Patch 1.0.3b - New Cutscenes and Bug Fixes

Wanted to start filling in some storyline and emotional tie-in gaps along with a bunch of bug fixes.
This should set the stage for the new additions when we start working on Floor 0.
Thanks for all the feedback and support.
You guys rock. :HBHeart:
The Tower
- Quality of Life
- Phish now tells you how many ducks he's missing.
- Phish now tells you how many ducks he's missing.
- Bugs
- You can no longer get stuck in the lunch rush door. Oops.
- OScar no longer gives duplicate directions when you finish all your jobs.
- You can no longer side-eye talk to objects on desks in The Tower.
- Terminating at the same time you're terminated no longer terminates the game.
- G8r has lost the green dots plaguing his face.
- OScar will no longer double his music just before termination.
- You can no longer get stuck in the lunch rush door. Oops.
- New Content
- Joe isn't finished chatting with you.
- Baron has some words for you.
- Joe isn't finished chatting with you.
Global
- Storyline Changes
- The fires of muspelheim now burn under different circumstances.
- The fires of muspelheim now burn under different circumstances.
- Steam
- The Steam overlay now works. (Shift + Tab)
- You can take screenshots using your preferred steam key. (F12)
- The Heartbound OST is now in its own folder in your installation folder.
- The Heartbound OST now shows up in Library Music.
- The Heartbound OST now has album art.
- The Steam overlay now works. (Shift + Tab)
- Bugs
- A crash during the first portal cutscene that was implemented in this build was fixed.
- A crash during the first portal cutscene that was implemented in this build was fixed.
Upcoming
- Language
- FRFR translation will be released next.
- ESMX is still being worked on.
- RU is still being worked on.
- FRFR translation will be released next.
- New Content
- Tower Floor 0 will start active development on 12/27/2018.
- Watch us stream it live here!
- https://www.gopiratesoftware.com/twitch/
- Watch us stream it live here!
- Tower Floor 0 will start active development on 12/27/2018.