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Warstone TD News

Version 2.10 is here now!



Hello there,

In this update we added Linux port (a lot people asked for it). We tested it, it works fine.
We are keeping polishing the game. So we fixed a lot of bugs. There will be 2 more updates for Warstone. Please, if you see any bug, report it in the bug thread in the forum. We try to fix it.

[h2]Game changes[/h2]
  • As you know the game has an option to command all units attack certain enemy. You need to make double left button click. Now we added an option to target units with a single right button click. It is more common in RTS and just easier to use.
  • We added all DLC comics to the Artbook DLC. Also, we placed them in the order of appearance. So now they are kind of a small story book with 99 pictures. Also we fixed all typos we found in comics (for all localizations).
  • We slightly improved efficiency of rune items. Defender Spirit now adds 150% bonus damage instead of 100%. Rune of Meteor deals 200 damage instead of 100.
  • Also we improved damage of Final Blow ability (Ninja) from 80/155 (min/max) to 100/250 (min/max).


[h2]Bug fixes[/h2]
Thanks to all players who helped us with bug reports. Without your support we could find most of these bugs. Special thanks to Manxome, he wrote a huge post with a lot of info. For now we fixed all we could except 8 bugs. They require more time. They will be fixed in the next update. The game is almost in ideal state. Please, if you see any bug, report in the bug thread in the forum. We try to fix it.

  • We discovered that DLC missions on several languages had a missed translation. We fixed it. All text in missions should be translated on all languages now.
  • Fixed the bug when casting a spell above an item icon would result in the item being collected.
  • We found that Korean version missed 4 comics and Spanish version missed 1 comics. We added them to the game.
  • Fixed the bug when all abilities in Spanish used Portuguese text.
  • Casting a spell on a unit (as a tower) do not highlight the unit.
  • Fixed the bug when cast of Spirit of Stone Level 3 used two stones instead of one. Also, it has 5 seconds cooldown now to prevent a second cast on the stone in the process of transformation.
  • Fixed the bug when Enhanced Stone (Level 2 and 3) skill stunned enemies for 4 seconds instead of 8/12 seconds. Also we shortened title of this skill.
  • Fixed the bug with Unbreakable (Bomber), Fortification (Armadillo), Defensive Aura (Tamplier) abilities. They reduced armor instead of buffing it. Same about Level 8 of Protector ability (Knight).
  • Fixed the bug when Inquisitor with last damage upgrade got no extra damage at all.
  • Fixed the bug when an icon which leads to Chapter opened early than it was intended.
  • Star achievement description for Forest of Gloom (challenge) was corrected.
  • Added missing texts for skill descriptions in Portuguese: Mana Reserve, Electric Beetle, Assortment, Spirit of Stone, Wisdom.
  • Name of skill which gives user a spell of summoning Electric Beetle was changed on all languages. It was similar with Warrior Elemental and could be confused.
  • Corrected description of Tribute, Mysticism, Businessman skills on all languages.
  • Electric Beetle now has Spell attack ability icon. It had the ability but the icon wasn't shown.
  • Fixed the difference in Boot Camp (Mercenary) upgrade between description and actual effect.
  • Fixed the difference in Supernatural (Witcher) upgrade between description and actual effect.
  • Fixed the difference in the two last levels of Chakram (Shieldmaiden) upgrade between description and actual effect.
  • Fixed the difference in Dwarf Ingredient (Bombardier) upgrade between description and actual effect.
  • Fixed the difference in Jagged Kunais (Assassin) upgrade between description and actual effect.
  • Description of Bless (Priestess) upgrade of English and Korean localization was corrected,
  • Star achievement description of We Came in Peace (Survival) mission of German localization was corrected.
  • Fixed the bug when Resistance (Witcher) upgrade at 3 last levels didn't give any bonus.
  • Fixed the bug when Blacksmith Power (Bombardier) upgrade at 4 last levels didn't give any health bonus.
  • Fixed the visual bug on Fight to the Death mission where enemies didn't use "portal" animation in the end of the path.
  • Fixed description of Fire Glove item. It should be 150% instead of 150.
  • Description of Spell attack was corrected in Russian localization.
  • Fixed the bug when Thick Skin upgrade (Wolf) gave move speed instead of health.
  • Added translation of titles for DLC co-op missions in French localization.
  • Attack bonus in Electric Beetle skill Level 3 was corrected.
  • Lightning damage in Thunderstorm skill Level 1 was corrected.
  • Corrected parameters of Warcraft and Warcraft II skills in all localization. It should be 15%/30%.
  • Description of Hammer of Gods skill was corrected in Japanese localization.
  • Some improvements for lightning sounds of Thunderstorm spell.
  • Removed a redundant reward in New Challenges V since it broke UI.
  • Fixed the description of Troll Chanter Armor Aura ability. It had negative value.
  • Small fix of Courage (Valkyrie) upgrade.
  • A lot of typos fixed in skill menu for Portuguese and French localization.
  • Description of Peddlers (Bombardier) upgrades was corrected in Portuguese localization.
  • Description of Astral Ore (Destroyer) upgrade was corrected in Russian localization.
  • Added one missing text block in The Forest of Amazon and I'll Find you missions on Portuguese translation.
  • Corrected description of Void Stone upgrade.
  • Added one missions text block in the We cam in Peace of Korean translation.
  • Fixed incorrect health bonus of Leader (Eagle) upgrades.
  • Fixed incorrect cooldowns of Land Mines (Eagle) upgrades.
  • Fixed incorrect health bonus of Shadow Training (Assassin) upgrades.
  • Fixed incorrect health bonus of last level of Training (Wolf) upgrade.
  • Small fix if Defender upgrade (Knight).
  • Corrected description of Mana Reserve skill on Portuguese Translation.
  • Removed a lot of extra space symbols in Polish localization.
  • Corrected parameters of Fire Staff item on several languages.
  • Corrected damage dealt with Meteor rune item on English.
  • Corrected damage dealt with Lightning parcel on English and Russian localizations.
  • Corrected parameters of Bandage, Ninja Bandage, Bandage of Assassin, Feather, Feathery Amulet and Feathery Bracelet items on Polish localization.
  • Corrected parameters of Spirit staff item on Spanish localization.
  • Corrected parameters of Mithril Arrows on all languages.
  • Corrected parameters of Ice Whirlwind spell on Portuguese translation.
  • Corrected parameters of Rend spell on Portuguese translation.
  • Added translation of last levels of Healing ability for all localizations.
  • Added translation of the last level of Flying Guard ability for all localizations.
  • Corrected parameters of Windwalk ability on French localization.
  • Corrected parameters of Poison Knife (Assassin) ability on Spanish localization.
  • Added translation of the last level of Astral Magic (Betelgeuse) ability for all localizations.
  • Corrected parameters of Death Cry (Valkyrie) ability on Japanese localization.
  • Corrected parameters of Death Cry Level 3 (Plasma Elemental) ability on 3 languages.
  • Corrected parameters of Crystal Aura (Crystal Shaman) ability on French localization.
Play with us,

Version 2.09 is available now!



Hello there,

We are keeping polishing the game.
Our mate composer prepared awesome sounds for all DLC stuff. Unit attacks, mob deaths, abilities, special actions and etc. They are really cool. The game becomes for atmospheric with them. We hope you will like the game more with them.

Also, we slightly changed some sounds of Prophecy campaign. Like Stone aura spell, shoot sounds for Spirit Elementals. Added a sound for activation of Defender Spirit spell. We got player reports and made changes. Finally, we added sounds for procs of Knights, Amazons and Assassins passive abilities.

[h2]What will we do next?[/h2]
  1. First of all, we want to try to port the game on Linux. We have got a lot of requests for a past few years. We can't promise anything, but we will give a try.
  2. Another feature we want to add is the Steam Leaderboards. We think it's cool when your friends can see you on first page of the leaderboard.
  3. Finally, our programmer is working on full offline version of the game. It is like playing on other server with only you online. Player could play co-op missions in solo only. Also, both versions will use own save progress. But you can play both version at the same time.


[h2]Bug fixes[/h2]
  • Fixed the bug when the game got crushed after using Aura of the Stone spell.
  • Fixed the bug when spells in Spanish localisation was written with Portuguese.
  • Fixed the bug when a spell wasn't cast if a player moved a cursor.
  • Fixed the bug when Plasma Elementals walk animation was broken.
  • Fixed annoying bug with locking co-op missions. If a player joined to a uncompleted co-op mission and finished it, then this mission were removed from Hot Air Ballon and 2 other stages were permanently unavailable.
  • Chakram of Valkyries no longer bounces between dwarfs' mines.
  • Fixed the bug when a player couldn't place new stones after destroying previous one with Stone explosion spell.
  • Fixed the bug when players couldn't start Narrow Island mission sometimes.
  • Fixed the bug when a tower under polymorf spell started playing walking animation.
  • Difficulty icons in the arena have been brought to the same size.
  • Player who joined co-op battle can't longer press "Start solo" button.
  • Fixed the bu when dispell scroll could dispell certain unit abilities like Critical Strike of Assasins, aura bonus of Stone Aura and etc.
  • A stone under the effect of Stone aura no longer can be selected.
  • Increased activation range of Satellite ability. It casts when an enemy nearby.
  • Improved death animation of Flame Elemental.
  • Attack animation of Cannoneer and Destroyer was improved.
  • Fixed the bug when players could learn unavailable Level 2 and Level 3 spells after using Respec.
  • Improved special effect for Fear ability of Astral Bat.
  • Fixed the bug
  • Fixed the visual bug in story PvP missions when player could add new units to the attack group and start new wave earlier.
  • Removed tower build sound when player uses summoning spells.
  • Fixed the bug when player could lose PvP points upon win.
  • Removed a wrong sound when Nechai Illusions disappear.
Play with us,

Version 2.08 is here now! + Patch #1



Hello there,

The development of Warstone is coming to its end. We made the DLC. We translated it to all languages.Now we are finishing polishing the game. Anyway, we added 2 new features with this update.

First one is the ability to play co-op levels in solo. A lot of players asked for this for a long time. It was an uneasy task, but our programmer could make things work. Just create a co-op mission and click the start button. Now anyone can finish them If they couldn't find a mate to beat co-op missions. Go get all Steam achievements!

Secondly, we added Hell+ mode feature. We made this option for hardcore players who find Warstone too easy game. When you start a game on Hell difficulty then write hell+ xxx in chat. Where xxx is a number from 300 to 5000. So if you write hell+ 5000 then health of enemies will be set to 5000% from default. Try to complete the first mission when the usual boar has 750 health. Can you beat? We sure you can. Enjoy!

Finally, we added improved font style for Polish localisation and improved tower attacks. Now ranged units finish their attack if the targeted unit leaves the attack area.



[h2]Bug fixes[/h2]
We are finishing polishing the game. In that update we checked and fixed all bugs which had been reported. So it's kinda of a pre-final version. We are going to gather bug reports for another month. We will upload the last update after that. So, if you see any kind of bug, please report about it in the forum. Help us make Warstone bug free and send it to a well-deserved pension.

  • When the player starts Astral, The Dark Forest, Secret Level missions on Hell then enemies have 200% of health instead of 300%.
  • Fixed the bug when items on Spanish were mistakenly misplaced with Portuguese.
  • Amplification ability (Sorceresses and Demigoddesses ability) works in AoE now.
  • Sorceresses and Demigoddesses can target air units now.
  • Mystic casts his Mystic ball properly now. Fixed animation and effect. Changed cast delay. Added impact special effect.
  • Location of output_log file was changed. Now if the game breaks the system message appears with a hint how to find it.
  • Fixed the bug when constant clicking on a single unit prevented certain towers from attacking.
  • First wave of Valley Survival was fixed. It contained several Troll Blademaster by mistake.
  • Added an icon to a sheep unit (Demigoddess ability).
  • Ice Whirlwind scroll no longer affects mines (Destroyer ability).
  • Valley map now have proper icons for entry and exit points in all 3 game stages (Campaign, Challenge, Survival).
  • Fixed the bug when Nechai's Flower blocked 1 SP from quests even if there were no quests with SP reward. The problem is a hidden quest for getting 75 stars. It is a visible quest now.
  • Added 2 more New Challenges quests in the list of quests for Nechai's Flower.
  • Fixed the bug when Betelgeuse lost his health after casting Astral Spikes ability.
  • Fixed the bug when icons on runes were slightly displaced.
  • Added a sound for purchasing gold ability (Warlord skill).
  • Elemental Spirit and Warriors now finish an attack even if the targeted unit left the attack area.
  • Attack projectile of Sorceresses and Demigoddesses  was visually improved.
  • Explosion effect of Wonder Beetle was improved.
  • Fixed the bug when a unit which was teleported with a spell from/to warstones didn't lose/get a warstone buff.
  • Fixed descriptions of Astral Warriors and Defender Spirit spells in English and Russian.
  • Added sound for a hit of Rushana Magic Arrow ability.
  • Added sounds to purchasing items in the Treasurer's shop.
  • Added sound to using items in the backpack.
  • Added sound to Nechai reborn.
  • Fixed the bug when some visual effects under Dwarfs tower could be seen.
  • Fixed the bug with a visually broken tutorial at The Battle on the Meadow when playing with 4k game screen resolution.
  • Fixed the bug when a player could see the third cell of the treasurer market with no item inside in the start of the mission.
  • Improved visuals of Double Spiral mission.
  • Fixed the bug with 1 DLC building which didn't have an icon preview.
  • All DLC buildings are shown at the end of the building list now.
  • Reduced amount of numbers in unit damage to one after ".".
  • Added missing sounds for Nechai's abilities; Roar and Cleave strike.
  • Fixed the bug with broken pointers when playing with 4k game screen resolution.
  • Mailbox building now leads to Co-op thread in the forum.
  • Warstone building now leads to Guides section in the forum.
  • Added a missing sound for Armadillo when he uses his ability.
  • Added a missing sound for Troll Berserker when he uses his ability.
  • Fixed the bug when the DLC promo banner can't be closed when a player played with low game screen resolutions.
  • Fixed walk paths in Olymp map.
  • Fixed the death sound of Valkyrie.
  • Icons of Beetle and Royal Beetle were misplaced with each other.
  • Fixed the bug when the last built building still appeared in the construction menu.
  • Ordeal misson now have proper icons for entry and exit points in all 3 game stages (Campaign, Challenge, Survival).
  • Fixed the bug when sheep turned into black models.
  • Items in the backpack in the mission are shown properly now. They were slightly displaced.
  • Fixed the bug when playing some co-op levels (Olymp, Horrors of the Dark Forest, Round Dances) led to a sudden drop from the level !!!
  • Fixed the bug when buying new maps in Hot Air Balloon could open not three modes.
  • Frozen stone in the Olymp map works properly.
  • Fixed a  lot of bugs in the Old School map.
  • Fixed some bugs which could lead to a stuck in the end of a co-op mission.
  • Fixed the bug when single maps didn't start with socket.dll option after playing co-op missions.
  • Fixed the bug when The thunderstorm sound keeps playing on the home screen after a mission has ended.
  • Fixed the bug when playing co-op game with Auto City mode ON could occur a stuck the game in the end of mission.


[h2]Bug fixes of Patch#1[/h2]
  • Bug with broken campaign PvP missions was fixed.
  • Bug with Stone Explosion spell should be fixed.
  • The bug when players couldn't start wave in solo co-op mission was fixed.
  • The bug when player couldn't create co-op solo mission of Challenge and Survival difficulty was fixed.
  • The bug with rounded lifebars was fixed (after that the game was completely unplayable)
Play with us,

Version 2.07 is available now!



Hello there,

We added last language in this update. The Korean translation was made by Jaeik and Nyanco Chanel. Jaeik translated the original game and improved the text several times, so it should be great.
Also, our fan Grzegorz corrected the whole Polish translation. He made more than 400 changes in the text.
We have added names of these men to game credits. Thanks for helping us!

This update doesn't bring something really new, but we made a lot of fixes in game balance. Check the lists below.

Also we lowered the difficulty of the Final mission of Chapter 1. Several players complained of a sudden increase of difficulty compared to the previous missions.

[h3]Units Changes[/h3]
We have gathered a lot of information about towers and their usability. Most of users prefers one towers to another. So, we decided to make unpopular towers more useful.
  • Scorch Elemental and Plasma Elemental attack speed was changed from 3.75 to 2.25 seconds. Gold price was reduced by 25 and 40. Base damage was incresed by 2-3 and 5.
  • Attack speed of Monks and Mystics was reduced by 0.05 seconds.
  • Damage of Knights was increased by 3-9. Gold price was increased by 5.
  • Damage of Knight Templars was increased by 25. Gold price was increased by 10.
  • Damage of Witchers was increased by 1.
  • Damage of Inquisitors was increased by 4.
  • Attack speed of Predators and Deathmongers was changed from 1.9 to 1.25 seconds. Gold price was increased by 10 and 20.
  • Damage of Shieldmaidens was increased by 7.
  • Damage of Valkyries was increased by 15.
  • Gold price of Priestesses was increased by 5.
  • Amplification spell of Sorceresses and Demigoddesses applies with every attack in a small area now.


[h3]Skills Changes[/h3]
When Astral Voyage add-on came, it increased total amount of skill points significantly, so it was hard to change a skill build. In previous updates we improved skill system. We added an option to remove a single skill with right mouse button. If this action is unavailble then the game shows which skill blocks an action. Reset skill button reset skills of one class only now. All these changes were asked by players and we implemented them. Now we think the system is easy to change your skill build. We hope players will praise these change.

Also we made a lot of changes in skills. We made unpopular skills stronger. There is the list below.
  • Faerie Fire and Sorceressess skills now work for Sorceresses and Demigoddesses.
  • Colleagues skill now works on Cannoneers and Destroyers as well.
  • Lightning Sword gold price was reduced from 35 to 25. Ability cooldown was reduced from 25 seconds to 20 seconds. Damage was increased from 135 to 175. Duration of slow effect was increased by 50%.
  • God's Hammer gold price was reduced from 50 to 40. Damage was increased from 60 to 75.
  • Death Strike gold price was reduced from 65 to 50. Ability cooldown was reduced from 60 seconds to 40 seconds. Damage was increased from 25 to 30.
  • Magic Chakram gold price was reduced from 90 to 70. Ability cooldown was reduced from 90 to 55 seconds. Armor reduction was increased from 5 to 10. Damage was increased from 75 to 95. Duration of armor reduction effect was increased by 100%.
  • Corrosive Shells gold price was reduced from 40 to 25.
  • Enchanted summoned skill stun duration was increased from 3/6/9 seconds to 4/8/12 seconds. Area of effect was slightly increased.
  • Aura of Stone spell. Attack speed bonus was increased from 25% to 33%. Slow effect was increased from 24% to 30%. Damage bonus effect was improved from 40% to 66%. Cooldown of spell was increased from 60 to 70 seconds.
  • Stone explosion damage was increased from 175/225/350 to 200/250/400. Armor reduction effect was increased from 10 to 20. Armor reduction duration was increased by 100%.
  • Slowing stones skill duration was increased from 8/8/12 to 12/12/18 seconds. Area of effect was increased by 20%.
  • Contract skill recall time was increased from 400%/850%/1400% to 600%/1100%/1750%.
  • Mason skill cooldown changed from 120/80/45 seconds to 100/55/35 seconds.
  • Keeper skill chance increased from 10%/20%/30% to 13%/27%/40%.
  • Bomb spell damage was changed from 100/125/150 to 125/150/200.
  • Gold Rush spell duration was increased from 8/8/12 to 12/12/16 seconds. Area of effect was increased by 33%.
  • Fireball damage was rescaled from 55/55/80 to 70/70/100. Burn damage was increased from 0/2/3 to 0/3/5. Burn duration was increased from 10/15 seconds to 14/21 seconds.
  • Lightning damage was increased from 100/135/175/225 to 100/140/190/250.
  • Static Charge radius (seeking closest tower) was increased by 40%.
  • Base radius of teleportation was increased by 25%.
  • Storm duration was increased from 9/12/12 seconds to 13/13/18 seconds.
  • Firewall damage per seconds was increased from 35/35/55 to 50/50/75.
  • War Fire bonus damage was rescaled from 30%/60%/100% to 50%/100%/150%.
  • Minituarize duration was increased from 8/12/12 seconds to 10/15/15 seconds. Area of effect on Level 3 was increased by 15%.
  • Thunderstorm damage was changed from 25/25/40 to 35/35/50. Armor reduction effect was improved from 4 to 12. Duration of effect was increased from 8 seconds to 20 seconds.
  • Damage of Meteor (Meteor Shower spell) was increased from 100 to 175. Burn damage was increased from 4 to 10.
  • Ancestor's Spirits bonus damage was rescaled from 30%/30%/45% to 40%/40%/60%. Manacost was increased by 5. Area of effect was increased by 25%.
  • Owl's Wisdom Manacost reduction was increased from 20 to 40.
  • Carry Over mana bonus was increased from 5/10/15 to 7/11/15.
  • Defender Spirit rune item. Cooldown was reduced from 30 seconds to 15 seconds. Manacost was changed from 15 to 10. Spell duration was increased from 15 to 35 seconds.
  • Meteor rune item. Damage was increased from 100 to 175. Manacost was reduced from 30 to 20. Burn damage was increased from 2 to 10.


[h3]Bug Fixes[/h3]
Thanks for reporting in the forum about bugs. Without you support we couldn't find them all. There is a list of bugs we fixed.

  • Fixed the critical bug when player got negative rewards after resetting skills several times. (Players who have negative values now, please, add Rurik to friends. He will help)
  • Mac version of the game should work properly now.
  • Fixed the bug in multiplayer games when joined player got stuck in the end of the session.
  • Enemy towers can be opened in encyclopedia now.
  • Description of items in the backpack and treasure market shows real numbers now.
  • Fixed the bug when click on the old mage could open comics and a dialogue at the same time.
  • Addded missing texts of Portuguese skills
  • Fixed the bug when Demigoddesses could polymorph dwarf mines.
  • Fixed wrong description of Execution ability in Russian localisation.
  • Player do not get "Impossible to position" message in the start of the game anymore (it happened because of Auto-city mode).
  • Fixed descriptions of attack types in Russian localisation.
  • Fixed descpriptions on tower info in Portuguese translation.
  • Visual and sound fixes of Lightning Sword ability perfomance (Witcher skill).
  • Fixed Scully name in English localisation.
  • Bonus damage from Warlord skill is applied to bonus damage now.
  • Added German transaltion for 10-12 hotkeys.
  • Fixed the bug with Rating menu when title name was oversized in Spanish and Portuguese translations.
  • Fixed the bug with Start game text button in Arema of French Description. It was oversized.
  • Changed the text in Hot Air Balloon message when no maps available in English localisation.
  • Fixed typos in German promo banner.
  • The Order of Knigh Templars was shortened in English localisation.
  • Fixed description of Armor Aura of Troll Chanter.
  • Fixed the bug with %val instead of number in Gold Chains spell.
  • Fixed the bug with %val instead of number in Defender Spirit spell.
  • Fixed the bug with %val instead of number in Lightning spell in Chinese localisation.
  • Fixed wrong number in the description of Stone Fist spell.


[h2]Play with us,[/h2]

Version 2.06 is here! We need help with Korean!



Happy New Year!

We added 2 more languages for DLC. It is Chinese made by Yue and French made by Vasco. These people translated the original game, so it should be done great.

We are still looking for someone who can help with translation of DLC to Korean. There is not much text, so it shouldn't take a lot of time.

Items in the Treasurer shop (in the battle) are blinking when they are about to expire. A lot of players asked to add this small feature. So there it is.



[h2]Bug Fixes[/h2]
  • Battle of the Meadow Survival mission works properly now.
  • Towers in the encyclopedia shows researched ability upgrades now
  • Duration of Curse scroll was fixes
  • Added missing descriptions for some Portuguese skills
  • Graphics settings save properly now. They were reset each time previously
  • Fixed the bug when units could remain in astral form even after the duration of spell was ended
  • Fixed the bug when animation of Firewall was keeping going even the spell ended
  • Fixed the bug when sound of Thunderstorm kept going after using of co-op game
  • Animations of sheep (Demigoddess spell) was fixes
  • Fixed the bug when player could use 5th cell in spell book after resetting Memory skill
  • Fixed the bug when parameters of units in encyclopedia was default despite of chosen difficulty
  • Small fixes with ability of Crystal Troll
  • Fixed the bug when skills of higher level wasn't applied right after learning.
  • Fixed the bug when the game stopped working after changing hotkeys on Chinese
  • Lost soul physical form death animation was changed
  • Added missing comics with mercenary (when he offered to buy another unit option for mifril) in French
  • Troll Champion uses white shield animation. It used Purple shields by mistake
  • Players see proper name of each other in co-op games
  • Fists of Monks get burned when using Combo strike only


Play with us,