Merchants and Ports - Progress
Hi Everyone!
We wanted to give a quick report on our progress with the new Merchants and Ports update. This update is big in scope, with new buildings and some big new systems. We're in the process of finishing some things up and testing internally in preparation for a beta branch release. When the beta branch is ready you'll get a chance to try it out and we'll incorporate feedback.
Chat with us on discord or follow on twitter for more frequent updates.
Here's a quick look at our current progress - keep in mind this is work-in-progress and will likely change a bit before releasing:

These are screenshots from our dev build. We're adding deep water where nothing can be built. Only ships will be able to cross it. This creates distinct islands on larger maps that you'll get to settle using a new building called the Outpost. You can then use the transport ships and docks we're adding to link your settlements together to ship resources where they are needed in your kingdom.

We're adding the much requested larger map size. You'll be able to play on the old size still if you want, but the larger size has roughly 2x the number of tiles.
And there's a bunch more good stuff coming as well!
Right now we're getting some of the last big features ready (job prioritization, AI merchant ships that arrive from across the sea to buy and sell resources and special upgrades).
We're not sure yet when the update will be ready but it's getting close.
Keep a look out for another announcement when the beta branch is ready!
-Pete & MIchael
We wanted to give a quick report on our progress with the new Merchants and Ports update. This update is big in scope, with new buildings and some big new systems. We're in the process of finishing some things up and testing internally in preparation for a beta branch release. When the beta branch is ready you'll get a chance to try it out and we'll incorporate feedback.
Chat with us on discord or follow on twitter for more frequent updates.
Here's a quick look at our current progress - keep in mind this is work-in-progress and will likely change a bit before releasing:
Docks, Transport Ships, Outposts, Islands


These are screenshots from our dev build. We're adding deep water where nothing can be built. Only ships will be able to cross it. This creates distinct islands on larger maps that you'll get to settle using a new building called the Outpost. You can then use the transport ships and docks we're adding to link your settlements together to ship resources where they are needed in your kingdom.
Bigger Maps

We're adding the much requested larger map size. You'll be able to play on the old size still if you want, but the larger size has roughly 2x the number of tiles.
And there's a bunch more good stuff coming as well!
Right now we're getting some of the last big features ready (job prioritization, AI merchant ships that arrive from across the sea to buy and sell resources and special upgrades).
We're not sure yet when the update will be ready but it's getting close.
Keep a look out for another announcement when the beta branch is ready!
-Pete & MIchael