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Blood of Steel - September 5 Hotfix Announcement

[p]Blood of Steel will undergo a hotfix maintenance without server downtime on September 5 at 9:00 (UTC+8). After the update is complete, simply restart your game to experience the latest content.[/p][p]Update Details:[/p][p]Fixed an issue where Legacy Heroes could not switch Armor Fragment Loadouts during the hero selection phase.[/p][p]Fixed abnormal behavior in the voice chat system.[/p][p]Thank you for your understanding and support.[/p][p]— Blood of Steel Development & Operations Team[/p]

"Blood of Steel" Emergency Maintenance Announcement – September 4th

[p]Dear Players,[/p][p]Blood of Steel will undergo emergency maintenance starting from 12:30 September 4 (UTC+8). The Asia server will be reopened immediately upon completion. We apologise for any inconvenience caused.[/p][p]Update Details:[/p]
  1. [p]Fixed the issue of abnormal display of battle pass countdown[/p]

"Blood of Steel" Version Update Announcement – September 4th

[p]To ensure the game's stability and enhance overall service quality and user experience, "Blood of Steel" will undergo maintenance on September 4th from 08:00 to 10:00 (UTC+8). During this period, the game world will be temporarily closed, and game matchmaking will be disabled around 07:45. Additionally, comprehensive maintenance and backup of the account database will be performed. Please notice that the maintenance time may change based on specific work conditions. We kindly ask all players to plan the game time accordingly.[/p][p][/p][p]Update Content:[/p][p]1. Battle Technique Balance Adjustments:[/p][p]a. Added 4 new 60 Battle Technique Value skills:[/p]
  • [p]Army Promotion (Archer): Increases soldiers' max HP by 5%. For every 5 enemies killed by the army, soldiers permanently gain 1% ranged attack (max 5 stacks). (Troop Battle Technique)[/p]
  • [p]Army Promotion (Infantry): Increases soldiers' max HP by 5%. For every 5 enemies killed by the army, soldiers permanently gain 1% melee attack (max 5 stacks). (Troop Battle Technique)[/p]
  • [p]Army Promotion (Cavalry): Increases soldiers' max HP by 3% and mount HP by 5%. For every 5 enemies killed by the army, soldiers permanently gain 1% mounted attack (max 5 stacks). (Troop Battle Technique)[/p]
  • [p]Mount: Reduces damage taken by the hero’s mount by 10%. Summon mount skills refund 8% cooldown after use. (Hero Battle Technique)[/p]
[p]b. Adjusted existing Battle Technique:[/p]
  • [p]Aim: After standing still for 2s, bow damage increases by 3% per second (max 3 stacks). Resets when moving.[/p]
  • [p]Inspiration: For every 1000 damage dealt by the hero, triggers \[Quick Wit] (20% increased Strategy, Rage, and resources for 12s).[/p]
  • [p]Quick Wit: For every 6 kills or hero defeats by the army, triggers \[Quick Wit] (20% increased Strategy, Rage, and resources for 12s).[/p]
  • [p]Sharpshooter: Reduces ranged damage falloff for the army. Hero hits on enemies beyond 60m grant soldiers 1 stack of \[Inspire] (max 3 stacks; 4% ranged damage per stack for 8s).[/p]
  • [p]Encourage: For every 3000 damage taken by the army, grants 1 stack of \[Encourage] (max 3 stacks; +10 armor per stack for 12s).[/p]
  • [p]Spark: For every 3000 damage taken by the army, triggers \[Quick Wit] for the hero.[/p]
  • [p]Throw: Increases throwing damage by 12%. Throwing skills refund 8% Strategy or cooldown after use.[/p]
  • [p]Severe Wound: Dealing 300|120 damage to heroes|soldiers within a short time inflicts \[Severe Wound] (2 HP bleed per second for 15s).[/p]
  • [p]Fighting Spirit: For each enemy defeated by the army, increases melee attack by 1% (max 10%) for 12s.[/p]
  • [p]Reserve Strength: While out of combat, gain 1 stack of \[Reserve Strength] every 2s (max 5 stacks). Next melee attack deals 6% increased damage per stack.[/p]
  • [p]Promotion (Archer): Increases hero’s max HP by 10%. For every 3 kills, permanently increases ranged attack by 2% (max 4 stacks).[/p]
  • [p]Promotion (Infantry): Increases hero’s max HP by 10%. For every 3 kills, permanently increases melee attack by 1% and attack speed by 0.5% (max 4 stacks).[/p]
  • [p]Promotion (Cavalry): Increases hero’s max HP by 5% and mount HP by 10%. For every 3 kills, permanently increases melee attack by 2% (max 4 stacks).[/p]
  • [p]Lethal Mark: Removed the ranged attack increase effect.[/p]
  • [p]Melee: Attackers gain 1 stack of \[Exhaustion] per hit (max 3 stacks; -2% attack per stack). If killed under this effect, the killer recovers HP based on stacks.[/p]
  • [p]Assassination Expertise: Increases headshot and backstab damage by 6% for the army. Restores 3% of damage dealt as HP on headshots or backstabs.[/p]
[p]c. All heroes now have 3 skills in the 60 Battle Technique Value category.[/p][p]d. Balance adjustments and replacements for some heroes’ Battle Technique libraries.[/p][p]e. Updated the system-recommended plan configurations.[/p][p][/p][p]2. Gameplay Lab Optimizations:[/p][p]a. Added tactic modification options in the hero selection interface.[/p][p]b. Added AI bots during matchmaking to reduce waiting times.[/p][p][/p][p]3. Bug Fixes:[/p][p]a. Fixed a bug where switching regions during Mercenary World matchmaking would incorrectly disable the function without updating the UI.[/p][p]b. Fixed missing hit effects and sound for Godfrey/Ada’s gold Shining Stone \[Splendid Sound of the Sanctuary].[/p][p]c. Fixed display issues with Isabella’s secondary weapon \[Sword of Redemption] when equipped with the Golden Flame effect.[/p][p]d. Fixed abnormal model display for Iga Oboro’s head during the cloak.[/p][p]e. Fixed incorrect display of Octavia’s name in the English language environment.[/p]

"Blood of Steel" Version Update Announcement – August 21st

[p]To ensure the game's stability and enhance overall service quality and user experience, "Blood of Steel" will undergo maintenance on August 21st from 08:00 to 11:00 (UTC+8). During this period, the game world will be temporarily closed, and game matchmaking will be disabled around 07:45. Additionally, comprehensive maintenance and backup of the account database will be performed. Please notice that the maintenance time may change based on specific work conditions. We kindly ask all players to plan the game time accordingly.[/p][p][/p][p]Update Content:[/p][p]1. Limited-Time Collector's Skin【Sanctuary Melody】:[/p]
  • [p]Rewards include Collector's sets for 5 heroes: Ada, Agnes, Melisende, Mira, and Isabella, featuring hero skins, primary weapons, secondary weapons, shields, accessories, and Ada's pet. Additional rewards include Tough Steel, Cute Silk, Battle Pass Tokens, and Skin Fragments.[/p]
  • [p]【Sanctuary Melody】is permanently limited to 120 draws, with all rewards guaranteed within 120 draws.[/p]
  • [p]Draws 20, 40, 60, and 80 guarantee ×1 【Sanctuary Melody Self-Selection Chest】, allowing players to choose one Collector's skin from Agnes, Melisende, Mira, or Isabella. Draws 50, 70, 90, 100, and 120 guarantee orange-quality Ada set rewards (pet, accessory, secondary weapon, primary weapon, hero skin).[/p]
  • [p]Collecting all components of a【Sanctuary Melody】skin unlocks a dynamic loading screen portrait. Collecting all 5 sets grants an additional avatar【Sanctuary Melody Avatar】 via the blind box interface.[/p]
  • [p]Available through the "Mall - Skins - Blind Box" entry using Awakening Points.[/p]
  • [p]【Sanctuary Melody】 blind box will end on September 25 at 00:00.[/p][p][/p]
[p]2. Qixi Festival Event Limited-Time Launch:[/p]
  • [p]Event rewards include gold-quality Shining Stones for Godfrey/Ada, new Greek-style Base & Base Background, multiple event-limited back decorations, limited avatars, skin chests, and other Qixi gifts.[/p][p][/p]
[p]3. Limited Skin Chests 23% Discount:[/p]
  • [p]Discounted chests include: Heavenly Consort Chest (Sun Shangxiang), Poppy Felicity Chest(Yu Ji), Flower Fairy Chest (Bu Lianshi), and Goddess Crate (Zhen Ji).[/p]
  • [p]Available through "Mall-Skin-Secret Chest" or through the respective hero's skin chest interface using Awakening Points.[/p]
  • [p]The discount lasts until the September 25 update, after which prices will revert.[/p][p][/p]
[p]4. Hero Balance Adjustments:[/p][p]i. Xiao Qiao:[/p]
  • [p]Skill \[Fire Arrows]: Burn duration reduced from 18s to 15s.[/p]
  • [p]Army Passive \[Fire Mastery]: Cooldown of \[Fire Arrows] reduced to 8s upon killing a target.[/p]
[p]ii. Huang Yueying:[/p]
  • [p]Removed the 10% damage increase effect from skill \[Bodkin Bolt].[/p]
[p]iii. Zhen Ji:[/p]
  • [p]Slightly reduced strategy gain when Zhen Ji hits enemies with repeating crossbows/heavy crossbows; increased strategy gain for her soldiers.[/p]
[p]iv. Boudicca:[/p]
  • [p]Skill \[Rapid Match]: Duration increased to 20s, with +24 external defense during the effect.[/p]
[p]v. Diao Chan:[/p]
  • [p]Slightly reduced strategy gain for Diao Chan's army when taking damage.[/p]
[p]vi. Ying Zheng:[/p]
  • [p]Increased chariot HP and added 25% ranged damage reduction.[/p]
[p]vii. Han Xin:[/p]
  • [p]Book Skill \[Reinforcement]: Strategy cost adjusted to 60%.[/p]
  • [p]Slightly reduced strategy gain for Han Xin and his summoned generals from attacks.[/p]
[p]viii. Zhuge Liang:[/p]
  • [p]Increased base strategy recovery speed.[/p]
  • [p]Slightly reduced strategy gain from hitting enemies with \[Oil Bomb] and \[Ballista].[/p]
  • [p]Skill \[Decoy]: Strategy cost reduced to 35%.[/p]
[p]ix. Germanicus:[/p]
  • [p]Reduced heavy shield infantry HP.[/p]
[p]x. Octavian:[/p]
  • [p]Slightly reduced strategy recovery for Octavian and his army when taking damage.[/p]
  • [p]Skill \[Glory of Roman]: Max HP increase for hero/soldiers reduced from 240/120 to 160/80.[/p]
[p]xi. Zhao Yun/Zhao Manying:[/p]
  • [p]Removed the rage gain increase effect from passive \[Blue Dragon] during high-speed movement.[/p]
  • [p]Army Passive \[Hit and Run]: Adjusted to reduce cooldown of \[Sprint] by 8s per enemy defeated.[/p]
[p]xii. Aguda:[/p]
  • [p]Skill \[Iron Reaper Cataphract]: Melee damage reduction for the army reduced to 20%; damage against enemies with \[Iron Chain Armor Break] adjusted to 10%.[/p]
  • [p]Army Passive \[Iron Reaper]: Adjusted to reduce cooldown of \[Iron Reaper Cataphract] by 3s when defeating enemies with \[Iron Chain Armor Break].[/p]
  • [p]Reduced damage from Aguda's hero's chain attacks.[/p]
[p]xiii. Catherine:[/p]
  • [p]Skill \[Ammunition]: Ammo replenished per person reduced from 4 to 3.[/p]
  • [p]Reduced probability of "loot" appearing in the scene.[/p]
[p]xiv. Genghis Khan:[/p]
  • [p]Reduced effective range of \[Bolas].[/p]
  • [p]Skill \[Cantabrian Circle]: Strategy cost increased to 90%.[/p][p][/p]
[p]5. Adjustments:[/p][p]a. Gameplay Lab Session Expansion:[/p]
  • [p]Saturday: 14:00-16:00[/p]
  • [p]Sunday: 14:00-16:00, 19:00-22:00[/p]
[p]b. Unified Pricing in "Shop - Exchange Store - Heroes":[/p]
  • [p]Easy-difficulty heroes: 29,000 Silver/ 28 Hero Shards[/p]
  • [p]Medium-difficulty heroes: 58,000 Silver / 48 Hero Shards[/p]
  • [p]Hard-difficulty heroes: 87,000 Silver/ 68 Hero Shards[/p]
[p]c. Optimized banner visuals to prevent obstruction of combat view.[/p][p][/p][p]6. Bug Fixes:[/p]
  • [p]Fixed bug where Hua Mulan's smoke screen might fail to buff allies.[/p]
  • [p]Fixed bug where Fan Lihua's Flying Claw would not pull excessively distant targets.[/p]
  • [p]Fixed bug where Zhao Yun's soldiers equipped with \[Dragon Flag Golden Inlay Rider] skin might leave a phantom horse after death, which disappears when mounting.[/p]
  • [p]Fixed display errors for soldiers and generals' heads when Bu Lianshi and Yu Ji are stealthed.[/p]
  • [p]Fixed missing trajectory effects when Baldwin I/Godfrey/Ada use ultra-long weapons.[/p]
  • [p]Fixed incorrect token quantities for "Two Kings" and "Three Kings" rewards.[/p]
  • [p]Fixed missing heroes (Helen, Zheng Chenggong, Robin Hood) in Siege Mode's Faction Wars.[/p]
  • [p]Fixed bug where Mercenary Mode would stuck in matchmaking interface during map change.[/p]
  • [p]Fixed incorrect quantity of Tiger Might Chests rewarded in Bloody Battle of Maicheng.[/p]
  • [p]Fixed texture display issues for certain skins.[/p]
  • [p]Fixed display errors in Replay Mode.[/p]

"Blood of Steel" Version Update Announcement – August 7th

[p]To ensure the game's stability and enhance overall service quality and user experience, "Blood of Steel" will undergo maintenance on August 7th from 08:00 to 10:00 (UTC+8). During this period, the game world will be temporarily closed, and game matchmaking will be disabled around 07:45. Additionally, comprehensive maintenance and backup of the account database will be performed. Please notice that the maintenance time may change based on specific work conditions. We kindly ask all players to plan the game time accordingly.[/p][p][/p][p]Update Content:[/p]
  1. [p]New map "Diaoyu Fortress" is now available. Players level 50 and above can initiate 5v5 and 7v7 Legion Battles.[/p]
  2. [p]Added mounts "Snow-treading Elk and "Frost-Seeking Elk" for Fan Lihua to the "Mount Transparency During Attacks" feature.[/p]
  3. [p]Optimized the purchase logic for contract weapons in the Auction House. Weapons with blade effects and those without are now treated as separate categories, and purchases will default to the lowest price in the current category.[/p]
  4. [p]Corrected the current seasonal dynamic avatar frame in the Seasonal Shop to \[Molten Heart Forging]. Players who redeemed the incorrect avatar frame before the August 7 update will receive the new seasonal dynamic avatar frame \[Molten Heart Forging] via mail within 7 business days after the update.[/p]
  5. [p]Fixed the missing effects for the current Battle Pass avatar frame \[Flame Feather Avatar].[/p]
  6. [p]Adjusted the model proportions of Godfrey's inheritance hero Ada to match the weapon better.[/p]
  7. [p]Fixed a bug where defeating the quartermaster in "Mercenary World" did not yield rewards.[/p]
  8. [p]Fixed a bug where Wu Zetian's flags could be displaced by cannon fire.[/p]
  9. [p]Fixed a bug where the models of four Battle Pass troop skins—"Cold Prison Group," "Scarlet Oni Group," "Xuanliujin Guards," and "Crimson Blood Tiger Guard"—would not display on ultra graphics settings.[/p]
  10. [p]Fixed incorrect names and blade effects for the tournament-exclusive red weapons "Wrath of Yazi" and "Flames of Heaven."[/p]
  11. [p]Fixed incorrect name display for Mochizuki Chiyome's follower "Full Moon" under specific circumstances.[/p]
  12. [p]Fixed a bug where Mochizuki Chiyome could not type in chat while using clones.[/p]
  13. [p]Fixed inaccurate skill description for Aguda's skill \[Iron Chains].[/p]
  14. [p]Fixed inaccurate skill description for Agrippina's passive effect \[Holy Woman].[/p]
  15. [p]Fixed missing voice prompts when swap points were attacked in Siege Mode.[/p]
  16. [p]Fixed residual Shining Stone icons appearing in the Battle Technique Interface under specific circumstances.[/p]
  17. [p]Fixed incorrect hero and skin names on the loading screen for certain Legacy Heroes.[/p]
  18. [p]Corrected inaccurate skill descriptions for Basic Horsemanship.[/p]