Patch 1.0.91

Sorry for the huge gap in updates!
You can read the full explanation as to why over on this blog post.
https://store.steampowered.com/newshub/app/567380/view/3460398821854294074
All that being said...
I'm back to work on Heartbound again and I hope you like this update!
As always you can watch us build the game live on Twitch.
Thanks for all the feedback and support.
You guys rock. ːHBHeartː
- Fangamer has created a new Heartbound merch line.
- The Credits have been updated with tons of new names.
- You can now play through some of Fern and Rhodes storyline in ENUS only.
- Fern has completely updated talking and overworld sprite animations.
- Rhode has completely updated talking and overworld sprite animations.
- You can now choose The Tower or Animus as your first chapter.
- Animus will end after Fern/Rhode and send you back to world selection for now.
- The Tower can now end in a different way based on your choices.
- The camera in The Tower now works.
- A new secret puzzle has been added.
- Heartbound has been translated into Japanese.
- Tons of new stuff was added to the Patreon.
[h2]New Content[/h2]
- Emelio's tools no longer stick around when Emelio has them.
- Rhode is no longer a red block when she stands left/right.
- The text for Emelio's forge is far more attractive now.
- Fern's movements are better during her opening cutscene.
- Lore will now use Glowbringer runes during his breakdown if he's positive.
- All language text can now change colors regardless of localization.
- Text positioning on all dialog boxes has been fixed to remove border spacing issues.
- Text positioning on all dialog boxes now works when switching between languages.
- Tower Boss memory of the pool tileset has been fixed to match reality.
- Nekane no longer talks slowly on her side of the table.
- The door to Floor 0 now has a sound when you go through it.
- You can no longer repeat the intro to Misery/Mania in The Mines.
- Text in many localizations will no longer escape text boxes.
- Lore can no longer move during the intro to Fern/Rhode.
[h2]Bug Fixes[/h2]
- Preamble cutscene has been removed.
- You now get a key for drinking the water in The Tower.
- The door in the Mailshroom now uses a key to unlock.
- Terry's music now only plays when you get near him.
- Unplugging OScar now has future consequences.
[h2]Design Changes[/h2]
- Please report any issues via DM on Discord to Thor#5264.
- Include a screenshot, it makes it much easier to fix!
[h2]Bug Reporting[/h2]
- New songs were added to the OST.
[h2]OST[/h2]
- The rest of Animus (Chapter 3) is being actively developed.
- Fern/Rhode's resolution will be released next.
[h2]Upcoming Content[/h2]