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Patch 1.0.3b - New Cutscenes and Bug Fixes



Wanted to start filling in some storyline and emotional tie-in gaps along with a bunch of bug fixes.
This should set the stage for the new additions when we start working on Floor 0.

Thanks for all the feedback and support.
You guys rock. :HBHeart:

The Tower

  • Quality of Life


    • Phish now tells you how many ducks he's missing.

  • Bugs


    • You can no longer get stuck in the lunch rush door. Oops.
    • OScar no longer gives duplicate directions when you finish all your jobs.
    • You can no longer side-eye talk to objects on desks in The Tower.
    • Terminating at the same time you're terminated no longer terminates the game.
    • G8r has lost the green dots plaguing his face.
    • OScar will no longer double his music just before termination.

  • New Content


    • Joe isn't finished chatting with you.
    • Baron has some words for you.


Global

  • Storyline Changes


    • The fires of muspelheim now burn under different circumstances.

  • Steam


    • The Steam overlay now works. (Shift + Tab)
    • You can take screenshots using your preferred steam key. (F12)
    • The Heartbound OST is now in its own folder in your installation folder.
    • The Heartbound OST now shows up in Library Music.
    • The Heartbound OST now has album art.

  • Bugs


    • A crash during the first portal cutscene that was implemented in this build was fixed.


Upcoming

  • Language


    • FRFR translation will be released next.
    • ESMX is still being worked on.
    • RU is still being worked on.

  • New Content


    • Tower Floor 0 will start active development on 12/27/2018.

      • Watch us stream it live here!
      • https://www.gopiratesoftware.com/twitch/