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  3. Patch 1.0.91

Patch 1.0.91



Sorry for the huge gap in updates!
You can read the full explanation as to why over on this blog post.
https://store.steampowered.com/newshub/app/567380/view/3460398821854294074

All that being said...
I'm back to work on Heartbound again and I hope you like this update!

As always you can watch us build the game live on Twitch.

Thanks for all the feedback and support.
You guys rock. ːHBHeartː


    [h2]New Content[/h2]
  • Fangamer has created a new Heartbound merch line.
  • The Credits have been updated with tons of new names.
  • You can now play through some of Fern and Rhodes storyline in ENUS only.
  • Fern has completely updated talking and overworld sprite animations.
  • Rhode has completely updated talking and overworld sprite animations.
  • You can now choose The Tower or Animus as your first chapter.
  • Animus will end after Fern/Rhode and send you back to world selection for now.
  • The Tower can now end in a different way based on your choices.
  • The camera in The Tower now works.
  • A new secret puzzle has been added.
  • Heartbound has been translated into Japanese.
  • Tons of new stuff was added to the Patreon.

    [h2]Bug Fixes[/h2]
  • Emelio's tools no longer stick around when Emelio has them.
  • Rhode is no longer a red block when she stands left/right.
  • The text for Emelio's forge is far more attractive now.
  • Fern's movements are better during her opening cutscene.
  • Lore will now use Glowbringer runes during his breakdown if he's positive.
  • All language text can now change colors regardless of localization.
  • Text positioning on all dialog boxes has been fixed to remove border spacing issues.
  • Text positioning on all dialog boxes now works when switching between languages.
  • Tower Boss memory of the pool tileset has been fixed to match reality.
  • Nekane no longer talks slowly on her side of the table.
  • The door to Floor 0 now has a sound when you go through it.
  • You can no longer repeat the intro to Misery/Mania in The Mines.
  • Text in many localizations will no longer escape text boxes.
  • Lore can no longer move during the intro to Fern/Rhode.

    [h2]Design Changes[/h2]
  • Preamble cutscene has been removed.
  • You now get a key for drinking the water in The Tower.
  • The door in the Mailshroom now uses a key to unlock.
  • Terry's music now only plays when you get near him.
  • Unplugging OScar now has future consequences.

    [h2]Bug Reporting[/h2]
  • Please report any issues via DM on Discord to Thor#5264.
  • Include a screenshot, it makes it much easier to fix!

    [h2]OST[/h2]
  • New songs were added to the OST.

    [h2]Upcoming Content[/h2]
  • The rest of Animus (Chapter 3) is being actively developed.
  • Fern/Rhode's resolution will be released next.