a file which is closer to your previous progress. We hope it can decrease negative feelings.

There is a package with 14 save files.

[h2]Original Text[/h2]
Hello there,
We have great news. Our programmer worked hard during last months. And he did it. He ported all server code to the client code. So, in this update we have added a complete offline version of the game.
It is a really solid work. It is like to write whole game code from the beginning, because he moved the code from one programming language to another one. He spent more than 400 man hours and more than 4 months in total. We did it, because A LOT of players asked for full offline version. So, here it comes!

Offline mode works as you would play alone in the server and this server is located on your PC. It means, you do not need internet connection at all. There is no lags and no delays. You can move your save_file whatever your want to continue playing.

You can move from Offline to Online version of the game at any time in the main menu. These versions use different save files, so you won't lose your progress if you want to try Offline version. If you want to move your progress from Online version to Offline version - write in the forum.

There is no multiplayer in Offline version. You still can play co-op missions in solo. Also, offline accounts don't participate in leaderboards.



Also, we started making a new guide with all info about game mods and hidden features. It is still in a progress. We are going to finish it in the next update. Section about repetitive rewards are completely finished for now.

You can help us with your ideas what we should add to this guide also.

Original game (online version) is almost bug-free. We have only 20 tasks in our track list. Most of them are so small, so you can't even notice it. We are working on fixing them.

Offline version requires a lot of testing and checking. Basically, it feels like we should test every spell, item, upgrade, ability and check/fix it. So, you can help us with your bug reports. It will speed up the development, so complete bug-free version will come sooner. Thanks in advance.



[h2]Bug fixes[/h2]
  • Fixed a bug when towers dealt extra 0-1 damage with each attack. It affected early missions dramatically. So, the game should be a little tougher in the beginning.
  • We replaced Russian text on the pointer in Mission 1 to the saw icon.
  • Now if a player have not enough mithril in the market it shows "Not enough mithril" text hint instead of "Not enough gold".
  • Fixed a typo in comics after Crossroads mission.
  • Fixed the bug when special effects of Ancestral Spirits on Monks, Predators, Sorcerers was turned at wrong direction.
  • Fixed the typo in the hint about attack speed on English.
  • Betelgeuse's ability which kills a unit with crystals now works only at 1 target. it could kills several towers close to each other.
  • Fixed the bug when archer with skills on attack range started attacking Nechai's troops in "For The Love" mission.
  • Changed the text of "Can you give me combat advice". Now it tells that you can focus your towers with right click also.
  • Fixed a typo in "beatiful" word in the dialogue about portal stone.
  • Removed identical rewards from quests. "Speed aura" and "Weakening" upgrades were given twice.
  • Fixed 2 typos in the dialogue about "Tell me more about Warlord's path."
  • Added missing title for Poison Daggers ability on English localization.
  • Improved text of Inborn talents upgrade.
  • Fixed the bug when boss name of Chapter 1 was written on Russian.
  • Improved texts of scenario in "In the vicinity of the temple" mission.
  • Added a sound for Gold Mine Level 2 building.
  • Improved text of dialogue "Who's the weird man with a guitar, or whatever it is? What does he want from me?".
  • Fixed the bug when Collect Gold and Collect wood bubbles didn't disappear while playing with Auto-city option.
  • Fixed the bug, when player had enough gold/wood for building Bunkhouse (quest after second story mission) without collecting taxes.
  • (Patch #2). Fixed the bug what The Forest of The Amazons couldn't be finished. (Offline Mode).
  • (Patch #2). Fixed the bug when DLC stuff wasn't working (like access to new buildings). (Offline Mode).
  • (Patch #2). Fixed the bug when players could start a wave in Co-op missions (Offline Mode).
  • (Patch #3). Recall (selling) was fixed. (Offline mode)
  • (Patch #3). Fixed the bug when player couldn't summon Bombardiers in Dwarfs' Shooting Range mission (Offline mode).
  • (Patch #3). I'll be there mission was fixed. THe bug with 16 icons. (Offline mode).
  • (Patch #4). Fixed the bug when DLC missions were broken.
  • (Patch #4). Fixed the bug when quests for getting stars wasn't working (Offline mode).
  • (Patch #5). Fixed the bug when units couldn't be moved in the PvP menu. (Offline mode).
  • (Patch #5). Resources counts are refreshing properly now after changing resources in Caravan building. (Offline mode).
  • (Patch #5). Teleportation stone (in the city) now gives resources as it designed.
  • (Patch #5). Fixed the bug when Magic Academy can't be build (endless count timer). But the quest still isn't completed for players who already built them. We are finding a solution.
  • (Patch #6). Quest for building the Magic Academy can be finished now. (Offline mode).
  • (Patch #6). Magic upgrades works properly now.
  • (Patch #6). Fixed the bug that Mason skill (Warlord tree) didn't work.
  • (Patch #7). Animation of Astral Wolves was fixed.
  • (Patch #7). Skills can be unlearnt with right button now (Offline mode).
  • (Patch #7). Fixed the bug when game crashed if a player used Coin item in PvP match (Offline mode).
  • (Patch #8). Secret should work properly now (Offline mode).
  • (Patch #8). Reset of player's progress (rune tablet near old mage) works properly now (Offline mode).
  • (Patch #8). Fixed the bug when Mason skill activated right after a player started first wave (Offline mode).
  • (Patch #8). Fixed the bug when Wonder Beetle occurred game crashes (Offline mode).
  • (Patch #8). Steam achievements should work now when playing with Offline mode.
  • (Patch #8). Fixed the bug when player didn't get an ability to collect mana from mana pool tight after he constructed this building.
  • (Patch #9). An option of staring Secret level works properly now. (Offline mode).
  • (Patch #9). Teleportation stone building now gives a random resources. It gave only gold previously (Offline mode).
  • (Patch #9). Fixed the bug when tower is being summoned for permanent purple texture after being affected by Bane' abilities.
  • (Patch #9). Fixed the bug with Bane abilities which occur a critical bug when healthbars started dancing. (90% sure) (Offline mode).
  • (Patch #9). Astral wolves can be targeted with Spells now.
  • (Patch #10). Game is no more freeze when a player places a stone in missions of Maze mode types.
  • (Patch #10). Mana steal (Avatar ability) works properly now (Offline mode).
  • (Patch #10). Fixed several critical bugs with Banes and Boomba Boss in The Final mission. (Offline mode).
  • (Patch #10). PvP upgrades for increasing health work properly now. (Offline mode).
  • (Patch #10). PvP upgrades for extra health regeneration were fixed. (Offline mode).
  • (Patch #10). Second Life (Armored Wolf) ability work properly now. (Offline mode).
  • (Patch #10). Linux version of 2.11 were uploaded. (Offline mode).
Play with us,

The surprisingly varied Tower Defense game Warstone TD is now available for Linux

With maps that advance and grow as you play through allowing you to place down more towers and change your tactics, Warstone TD from Battlecruiser Games is now available natively on Linux.

Read the full article here: https://www.gamingonlinux.com/2021/10/the-surprisingly-varied-tower-defense-game-warstone-td-is-now-available-for-linux

Version 2.10 is here now!



Hello there,

In this update we added Linux port (a lot people asked for it). We tested it, it works fine.
We are keeping polishing the game. So we fixed a lot of bugs. There will be 2 more updates for Warstone. Please, if you see any bug, report it in the bug thread in the forum. We try to fix it.

[h2]Game changes[/h2]
  • As you know the game has an option to command all units attack certain enemy. You need to make double left button click. Now we added an option to target units with a single right button click. It is more common in RTS and just easier to use.
  • We added all DLC comics to the Artbook DLC. Also, we placed them in the order of appearance. So now they are kind of a small story book with 99 pictures. Also we fixed all typos we found in comics (for all localizations).
  • We slightly improved efficiency of rune items. Defender Spirit now adds 150% bonus damage instead of 100%. Rune of Meteor deals 200 damage instead of 100.
  • Also we improved damage of Final Blow ability (Ninja) from 80/155 (min/max) to 100/250 (min/max).


[h2]Bug fixes[/h2]
Thanks to all players who helped us with bug reports. Without your support we could find most of these bugs. Special thanks to Manxome, he wrote a huge post with a lot of info. For now we fixed all we could except 8 bugs. They require more time. They will be fixed in the next update. The game is almost in ideal state. Please, if you see any bug, report in the bug thread in the forum. We try to fix it.

  • We discovered that DLC missions on several languages had a missed translation. We fixed it. All text in missions should be translated on all languages now.
  • Fixed the bug when casting a spell above an item icon would result in the item being collected.
  • We found that Korean version missed 4 comics and Spanish version missed 1 comics. We added them to the game.
  • Fixed the bug when all abilities in Spanish used Portuguese text.
  • Casting a spell on a unit (as a tower) do not highlight the unit.
  • Fixed the bug when cast of Spirit of Stone Level 3 used two stones instead of one. Also, it has 5 seconds cooldown now to prevent a second cast on the stone in the process of transformation.
  • Fixed the bug when Enhanced Stone (Level 2 and 3) skill stunned enemies for 4 seconds instead of 8/12 seconds. Also we shortened title of this skill.
  • Fixed the bug with Unbreakable (Bomber), Fortification (Armadillo), Defensive Aura (Tamplier) abilities. They reduced armor instead of buffing it. Same about Level 8 of Protector ability (Knight).
  • Fixed the bug when Inquisitor with last damage upgrade got no extra damage at all.
  • Fixed the bug when an icon which leads to Chapter opened early than it was intended.
  • Star achievement description for Forest of Gloom (challenge) was corrected.
  • Added missing texts for skill descriptions in Portuguese: Mana Reserve, Electric Beetle, Assortment, Spirit of Stone, Wisdom.
  • Name of skill which gives user a spell of summoning Electric Beetle was changed on all languages. It was similar with Warrior Elemental and could be confused.
  • Corrected description of Tribute, Mysticism, Businessman skills on all languages.
  • Electric Beetle now has Spell attack ability icon. It had the ability but the icon wasn't shown.
  • Fixed the difference in Boot Camp (Mercenary) upgrade between description and actual effect.
  • Fixed the difference in Supernatural (Witcher) upgrade between description and actual effect.
  • Fixed the difference in the two last levels of Chakram (Shieldmaiden) upgrade between description and actual effect.
  • Fixed the difference in Dwarf Ingredient (Bombardier) upgrade between description and actual effect.
  • Fixed the difference in Jagged Kunais (Assassin) upgrade between description and actual effect.
  • Description of Bless (Priestess) upgrade of English and Korean localization was corrected,
  • Star achievement description of We Came in Peace (Survival) mission of German localization was corrected.
  • Fixed the bug when Resistance (Witcher) upgrade at 3 last levels didn't give any bonus.
  • Fixed the bug when Blacksmith Power (Bombardier) upgrade at 4 last levels didn't give any health bonus.
  • Fixed the visual bug on Fight to the Death mission where enemies didn't use "portal" animation in the end of the path.
  • Fixed description of Fire Glove item. It should be 150% instead of 150.
  • Description of Spell attack was corrected in Russian localization.
  • Fixed the bug when Thick Skin upgrade (Wolf) gave move speed instead of health.
  • Added translation of titles for DLC co-op missions in French localization.
  • Attack bonus in Electric Beetle skill Level 3 was corrected.
  • Lightning damage in Thunderstorm skill Level 1 was corrected.
  • Corrected parameters of Warcraft and Warcraft II skills in all localization. It should be 15%/30%.
  • Description of Hammer of Gods skill was corrected in Japanese localization.
  • Some improvements for lightning sounds of Thunderstorm spell.
  • Removed a redundant reward in New Challenges V since it broke UI.
  • Fixed the description of Troll Chanter Armor Aura ability. It had negative value.
  • Small fix of Courage (Valkyrie) upgrade.
  • A lot of typos fixed in skill menu for Portuguese and French localization.
  • Description of Peddlers (Bombardier) upgrades was corrected in Portuguese localization.
  • Description of Astral Ore (Destroyer) upgrade was corrected in Russian localization.
  • Added one missing text block in The Forest of Amazon and I'll Find you missions on Portuguese translation.
  • Corrected description of Void Stone upgrade.
  • Added one missions text block in the We cam in Peace of Korean translation.
  • Fixed incorrect health bonus of Leader (Eagle) upgrades.
  • Fixed incorrect cooldowns of Land Mines (Eagle) upgrades.
  • Fixed incorrect health bonus of Shadow Training (Assassin) upgrades.
  • Fixed incorrect health bonus of last level of Training (Wolf) upgrade.
  • Small fix if Defender upgrade (Knight).
  • Corrected description of Mana Reserve skill on Portuguese Translation.
  • Removed a lot of extra space symbols in Polish localization.
  • Corrected parameters of Fire Staff item on several languages.
  • Corrected damage dealt with Meteor rune item on English.
  • Corrected damage dealt with Lightning parcel on English and Russian localizations.
  • Corrected parameters of Bandage, Ninja Bandage, Bandage of Assassin, Feather, Feathery Amulet and Feathery Bracelet items on Polish localization.
  • Corrected parameters of Spirit staff item on Spanish localization.
  • Corrected parameters of Mithril Arrows on all languages.
  • Corrected parameters of Ice Whirlwind spell on Portuguese translation.
  • Corrected parameters of Rend spell on Portuguese translation.
  • Added translation of last levels of Healing ability for all localizations.
  • Added translation of the last level of Flying Guard ability for all localizations.
  • Corrected parameters of Windwalk ability on French localization.
  • Corrected parameters of Poison Knife (Assassin) ability on Spanish localization.
  • Added translation of the last level of Astral Magic (Betelgeuse) ability for all localizations.
  • Corrected parameters of Death Cry (Valkyrie) ability on Japanese localization.
  • Corrected parameters of Death Cry Level 3 (Plasma Elemental) ability on 3 languages.
  • Corrected parameters of Crystal Aura (Crystal Shaman) ability on French localization.
Play with us,

Version 2.09 is available now!



Hello there,

We are keeping polishing the game.
Our mate composer prepared awesome sounds for all DLC stuff. Unit attacks, mob deaths, abilities, special actions and etc. They are really cool. The game becomes for atmospheric with them. We hope you will like the game more with them.

Also, we slightly changed some sounds of Prophecy campaign. Like Stone aura spell, shoot sounds for Spirit Elementals. Added a sound for activation of Defender Spirit spell. We got player reports and made changes. Finally, we added sounds for procs of Knights, Amazons and Assassins passive abilities.

[h2]What will we do next?[/h2]
  1. First of all, we want to try to port the game on Linux. We have got a lot of requests for a past few years. We can't promise anything, but we will give a try.
  2. Another feature we want to add is the Steam Leaderboards. We think it's cool when your friends can see you on first page of the leaderboard.
  3. Finally, our programmer is working on full offline version of the game. It is like playing on other server with only you online. Player could play co-op missions in solo only. Also, both versions will use own save progress. But you can play both version at the same time.


[h2]Bug fixes[/h2]
  • Fixed the bug when the game got crushed after using Aura of the Stone spell.
  • Fixed the bug when spells in Spanish localisation was written with Portuguese.
  • Fixed the bug when a spell wasn't cast if a player moved a cursor.
  • Fixed the bug when Plasma Elementals walk animation was broken.
  • Fixed annoying bug with locking co-op missions. If a player joined to a uncompleted co-op mission and finished it, then this mission were removed from Hot Air Ballon and 2 other stages were permanently unavailable.
  • Chakram of Valkyries no longer bounces between dwarfs' mines.
  • Fixed the bug when a player couldn't place new stones after destroying previous one with Stone explosion spell.
  • Fixed the bug when players couldn't start Narrow Island mission sometimes.
  • Fixed the bug when a tower under polymorf spell started playing walking animation.
  • Difficulty icons in the arena have been brought to the same size.
  • Player who joined co-op battle can't longer press "Start solo" button.
  • Fixed the bu when dispell scroll could dispell certain unit abilities like Critical Strike of Assasins, aura bonus of Stone Aura and etc.
  • A stone under the effect of Stone aura no longer can be selected.
  • Increased activation range of Satellite ability. It casts when an enemy nearby.
  • Improved death animation of Flame Elemental.
  • Attack animation of Cannoneer and Destroyer was improved.
  • Fixed the bug when players could learn unavailable Level 2 and Level 3 spells after using Respec.
  • Improved special effect for Fear ability of Astral Bat.
  • Fixed the bug
  • Fixed the visual bug in story PvP missions when player could add new units to the attack group and start new wave earlier.
  • Removed tower build sound when player uses summoning spells.
  • Fixed the bug when player could lose PvP points upon win.
  • Removed a wrong sound when Nechai Illusions disappear.
Play with us,