Patch 1.0.7d - Animus Exploration

Thanks for all the feedback and support.
You guys rock. :HBHeart:
The Tower - Chapter 2
- Storyline
- A number of interactions were changed to be more in line with characters true motives.
- A number of interactions were changed to be more in line with characters true motives.
- Quality of Life
- PPP's cutscene is now straightforward and less confusing.
- PPP's cutscene is now straightforward and less confusing.
Animus - Chapter 3
- New Content
- The base environments in Animus are now open for exploration.
- None of the dialog or interactions in this section work beyond the save point.
- You may leave this area by walking into the trunk of the Clock Tree.
- There are day/night cycles in Animus and it takes 24 minutes for a full day.
- The intention is to build a number of timed events to make Animus a working village where everyone does their part.
- Trees now react when you get close to them.
- The base environments in Animus are now open for exploration.
- Bugs
- Retrieving the AESTHETIC twice is no longer possible and no longer softlocks the game.
- You can now enter the Vapor Cave multiple times.
- Retrieving the AESTHETIC twice is no longer possible and no longer softlocks the game.
Global
- Achievements
- A number of secret achievements were added to the game.
- None of these achievements force path altering actions in any way.
- These were released earlier to test and are just now being put in the patch notes.
- A number of secret achievements were added to the game.
- Wallpapers
- There is now a Wallpapers folder in your game installation folder.
- A bunch of 1080p wallpapers can be found in there. Have fun!
- File Location: \steamapps\common\Heartbound\Wallpapers
- There is now a Wallpapers folder in your game installation folder.
- OST
- A ton of new songs have been added to the OST.
- A ton of new songs have been added to the OST.
- Bugs
- Fixed some bad calculations when pushing objects.
- Audio no longer pops when you finish pushing objects.
- Lore will now be pushed out of objects if he somehow is pushed into them.
- Achievements can now be obtained even if your steam overlay is disabled.
- Steam screenshots can now only be taken if your steam overlay is enabled.
- You can no longer walk through objects when walking diagonally into their corners.
- Fixed some bad calculations when pushing objects.
- Credits
- More backer names were added to the credits.
- More backer names were added to the credits.
Upcoming
- Language
- ESMX is still being worked on.
- JP is now planned.
- ESMX is still being worked on.
- New Content
- Existing Worlds
- A phone in your bedroom needs to be interactive.
- A book in your bedroom needs to be interactive.
- A phone in your bedroom needs to be interactive.
- Animus (Chapter 3) is being actively developed.
- All of the environment art is finished.
- All of the character sprites and animations are finished.
- All of the environments are built and functional.
- Watch us stream it live here!
- https://www.gopiratesoftware.com/twitch/
- All of the environment art is finished.
- Existing Worlds