Patch 1.0.9.51b

As always you can watch us build the game live on Twitch.
Heartbound has now been fully updated to Game Maker Studio v2.3.
This was a ton of work and really delayed adding new content to the game.
Now that the conversion is finished we can get back on track.
Thanks for all the feedback and support.
You guys rock. ːHBHeartː
- Integrated graphics cards can sometimes cause incredibly wild graphical glitches.
- We are working on a fix for this but it will take some time and new assets.
- If you have this problem please reach out to Thor#5264 on Discord.
[h2]Known Issues[/h2]
- You can now have multiple conversations at the same time.
- The keypad in The Tower can now be used with your numpad.
- The keypad in The Tower now directly reflects a keyboard numpad.
- A new achievement can now be obtained.
- Avocado is now more emotionally consistent.
- The fishing rod can now appear in Lores room.
- A name has been added to the credits.
- You can now finish Avocado's storyline in a terrible way.
- Seriously, don't do this.
- What are you doing?
- Oh no...
[h2]New Content[/h2]
- All compatability scripts from the GMS 1.4 > 2.3 conversion have been removed.
- A memory leak in the lighting engine was fixed.
- Duplicate text boxes under the primary textbox were removed.
- A memory leak in rainbow text was fixed.
- Compiling the game now takes seconds instead of 10+ minutes.
[h2]Performance Upgrades[/h2]
- Gizmo no longer talks from very far away.
- Lasers in Binders trial no longer appear on top of their targets.
- Hitting accept and decline at the same time no longer causes a softlock on questions.
- The drawing depth of hundreds of objects have been manually fixed.
- A ton of text no longer escapes text boxes in many different languages.
- Fern and Rhodes storyline no longer has a softlock.
- All particle systems were rebuilt to fix an issue with GMS2.
- Text no longer suffers from floating point errors caused by GMS2.
- All animated sequences were rebuilt to fix an issue with GMS2.
- All alarms have had their timings changed to fix an issue with GMS2.
- Every environment was rebuilt to work in GMS2.
- Shards now appear during the portal cutscene.
- Rainbow text no longer appears red for a moment when skipped.
- Breaking lightbulbs in the Dark World now show sparks above the shadow layer.
- ( and ) have been added to the Heartbound font.
- Hundreds of broken textboxes in Spanish have been fixed.
- Multiple crashes in Spanish have been fixed.
- Camera flash in The Tower no longer displays under everything.
- The standard mouse cursor no longer displays on Linux.
- The answers for who to think about during Rhodes cutscene have been swapped.
- The answers to Rhodes question about Fern were updated to be more direct.
- A bird is no longer able to fly under Avocados house.
- Footsteps in the dark no longer happen during a breakdown.
- Avocados music now only fades out if you leave the bridge.
- Lore no longer stands on top of the save point in Binders home.
- The final screen in PTBR no longer says "Things".
- Rotating text now takes longer before it begins.
[h2]Bug Fixes[/h2]
- There are now 94 songs in the OST.
[h2]OST[/h2]
- Please report any issues via DM on Discord to Thor#5264.
- Include a screenshot, it makes it much easier to fix!
[h2]Bug Reporting[/h2]
- The rest of Animus (Chapter 3) is being actively developed.
- Avocado's Storyline Arc is up next.
[h2]Upcoming Content[/h2]