Aghanim's Labyrinth: The Continuum Conundrum - Gameplay Patch
Heroes
Clinkz
- Melter, Ignite: Fixed attacks from skeletons not taking minor shards into account
Dawnbreaker
- Solar Flare: Fixed fire not dealing damage
Kunkka
- Torrent: Fixed bug where Torrent could increase enemy speed
Lich
- Friendship Chain: Decreased bounce range bonus when bouncing to or from allies from 600 to 300
- Frost Shield: Fixed damage reduction not applying to all auto attack sources
- Sinister Spire: Fixed a bug where it did not slow movement speed
Lina
- Long Blade: Fixed secondary blades not dealing damage
- Share the Burn: Fixed it being castable on enemy units
Magnus
- Too Many Waves: Fixed it not proccing on allies
Omniknight
- Absolution: Fixed it failing to restore mana
- Purification: Fixed secondary sources not dealing full damage
- Stalwart: Fixed it not properly reducing cooldown and not reducing by correct stated value
Sand King
- Pancenter: Fixed it reducing the damage of the primary Epicenter
Slark
- Deep Six: Fixed not applying correct amount of Essence Shift stacks
- Fish Food: Fixed inconsistency in applying attack speed
- Pounce: Fixed units previously affected by Pounce Leash not being able to be affected again for the duration
Undying
- Bring Out the Dead: Fixed Decay not doing damage if Tombstone ability was not skilled
Witch Doctor
- Mumbo Jumbo: Fixed it not healing correctly
- Voodoo Restoration: Fixed minor mana cost reduction shards increasing rather than decreasing mana cost