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Development Update

Hi Everyone,

We've been working hard on the upcoming AI Kingdoms update, here's what we've been up to:

[h3]AI Defense[/h3]
Michael has been doing more great work on city building AI. It will now reinforce its walls in response to attacks, and it places towers in a natural and very functional way. Here's a screenshot of a town the AI was able to build and defend using the new tower placement algorithm:


[h3]New Shipping Route UI[/h3]
Meanwhile I've been revamping the ship route UI to be more intuitive and streamlined. Now you'll be able to see the shipping routes visualized in the world and the UI on the right should read more clearly. You will also be able to drag and adjust the ship's path however you wish. It used to take more than 20 clicks to set up a route between two docks, now it will take less than six (I had to split this gif into 2 parts to get around steam's size limit):


[h3]Player Controlled Merchant Ships[/h3]
Another reason we wanted to change the shipping route UI is to support player controlled merchant ships. You'll be able to build your own merchant ships and use them to sell your resource to AI controlled kingdoms. We're reworking the merchant ship models as well:

Until next time!
-Pete & Michael

P.S. We're also working on mod support. We'll have more to announce on this very soon!