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Fifth anniversary with 80% discount!



Hello dear gamers!

It has been 5 (five!) wonderful years since the Warstone TD release. We kept improving the game and years passed very quickly. We had prepared many good updates, the last of which was published just a few months ago. We also made astonishing Astral Voyage DLC and launched offline mode.

We are very proud of the Warstone TD, it became a great TD game. To celebrate the date we would like to announce BIG SALE! 80% off for two weeks.

Long live to Warstone!



Fifth anniversary with 80% discount!



Hello dear gamers!

It has been 5 (five!) wonderful years since the Warstone TD release. We kept improving the game and years passed very quickly. We had prepared many good updates, the last of which was published just a few months ago. We also made astonishing Astral Voyage DLC and launched offline mode.

We are very proud of the Warstone TD, it became a great TD game. To celebrate the date we would like to announce BIG SALE! 80% off for two weeks.

Long live to Warstone!



Streamers play Warstone - Elizombeth



Hello players,

Our game is completed and got deserved retirement. But it is still alive and attract new players.
Today, our cute friend Elizombeth will play Warstone from the beginning.

For newcomers, there is a 50% discount to get a great Tower Defense game. Warstone has a lot of intersting features, well-detailed campaign with story and so much content, so you can play it more than 50 hours.

If someone wants to make a stream with Warstone in future - let us know.

Watch and play with us,

Final version 2.13 is available now!



Hello Dear players,

Finally, we are releasing the last update for Warstone. It contains nothing new but a huge list of fixed bugs. We always wanted to make Warstone immortal, so we spent so much time on polishing it.

We really happy what we brought development of the game to its logical end. It was a great adventure. Development of Warstone began in 2013 as a game for social networks. It evolved later into PC game (thanks to Steam Greenlight). There was a 1 year of Early Access with adding a lot of new stuff to the game. Long awaited release was in 2018. We participated in 2 Steam Daily Promo and had a part in one of Humble Bundle Monthly. We temporarily stopped development of other game to complete Astral Voyage DLC. We translated whole game to 9 other languages. We spent several months to port the game and make full Offline mode. Finally, we fixed all bugs we found. So we proudly send Warstone to its endless independent journey with faces full of happiness.

Thanks for playing our game! Really!

P.S. If you haven't left a review yet, then please do it now. It is the best time for this action. Just write a couple of words about the game! Thanks in advance.



We are still there. The game should be in perfect state. BUT if you will meet a nasty bug which doesn't let you play the game with joy - let us know. We are ready to release hot fixes for the next month.

Also, we added an option to start the game in Windowed mode with selected screen resolution. A lot of people asked for that. Finally, we revised Mac. It works OK.

And we need more players with Linux to be sure the game works fine for you.



[h2]Bug Fixes and other changes.[/h2]
  • Fixed a critical bug when progress wasn't saved sometimes after completion of a mission.
  • Fixed the bug with Chinese version of the game when Chinese players couldn't change game mode to Online. It occurred a bug when they were forced to play Offline with another save data, so they thought their progress is lost.
  • Added 50 more starting gold to On the March mission.
  • Fixed a critical bug when player couldn't close story window for building a workshop after second mission.
  • Hell+ command now works in Offline mode.
  • Fixed a bug with a recall bar (selling a tower) was displayed wrong when playing with 2560*1440 screen resolution.
  • Spell had wrong cooldowns. Base mana regeneration was broken. It was fixed. (Offline mode).
  • Fixed a bug when resetting skills sometimes could lead to SP lose. (Offline version).
  • Co-op maps in Hot Air Balloon can be purchased now. (Offline version).
  • Encyclopedia works fine now. (Offline version).
  • Goblet (Rating menu)is disabled on Offline version.
  • Items which reduced manacost works properly now. Previously they gave double bonus (Offline mode).
  • Fixed the bug when tower had flat 0-1 extra damage bonus when player played on the Server.
  • Resource bubble appears after completion missions. Previously they appeared only after game restart.
  • Duration of stun of Wonder Beetle was slightly increased.
  • Fixed a critical bug with crashing the game when player started a wave when no stones are placed but Slowing Stones skill learnt. (Offline mode).
  • Slowing Stones skill uses right amount of stones now. (Offline mode).
  • Fixed a bug when abilities of towers was shown in PvP summoning menu. For example, Novice had Slow ability.
  • There were 2 quests for getting 25 stars. Amount of Stars for Star Hunter quest was reduced from 25 to 10.
  • Visual fixes of Heart of Corruption mission.
  • Visual fix of one special effect of Thunderstorm spell.
  • Fixed a bug when Economist skill visually didn't reduce prices in Treasurer's market.
  • Fixed a bug when Commander's Horn and Captain's Horn gave double bonus. (Offline mode).
  • Fixed a bug when Bomb Box item gave double bonus. (Offline mode).
  • Scenario on Forest Edge mission can not be broken now.
  • Selection of mobs who appeared after someone death was broken. We fixed it.
  • Fixed a bug when amount of stars in quests for getting new stars were changing when a player changed Chapter 1 and 2 in the map of adventures.
  • Small visual fixes for Mercenary and Rifleman icons.
  • Some improvements of all text bubbles.
  • Enemies disappear properly in the end of the path of Fight to The Death mission.
  • Fixed a typo for Mysticism skill in Russian localization.
  • Fixed a typo for Astral Flame upgrade.
  • Fixed a bug when a spell which player just got was visible in 2 places of the spellbook at the same time.
  • Air enemies are landing now if they got stunned. (Offline mode)
  • Fixed a bug when name of Boomba and Shaman King were in Russian.
  • Added proper translation for Scorch Elemental for all languages.
  • Fixed a typo in attack tooltip in French localization.
  • Default ability of scenario Amazons on Crossroads missions was replaced with right one, Notched Arrow.
  • Fixed a bug when Meteor Shower spell cast less Meteors when it is supposed to. (Offline mode)
  • Fixed a bug in Two Mountains when starting message disappeared too fast.
  • Fixed a bug in Final mission when a text after casting Armageddon didn't disappear for long.
  • Two final comics in the end of Final mission are shown now in the right order.
  • Slowing stones skill now have proper description.
  • Fixed a bug when gold/mithril counters didn't updated after buying/selling items in the market.
  • Added fully descriptions for Lightning Sword and Magical Chakram abilities.
  • Fixed a bug when player could start a wave and break a scenario on The Forest of Gloom mission.
  • Fixed a visual bug in the info menu of Amazon as a mob.
  • PvP upgrades are displayed properly in Workshop now. It displayed 4 icons instead of 2 previously. (Offline mode).
  • Fixed a bug when wave icon appeared on wave 4 of Mission 3 but couldn't be clicked on.
  • Scenario of Going for Mithril was slightly changed to reduce chances to break a scenario.
  • Fixed a bug when Steam Stone Level 1 didn't work.
  • Gold chains do not affect Dwarfs' mines now. (Offline mode).
  • Looter skill do no trigger when Dwarfs' mine being destroyed.
  • Fixed a bug when upgrade sound in the Workshop were played twice.
  • Chakram no longer bounces on ghost enemies. (Offline mode).
  • Fixed a bug when barrack icons start twitching again after learning a new upgrade.
  • Fixed a bug when message "Not enough resources' didn't appear when a player tries to construct a building with a lack of resources.
  • Added a special window for changing items if a player got new item but inventory is full. (Offline mode).
  • Bubble with a text about Income are shown properly now (Forest of The Gloom Mission).
  • Barracks icons in the Workshop menu was slightly rescaled to remove gray lines.
  • Stone of teleportation no longer give Experience reward. (Offline mode).
  • Some system texts was updated (like titles for enemy movement speed).
  • Visual fix of special effect of Sacrifice spell.
  • Visual fix of special effect of Transmutation spell.
  • Dwarfs upgrades for increasing % of splash damage now works properly. (Offline mode).
  • Nechai's Flower works properly now. It calculated max level wrong. (Offline mode).
  • Quests requirements for researching upgrades were worked wrong. They didn't check for level of an upgrade. Now they work as they should. (Oаfline mode).
  • Available area for clicking to Town Hall in the tutorial of the city part was greatly increased.
  • System message about type of the game (Server, Local, Offline) is shown properly now.
  • Fixed the bug with displaying info about PvP upgrades.
  • Fixed a typo in Mysticism skill description of Russian
  • Fixed a bug when dispell scroll didn't dispell red buff of Dark Priestess. (Offline mode)
  • Fixed a bug when Level 5 and higher upgrades of Crushing Blow ability couldn't be researched.
  • Same for last 2 levels of Steel Arrows (Amazon). Same for Steel Pitchforks (Peasant).
  • Fixed a bug when Shieldmaiden had more levels of Chakram upgrade when it should have.
  • Fixed a bug when last damage upgrade didn't work for Bombardier and Valkyrie.
  • Last 3 levels of Final blow upgrade didn't worked for Mystic. Last 4 levels of damage upgrade didn't work for Deathmongers.
  • Fixed a bug when a sound for researching an upgrade was played twice.
  • Fixed a bug when Space button didn't start new wave.
  • Resource buildings was working but didn't show hint bubble when resources are ready to collect.
  • Animation of loading window was fixed.
  • Attack sound of Rifleman sometimes is not played
  • Improved display of gold prices in summoning menus.
  • Looter skill works properly now (Offline mode).
  • Fixed the bug when a player couldn't summon a unit on newly appeared stone.
Play with us,

Version 2.12 is here now!



Hello there,

We are keeping polishing Warstone TD. It is pre-final version now. There won't be any new features. We are going to fix remaining bugs.

We added Steam Cloud Saves during development of 2.11 version. It had a big flow what players couldn't keep save files on their PC. So, we made an another system in 2.12. The game uses PC save file as priorited. If there is no save file on the PC (player deleted it or reinstalled game) then the game will download it from Steam Cloud. Now players can keep and share their save files whatever they want and do not fear to lose their progress.

Also, we made Offline mode is default for Chinese players, because they are having troubles often playing Online.



[h2]Gameplay Changes[/h2]
We revised whole game and made a lot of small tweaks in mission wave fulfillment. Some waves got easier, some got harder. It should make overall difficulty curve of the game is more linear.
  • Damage of Witcher was increased by 2. Damage of Inquisitor was increased by 3-4.
  • Scream ability of Chiroptera gives 2 bonus armor instead of 3 now.
  • Difficulty of first four missions of the story were slightly weakened. Because we fixed a bug with extra 0-1 damage to all towers and it affected early levels a lot.
  • The Forest of The Amazons. We reduce amount of air enemies in later waves. Added extra divine stone.
  • In the Vicinity of the Temple. Two last waves got easier. Added 3 stones to the drops in the top line.
  • Crossroads. Added 4 divine stones to the drops after Wave 10. Previously player has got much more gold when he could spent.
  • Small improvements of wave fulfillment of next missions: Ordeal, The Dark Forest, The Outpost. Added some Stones and scrolls to drop rewards. Some waves were weakened.
  • Fight to the Death was weakened (later waves). Armor of Boomba was weakened by 2. Added more mana balls and Rend scrolls to the drops.
  • Added 25 gold to the starting gold on On the March mission.
  • Difficulty of Piedmont missions was reduced in certain waves. Added more scroll drops.
  • Difficulty of Spirits Gorge was slightly increased.
  • Difficulty of certain waves of Magical Gem was dramatically reduced. This map was kinda imbalanced.
  • Starting gold of The Valley mission was increased by 75. Starting waves were weakened. Later waves got buffed.
  • The Final mission. First waves got stronger. Later waves got easier. Boss was nerfed at all waves.

[h2]Bug Fixes[/h2]
  • Fixed the bug when some Skill Points can be lost after resetting Skill tree (Offline Version).
  • Fixed the bug when players didn't get currency for Hot Air Balloon (Offline Version).
  • Spirit's Gorge is playable now (Offline Version).
  • Quest and Steam Achievement for playing 1 PvP battle is automatically completed now. (Both versions).
  • Lost Soul mob has proper icon now.
  • Player can't research upgrades of the barrack which is not opened yet now.
  • Some fixes in the text of English comics.
  • Removed a sound of starting new wave when the last mob appeared in Survival missions.
  • Comics about losing in PvP were placed correctly.
  • Mines of Destroyer can't be selected now.
  • Scorch Elemental as a mob has a proper icon now.
  • Fixed the wrong parameter in info text of Block ability (Troll Champion)
  • Fixed tooltips of English localization for tooltip bubbles of info panel (Attack range and etc.)
  • Fixed typo in the text of Sorcery upgrade.
  • Knight Templar no longer hits air units in the Final mission.
  • Corrected numbers in the building preview for economic buildings.
Play with us,