Changed cart and transport ship behavior to not drop resources on the ground if the drop off storage is full. Instead the goods will stay on the ship or cart.
Changed oculus controllers select action to use "A" button instead of trigger
Improved VR pivot pointer visuals when very close to the ground
Fixed issue where you couldn't put troops on ships in VR (changed VR unit selection to select action and movement to be cancel action - on Vive this means separate triggers)
Removed VR controller vibration during movement tutorial
Updated VR pivot mode to be easier to keep active while gripping